220 lines
8.2 KiB
JavaScript
220 lines
8.2 KiB
JavaScript
/**
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* Extend the basic ActorSheet with some very simple modifications
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* @extends {ActorSheet}
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*/
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import { SoSUtility } from "./sos-utility.js";
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/* -------------------------------------------- */
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export class SoSActorSheet extends ActorSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["sos", "sheet", "actor"],
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template: "systems/foundryvtt-shadows-over-sol/templates/actor-sheet.html",
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width: 640,
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height: 720,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
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dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
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editStatSkill: false
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});
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}
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/* -------------------------------------------- */
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getData() {
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const objectData = SoSUtility.data(this.object);
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let formData = {
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title: this.title,
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id: objectData.id,
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type: objectData.type,
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img: objectData.img,
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name: objectData.name,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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data: foundry.utils.deepClone(this.object.data),
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effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
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limited: this.object.limited,
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options: this.options,
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owner: this.document.isOwner
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};
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this.actor.checkDeck();
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formData.edgecard = this.actor.getEdgesCard();
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formData.deckSize = this.actor.getDeckSize();
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formData.skills = this.actor.data.items.filter( item => item.type == 'skill').sort( (a, b) => {
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if ( a.name > b.name ) return 1;
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return -1;
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});
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formData.skill1 = formData.skills.slice(0, Math.ceil(formData.skills.length/2) )
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formData.skill2 = formData.skills.slice(Math.ceil(formData.skills.length/2), formData.skills.length )
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formData.consequences = this.actor.data.items.filter( item => item.type == 'consequence').sort( (a, b) => {
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if ( a.name > b.name ) return 1;
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return -1;
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});
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formData.gears = this.actor.data.items.filter( item => item.type == 'gear').concat( this.actor.data.items.filter( item => item.type == 'container') );
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// Build the gear tree
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formData.gearsRoot = formData.gears.filter(item => item.data.data.containerid == "");
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for ( let container of formData.gearsRoot) {
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if ( container.type == 'container') {
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container.data.contains = []
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container.data.containerEnc = 0;
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for (let gear of data.data.gears) {
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if ( gear.data.containerid == container.id) {
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container.data.contains.push( gear );
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if ( !gear.data.neg && !gear.data.software ) {
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container.data.containerEnc += (gear.big > 0) ? gear.big : 1;
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}
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}
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}
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}
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}
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formData.weapons = this.actor.data.items.filter( item => item.type == 'weapon');
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formData.armors = this.actor.data.items.filter( item => item.type == 'armor');
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formData.totalEncumbrance = SoSUtility.computeEncumbrance(this.actor.data.items);
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formData.wounds = duplicate(this.actor.data.data.wounds);
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formData.isGM = game.user.isGM;
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formData.currentWounds = this.actor.computeCurrentWounds();
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formData.totalWounds = this.actor.data.data.scores.wound.value;
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formData.subcultureList = this.actor.data.items.filter( item => item.type == 'subculture');
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if ( formData.subculture != "" ) { // background.subculture contains the main subculture ID
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formData.mainSubculture = formData.subcultureList.find( subc => subc._id == data.data.subculture);
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}
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formData.languageList = this.actor.data.items.filter( item => item.type == 'language');
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formData.weaknessList = this.actor.data.items.filter( item => item.type == 'weakness');
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formData.geneline = this.actor.data.items.find( item => item.type == 'geneline');
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formData.editStatSkill = this.options.editStatSkill;
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console.log("stats", formData);
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return formData;
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}
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/* -------------------------------------------- */
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/** @override */
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activateListeners(html) {
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super.activateListeners(html);
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//HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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// Update Inventory Item
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html.find('.item-edit').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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const item = this.actor.items.get(li.data("item-id"));
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item.sheet.render(true);
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});
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html.find('.item-equip').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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const item = this.actor.equipObject( li.data("item-id") );
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this.render(true);
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});
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html.find('.item-worn').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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const item = this.actor.wornObject( li.data("item-id") );
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this.render(true);
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});
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// Delete Inventory Item
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html.find('.item-delete').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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SoSUtility.confirmDelete(this, li);
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});
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html.find('.stat-label a').click((event) => {
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let statName = event.currentTarget.attributes.name.value;
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this.actor.rollStat(statName);
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});
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html.find('.skill-label a').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const skill = this.actor.items.get(li.data("item-id"));
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this.actor.rollSkill(skill);
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});
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html.find('.weapon-label a').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const weapon = this.actor.items.get(li.data("item-id"));
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this.actor.rollWeapon(weapon);
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});
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html.find('.skill-value').change((event) => {
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let skillName = event.currentTarget.attributes.skillname.value;
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//console.log("Competence changed :", skillName);
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this.actor.updateSkill(skillName, parseInt(event.target.value));
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});
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html.find('.skill-xp').change((event) => {
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let skillName = event.currentTarget.attributes.skillname.value;
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//console.log("Competence changed :", skillName);
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this.actor.updateSkillExperience(skillName, parseInt(event.target.value));
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});
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html.find('.wound-value').change((event) => {
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let woundName = event.currentTarget.attributes.woundname.value;
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//console.log("Competence changed :", skillName);
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this.actor.updateWound(woundName, parseInt(event.target.value));
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});
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html.find('.reset-deck-full').click((event) => {
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this.actor.resetDeckFull();
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this.render(true);
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});
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html.find('.draw-new-edge').click((event) => {
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this.actor.drawNewEdge();
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this.render(true);
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});
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html.find('.reset-deck').click((event) => {
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this.actor.resetDeck();
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this.render(true);
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});
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html.find('.discard-card').click((event) => {
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const cardName = $(event.currentTarget).data("discard");
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this.actor.discardEdge( cardName );
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});
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html.find('.consequence-severity').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const item = this.actor.items.get(li.data("item-id"));
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let severity = $(event.currentTarget).val();
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this.actor.updateEmbeddedDocuments( "Item", [ { _id: item.id, 'data.severity': severity} ] );
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this.render(true);
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});
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html.find('.lock-unlock-sheet').click((event) => {
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this.options.editStatSkill = !this.options.editStatSkill;
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this.render(true);
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});
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html.find('.item-link a').click((event) => {
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const itemId = $(event.currentTarget).data("item-id");
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const item = this.actor.getOwnedItem(itemId);
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item.sheet.render(true);
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});
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}
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/* -------------------------------------------- */
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async _onDrop(event) {
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let toSuper = await SoSUtility.processItemDropEvent(this, event);
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if ( toSuper) {
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super._onDrop(event);
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}
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}
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/* -------------------------------------------- */
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/** @override */
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setPosition(options = {}) {
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const position = super.setPosition(options);
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const sheetBody = this.element.find(".sheet-body");
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const bodyHeight = position.height - 192;
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sheetBody.css("height", bodyHeight);
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return position;
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}
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/* -------------------------------------------- */
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/** @override */
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_updateObject(event, formData) {
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// Update the Actor
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return this.object.update(formData);
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}
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}
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