From dbba2040f60f07ee2af66a777bfbb675e8237063 Mon Sep 17 00:00:00 2001 From: sladecraven Date: Sun, 26 Jun 2022 17:06:15 +0200 Subject: [PATCH 01/19] Minor fixes --- module.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/module.json b/module.json index 07ed07e..9f291ee 100644 --- a/module.json +++ b/module.json @@ -2,7 +2,7 @@ "name": "swade-fr", "title": "SWADE - Traduction française", "description": "Ajoute le français (FRANCE) au système SWADE.

Une traduction Babele des compendiums est inclue mais optionnelle. (Encore en test, à utiliser à vos risques et périls !)

*** Join the official Discord server: Official Discord

*** Rejoignez la communauté Francophone: Discord francophone

", - "version": "0.21.5.0", + "version": "0.21.5.1", "minimumCoreVersion" : "0.7.9", "compatibleCoreVersion" : "9", "author": "BoboursToutCool, Gronyon, Kyane, LeRatierBretonnien, Sasmira, U~man,X.O. de Vorcen", @@ -65,5 +65,5 @@ "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-0.21.5.0.zip" + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-0.21.5.1.zip" } \ No newline at end of file -- 2.35.3 From 67712c32cb23df8a93ae425fecdfef3facfde3eb Mon Sep 17 00:00:00 2001 From: ArnokSden Date: Thu, 7 Jul 2022 19:59:15 +0200 Subject: [PATCH 02/19] corrections diverses (Juillet) --- fr.json | 54 +++++++++++++++++++++++++++--------------------------- 1 file changed, 27 insertions(+), 27 deletions(-) diff --git a/fr.json b/fr.json index c87f674..b41fdbc 100644 --- a/fr.json +++ b/fr.json @@ -64,7 +64,7 @@ "SWADE.BenniesRefresh": "Réinitialiser les jetons", "SWADE.AllBenniesRefresh": "Réinitialiser tous les jetons", "SWADE.BenniesRefreshMessage": "Les jetons ont été réinitialisés !", - "SWADE.BenniesRefreshAllMessage": "Tous les Jjetons ont été réinitialisés !", + "SWADE.BenniesRefreshAllMessage": "Tous les jetons ont été réinitialisés !", "SWADE.BenniesGMRefreshMessage": "Les jetons du MJ ont été réinitialisés !", "SWADE.BenniesAddMessage": "a obtenu un nouveau jeton !", "SWADE.BenniesGMAddMessage": "Le MJ a obtenu un nouveau jeton !", @@ -123,7 +123,7 @@ "SWADE.Cover._name": "Couvert", "SWADE.Couvert._name": "Couvert", "SWADE.Notes": "Notes", - "SWADE.ActionsEffects": "Actions et Effets", + "SWADE.ActionsEffects": "Actions et effets", "SWADE.Actions": "Actions", "SWADE.DmgModUni": "Modificateur de dégâts (universel)", "SWADE.SkillModUni": "Modificateur de comp. (universel)", @@ -223,7 +223,7 @@ "SWADE.EnableBennyNotify": "Notifications des jetons", "SWADE.EnableBennyNotifyDesc": "Affiche des messages dans le chat lorsque les jetons sont modifiés.", "SWADE.VehicleMods": "Mods du véhicules", - "SWADE.VehicleModsDesc": "Le véhicule a des emplacements de mods", + "SWADE.VehicleModsDesc": "Le véhicule a des emplacements de Mods", "SWADE.VehicleEdges": "Atouts du véhicule", "SWADE.VehicleEdgesDesc": "Le véhicule utilise des Atouts et des Handicaps", "SWADE.ShowBennyAnimation": "Montrer l'animation du Jeton", @@ -288,7 +288,7 @@ "SWADE.AutoReload": "Rechargement auto.", "SWADE.NoAmmoSet": "Il n'y a pas de munitions affectées", "SWADE.Trapping": "Aspects", - "SWADE.AddBenny": "Ajouter un Jjton", + "SWADE.AddBenny": "Ajouter un jeton", "SWADE.CurrentBennies": "Jetons actuels", "SWADE.RerollWithBenny": "Relancer avec un jeton", "SWADE.FreeReroll": "Relance gratuite", @@ -296,7 +296,7 @@ "SWADE.HideNpcItemChatCardsDesc": "Quand l'option est activée, les cartes du chat d'objets des PNJ sont automatiquement envoyées en message privé à tous les Meneurs de Jeu au lieu d'être envoyées en chat public", "SWADE.JokersWildDesc": "Donner un jeton à tous les PJ lorsque l'un d'entre eux tire un joker", "SWADE.ParryBase": "Compétence liée à la parade", - "SWADE.ParryBaseDesc": "Le nom de la Compétence qui sera utilisée pour calculer la parade du personnage", + "SWADE.ParryBaseDesc": "Le nom de la compétence qui sera utilisée pour calculer la parade du personnage", "SWADE.AutoCalcParry": "Calculer la parade automatiquement, bouclier inclus", "SWADE.Subtype": "Sous-type", "SWADE.SpecialAbility": "Capacité spéciale", @@ -310,9 +310,9 @@ "SWADE.ActAfterCurrentCombatant":"Agir après le combattant actuel", "SWADE.ActNow": "Agir maintenant", - "SWADE.ActionDeckPresetDark":"Cartes d'action (Sombre)", - "SWADE.ActionDeckPresetLight":" Action Deck (Light)", - "SWADE.ActionDeckReset":" Reset Action Deck", + "SWADE.ActionDeckPresetDark":"Cartes d'action (sombre)", + "SWADE.ActionDeckPresetLight":"Cartes d'action (clair)", + "SWADE.ActionDeckReset":" Réinitialise les cartes d'actions", "SWADE.ActionDeckResetNotification":"Réinitialise les cartes d'action", "SWADE.ActivateArcaneDevice":"Activer l'objet", "SWADE.AddTokenFollowers":"Ajouter les tokens sélectionnés comme suivants", @@ -323,7 +323,7 @@ "SWADE.ArchetypeAbilities":"Capacités d'archetype", "SWADE.ButtonReset":"Ré-initialisation", "SWADE.ButtonSubmit":"Soumettre", - "SWADE.ConvictionActivate":"Faire appel à leur convictin!", + "SWADE.ConvictionActivate":"Faire appel à leur conviction!", "SWADE.CoreSkill":"Compétence de base", "SWADE.CoreSkills":"Compétences de base", "SWADE.CoreSkillsDesc":" >-", @@ -331,8 +331,8 @@ "SWADE.Follow":"Suivre {name}", "SWADE.GroupByName":"Grouper par nom", "SWADE.Hold":"Conserver", - "SWADE.LoseTurn":"Toggle Lose Turn", - "SWADE.MakeGroupLeader":"Faire un Chef de groupe", + "SWADE.LoseTurn":"Changer en tour perdu", + "SWADE.MakeGroupLeader":"Faire un chef de groupe", "SWADE.PPCost":"Coût en PP", "SWADE.RemoveGroupLeader":"Supprimer le chef de groupe", "SWADE.SelectColor":"Selectionner une couleur", @@ -343,23 +343,23 @@ "SWADE.String": "Texte", "SWADE.Number": "Nombre", - "SWADE.Checkbox": "Checkbox", + "SWADE.Checkbox": "Case à cocher", "SWADE.Ace": "As", "SWADE.NoPowerPoints": "Pas de Points de Pouvoir", "SWADE.NoPowerPointsDesc": "Lorsque activé, cette option cache toutes les interactions avec les Points de Pouvoir", "SWADE.WealthType": "Type de Richesse", - "SWADE.WealthDie": "Dé de Richesse", + "SWADE.WealthDie": "Richesse (dé)", "SWADE.WealthTypeDesc": "Choississez comment suivre la richesse des personnages et leur argent", "SWADE.CurrencyName": "Nom de monnaie", "SWADE.CurrencyNameDesc": "Nommez la monnaie utilisée", "SWADE.TraitRolls": "Jets de Trait", "SWADE.Trait": "Trait", - "SWADE.AltTrait": "Trait Alternatif", + "SWADE.AltTrait": "Trait alternatif", "SWADE.ClickSuggestions": "Cliquez pour les suggestions", "SWADE.Quick": "Rapide", "SWADE.BonusDamage": "Bonus aux dégâts", - "SWADE.CoreSkillsPack": "Compendium des Compatences de base", - "SWADE.CoreSkillsPackDesc": "Choisissez le compendium d'ou proviennent les compétences de base", + "SWADE.CoreSkillsPack": "Compendium des Compétences de base", + "SWADE.CoreSkillsPackDesc": "Choisissez le compendium d'où proviennent les compétences de base", "SWADE.Joker": "Joker", "SWADE.Subtract": "Soustraire", "SWADE.DmgRolls": "Jets de Dégats", @@ -376,17 +376,17 @@ "SWADE.CardValue": "Valeur", "SWADE.CardSuit": "Suite", "SWADE.IsJoker": "Est un Joker", - "SWADE.OpenACEditor": "Ouvert dans l'Editeur de cartes d'action", + "SWADE.OpenACEditor": "Ouvert dans l'éditeur de cartes d'action", "SWADE.Yes": "Oui", "SWADE.No": "Non", "SWADE.ShowCharacterSummary": "Afficher le résumé du personnage", - "SWADE.CharacterSummary": "Résumé de personnage", + "SWADE.CharacterSummary": "Résumé du personnage", "SWADE.CopyHtml": "Copier le HTML", "SWADE.CopyMarkdown": "Copier le Markdown", "SWADE.InitCardDeck": "Jeu de carte pour l'initiative", - "SWADE.Imperial": "Imperiale", + "SWADE.Imperial": "Impériale", "SWADE.Metric": "Métrique", - "SWADE.WeightUnitLabel": "Unite de poids", + "SWADE.WeightUnitLabel": "Unité de poids", "SWADE.WeightUnitDesc": "Indique si les poids sont mesurés en livres ou en kilogrammes. Changer ce paramètre ne changera PAS le poids des items, uniquement le calcul de l'encombrement", "SWADE.UseAttributeShorts": "Utiliser des noms d'attributs courts", "SWADE.UseAttributeShortsDesc": "Activez cette option si vous voulez des noms d'attributs courts sur les fiches de PJs et PNJs (ie Agi au lieu de Agilité ...)", @@ -436,14 +436,14 @@ "SWADE.Range.Long": "Portée longue", "SWADE.Range.Extreme": "Portée extrême", "SWADE.ModOther": "Autres modificateurs", - "SWADE.Snapfire": "Tir Statique", + "SWADE.Snapfire": "Tir statique", "SWADE.UnstablePlatform": "Plateforme instable", "SWADE.CannotAddRaceToRace": "Vous ne pouvez ajouter une race/archétype à une race/archétype !", - "SWADE.ApplyEncumbrance": "Appliquer les pénalités d'Encombrement", - "SWADE.ApplyEncumbranceHint": "Appliquer les pénalités d'Encombrement. Gardez à l'esprit que cela n'effectue pas les tests de Vigueur pour résister à la Fatigue", + "SWADE.ApplyEncumbrance": "Appliquer les pénalités d'encombrement", + "SWADE.ApplyEncumbranceHint": "Appliquer les pénalités d'encombrement. Gardez à l'esprit que cela n'effectue pas les tests de Vigueur pour résister à la Fatigue", "SWADE.LayOutChaseWithDeck": "Utiliser les cartes pour gérer la poursuite", "SWADE.ClearChaseCards": "Effacer les cartes de poursuite de la scène", - "SWADE.NoSceneAvailable": "Il n'y a pas de scène disponible, ou vous avez désactivez le canvas", + "SWADE.NoSceneAvailable": "Il n'y a pas de scène disponible, ou vous avez désactivé le canvas", "SWADE.ChaseCardsCleared": "Toutes les cartes de poursuites ont été retirées de la scène.", "SWADE.SetUpChase": "Paramétrer la poursuite", "SWADE.NotADeckCompendium": "Aucun paquet de cartes dans le compendium selectionné", @@ -461,7 +461,7 @@ "SWADE.RemoveEffectBody": "

Supprimer {label} de {parent}?

", "SWADE.PPAbbreviation": "PP", - "SWADE.ShowInChat": "Afficher dans le tchat", + "SWADE.ShowInChat": "Afficher dans le chat", "SWADE.ExpandDescription": "Agrandir pur montrer la description", "SWADE.Favorite": "Favorite", "SWADE.Equip": "Equiper", @@ -473,8 +473,8 @@ "SWADE.Keybindings.OpenFavoriteCards.UserConfigLabel": "Main préférée", "SWADE.Keybindings.OpenFavoriteCards.Hint": "Vous pouvez paramétrer votre main préférée dans la configuration utilisateur", "SWADE.Keybindings.OpenFavoriteCards.NoCardsWarning": "Vous n'avez pas de main préférée", - "SWADE.Keybindings.Bennies.Name": "Dépenser/Recevoir un Jeton", - "SWADE.Keybindings.Bennies.Hint": "Appuyer pour dépenser un Jeton, gardez ALT appuyez tout en cliquant pour recevoir un Jeton", + "SWADE.Keybindings.Bennies.Name": "Dépenser/recevoir un jeton", + "SWADE.Keybindings.Bennies.Hint": "Appuyer pour dépenser un jeton, gardez ALT appuyez tout en cliquant pour recevoir un jeton", "SWADE.OpenOrigin": "Ouvrir l'origine", "SWADE.EffectsTemporary": "Effets temporaires", "SWADE.EffectsPermanent": "Effets permanents", -- 2.35.3 From cd44a6dab271f4c76fb95090f94122e117aeeb1a Mon Sep 17 00:00:00 2001 From: sladecraven Date: Thu, 7 Jul 2022 20:48:33 +0200 Subject: [PATCH 03/19] Update translation with Arnok changes --- module.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/module.json b/module.json index 9f291ee..d058582 100644 --- a/module.json +++ b/module.json @@ -2,7 +2,7 @@ "name": "swade-fr", "title": "SWADE - Traduction française", "description": "Ajoute le français (FRANCE) au système SWADE.

Une traduction Babele des compendiums est inclue mais optionnelle. (Encore en test, à utiliser à vos risques et périls !)

*** Join the official Discord server: Official Discord

*** Rejoignez la communauté Francophone: Discord francophone

", - "version": "0.21.5.1", + "version": "0.21.5.2", "minimumCoreVersion" : "0.7.9", "compatibleCoreVersion" : "9", "author": "BoboursToutCool, Gronyon, Kyane, LeRatierBretonnien, Sasmira, U~man,X.O. de Vorcen", @@ -65,5 +65,5 @@ "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-0.21.5.1.zip" + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-0.21.5.2.zip" } \ No newline at end of file -- 2.35.3 From ea99bbc226b6e87c8f4ecf3c7c71136ef5d7b5fd Mon Sep 17 00:00:00 2001 From: ArnokSden Date: Thu, 7 Jul 2022 21:03:25 +0200 Subject: [PATCH 04/19] Update 'fr.json' --- fr.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/fr.json b/fr.json index b41fdbc..b2b4730 100644 --- a/fr.json +++ b/fr.json @@ -330,7 +330,7 @@ "SWADE.DrawInit":"Lancer l'initiative", "SWADE.Follow":"Suivre {name}", "SWADE.GroupByName":"Grouper par nom", - "SWADE.Hold":"Conserver", + "SWADE.Hold":"En attente", "SWADE.LoseTurn":"Changer en tour perdu", "SWADE.MakeGroupLeader":"Faire un chef de groupe", "SWADE.PPCost":"Coût en PP", -- 2.35.3 From b63de0e7dd6f5419732be4d8887db51fc30cda28 Mon Sep 17 00:00:00 2001 From: sladecraven Date: Thu, 7 Jul 2022 22:12:47 +0200 Subject: [PATCH 05/19] Merge Arnok again --- module.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/module.json b/module.json index d058582..f239ae9 100644 --- a/module.json +++ b/module.json @@ -2,7 +2,7 @@ "name": "swade-fr", "title": "SWADE - Traduction française", "description": "Ajoute le français (FRANCE) au système SWADE.

Une traduction Babele des compendiums est inclue mais optionnelle. (Encore en test, à utiliser à vos risques et périls !)

*** Join the official Discord server: Official Discord

*** Rejoignez la communauté Francophone: Discord francophone

", - "version": "0.21.5.2", + "version": "0.21.5.3", "minimumCoreVersion" : "0.7.9", "compatibleCoreVersion" : "9", "author": "BoboursToutCool, Gronyon, Kyane, LeRatierBretonnien, Sasmira, U~man,X.O. de Vorcen", @@ -65,5 +65,5 @@ "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-0.21.5.2.zip" -} \ No newline at end of file + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-0.21.5.3.zip" +} -- 2.35.3 From c0d94d1fb052c32190ff80226a95ff3b33949870 Mon Sep 17 00:00:00 2001 From: sladecraven Date: Thu, 18 Aug 2022 23:02:07 +0200 Subject: [PATCH 06/19] Sync SWADE FR --- fr.json | 1275 +++++++++++++++++++++++++++++++-------------------- module.json | 2 +- 2 files changed, 771 insertions(+), 506 deletions(-) diff --git a/fr.json b/fr.json index b2b4730..82ba5ab 100644 --- a/fr.json +++ b/fr.json @@ -1,507 +1,772 @@ { - "SWADE.CommunityCharSheet": "Ancienne fiche de personnage", - "SWADE.CommunityNPCSheet": "Fiche de PNJ communautaire", - "SWADE.CommunityVicSheet": "Fiche de véhicule communautaire", - "SWADE.CommunityItemSheet": "Fiche d'objet communautaire", - "SWADE.Expand": "Agrandir", - "SWADE.OfficialSheet": "Fiche officielle Savage Worlds par Pinnacle", - "SWADE.ModHint": "Assurez-vous que votre modificateur inclut un + ou un -", - "ACTOR.TypeCharacter": "Personnage", - "ACTOR.TypeNpc": "PNJ", - "ACTOR.TypeVehicle": "Véhicule", - "ITEM.TypeWeapon": "Arme", - "ITEM.TypeArmor": "Armure", - "ITEM.TypeShield": "Bouclier", - "ITEM.TypeGear": "Équipement", - "ITEM.TypeEdge": "Atout", - "ITEM.TypeHindrance": "Handicap", - "ITEM.TypeSkill": "Compétence", - "ITEM.TypePower": "Pouvoir", - "ITEM.TypeAbility": "Capacité", - "CARD.TypeAdventure":" Cartes d'aventure", - "CARD.TypePoker":" Cartes de Poker", - "SWADE.Name": "Nom", - "SWADE.Tough": "Résistance", - "SWADE.Race": "Espèce", - "SWADE.Pace": "Allure", - "SWADE.Running": "Course", - "SWADE.RunningDie": "Dé de course", - "SWADE.RollRun": "Cliquez pour courir", - "SWADE.Adv": "Progressions", - "SWADE.Rank": "Rang", - "SWADE.Inv": "Inventaire", - "SWADE.Summary": "Résumé", - "SWADE.Pow": "Pouvoirs", - "SWADE.Wildcard": "Joker", - "SWADE.Extra": "Extra", - "SWADE.Bennies": "Jetons", - "SWADE.TraitMod": "Mod. Trait", - "SWADE.SkillTest": "Jet de compétence", - "SWADE.AttributeTest": "Jet d'attribut", - "SWADE.Attributes": "Attributs", - "SWADE.Derived": "Caractéristiques dérivées", - "SWADE.AttrAgi": "Agilité", - "SWADE.AttrSma": "Intellect", - "SWADE.AnimalSmarts": "Intellect animal", - "SWADE.AttrSpr": "Âme", - "SWADE.AttrStr": "Force", - "SWADE.AttrVig": "Vigueur", - "SWADE.Tweaks": "Ajustements", - "SWADE.AttrAgiShort": "Agi", - "SWADE.AttrSmaShort": "Int", - "SWADE.AttrSprShort": "Âme", - "SWADE.AttrStrShort": "For", - "SWADE.AttrVigShort": "Vig", - "SWADE.Skills": "Compétences", - "SWADE.Unskilled": "Non entraîné", - "SWADE.LinkAttr": "Attribut lié", - "SWADE.Die": "Dé", - "SWADE.WildDie": "Dé Joker", - "SWADE.Modifiers": "Modificateurs", - "SWADE.Modifier": "Modificateur", - "SWADE.BenniesSpend": "Dépenser un jeton", - "SWADE.BenniesGive": "Donner un jeton", - "SWADE.BenniesRefresh": "Réinitialiser les jetons", - "SWADE.AllBenniesRefresh": "Réinitialiser tous les jetons", - "SWADE.BenniesRefreshMessage": "Les jetons ont été réinitialisés !", - "SWADE.BenniesRefreshAllMessage": "Tous les jetons ont été réinitialisés !", - "SWADE.BenniesGMRefreshMessage": "Les jetons du MJ ont été réinitialisés !", - "SWADE.BenniesAddMessage": "a obtenu un nouveau jeton !", - "SWADE.BenniesGMAddMessage": "Le MJ a obtenu un nouveau jeton !", - "SWADE.BenniesSpendMessage": "dépense un jeton", - "SWADE.BenniesMax": "Réinitialisation des jetons", - "SWADE.EditSkill": "Modifier compétence", - "SWADE.EdEdge": "Modifier Atout", - "SWADE.EdHind": "Modifier Handicap", - "SWADE.Ed": "Modifier", - "SWADE.Del": "Supprimer", - "SWADE.Arcane": "Arcanes", - "SWADE.All": "Tous", - "SWADE.HasPowers": "A des pouvoirs", - "SWADE.Weapons": "Armes", - "SWADE.MeleeWeapons": "Armes de contact", - "SWADE.RangedWeapons": "Armes à distance", - "SWADE.Range._name": "Portée", - "SWADE.Armors": "Armures", - "SWADE.Shields": "Boucliers", - "SWADE.Biography": "Historique", - "SWADE.Shaken": "Secoué", - "SWADE.Distr": "Distrait", - "SWADE.Vuln": "Vulnérable", - "SWADE.Stunned": "Sonné", - "SWADE.Entangled": "Entravé", - "SWADE.Bound": "Immobilisé", - "SWADE.Aiming": "Viser", - "SWADE.Berserk": "Enragé", - "SWADE.Defending": "Défense totale", - "SWADE.Flying": "En vol", - "SWADE.Holding": "En attente", - "SWADE.Frightened": "Effrayé", - "SWADE.Encumbered": "Encombré", - "SWADE.Prone": "À terre", - "SWADE.BleedingOut": "Hémorragie", - "SWADE.Diseased": "Malade", - "SWADE.HeartAttack": "Arrêt cardiaque", - "SWADE.OnFire": "En feu", - "SWADE.Poisoned": "Empoisonné", - "SWADE.Cover.Shield": "Couvert de bouclier", - "SWADE.CoverShield": "Couvert de bouclier", - "SWADE.Reach": "Allonge", - "SWADE.Torch": "Torche", - "SWADE.Invisible": "Invisible", - "SWADE.Smite": "Frappe", - "SWADE.Armor": "Armure", - "SWADE.Protection": "protection", - "SWADE.Dmg": "Dégâts", - "SWADE.DmgOver": "Remplacement des dégâts", - "SWADE.Rng": "Portée", - "SWADE.Ap": "PA", - "SWADE.APLong": "Pénétration d'armure", - "SWADE.RoF": "CdT", - "SWADE.Mag": "Coups", - "SWADE.Parry": "Parade", - "SWADE.Cover._name": "Couvert", - "SWADE.Couvert._name": "Couvert", - "SWADE.Notes": "Notes", - "SWADE.ActionsEffects": "Actions et effets", - "SWADE.Actions": "Actions", - "SWADE.DmgModUni": "Modificateur de dégâts (universel)", - "SWADE.SkillModUni": "Modificateur de comp. (universel)", - "SWADE.ShotsUsed": "Mun. utilisées", - "SWADE.NaturalArmor": "Armure naturelle", - "SWADE.HitLocations": "Localisation", - "SWADE.Head": "Tête", - "SWADE.Torso": "Torse", - "SWADE.Arms": "Bras", - "SWADE.Legs": "Jambes", - "SWADE.MinStrLong": "Force minimale", - "SWADE.MinStr": "Force min.", - "SWADE.MinStrShort": "For min.", - "SWADE.Desc": "Description", - "SWADE.Special": "Capacités spéciales", - "SWADE.Details": "Détails", - "SWADE.Equippable": "Équipable", - "SWADE.Misc": "Divers", - "SWADE.QuickAccess": "Accès rapide", - "SWADE.Effects": "Effets actifs", - "SWADE.Hindrances": "Handicaps", - "SWADE.MajHind": "Handicap majeur", - "SWADE.Major": "(majeur)", - "SWADE.Minor": "(mineur)", - "SWADE.Edges": "Atouts", - "SWADE.ArcBack": "Arcanes", - "SWADE.Req": "Prérequis", - "SWADE.Conv": "Conviction", - "SWADE.UseConv": "Fait appel à sa conviction !", - "SWADE.Hesitant": "Hésitant", - "SWADE.LevelHeaded": "Tête froide", - "SWADE.ImprovedLevelHeaded": "Sang-froid", - "SWADE.AutoCalc": "Calculs automatiques", - "SWADE.InclArmor": "Calcule automatiquement la résistance, armure incluse", - "SWADE.Label": "Label", - "SWADE.HasMaxValue": "A une valeur max.", - "SWADE.Enabled": "Activé", - "SWADE.Currency": "Argent", - "SWADE.CarryWeight": "Encombrement", - "SWADE.Eqd": "Éqpé", - "SWADE.Equipped": "Équipé", - "SWADE.Unequipped": "Non équipé", - "SWADE.Quantity": "Quantité", - "SWADE.Weight": "Poids", - "SWADE.Price": "Prix", - "SWADE.PP": "Points de pouvoir", - "SWADE.PPShort": "Pt de pouvoir", - "SWADE.CurPP": "Pt de pouvoir actuels", - "SWADE.MaxPP": "Pt de pouvoir max.", - "SWADE.Dur": "Durée", - "SWADE.Trap": "Aspect", - "SWADE.Wound": "Blessure", - "SWADE.Wounds": "Blessures", - "SWADE.WoundsMax": "Blessures max.", - "SWADE.Fatigue": "Fatigue", - "SWADE.FatigueMax": "Fatigue max.", - "SWADE.Incap": "Incapacité", - "SWADE.Init": "Initiative", - "SWADE.InitDraw": "pioche son initiative !", - "SWADE.JokersWild": "Un joker, c'est fou !", - "SWADE.General": "Général", - "SWADE.Addi": "Additionel", - "SWADE.Status": "Statut", - "SWADE.Handling": "Manœuvrabilité", - "SWADE.Topspeed": "Vitesse max", - "SWADE.OutOfControl": "Hors de contrôle", - "SWADE.Wrecked": "Épave", - "SWADE.Item": "Objet", - "SWADE.Cargo": "Cargaison", - "SWADE.MaxCargo": "Encombrement max. cargaison", - "SWADE.CargoWeight": "Poids cargaison", - "SWADE.Mods": "Mods", - "SWADE.ModSlots": "Emplacements de Mods", - "SWADE.MaxMods": "Mods Maximums", - "SWADE.Operator": "Conducteur", - "SWADE.ManCheck": "Jet de manœuvre", - "SWADE.AltSkill": "Comp. alternative", - "SWADE.Class": "Classification", - "SWADE.Vehicular": "Arme de véhicule", - "SWADE.VehicleMod": "Mod de véhicule", - "SWADE.OpSkill": "Compétence de manœuvre", - "SWADE.CardSound": "Son de pioche de carte", - "SWADE.CardSoundDesc": "Joue un son lorsque l'initiative est piochée", - "SWADE.AutoInit": "Initiative automatique", - "SWADE.AutoInitDesc": "Pioche automatiquement l'initiative à chaque tour", - "SWADE.CreateInitChat": "Créer un message dans le chat pour l'initiative", - "SWADE.HideWC": "Cache le Joker des PNJ", - "SWADE.HideWCDesc": "Ne montre pas le signe Joker aux joueurs pour les PNJ", - "SWADE.EnableConv": "Activer la conviction", - "SWADE.EnableConvDesc": "Active la règle d'univers conviction", - "SWADE.EnableWoundPace": "Ajuster l'allure avec les blessures", - "SWADE.EnableWoundPaceDesc": "Quand l'option est activée, l'allure est automatiquement affectée par les blessures", - "SWADE.AutoLink": "Lier automatiquement les jokers", - "SWADE.AutoLinkDesc": "Les Jokers PNJ auront leur pion lié lorsque leur statut sera basculé d'Extra à Joker", - "SWADE.GmBennies": "Jetons du MJ", - "SWADE.GmBenniesDesc": "Détermine combien de jetons le MJ reçoit après une réinitialisation", - "SWADE.EnableBennyNotify": "Notifications des jetons", - "SWADE.EnableBennyNotifyDesc": "Affiche des messages dans le chat lorsque les jetons sont modifiés.", - "SWADE.VehicleMods": "Mods du véhicules", - "SWADE.VehicleModsDesc": "Le véhicule a des emplacements de Mods", - "SWADE.VehicleEdges": "Atouts du véhicule", - "SWADE.VehicleEdgesDesc": "Le véhicule utilise des Atouts et des Handicaps", - "SWADE.ShowBennyAnimation": "Montrer l'animation du Jeton", - "SWADE.ShowBennyAnimationDesc": "Joue une animation en dépensant un jeton. Seulement disponible si Dice So Nice! est installé", - "SWADE.WildDiePreset": "Thème du dé joker", - "SWADE.WildDiePresetDesc": "Sélectionnez un thème DSN pour votre dé joker. Sélectionnez « Personnalisé » si vous voulez créer le vôtre ou « Aucun » si vous ne voulez pas que votre dé Joker soit différent. Gardez à l'esprit que pour le moment, il n'y a que vous qui puissiez voir votre dé Joker personnalisé. Les autres joueurs le verrons différemment.", - "SWADE.AmmoManagement": "Gestion des munitions", - "SWADE.AmmoManagementDesc": "Quand l'option est activée, et si c'est applicable, les actions soustraient des munitions du chargeur de votre arme. Les cartes d'objet ont aussi un nouveau bouton recharger et vous ne pourrez pas faire d'attaque si vous n'avez pas assez de munitions.", - "SWADE.PCAmmoFromInventory": "Les PJ utilisent les munitions de l'inventaire", - "SWADE.PCAmmoFromInventoryDesc": "Quand l'option est activée, il est possible de marquer un objet « Équipement » comme munitions. Il sera utilisé pour recharger l'arme.", - "SWADE.NPCAmmoFromInventory": "Les PNJ utilisent les munitions de l'inventaire", - "SWADE.VehicleAmmoFromInventory": "Les véhicules utilisent les munitions de l'inventaire", - "SWADE.SettingConf": "Configuration des règles", - "SWADE.SettingConfLabel": "Ouvrir la configuration des règles", - "SWADE.SettingConfDesc": "Ajustez le système pour qu'il s'adapte à l'univers auquel vous jouez", - "SWADE.DiceConf": "Configuration des dés", - "SWADE.DiceConfDesc": "Configurer les options pour l'intégration SWADE/Dice So Nice", - "SWADE.DiceConfLabel": "Ouvrir la Configuration des dés", - "SWADE.Formula": "Formule", - "SWADE.SitMod": "Modificateur de situation", - "SWADE.RollMode": "Mode de jet", - "SWADE.RollExample": "ex. +1d6x= ou -2", - "SWADE.Roll": "Jeter", - "SWADE.RollRaise": "Avec Prouesse", - "SWADE.GroupRoll": "Jet de groupe", - "SWADE.Ok": "Ok", - "SWADE.Cancel": "Annuler", - "SWADE.Redraw": "Re-piocher", - "SWADE.Add": "Ajout", - "SWADE.ConfigInit": "Configurer l'initiative", - "SWADE.IgnWounds": "Ignorer les blessures", - "SWADE.Size": "Taille", - "SWADE.Scale": "Échelle", - "SWADE.PickACard": "Piocher une carte", - "SWADE.NoCardsLeft": "Il n'y a plus assez de cartes dans le paquet !", - "SWADE.OldCard": "Ancienne carte", - "SWADE.ActionCard": "Carte d'action", - "SWADE.ConvictionActive": "Conviction active", - "SWADE ConvictionActivate": "Fait appel à sa conviction !", - "SWADE.ConvictionExtend": "Voulez-vous maintenir votre conviction ?", - "SWADE.ConvictionEnd": "vacille dans sa conviction", - "SWADE.NoBennies": "Vous n'avez plus de jetons !", - "SWADE.SBT": "Petit gabarit", - "SWADE.MBT": "Gabarit moyen", - "SWADE.LBT": "Grand gabarit", - "SWADE.Cone": "Gabarit de cône", - "SWADE.GM": "Meneur de Jeu", - "SWADE.Vehicles": "Véhicules", - "SWADE.AddStats": "Caractéristiques additionelles", - "SWADE.Actors": "Personnages", - "SWADE.Items": "Objets", - "SWADE.Max": "Max.", - "SWADE.Curr": "Actuel", - "SWADE.DSNNone": "- Aucun -", - "SWADE.Reload": "Recharger", - "SWADE.Refresh": "Rafraichir cette carte", - "SWADE.Ammo": "Munitions", - "SWADE.ReloadUnneeded": "Cette arme est déjà complètement chargée", - "SWADE.ReloadSuccess": "L'arme a été rechargée avec succès", - "SWADE.NotEnoughAmmo": "Vous n'avez pas assez de munitions pour effectuer cette action !", - "SWADE.NotEnoughAmmoToReload": "Il n'y a pas assez de munitions pour une recharge complète", - "SWADE.AutoReload": "Rechargement auto.", - "SWADE.NoAmmoSet": "Il n'y a pas de munitions affectées", - "SWADE.Trapping": "Aspects", - "SWADE.AddBenny": "Ajouter un jeton", - "SWADE.CurrentBennies": "Jetons actuels", - "SWADE.RerollWithBenny": "Relancer avec un jeton", - "SWADE.FreeReroll": "Relance gratuite", - "SWADE.HideNpcItemChatCards": "Cacher les cartes du chat d'objets des PNJ", - "SWADE.HideNpcItemChatCardsDesc": "Quand l'option est activée, les cartes du chat d'objets des PNJ sont automatiquement envoyées en message privé à tous les Meneurs de Jeu au lieu d'être envoyées en chat public", - "SWADE.JokersWildDesc": "Donner un jeton à tous les PJ lorsque l'un d'entre eux tire un joker", - "SWADE.ParryBase": "Compétence liée à la parade", - "SWADE.ParryBaseDesc": "Le nom de la compétence qui sera utilisée pour calculer la parade du personnage", - "SWADE.AutoCalcParry": "Calculer la parade automatiquement, bouclier inclus", - "SWADE.Subtype": "Sous-type", - "SWADE.SpecialAbility": "Capacité spéciale", - "SWADE.SpecialAbilities": "Capacités spéciales", - "SWADE.RacialAbilities": "Capacités innées", - "SWADE.About": "Description", - "SWADE.EdgesHindrances": "Atouts et Handicaps", - "SWADE.GrantsPowers": "Accorde des pouvoirs", - "SWADE.Crew": "Équipage requis", - "SWADE.Passengers": "Passagers", - - "SWADE.ActAfterCurrentCombatant":"Agir après le combattant actuel", - "SWADE.ActNow": "Agir maintenant", - "SWADE.ActionDeckPresetDark":"Cartes d'action (sombre)", - "SWADE.ActionDeckPresetLight":"Cartes d'action (clair)", - "SWADE.ActionDeckReset":" Réinitialise les cartes d'actions", - "SWADE.ActionDeckResetNotification":"Réinitialise les cartes d'action", - "SWADE.ActivateArcaneDevice":"Activer l'objet", - "SWADE.AddTokenFollowers":"Ajouter les tokens sélectionnés comme suivants", - "SWADE.AnimalSmartsMarker":"A", - "SWADE.ArcaneDevice":"Objet Arcanique", - "SWADE.ArcaneSkill":"Compétence d'arcane", - "SWADE.Archetype":"Archétype", - "SWADE.ArchetypeAbilities":"Capacités d'archetype", - "SWADE.ButtonReset":"Ré-initialisation", - "SWADE.ButtonSubmit":"Soumettre", - "SWADE.ConvictionActivate":"Faire appel à leur conviction!", - "SWADE.CoreSkill":"Compétence de base", - "SWADE.CoreSkills":"Compétences de base", - "SWADE.CoreSkillsDesc":" >-", - "SWADE.DrawInit":"Lancer l'initiative", - "SWADE.Follow":"Suivre {name}", - "SWADE.GroupByName":"Grouper par nom", - "SWADE.Hold":"En attente", - "SWADE.LoseTurn":"Changer en tour perdu", - "SWADE.MakeGroupLeader":"Faire un chef de groupe", - "SWADE.PPCost":"Coût en PP", - "SWADE.RemoveGroupLeader":"Supprimer le chef de groupe", - "SWADE.SelectColor":"Selectionner une couleur", - "SWADE.SetGroupColor":"Choisir une couleur de groupe", - "SWADE.Unfollow":"Arrêter de suivre {name}", - "SWADE.WeaponsAndArmor":"Armes & Armuress", - "SWADE.WildCard":"Joker", - - "SWADE.String": "Texte", - "SWADE.Number": "Nombre", - "SWADE.Checkbox": "Case à cocher", - "SWADE.Ace": "As", - "SWADE.NoPowerPoints": "Pas de Points de Pouvoir", - "SWADE.NoPowerPointsDesc": "Lorsque activé, cette option cache toutes les interactions avec les Points de Pouvoir", - "SWADE.WealthType": "Type de Richesse", - "SWADE.WealthDie": "Richesse (dé)", - "SWADE.WealthTypeDesc": "Choississez comment suivre la richesse des personnages et leur argent", - "SWADE.CurrencyName": "Nom de monnaie", - "SWADE.CurrencyNameDesc": "Nommez la monnaie utilisée", - "SWADE.TraitRolls": "Jets de Trait", - "SWADE.Trait": "Trait", - "SWADE.AltTrait": "Trait alternatif", - "SWADE.ClickSuggestions": "Cliquez pour les suggestions", - "SWADE.Quick": "Rapide", - "SWADE.BonusDamage": "Bonus aux dégâts", - "SWADE.CoreSkillsPack": "Compendium des Compétences de base", - "SWADE.CoreSkillsPackDesc": "Choisissez le compendium d'où proviennent les compétences de base", - "SWADE.Joker": "Joker", - "SWADE.Subtract": "Soustraire", - "SWADE.DmgRolls": "Jets de Dégats", - "SWADE.SubtractPPDesc": "Soustraire le cout en PP du total disponible", - "SWADE.AddPPDesc": "Ajouter le cout en PP au total disponible", - "SWADE.RightClickZoom": "Click droit pour zoomer", - "SWADE.SysMigrationWarning": "Votre installation de SWADE est ancienne et ne peut pas être migrée à la nouvelle version. La migration va être tentée, mais des erreurs peuvent se produire", - "SWADE.SomethingWrongWithCardComp": "Une erreur s'est produite avec le Compendium de Cartes, positionnement sur le réglage par défaut", - "SWADE.DeckShuffled": "Le paquet de cartes a été automatiquement mélangé", - "SWADE.BasePace": "Allure de base", - "SWADE.WarningPackLocked": "Vous ne pouvez pas éditer un Compendium verouillé. Dévérouillez le d'abord.", - "SWADE.ActionCardEditor": "Editeur de cartes d'action", - "SWADE.CardFace": "Figure", - "SWADE.CardValue": "Valeur", - "SWADE.CardSuit": "Suite", - "SWADE.IsJoker": "Est un Joker", - "SWADE.OpenACEditor": "Ouvert dans l'éditeur de cartes d'action", - "SWADE.Yes": "Oui", - "SWADE.No": "Non", - "SWADE.ShowCharacterSummary": "Afficher le résumé du personnage", - "SWADE.CharacterSummary": "Résumé du personnage", - "SWADE.CopyHtml": "Copier le HTML", - "SWADE.CopyMarkdown": "Copier le Markdown", - "SWADE.InitCardDeck": "Jeu de carte pour l'initiative", - "SWADE.Imperial": "Impériale", - "SWADE.Metric": "Métrique", - "SWADE.WeightUnitLabel": "Unité de poids", - "SWADE.WeightUnitDesc": "Indique si les poids sont mesurés en livres ou en kilogrammes. Changer ce paramètre ne changera PAS le poids des items, uniquement le calcul de l'encombrement", - "SWADE.UseAttributeShorts": "Utiliser des noms d'attributs courts", - "SWADE.UseAttributeShortsDesc": "Activez cette option si vous voulez des noms d'attributs courts sur les fiches de PJs et PNJs (ie Agi au lieu de Agilité ...)", - "SWADE.BennyImageSheet": "Jeton", - "SWADE.BennyImageSheetDesc": "Sélectionnez l'image voulue pour les jetons sur la fiche de Personnage", - "SWADE.Benny3DFront": "Texture de face", - "SWADE.Benny3DFrontDesc": "Texture de face des jetons 3D", - "SWADE.Benny3DBack": "Texture arrière", - "SWADE.Benny3DBackDesc": "Texture arrière des jetons 3D", - "SWADE.ChangeBennyWarning": "Changer ces paramètres nécessite un rechargement de la page !", - "SWADE.3DBennies": "Jetons 3D", - "SWADE.HardChoices": "Choix Cornéliens", - "SWADE.HardChoicesDesc": "Cocher cette option activera les règles de Choix Cornéliens", - "SWADE.WealthSelectionNoneOther": "Aucun/Autre", - "SWADE.Benny3DFrontBump": "Relief texture de face", - "SWADE.Benny3DBackBump": "Relief texture arrière", - "SWADE.Benny3DFrontBumpDesc": "Rendu de texture de jetons de face", - "SWADE.Benny3DBackBumpDesc": "Rendu de texture de jetons arrière", - "SWADE.ActionTraitMod": "Modificateur de Trait d'Action", - "SWADE.ActionDmgMod": "Modificateur de dégâts", - "SWADE.ItemTraitMod": "Modificatteur de trait d'item", - "SWADE.ItemDmgMod": "Modification d'Item de dégâts", - "SWADE.Duplicates": "Doublons trouvés", - "SWADE.DuplicateItemsBodyText": "En ajoutant le {type} {name} à l'acteur {target}, les éléments dupliqués (nom/type) ont été trouvés. Les nouveaux items ont été renommés", - "SWADE.NoActionDeckFound": "Aucun jeu de cartes d'action trouvé, création en cours", - "SWADE.NoActionDeckDiscardPileFound": "Aucune défausse de carte d'action trouvée, création en cours", - "SWADE.InitDiscardPile": "Défausse de l'Initiative", - "SWADE.Wealth": "Richesse", - "SWADE.Characters": "Personnages", - "SWADE.SettingRules": "Règles d'Univers", - "SWADE.WorldBasics": "Bases du Monde", - "SWADE.CoreSkillsList": "Liste des compétences de base", - "SWADE.MAPenalty": "Pénalité d'actions multiples", - "SWADE.Mod.Custom.Add": "Ajouter un modificateur spécial", - "SWADE.Mod.Support": "Support", - "SWADE.Mod.Preset.Choose": "Choisissez une valeur pré-définie...", - "SWADE.Mod.Preset.Add": "Ajouter une valeur pré-définie", - "SWADE.Illumination._name": "Illumination", - "SWADE.Illumination.Dim": "Pénombre", - "SWADE.Illumination.Dark": "Obscurité", - "SWADE.Illumination.Pitch": "Noir", - "SWADE.Cover.Light": "Couvert léger", - "SWADE.Cover.Medium": "Couvert moyen", - "SWADE.Cover.Heavy": "Couvert important", - "SWADE.Cover.Total": "Couvert total", - "SWADE.Range.Medium": "Portée moyenne", - "SWADE.Range.Long": "Portée longue", - "SWADE.Range.Extreme": "Portée extrême", - "SWADE.ModOther": "Autres modificateurs", - "SWADE.Snapfire": "Tir statique", - "SWADE.UnstablePlatform": "Plateforme instable", - "SWADE.CannotAddRaceToRace": "Vous ne pouvez ajouter une race/archétype à une race/archétype !", - "SWADE.ApplyEncumbrance": "Appliquer les pénalités d'encombrement", - "SWADE.ApplyEncumbranceHint": "Appliquer les pénalités d'encombrement. Gardez à l'esprit que cela n'effectue pas les tests de Vigueur pour résister à la Fatigue", - "SWADE.LayOutChaseWithDeck": "Utiliser les cartes pour gérer la poursuite", - "SWADE.ClearChaseCards": "Effacer les cartes de poursuite de la scène", - "SWADE.NoSceneAvailable": "Il n'y a pas de scène disponible, ou vous avez désactivé le canvas", - "SWADE.ChaseCardsCleared": "Toutes les cartes de poursuites ont été retirées de la scène.", - "SWADE.SetUpChase": "Paramétrer la poursuite", - "SWADE.NotADeckCompendium": "Aucun paquet de cartes dans le compendium selectionné", - "SWADE.ConvertToDeck": "Convertir en paquet de cartes", - "SWADE.Expiration.TabLabel": "Comportement du tour", - "SWADE.Expiration.Description": "

Les effets expirent lors du prochain tour de la cible, ou plus tard

", - "SWADE.Expiration.Behavior": "Comportement des expirations", - "SWADE.Expiration.BeginAuto": "Début du tour, automatique", - "SWADE.Expiration.BeginPrompt": "Début du tout, demande", - "SWADE.Expiration.EndAuto": "Fin du tour, automatique", - "SWADE.Expiration.EndPrompt": "Fin du tour, demande", - "SWADE.Expiration.None": "Aucun", - "SWADE.Expiration.LooseTurnOnHold": "perte du tour en attente", - "SWADE.RemoveEffectTitle": "Supprimer {label} ?", - "SWADE.RemoveEffectBody": "

Supprimer {label} de {parent}?

", - "SWADE.PPAbbreviation": "PP", - - "SWADE.ShowInChat": "Afficher dans le chat", - "SWADE.ExpandDescription": "Agrandir pur montrer la description", - "SWADE.Favorite": "Favorite", - "SWADE.Equip": "Equiper", - "SWADE.RollDamage": "Lancer les dégats", - "SWADE.SystemLinks.Changelog": "Changelog", - "SWADE.SystemLinks.Wiki": "Wiki", - "SWADE.SystemLinks.ReportAnIssue": "Rapporter un problème", - "SWADE.Keybindings.OpenFavoriteCards.Name": "Ouvrir la main préférée", - "SWADE.Keybindings.OpenFavoriteCards.UserConfigLabel": "Main préférée", - "SWADE.Keybindings.OpenFavoriteCards.Hint": "Vous pouvez paramétrer votre main préférée dans la configuration utilisateur", - "SWADE.Keybindings.OpenFavoriteCards.NoCardsWarning": "Vous n'avez pas de main préférée", - "SWADE.Keybindings.Bennies.Name": "Dépenser/recevoir un jeton", - "SWADE.Keybindings.Bennies.Hint": "Appuyer pour dépenser un jeton, gardez ALT appuyez tout en cliquant pour recevoir un jeton", - "SWADE.OpenOrigin": "Ouvrir l'origine", - "SWADE.EffectsTemporary": "Effets temporaires", - "SWADE.EffectsPermanent": "Effets permanents", - "SWADE.Ranks.Novice": "Novice", - "SWADE.Ranks.Seasoned": "Aguerri", - "SWADE.Ranks.Veteran": "Vétéran", - "SWADE.Ranks.Heroic": "Héroïque", - "SWADE.Ranks.Legendary": "Légendaire", - "SWADE.Advances.EditorTitle": "Editeur avancé", - "SWADE.Advances.Toggle": "Activer/Desactiver le plan de progression", - "SWADE.Advances.Delete": "Supprimer la progression", - "SWADE.Advances.Planned": "Planifié", - "SWADE.Advances.Modes.Legacy": "Normal", - "SWADE.Advances.Modes.Expanded": "Etendu", - "SWADE.Advances.Types.Edge": "Nouvel atout", - "SWADE.Advances.Types.SingleSkill": "Augmentation d'une Compétence", - "SWADE.Advances.Types.TwoSkills": "Augmentation de 2 Compétences", - "SWADE.Advances.Types.Attribute": "Augmentation d'un Attribut", - "SWADE.Advances.Types.Hindrance": "Réduire un Handicap", - "SWADE.AddAdvance": "Ajouter une progression", - "SWADE.Appearance": "Apparence", - "SWADE.CharacterGoals": "Objectifs", - "SWADE.Background": "Background", - "SWADE.ActiveEffects.Add": "Ajouter un Active Effect", - "SWADE.ActiveEffects.Source": "Source", - "SWADE.Advances.Number": "Numéro d'avancement", - + "SWADE": { + "CommunityCharSheet": "Ancienne fiche de personnage", + "CommunityNPCSheet": "Fiche de PNJ communautaire", + "CommunityVicSheet": "Fiche de véhicule communautaire", + "CommunityItemSheet": "Fiche d'objet communautaire", + "Expand": "Agrandir", + "OfficialSheet": "Fiche officielle Savage Worlds par Pinnacle", + "ModHint": "Assurez-vous que votre modificateur inclut un + ou un -", + "Name": "Nom", + "Tough": "Résistance", + "Race": "Espèce", + "Pace": "Allure", + "Running": "Course", + "RunningDie": "Dé de course", + "RollRun": "Cliquez pour courir", + "Adv": "Progressions", + "Rank": "Rang", + "Inv": "Inventaire", + "Summary": "Résumé", + "Pow": "Pouvoirs", + "Wildcard": "Joker", + "Extra": "Extra", + "Bennies": "Jetons", + "TraitMod": "Mod. Trait", + "SkillTest": "Jet de compétence", + "AttributeTest": "Jet d'attribut", + "Attributes": "Attributs", + "Derived": "Caractéristiques dérivées", + "AttrAgi": "Agilité", + "AttrSma": "Intellect", + "AnimalSmarts": "Intellect animal", + "AttrSpr": "Âme", + "AttrStr": "Force", + "AttrVig": "Vigueur", + "Tweaks": "Ajustements", + "AttrAgiShort": "Agi", + "AttrSmaShort": "Int", + "AttrSprShort": "Âme", + "AttrStrShort": "For", + "AttrVigShort": "Vig", + "Skills": "Compétences", + "Unskilled": "Non entraîné", + "LinkAttr": "Attribut lié", + "Die": "Dé", + "WildDie": "Dé Joker", + "Modifiers": "Modificateurs", + "Modifier": "Modificateur", + "BenniesSpend": "Dépenser un jeton", + "BenniesGive": "Donner un jeton", + "BenniesRefresh": "Réinitialiser les jetons", + "AllBenniesRefresh": "Réinitialiser tous les jetons", + "BenniesRefreshMessage": "Les jetons ont été réinitialisés !", + "BenniesRefreshAllMessage": "Tous les jetons ont été réinitialisés !", + "BenniesGMRefreshMessage": "Les jetons du MJ ont été réinitialisés !", + "BenniesAddMessage": "a obtenu un nouveau jeton !", + "BenniesGMAddMessage": "Le MJ a obtenu un nouveau jeton !", + "BenniesSpendMessage": "dépense un jeton", + "BenniesMax": "Réinitialisation des jetons", + "EditSkill": "Modifier compétence", + "EdEdge": "Modifier Atout", + "EdHind": "Modifier Handicap", + "Ed": "Modifier", + "Del": "Supprimer", + "Arcane": "Arcanes", + "All": "Tous", + "HasPowers": "A des pouvoirs", + "Weapons": "Armes", + "MeleeWeapons": "Armes de contact", + "RangedWeapons": "Armes à distance", + "Range._name": "Portée", + "Armors": "Armures", + "Shields": "Boucliers", + "Biography": "Historique", + "Shaken": "Secoué", + "Distr": "Distrait", + "Vuln": "Vulnérable", + "Stunned": "Sonné", + "Entangled": "Entravé", + "Bound": "Immobilisé", + "Aiming": "Viser", + "Berserk": "Enragé", + "Defending": "Défense totale", + "Flying": "En vol", + "Holding": "En attente", + "Frightened": "Effrayé", + "Encumbered": "Encombré", + "Prone": "À terre", + "BleedingOut": "Hémorragie", + "Diseased": "Malade", + "HeartAttack": "Arrêt cardiaque", + "OnFire": "En feu", + "Poisoned": "Empoisonné", + "Cover.Shield": "Couvert de bouclier", + "CoverShield": "Couvert de bouclier", + "Reach": "Allonge", + "Torch": "Torche", + "Invisible": "Invisible", + "Smite": "Frappe", + "Armor": "Armure", + "Protection": "protection", + "Dmg": "Dégâts", + "DmgOver": "Remplacement des dégâts", + "Rng": "Portée", + "Ap": "PA", + "APLong": "Pénétration d'armure", + "RoF": "CdT", + "Mag": "Coups", + "Parry": "Parade", + "Cover._name": "Couvert", + "Couvert._name": "Couvert", + "Notes": "Notes", + "ActionsEffects": "Actions et effets", + "Actions": "Actions", + "DmgModUni": "Modificateur de dégâts (universel)", + "SkillModUni": "Modificateur de comp. (universel)", + "ShotsUsed": "Mun. utilisées", + "NaturalArmor": "Armure naturelle", + "HitLocations": "Localisation", + "Head": "Tête", + "Torso": "Torse", + "Arms": "Bras", + "Legs": "Jambes", + "MinStrLong": "Force minimale", + "MinStr": "Force min.", + "MinStrShort": "For min.", + "Desc": "Description", + "Special": "Capacités spéciales", + "Details": "Détails", + "Equippable": "Équipable", + "Misc": "Divers", + "QuickAccess": "Accès rapide", + "Effects": "Effets actifs", + "Hindrances": "Handicaps", + "MajHind": "Handicap majeur", + "Major": "(majeur)", + "Minor": "(mineur)", + "Edges": "Atouts", + "ArcBack": "Arcanes", + "Req": "Prérequis", + "Conv": "Conviction", + "UseConv": "Fait appel à sa conviction !", + "Hesitant": "Hésitant", + "LevelHeaded": "Tête froide", + "ImprovedLevelHeaded": "Sang-froid", + "AutoCalc": "Calculs automatiques", + "InclArmor": "Calcule automatiquement la résistance, armure incluse", + "Label": "Label", + "HasMaxValue": "A une valeur max.", + "Enabled": "Activé", + "Currency": "Argent", + "CarryWeight": "Encombrement", + "Eqd": "Éqpé", + "Equipped": "Équipé", + "Unequipped": "Non équipé", + "Quantity": "Quantité", + "Weight": "Poids", + "Price": "Prix", + "PP": "Points de pouvoir", + "PPShort": "Pt de pouvoir", + "CurPP": "Pt de pouvoir actuels", + "MaxPP": "Pt de pouvoir max.", + "Dur": "Durée", + "Trap": "Aspect", + "Wound": "Blessure", + "Wounds": "Blessures", + "WoundsMax": "Blessures max.", + "Fatigue": "Fatigue", + "FatigueMax": "Fatigue max.", + "Incap": "Incapacité", + "Init": "Initiative", + "InitDraw": "pioche son initiative !", + "JokersWild": "Un joker, c'est fou !", + "General": "Général", + "Addi": "Additionel", + "Status": "Statut", + "Handling": "Manœuvrabilité", + "Topspeed": "Vitesse max", + "OutOfControl": "Hors de contrôle", + "Wrecked": "Épave", + "Item": "Objet", + "Cargo": "Cargaison", + "MaxCargo": "Encombrement max. cargaison", + "CargoWeight": "Poids cargaison", + "Mods": "Mods", + "ModSlots": "Emplacements de Mods", + "MaxMods": "Mods Maximums", + "Operator": "Conducteur", + "ManCheck": "Jet de manœuvre", + "AltSkill": "Comp. alternative", + "Class": "Classification", + "Vehicular": "Arme de véhicule", + "VehicleMod": "Mod de véhicule", + "OpSkill": "Compétence de manœuvre", + "CardSound": "Son de pioche de carte", + "CardSoundDesc": "Joue un son lorsque l'initiative est piochée", + "EnableConv": "Activer la conviction", + "EnableConvDesc": "Active la règle d'univers conviction", + "EnableWoundPace": "Ajuster l'allure avec les blessures", + "EnableWoundPaceDesc": "Quand l'option est activée, l'allure est automatiquement affectée par les blessures", + "AutoLink": "Lier automatiquement les jokers", + "AutoLinkDesc": "Les Jokers PNJ auront leur pion lié lorsque leur statut sera basculé d'Extra à Joker", + "GmBennies": "Jetons du MJ", + "GmBenniesDesc": "Détermine combien de jetons le MJ reçoit après une réinitialisation", + "VehicleMods": "Mods du véhicules", + "VehicleModsDesc": "Le véhicule a des emplacements de Mods", + "VehicleEdges": "Atouts du véhicule", + "VehicleEdgesDesc": "Le véhicule utilise des Atouts et des Handicaps", + "ShowBennyAnimation": "Montrer l'animation du Jeton", + "ShowBennyAnimationDesc": "Joue une animation en dépensant un jeton. Seulement disponible si Dice So Nice! est installé", + "WildDiePreset": "Thème du dé joker", + "WildDiePresetDesc": "Sélectionnez un thème DSN pour votre dé joker. Sélectionnez « Personnalisé » si vous voulez créer le vôtre ou « Aucun » si vous ne voulez pas que votre dé Joker soit différent. Gardez à l'esprit que pour le moment, il n'y a que vous qui puissiez voir votre dé Joker personnalisé. Les autres joueurs le verrons différemment.", + "AmmoManagement": "Gestion des munitions", + "AmmoManagementDesc": "Quand l'option est activée, et si c'est applicable, les actions soustraient des munitions du chargeur de votre arme. Les cartes d'objet ont aussi un nouveau bouton recharger et vous ne pourrez pas faire d'attaque si vous n'avez pas assez de munitions.", + "PCAmmoFromInventory": "Les PJ utilisent les munitions de l'inventaire", + "PCAmmoFromInventoryDesc": "Quand l'option est activée, il est possible de marquer un objet « Équipement » comme munitions. Il sera utilisé pour recharger l'arme.", + "NPCAmmoFromInventory": "Les PNJ utilisent les munitions de l'inventaire", + "VehicleAmmoFromInventory": "Les véhicules utilisent les munitions de l'inventaire", + "SettingConf": "Configuration des règles", + "SettingConfLabel": "Ouvrir la configuration des règles", + "SettingConfDesc": "Ajustez le système pour qu'il s'adapte à l'univers auquel vous jouez", + "DiceConf": "Configuration des dés", + "DiceConfDesc": "Configurer les options pour l'intégration SWADE/Dice So Nice", + "DiceConfLabel": "Ouvrir la Configuration des dés", + "Formula": "Formule", + "SitMod": "Modificateur de situation", + "RollMode": "Mode de jet", + "RollExample": "ex. +1d6x= ou -2", + "Roll": "Jeter", + "RollRaise": "Avec Prouesse", + "GroupRoll": "Jet de groupe", + "Ok": "Ok", + "Cancel": "Annuler", + "Redraw": "Re-piocher", + "Add": "Ajout", + "ConfigInit": "Configurer l'initiative", + "IgnWounds": "Ignorer les blessures", + "Size": "Taille", + "Scale": "Échelle", + "PickACard": "Piocher une carte", + "NoCardsLeft": "Il n'y a plus assez de cartes dans le paquet !", + "OldCard": "Ancienne carte", + "ActionCard": "Carte d'action", + "ConvictionActive": "Conviction active", + "ConvictionActivate": "Fait appel à sa conviction !", + "ConvictionExtend": "Voulez-vous maintenir votre conviction ?", + "ConvictionEnd": "vacille dans sa conviction", + "NoBennies": "Vous n'avez plus de jetons !", + "SBT": "Petit gabarit", + "MBT": "Gabarit moyen", + "LBT": "Grand gabarit", + "Cone": "Gabarit de cône", + "GM": "Meneur de Jeu", + "Vehicles": "Véhicules", + "AddStats": "Caractéristiques additionelles", + "Actors": "Personnages", + "Items": "Objets", + "Max": "Max.", + "Curr": "Actuel", + "DSNNone": "- Aucun -", + "Reload": "Recharger", + "Refresh": "Rafraichir cette carte", + "Ammo": "Munitions", + "ReloadUnneeded": "Cette arme est déjà complètement chargée", + "ReloadSuccess": "L'arme a été rechargée avec succès", + "NotEnoughAmmo": "Vous n'avez pas assez de munitions pour effectuer cette action !", + "NotEnoughAmmoToReload": "Il n'y a pas assez de munitions pour une recharge complète", + "AutoReload": "Rechargement auto.", + "NoAmmoSet": "Il n'y a pas de munitions affectées", + "Trapping": "Aspects", + "AddBenny": "Ajouter un jeton", + "CurrentBennies": "Jetons actuels", + "RerollWithBenny": "Relancer avec un jeton", + "FreeReroll": "Relance gratuite", + "JokersWildDesc": "Donner un jeton à tous les PJ lorsque l'un d'entre eux tire un joker", + "ParryBase": "Compétence liée à la parade", + "ParryBaseDesc": "Le nom de la compétence qui sera utilisée pour calculer la parade du personnage", + "AutoCalcParry": "Calculer la parade automatiquement, bouclier inclus", + "Subtype": "Sous-type", + "SpecialAbility": "Capacité spéciale", + "SpecialAbilities": "Capacités spéciales", + "RacialAbilities": "Capacités innées", + "About": "Description", + "EdgesHindrances": "Atouts et Handicaps", + "GrantsPowers": "Accorde des pouvoirs", + "Crew": "Équipage requis", + "Passengers": "Passagers", + "ActAfterCurrentCombatant": "Agir après le combattant actuel", + "ActNow": "Agir maintenant", + "ActionDeckPresetDark": "Cartes d'action (sombre)", + "ActionDeckPresetLight": "Cartes d'action (clair)", + "ActionDeckReset": " Réinitialise les cartes d'actions", + "ActionDeckResetNotification": "Réinitialise les cartes d'action", + "ActivateArcaneDevice": "Activer l'objet", + "AddTokenFollowers": "Ajouter les tokens sélectionnés comme suivants", + "AnimalSmartsMarker": "A", + "ArcaneDevice": "Objet Arcanique", + "ArcaneSkill": "Compétence d'arcane", + "Archetype": "Archétype", + "ArchetypeAbilities": "Capacités d'archetype", + "ButtonReset": "Ré-initialisation", + "ButtonSubmit": "Soumettre", + "ConvictionActivate": "Faire appel à leur conviction!", + "CoreSkill": "Compétence de base", + "CoreSkills": "Compétences de base", + "CoreSkillsDesc": " >-", + "DrawInit": "Lancer l'initiative", + "Follow": "Suivre {name}", + "GroupByName": "Grouper par nom", + "Hold": "En attente", + "LoseTurn": "Changer en tour perdu", + "MakeGroupLeader": "Faire un chef de groupe", + "PPCost": "Coût en PP", + "RemoveGroupLeader": "Supprimer le chef de groupe", + "SelectColor": "Selectionner une couleur", + "SetGroupColor": "Choisir une couleur de groupe", + "Unfollow": "Arrêter de suivre {name}", + "WeaponsAndArmor": "Armes & Armuress", + "WildCard": "Joker", + "String": "Texte", + "Number": "Nombre", + "Checkbox": "Case à cocher", + "Ace": "As", + "NoPowerPoints": "Pas de Points de Pouvoir", + "NoPowerPointsDesc": "Lorsque activé, cette option cache toutes les interactions avec les Points de Pouvoir", + "WealthDie": { + "Label": "Richesse (dé)", + "Broke": { + "Label": "Broke", + "Hint": "You are Broke!" + } + }, + "CurrencyName": "Nom de monnaie", + "CurrencyNameDesc": "Nommez la monnaie utilisée", + "TraitRolls": "Jets de Trait", + "Trait": "Trait", + "AltTrait": "Trait alternatif", + "ClickSuggestions": "Cliquez pour les suggestions", + "Quick": "Rapide", + "BonusDamage": "Bonus aux dégâts", + "CoreSkillsPack": "Compendium des Compétences de base", + "CoreSkillsPackDesc": "Choisissez le compendium d'où proviennent les compétences de base", + "Joker": "Joker", + "Subtract": "Soustraire", + "DmgRolls": "Jets de Dégats", + "SubtractPPDesc": "Soustraire le cout en PP du total disponible", + "AddPPDesc": "Ajouter le cout en PP au total disponible", + "RightClickZoom": "Click droit pour zoomer", + "SysMigrationWarning": "Votre installation de SWADE est ancienne et ne peut pas être migrée à la nouvelle version. La migration va être tentée, mais des erreurs peuvent se produire", + "SomethingWrongWithCardComp": "Une erreur s'est produite avec le Compendium de Cartes, positionnement sur le réglage par défaut", + "DeckShuffled": "Le paquet de cartes a été automatiquement mélangé", + "BasePace": "Allure de base", + "WarningPackLocked": "Vous ne pouvez pas éditer un Compendium verouillé. Dévérouillez le d'abord.", + "ActionCardEditor": "Editeur de cartes d'action", + "CardFace": "Figure", + "CardValue": "Valeur", + "CardSuit": "Suite", + "IsJoker": "Est un Joker", + "OpenACEditor": "Ouvert dans l'éditeur de cartes d'action", + "Yes": "Oui", + "No": "Non", + "ShowCharacterSummary": "Afficher le résumé du personnage", + "CharacterSummary": "Résumé du personnage", + "CopyHtml": "Copier le HTML", + "CopyMarkdown": "Copier le Markdown", + "Imperial": "Impériale", + "Metric": "Métrique", + "BennyImageSheet": "Jeton", + "BennyImageSheetDesc": "Sélectionnez l'image voulue pour les jetons sur la fiche de Personnage", + "Benny3DFront": "Texture de face", + "Benny3DFrontDesc": "Texture de face des jetons 3D", + "Benny3DBack": "Texture arrière", + "Benny3DBackDesc": "Texture arrière des jetons 3D", + "ChangeBennyWarning": "Changer ces paramètres nécessite un rechargement de la page !", + "3DBennies": "Jetons 3D", + "HardChoices": "Choix Cornéliens", + "HardChoicesDesc": "Cocher cette option activera les règles de Choix Cornéliens", + "WealthSelectionNoneOther": "Aucun/Autre", + "Benny3DFrontBump": "Relief texture de face", + "Benny3DBackBump": "Relief texture arrière", + "Benny3DFrontBumpDesc": "Rendu de texture de jetons de face", + "Benny3DBackBumpDesc": "Rendu de texture de jetons arrière", + "ActionTraitMod": "Modificateur de Trait d'Action", + "ActionDmgMod": "Modificateur de dégâts", + "ItemTraitMod": "Modificatteur de trait d'item", + "ItemDmgMod": "Modification d'Item de dégâts", + "Duplicates": "Doublons trouvés", + "DuplicateItemsBodyText": "En ajoutant le {type} {name} à l'acteur {target}, les éléments dupliqués (nom/type) ont été trouvés. Les nouveaux items ont été renommés", + "NoActionDeckFound": "Aucun jeu de cartes d'action trouvé, création en cours", + "NoActionDeckDiscardPileFound": "Aucune défausse de carte d'action trouvée, création en cours", + "Wealth": "Richesse", + "Characters": "Personnages", + "SettingRules": "Règles d'Univers", + "WorldBasics": "Bases du Monde", + "CoreSkillsList": "Liste des compétences de base", + "Mod.Custom.Add": "Ajouter un modificateur spécial", + "Mod.Support": "Support", + "Mod.Preset.Choose": "Choisissez une valeur pré-définie...", + "Mod.Preset.Add": "Ajouter une valeur pré-définie", + "Illumination._name": "Illumination", + "Illumination.Dim": "Pénombre", + "Illumination.Dark": "Obscurité", + "Illumination.Pitch": "Noir", + "Cover.Light": "Couvert léger", + "Cover.Medium": "Couvert moyen", + "Cover.Heavy": "Couvert important", + "Cover.Total": "Couvert total", + "Range.Medium": "Portée moyenne", + "Range.Long": "Portée longue", + "Range.Extreme": "Portée extrême", + "ModOther": "Autres modificateurs", + "Snapfire": "Tir statique", + "UnstablePlatform": "Plateforme instable", + "CannotAddRaceToRace": "Vous ne pouvez ajouter une race/archétype à une race/archétype !", + "ApplyEncumbrance": "Appliquer les pénalités d'encombrement", + "ApplyEncumbranceHint": "Appliquer les pénalités d'encombrement. Gardez à l'esprit que cela n'effectue pas les tests de Vigueur pour résister à la Fatigue", + "LayOutChaseWithDeck": "Utiliser les cartes pour gérer la poursuite", + "ClearChaseCards": "Effacer les cartes de poursuite de la scène", + "NoSceneAvailable": "Il n'y a pas de scène disponible, ou vous avez désactivé le canvas", + "ChaseCardsCleared": "Toutes les cartes de poursuites ont été retirées de la scène.", + "SetUpChase": "Paramétrer la poursuite", + "NotADeckCompendium": "Aucun paquet de cartes dans le compendium selectionné", + "ConvertToDeck": "Convertir en paquet de cartes", + "Expiration.TabLabel": "Comportement du tour", + "Expiration.Description": "

Les effets expirent lors du prochain tour de la cible, ou plus tard

", + "Expiration.Behavior": "Comportement des expirations", + "Expiration.BeginAuto": "Début du tour, automatique", + "Expiration.BeginPrompt": "Début du tout, demande", + "Expiration.EndAuto": "Fin du tour, automatique", + "Expiration.EndPrompt": "Fin du tour, demande", + "Expiration.None": "Aucun", + "Expiration.LooseTurnOnHold": "perte du tour en attente", + "RemoveEffectTitle": "Supprimer {label} ?", + "RemoveEffectBody": "

Supprimer {label} de {parent}?

", + "PPAbbreviation": "PP", + "ShowInChat": "Afficher dans le chat", + "ExpandDescription": "Agrandir pur montrer la description", + "Favorite": "Favorite", + "Equip": "Equiper", + "RollDamage": "Lancer les dégats", + "SystemLinks.Changelog": "Changelog", + "SystemLinks.Wiki": "Wiki", + "SystemLinks.ReportAnIssue": "Rapporter un problème", + "Keybindings.OpenFavoriteCards.Name": "Ouvrir la main préférée", + "Keybindings.OpenFavoriteCards.UserConfigLabel": "Main préférée", + "Keybindings.OpenFavoriteCards.Hint": "Vous pouvez paramétrer votre main préférée dans la configuration utilisateur", + "Keybindings.OpenFavoriteCards.NoCardsWarning": "Vous n'avez pas de main préférée", + "Keybindings.Bennies.Name": "Dépenser/recevoir un jeton", + "Keybindings.Bennies.Hint": "Appuyer pour dépenser un jeton, gardez ALT appuyez tout en cliquant pour recevoir un jeton", + "OpenOrigin": "Ouvrir l'origine", + "EffectsTemporary": "Effets temporaires", + "EffectsPermanent": "Effets permanents", + "Ranks.Novice": "Novice", + "Ranks.Seasoned": "Aguerri", + "Ranks.Veteran": "Vétéran", + "Ranks.Heroic": "Héroïque", + "Ranks.Legendary": "Légendaire", + "AddAdvance": "Ajouter une progression", + "Appearance": "Apparence", + "CharacterGoals": "Objectifs", + "Background": "Background", + "Advances.Number": "Numéro d'avancement", + "MAPenalty": { + "Label": "Pénalité d'action multiple", + "None": "Aucun" + }, + "Mod": { + "Custom": { + "Add": "Ajouter un modificateur" + }, + "Support": "Support", + "Preset": { + "Choose": "Choisir un pré-reglage...", + "Add": "Ajouter un pré-réglage" + }, + "Value": "Valeur", + "Ignore": "Ignorer?" + }, + "Illumination": { + "_name": "Illumination", + "Dim": "Dim Light", + "Dark": "Darkness", + "Pitch": "Pitch Black" + }, + "Cover": { + "_name": "Couvert", + "Shield": "Couvert - Bouclier", + "Light": "Couvert léger", + "Medium": "Couvert moyen", + "Heavy": "Couvert important", + "Total": "Couvert total" + }, + "Range": { + "_name": "Portée", + "Medium": "Portée moyenne", + "Long": "Portée longue", + "Extreme": "Portée extrême" + }, + "Expiration": { + "TabLabel": "Comportement du tour", + "Description": "

Les effets expirent lors du prochain tour de la cible, ou plus tard

", + "Behavior": "Comportement des expirations", + "BeginAuto": "Début du tour, automatique", + "BeginPrompt": "Début du tout, demande", + "EndAuto": "Fin du tour, automatique", + "EndPrompt": "Fin du tour, demande", + "None": "Aucun", + "LooseTurnOnHold": "perte du tour en attente" + }, + "SystemLinks": { + "Changelog": "Changements", + "Wiki": "Wiki", + "ReportAnIssue": "Soumettre un grief" + }, + "Ranks": { + "Novice": "Novice", + "Seasoned": "Aguerri", + "Veteran": "Vétéran", + "Heroic": "Héroïque", + "Legendary": "Légendaire" + }, + "Advances": { + "EditorTitle": "Editeur avancé", + "Toggle": "Activer/Desactiver le plan de progression", + "Delete": "Supprimer la progression", + "Planned": "Planifié", + "Modes": { + "Legacy": "Normal", + "Expanded": "Etendu" + }, + "Types": { + "Edge": "Nouvel atout", + "SingleSkill": "Augmentation d'une Compétence", + "TwoSkills": "Augmentation de 2 Compétences", + "Attribute": "Augmentation d'un Attribut", + "Hindrance": "Réduire un Handicap" + }, + "Number": "Advance number" + }, + "ActiveEffects": { + "Add": "Ajouter un Active Effect", + "Source": "Source", + "ResetDuration": "Reset de la durée" + }, + "Keybindings": { + "OpenFavoriteCards": { + "Name": "Ouvrir la main préférée", + "UserConfigLabel": "Main préférée", + "Hint": "Vous pouvez paramétrer votre main préférée dans la configuration utilisateur", + "NoCardsWarning": "Vous n'avez pas de main préférée" + }, + "Bennies": { + "Name": "Dépenser/recevoir un jeton", + "Hint": "Appuyer pour dépenser un jeton, gardez ALT appuyez tout en cliquant pour recevoir un jeton" + } + }, + "Settings": { + "HighlightTemplate": { + "Name": "Always Highlight Templates", + "Hint": "When enabled, Measured Templates alway highlight themselves instead of the grid." + }, + "FantasyCompanionEntangle": { + "Name": "Fantasy Companion Entangle", + "Hint": "Use the Fantasy Companion Entangle status instead of the Core version. Requires a reload to take effect" + }, + "InitDiscardPile": { + "Name": "Défausse de l'Initiative" + }, + "InitCardDeck": { + "Name": "Jeu de carte pour l'initiative" + }, + "ParryBase": { + "Name": "Nom de la compétence de combat", + "Hint": "Le nom de la compétence utilisée pour calculer la parade" + }, + "UseAttributeShorts": { + "Name": "Utiliser des noms d'attributs courts", + "Hint": "Activez cette option si vous voulez des noms d'attributs courts sur les fiches de PJs et PNJs (ie Agi au lieu de Agilité ...)" + }, + "WeightUnit": { + "Name": "Unité de poids", + "Hint": "Indique si les poids sont mesurés en livres ou en kilogrammes. Changer ce paramètre ne changera PAS le poids des items, uniquement le calcul de l'encombrement" + }, + "HideNpcItemChatCards": { + "Name": "Cacher les cartes du chat d'objets des PNJ", + "Hint": "Quand l'option est activée, les cartes du chat d'objets des PNJ sont automatiquement envoyées en message privé à tous les Meneurs de Jeu au lieu d'être envoyées en chat public" + }, + "EnableBennyNotify": { + "Name": "Notifications des jetons", + "Hint": "Affiche des messages dans le chat lorsque les jetons sont modifiés." + }, + "HideWC": { + "Name": "Cache le Joker des PNJ", + "Hint": "Ne montre pas le signe Joker aux joueurs pour les PNJ" + }, + "CreateInitChat": { + "Name": "Créer un message dans le chat pour l'initiative" + }, + "AutoInit": { + "Name": "Initiative automatique", + "Hint": "Pioche automatiquement l'initiative à chaque tour" + }, + "Benny3DFront": { + "Name": "Front Texture", + "Hint": "Front texture of the 3D Benny" + }, + "Benny3DBack": { + "Name": "Back Texture", + "Hint": "Back texture of the 3D Benny" + }, + "Benny3DBackBump": { + "Name": "Back Bump Map", + "Hint": "Back bump map of the benny" + }, + "Benny3DFrontBump": { + "Hint": "Front bump map of the benny", + "Name": "Front Bump Map" + }, + "CoreSkillsList": { + "Name": "List of Core Skills", + "Hint": "Enter a comma-separated list of skill names to be defined as core skills for all actors" + }, + "CoreSkillsPack": { + "Name": "Core Skills Compendium", + "Hint": "Choose from which Compendium the core skills will be drawn" + }, + "WealthType": { + "Name": "Wealth Type", + "Hint": "Choose how to track character wealth and currency" + }, + "CurrencyName": { + "Name": "Currency Name", + "Hint": "Name your currency" + }, + "JokersWild": { + "Name": "Joker's Wild", + "Hint": "Gives a Benny to every player character when one of them is dealt a Joker" + }, + "AmmoManagement": { + "Name": "Ammunition Management", + "Hint": "When turned on, and applicable, actions subtract ammunition from the magazine of the weapon. Item cards also gain a new reload button and you will not be able to roll an attack if not enough ammunition is available" + }, + "PCAmmoFromInventory": { + "Name": "PCs use Ammunition from Inventory", + "Hint": "When activated the option to set a `Gear` Item can be set to be used as ammunition and will be used when reloading the weapon" + }, + "NPCAmmoFromInventory": { + "Name": "NPCs use ammunition from their inventory" + }, + "VehicleAmmoFromInventory": { + "Name": "Vehicles use ammunition from their inventory" + }, + "EnableWoundPace": { + "Name": "Adjust Pace with Wounds", + "Hint": "When enabled, Pace is automatically affected by Wounds" + }, + "EnableConv": { + "Name": "Conviction", + "Hint": "Enable the Conviction setting rule" + }, + "NoPowerPoints": { + "Name": "No Power Points", + "Hint": "When enabled this option hides all Power Point interactions" + }, + "ApplyEncumbrance": { + "Name": "Apply Encumbrance Penalties", + "Hint": "Apply encumbrance penalties. Please keep in mind that this currently does NOT SUPPORT {vigor} tests to resist {fatigue}!" + }, + "GmBennies": { + "Name": "Gamemaster Bennies", + "Hint": "Sets how many Bennies the GM receives on a refresh" + }, + "VehicleMods": { + "Name": "Vehicles Mods", + "Hint": "Vehicles use Mod-Slots" + }, + "VehicleEdges": { + "Name": "Vehicle Edges", + "Hint": "Vehicles use Edges and Hindrances" + }, + "BennyImageSheet": { + "Name": "Benny", + "Hint": "Select which image to use for Bennies on the Character Sheet" + }, + "HardChoices": { + "Name": "Hard Choices", + "Hint": "Checking this will enable the Hard Choices rule" + }, + "CardSound": { + "Name": "Card Sound", + "Hint": "Play a short card sound when dealing Initiative" + } + }, + "EffectCallbacks": { + "Shaken": { + "RollSpirit": "Jet d'âme", + "Title": "Enlever l'état secoué de {name}", + "Flavor": "Jet d'âme pour supprimer l'état secoué", + "UnshakeModifier": "Modificateur pour enlever l'état secoué", + "Question": "Que voulez vous faire?", + "Success": "Vous n'êtes plus secoué" + }, + "Stunned": { + "Title": "Test de vigueur pour enlever l'état sonné", + "Fail": "Vous restez sonné", + "Success": "Vous n'êtes plus sonné mais restez vulnérable", + "Raise": "Vous n'êtes plus sonné ni vulnérable" + }, + "BleedingOut": { + "Title": "Test de vigueur pour resister à l'hémorragie", + "Fail": "Vous mourrez", + "Success": "Vous survivez, pour l'instant.", + "Raise": "Votre état s'est stabilisé" + } + }, + "BenniesSpendGM": "Dépenser un jeton du MJ", + "DocumentLink": "Lien", + "DocumentTweaks": "Tweaks", + "TargetVulnerable": "La cible est vulnérable", + "WildAttack": "Attaqu sauvage", + "ItemType": "Type d'item", + "Source": "Source", + "Properties": "Propriétés", + "AddAction": "Ajouter une action", + "DeleteEmbeddedActionPrompt": "Etes vous sur de vouloir supprimer l'action {action}", + "DeleteEmbeddedPowerPrompt": "Etes vous sur de vouloir supprimer le pouvoir {power}?", + "TrademarkWeapon": { + "Label": "Arme de marque", + "Regular": "Normale", + "Improved": "Améliorée" + }, + "OffHandPenalty": "Pénalité de main non-directrice", + "ItemEquipStatus": { + "Label": "Localisation", + "Stored": "Rangé", + "Carried": "Porté", + "Equipped": "Equipé", + "OffHand": "Main non directrice", + "MainHand": "Main principale", + "TwoHands": "Deux mains" + }, + "DestroyOnEmpty": "Détruire quand vide", + "Charges": "Charges", + "Consumable": { + "Use": "Utiliser", + "Consumables": "Consommables" + }, + "EmptyRacialAbilitiesHint": "Cet {race} ou {archetype} n'a pas encore de capacités. Faites du glisser/déplacer sur la fiche pour démarrer." + }, + "ACTOR": { + "TypeCharacter": "Personnage", + "ACTOR.TypeNpc": "PNJ", + "ACTOR.TypeVehicle": "Véhicule" + }, + "ITEM": { + "ITEM.TypeWeapon": "Arme", + "ITEM.TypeArmor": "Armure", + "ITEM.TypeShield": "Bouclier", + "ITEM.TypeGear": "Équipement", + "ITEM.TypeEdge": "Atout", + "ITEM.TypeHindrance": "Handicap", + "ITEM.TypeSkill": "Compétence", + "ITEM.TypePower": "Pouvoir", + "ITEM.TypeAbility": "Capacité" + }, + "CARD": { + "CARD.TypeAdventure": " Cartes d'aventure", + "CARD.TypePoker": " Cartes de Poker" + }, "Actor": "Acteur", "Vehicles": "Véhicules", "Ground Vehicles": "Véhicules terrestres", @@ -510,7 +775,7 @@ "World War II Military Vehicles": "Véhicules militaires de la Seconde Guerre mondiale", "Aircraft": "Aviation", "Civilian": "Civil", - "Bestiary": "Bestiaire", + "Bestiary": "Bestiaire", "Modern Military Aircraft": "Avions militaires modernes", "World War II Military Aircraft": "Avions Seconde Guerre mondiale", "Watercraft": "Maritime", @@ -543,4 +808,4 @@ "7. Game Mastering": "6. Conseils aux Maîtres de Jeu", "Character Creation": "Création de personnages", "The Adventure toolkit": "Boite à outils des aventures" -} +} \ No newline at end of file diff --git a/module.json b/module.json index f239ae9..8915971 100644 --- a/module.json +++ b/module.json @@ -2,7 +2,7 @@ "name": "swade-fr", "title": "SWADE - Traduction française", "description": "Ajoute le français (FRANCE) au système SWADE.

Une traduction Babele des compendiums est inclue mais optionnelle. (Encore en test, à utiliser à vos risques et périls !)

*** Join the official Discord server: Official Discord

*** Rejoignez la communauté Francophone: Discord francophone

", - "version": "0.21.5.3", + "version": "1.2.0", "minimumCoreVersion" : "0.7.9", "compatibleCoreVersion" : "9", "author": "BoboursToutCool, Gronyon, Kyane, LeRatierBretonnien, Sasmira, U~man,X.O. de Vorcen", -- 2.35.3 From 1cc3bca6602606cac0142b8250749daefbf42a49 Mon Sep 17 00:00:00 2001 From: sladecraven Date: Thu, 18 Aug 2022 23:03:40 +0200 Subject: [PATCH 07/19] Sync SWADE FR --- module.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/module.json b/module.json index 8915971..f647946 100644 --- a/module.json +++ b/module.json @@ -65,5 +65,5 @@ "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-0.21.5.3.zip" + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-1.2.0.zip" } -- 2.35.3 From f46129e20f0ab7402f7baedb2041ce75c9c1471e Mon Sep 17 00:00:00 2001 From: ArnokSden Date: Fri, 19 Aug 2022 21:15:16 +0200 Subject: [PATCH 08/19] =?UTF-8?q?premi=C3=A8re=20passe=20des=20trad=20et?= =?UTF-8?q?=20correction=20Dame=20du=20Lac?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- fr.json | 304 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 152 insertions(+), 152 deletions(-) diff --git a/fr.json b/fr.json index 82ba5ab..bdd9bee 100644 --- a/fr.json +++ b/fr.json @@ -5,7 +5,7 @@ "CommunityVicSheet": "Fiche de véhicule communautaire", "CommunityItemSheet": "Fiche d'objet communautaire", "Expand": "Agrandir", - "OfficialSheet": "Fiche officielle Savage Worlds par Pinnacle", + "OfficialSheet": "Fiche officielle Savage Worlds de Pinnacle", "ModHint": "Assurez-vous que votre modificateur inclut un + ou un -", "Name": "Nom", "Tough": "Résistance", @@ -43,7 +43,7 @@ "Unskilled": "Non entraîné", "LinkAttr": "Attribut lié", "Die": "Dé", - "WildDie": "Dé Joker", + "WildDie": "Dé joker", "Modifiers": "Modificateurs", "Modifier": "Modificateur", "BenniesSpend": "Dépenser un jeton", @@ -53,13 +53,13 @@ "BenniesRefreshMessage": "Les jetons ont été réinitialisés !", "BenniesRefreshAllMessage": "Tous les jetons ont été réinitialisés !", "BenniesGMRefreshMessage": "Les jetons du MJ ont été réinitialisés !", - "BenniesAddMessage": "a obtenu un nouveau jeton !", - "BenniesGMAddMessage": "Le MJ a obtenu un nouveau jeton !", + "BenniesAddMessage": "a reçu un nouveau jeton !", + "BenniesGMAddMessage": "Le MJ a reçu un nouveau jeton !", "BenniesSpendMessage": "dépense un jeton", "BenniesMax": "Réinitialisation des jetons", "EditSkill": "Modifier compétence", - "EdEdge": "Modifier Atout", - "EdHind": "Modifier Handicap", + "EdEdge": "Modifier atout", + "EdHind": "Modifier handicap", "Ed": "Modifier", "Del": "Supprimer", "Arcane": "Arcanes", @@ -91,8 +91,8 @@ "HeartAttack": "Arrêt cardiaque", "OnFire": "En feu", "Poisoned": "Empoisonné", - "Cover.Shield": "Couvert de bouclier", - "CoverShield": "Couvert de bouclier", + "Cover.Shield": "Couvert du bouclier", + "CoverShield": "Couvert du bouclier", "Reach": "Allonge", "Torch": "Torche", "Invisible": "Invisible", @@ -144,11 +144,11 @@ "LevelHeaded": "Tête froide", "ImprovedLevelHeaded": "Sang-froid", "AutoCalc": "Calculs automatiques", - "InclArmor": "Calcule automatiquement la résistance, armure incluse", + "InclArmor": "Calcule automatiquement la Résistance, armure incluse", "Label": "Label", "HasMaxValue": "A une valeur max.", "Enabled": "Activé", - "Currency": "Argent", + "Currency": "Monnaie", "CarryWeight": "Encombrement", "Eqd": "Éqpé", "Equipped": "Équipé", @@ -169,7 +169,7 @@ "FatigueMax": "Fatigue max.", "Incap": "Incapacité", "Init": "Initiative", - "InitDraw": "pioche son initiative !", + "InitDraw": "pioche sa carte d'initiative !", "JokersWild": "Un joker, c'est fou !", "General": "Général", "Addi": "Additionel", @@ -180,65 +180,65 @@ "Wrecked": "Épave", "Item": "Objet", "Cargo": "Cargaison", - "MaxCargo": "Encombrement max. cargaison", - "CargoWeight": "Poids cargaison", + "MaxCargo": "Encombrement max. de la cargaison", + "CargoWeight": "Poids de la cargaison", "Mods": "Mods", "ModSlots": "Emplacements de Mods", - "MaxMods": "Mods Maximums", + "MaxMods": "Mods maximums", "Operator": "Conducteur", "ManCheck": "Jet de manœuvre", "AltSkill": "Comp. alternative", "Class": "Classification", "Vehicular": "Arme de véhicule", - "VehicleMod": "Mod de véhicule", + "VehicleMod": "Mod. de véhicule", "OpSkill": "Compétence de manœuvre", - "CardSound": "Son de pioche de carte", - "CardSoundDesc": "Joue un son lorsque l'initiative est piochée", + "CardSound": "Son lors de la pioche d'une carte", + "CardSoundDesc": "Joue un son lorsqu'une carte d'initiative est piochée", "EnableConv": "Activer la conviction", - "EnableConvDesc": "Active la règle d'univers conviction", - "EnableWoundPace": "Ajuster l'allure avec les blessures", - "EnableWoundPaceDesc": "Quand l'option est activée, l'allure est automatiquement affectée par les blessures", - "AutoLink": "Lier automatiquement les jokers", - "AutoLinkDesc": "Les Jokers PNJ auront leur pion lié lorsque leur statut sera basculé d'Extra à Joker", + "EnableConvDesc": "Active la règle d'univers Conviction", + "EnableWoundPace": "Allure affectée par les blessures", + "EnableWoundPaceDesc": "Quand l'option est activée, l'Allure est automatiquement affectée par les blessures", + "AutoLink": "Lier automatiquement les Jokers", + "AutoLinkDesc": "Le pion des Jokers sera lié lorsque leur statut sera basculé d'Extra à Joker", "GmBennies": "Jetons du MJ", "GmBenniesDesc": "Détermine combien de jetons le MJ reçoit après une réinitialisation", - "VehicleMods": "Mods du véhicules", + "VehicleMods": "Mods du véhicule", "VehicleModsDesc": "Le véhicule a des emplacements de Mods", "VehicleEdges": "Atouts du véhicule", - "VehicleEdgesDesc": "Le véhicule utilise des Atouts et des Handicaps", - "ShowBennyAnimation": "Montrer l'animation du Jeton", + "VehicleEdgesDesc": "Le véhicule utilise des atouts et des handicaps", + "ShowBennyAnimation": "Montrer l'animation du jeton", "ShowBennyAnimationDesc": "Joue une animation en dépensant un jeton. Seulement disponible si Dice So Nice! est installé", "WildDiePreset": "Thème du dé joker", - "WildDiePresetDesc": "Sélectionnez un thème DSN pour votre dé joker. Sélectionnez « Personnalisé » si vous voulez créer le vôtre ou « Aucun » si vous ne voulez pas que votre dé Joker soit différent. Gardez à l'esprit que pour le moment, il n'y a que vous qui puissiez voir votre dé Joker personnalisé. Les autres joueurs le verrons différemment.", + "WildDiePresetDesc": "Sélectionnez un thème DSN pour votre dé joker. Sélectionnez « Personnalisé » si vous voulez créer le vôtre ou « Aucun » si vous ne voulez pas que votre dé joker soit différent. Gardez à l'esprit que pour le moment, vous seul pouvez voir votre dé joker personnalisé. Les autres joueurs le verront différemment.", "AmmoManagement": "Gestion des munitions", - "AmmoManagementDesc": "Quand l'option est activée, et si c'est applicable, les actions soustraient des munitions du chargeur de votre arme. Les cartes d'objet ont aussi un nouveau bouton recharger et vous ne pourrez pas faire d'attaque si vous n'avez pas assez de munitions.", - "PCAmmoFromInventory": "Les PJ utilisent les munitions de l'inventaire", - "PCAmmoFromInventoryDesc": "Quand l'option est activée, il est possible de marquer un objet « Équipement » comme munitions. Il sera utilisé pour recharger l'arme.", - "NPCAmmoFromInventory": "Les PNJ utilisent les munitions de l'inventaire", - "VehicleAmmoFromInventory": "Les véhicules utilisent les munitions de l'inventaire", + "AmmoManagementDesc": "Quand l'option est activée, et si c'est applicable, les actions soustraient des munitions du chargeur de votre arme. Les cartes d'objet ont aussi un nouveau bouton Recharger, et vous ne pourrez pas effectuer d'attaque si vous n'avez plus assez de munitions.", + "PCAmmoFromInventory": "Les PJ utilisent les munitions de leur inventaire", + "PCAmmoFromInventoryDesc": "Quand l'option est activée, il est possible de marquer un objet « d’Équipement » comme munition. Il sera utilisé pour recharger l'arme.", + "NPCAmmoFromInventory": "Les PNJ utilisent les munitions de leur inventaire", + "VehicleAmmoFromInventory": "Les véhicules utilisent les munitions de leur inventaire", "SettingConf": "Configuration des règles", "SettingConfLabel": "Ouvrir la configuration des règles", - "SettingConfDesc": "Ajustez le système pour qu'il s'adapte à l'univers auquel vous jouez", + "SettingConfDesc": "Ajustez le système pour qu'il s'adapte à votre univers", "DiceConf": "Configuration des dés", "DiceConfDesc": "Configurer les options pour l'intégration SWADE/Dice So Nice", - "DiceConfLabel": "Ouvrir la Configuration des dés", + "DiceConfLabel": "Ouvrir la configuration des dés", "Formula": "Formule", "SitMod": "Modificateur de situation", "RollMode": "Mode de jet", - "RollExample": "ex. +1d6x= ou -2", - "Roll": "Jeter", + "RollExample": "ex. +1d6x ou -2", + "Roll": "Lancer", "RollRaise": "Avec Prouesse", "GroupRoll": "Jet de groupe", "Ok": "Ok", "Cancel": "Annuler", - "Redraw": "Re-piocher", + "Redraw": "Repiocher", "Add": "Ajout", "ConfigInit": "Configurer l'initiative", "IgnWounds": "Ignorer les blessures", "Size": "Taille", "Scale": "Échelle", "PickACard": "Piocher une carte", - "NoCardsLeft": "Il n'y a plus assez de cartes dans le paquet !", + "NoCardsLeft": "Il n'y a plus assez de cartes dans la pioche !", "OldCard": "Ancienne carte", "ActionCard": "Carte d'action", "ConvictionActive": "Conviction active", @@ -250,19 +250,19 @@ "MBT": "Gabarit moyen", "LBT": "Grand gabarit", "Cone": "Gabarit de cône", - "GM": "Meneur de Jeu", + "GM": "Meneur de jeu", "Vehicles": "Véhicules", - "AddStats": "Caractéristiques additionelles", + "AddStats": "Caractéristiques additionnelles", "Actors": "Personnages", "Items": "Objets", "Max": "Max.", "Curr": "Actuel", "DSNNone": "- Aucun -", "Reload": "Recharger", - "Refresh": "Rafraichir cette carte", + "Refresh": "Rafraîchir cette carte", "Ammo": "Munitions", "ReloadUnneeded": "Cette arme est déjà complètement chargée", - "ReloadSuccess": "L'arme a été rechargée avec succès", + "ReloadSuccess": "L'arme a été rechargée", "NotEnoughAmmo": "Vous n'avez pas assez de munitions pour effectuer cette action !", "NotEnoughAmmoToReload": "Il n'y a pas assez de munitions pour une recharge complète", "AutoReload": "Rechargement auto.", @@ -274,14 +274,14 @@ "FreeReroll": "Relance gratuite", "JokersWildDesc": "Donner un jeton à tous les PJ lorsque l'un d'entre eux tire un joker", "ParryBase": "Compétence liée à la parade", - "ParryBaseDesc": "Le nom de la compétence qui sera utilisée pour calculer la parade du personnage", + "ParryBaseDesc": "Le nom de la compétence utilisée pour calculer la parade du personnage", "AutoCalcParry": "Calculer la parade automatiquement, bouclier inclus", "Subtype": "Sous-type", "SpecialAbility": "Capacité spéciale", "SpecialAbilities": "Capacités spéciales", "RacialAbilities": "Capacités innées", "About": "Description", - "EdgesHindrances": "Atouts et Handicaps", + "EdgesHindrances": "Atouts et handicaps", "GrantsPowers": "Accorde des pouvoirs", "Crew": "Équipage requis", "Passengers": "Passagers", @@ -289,7 +289,7 @@ "ActNow": "Agir maintenant", "ActionDeckPresetDark": "Cartes d'action (sombre)", "ActionDeckPresetLight": "Cartes d'action (clair)", - "ActionDeckReset": " Réinitialise les cartes d'actions", + "ActionDeckReset": " Réinitialise les cartes d'action", "ActionDeckResetNotification": "Réinitialise les cartes d'action", "ActivateArcaneDevice": "Activer l'objet", "AddTokenFollowers": "Ajouter les tokens sélectionnés comme suivants", @@ -297,10 +297,10 @@ "ArcaneDevice": "Objet Arcanique", "ArcaneSkill": "Compétence d'arcane", "Archetype": "Archétype", - "ArchetypeAbilities": "Capacités d'archetype", - "ButtonReset": "Ré-initialisation", + "ArchetypeAbilities": "Capacités d'archétype", + "ButtonReset": "Réinitialisation", "ButtonSubmit": "Soumettre", - "ConvictionActivate": "Faire appel à leur conviction!", + "ConvictionActivate": "Fait appel à sa conviction !", "CoreSkill": "Compétence de base", "CoreSkills": "Compétences de base", "CoreSkillsDesc": " >-", @@ -309,52 +309,52 @@ "GroupByName": "Grouper par nom", "Hold": "En attente", "LoseTurn": "Changer en tour perdu", - "MakeGroupLeader": "Faire un chef de groupe", + "MakeGroupLeader": "Promouvoir comme chef de groupe", "PPCost": "Coût en PP", "RemoveGroupLeader": "Supprimer le chef de groupe", - "SelectColor": "Selectionner une couleur", + "SelectColor": "Sélectionner une couleur", "SetGroupColor": "Choisir une couleur de groupe", "Unfollow": "Arrêter de suivre {name}", - "WeaponsAndArmor": "Armes & Armuress", + "WeaponsAndArmor": "Armes & armures", "WildCard": "Joker", "String": "Texte", "Number": "Nombre", "Checkbox": "Case à cocher", "Ace": "As", - "NoPowerPoints": "Pas de Points de Pouvoir", - "NoPowerPointsDesc": "Lorsque activé, cette option cache toutes les interactions avec les Points de Pouvoir", + "NoPowerPoints": "Pas de points de pouvoir", + "NoPowerPointsDesc": "Lorsqu'elle est activés, cette option cache toutes les interactions avec des points de pouvoir", "WealthDie": { "Label": "Richesse (dé)", "Broke": { - "Label": "Broke", - "Hint": "You are Broke!" + "Label": "Fauché", + "Hint": "vous êtes fauché !" } }, - "CurrencyName": "Nom de monnaie", + "CurrencyName": "Nom de la monnaie", "CurrencyNameDesc": "Nommez la monnaie utilisée", - "TraitRolls": "Jets de Trait", + "TraitRolls": "Jets de trait", "Trait": "Trait", "AltTrait": "Trait alternatif", "ClickSuggestions": "Cliquez pour les suggestions", "Quick": "Rapide", "BonusDamage": "Bonus aux dégâts", - "CoreSkillsPack": "Compendium des Compétences de base", + "CoreSkillsPack": "Compendium des compétences de base", "CoreSkillsPackDesc": "Choisissez le compendium d'où proviennent les compétences de base", "Joker": "Joker", "Subtract": "Soustraire", - "DmgRolls": "Jets de Dégats", - "SubtractPPDesc": "Soustraire le cout en PP du total disponible", - "AddPPDesc": "Ajouter le cout en PP au total disponible", - "RightClickZoom": "Click droit pour zoomer", - "SysMigrationWarning": "Votre installation de SWADE est ancienne et ne peut pas être migrée à la nouvelle version. La migration va être tentée, mais des erreurs peuvent se produire", - "SomethingWrongWithCardComp": "Une erreur s'est produite avec le Compendium de Cartes, positionnement sur le réglage par défaut", - "DeckShuffled": "Le paquet de cartes a été automatiquement mélangé", + "DmgRolls": "Jets de dégats", + "SubtractPPDesc": "Soustraire le coût en PP du total disponible", + "AddPPDesc": "Ajouter le coût en PP au total disponible", + "RightClickZoom": "Clic-droit pour zoomer", + "SysMigrationWarning": "Votre installation de SWADE est ancienne et ne peut pas être migrée vers la nouvelle version. La migration va être tentée, mais des erreurs peuvent se produire", + "SomethingWrongWithCardComp": "Une erreur s'est produite avec le Compendium des cartes, réglage par défaut activé", + "DeckShuffled": "La pioche a été automatiquement mélangée", "BasePace": "Allure de base", - "WarningPackLocked": "Vous ne pouvez pas éditer un Compendium verouillé. Dévérouillez le d'abord.", - "ActionCardEditor": "Editeur de cartes d'action", + "WarningPackLocked": "Vous ne pouvez pas éditer un compendium verrouillé. Déverrouillez-le d'abord.", + "ActionCardEditor": "Éditeur de cartes d'action", "CardFace": "Figure", "CardValue": "Valeur", - "CardSuit": "Suite", + "CardSuit": "Enseigne", "IsJoker": "Est un Joker", "OpenACEditor": "Ouvert dans l'éditeur de cartes d'action", "Yes": "Oui", @@ -366,41 +366,41 @@ "Imperial": "Impériale", "Metric": "Métrique", "BennyImageSheet": "Jeton", - "BennyImageSheetDesc": "Sélectionnez l'image voulue pour les jetons sur la fiche de Personnage", - "Benny3DFront": "Texture de face", - "Benny3DFrontDesc": "Texture de face des jetons 3D", - "Benny3DBack": "Texture arrière", - "Benny3DBackDesc": "Texture arrière des jetons 3D", + "BennyImageSheetDesc": "Sélectionnez l'image voulue pour les jetons sur la fiche de personnage", + "Benny3DFront": "Texture du jeton face", + "Benny3DFrontDesc": "Texture du jeton 3D, côté face", + "Benny3DBack": "Texture du jeton pile", + "Benny3DBackDesc": "Texture du jeton 3D, coté pile", "ChangeBennyWarning": "Changer ces paramètres nécessite un rechargement de la page !", "3DBennies": "Jetons 3D", - "HardChoices": "Choix Cornéliens", - "HardChoicesDesc": "Cocher cette option activera les règles de Choix Cornéliens", + "HardChoices": "Choix cornéliens", + "HardChoicesDesc": "Cocher cette option activera les règles des Choix cornéliens", "WealthSelectionNoneOther": "Aucun/Autre", "Benny3DFrontBump": "Relief texture de face", - "Benny3DBackBump": "Relief texture arrière", - "Benny3DFrontBumpDesc": "Rendu de texture de jetons de face", - "Benny3DBackBumpDesc": "Rendu de texture de jetons arrière", - "ActionTraitMod": "Modificateur de Trait d'Action", + "Benny3DBackBump": "Relief texture pile", + "Benny3DFrontBumpDesc": "Rendu de la texture du jeton 3D, côté face", + "Benny3DBackBumpDesc": "Rendu de la texture du jeton 3D, côté pile", + "ActionTraitMod": "Modificateur de trait d'action", "ActionDmgMod": "Modificateur de dégâts", - "ItemTraitMod": "Modificatteur de trait d'item", - "ItemDmgMod": "Modification d'Item de dégâts", + "ItemTraitMod": "Modificatteur de trait d'objet", + "ItemDmgMod": "Modification d'objet de dégâts", "Duplicates": "Doublons trouvés", - "DuplicateItemsBodyText": "En ajoutant le {type} {name} à l'acteur {target}, les éléments dupliqués (nom/type) ont été trouvés. Les nouveaux items ont été renommés", + "DuplicateItemsBodyText": "En ajoutant le {type} {name} à l'acteur {target}, des éléments en double (nom/type) ont été trouvés. Les nouveaux objets ont été renommés", "NoActionDeckFound": "Aucun jeu de cartes d'action trouvé, création en cours", "NoActionDeckDiscardPileFound": "Aucune défausse de carte d'action trouvée, création en cours", "Wealth": "Richesse", "Characters": "Personnages", - "SettingRules": "Règles d'Univers", - "WorldBasics": "Bases du Monde", + "SettingRules": "Règles d'univers", + "WorldBasics": "Bases du monde", "CoreSkillsList": "Liste des compétences de base", "Mod.Custom.Add": "Ajouter un modificateur spécial", - "Mod.Support": "Support", - "Mod.Preset.Choose": "Choisissez une valeur pré-définie...", - "Mod.Preset.Add": "Ajouter une valeur pré-définie", - "Illumination._name": "Illumination", + "Mod.Support": "Soutien", + "Mod.Preset.Choose": "Choisissez une valeur prédéfinie...", + "Mod.Preset.Add": "Ajouter une valeur prédéfinie", + "Illumination._name": "Visibilité", "Illumination.Dim": "Pénombre", "Illumination.Dark": "Obscurité", - "Illumination.Pitch": "Noir", + "Illumination.Pitch": "Ténèbres", "Cover.Light": "Couvert léger", "Cover.Medium": "Couvert moyen", "Cover.Heavy": "Couvert important", @@ -411,42 +411,42 @@ "ModOther": "Autres modificateurs", "Snapfire": "Tir statique", "UnstablePlatform": "Plateforme instable", - "CannotAddRaceToRace": "Vous ne pouvez ajouter une race/archétype à une race/archétype !", + "CannotAddRaceToRace": "Vous ne pouvez pas ajouter une espèce/un archétype à une espèce/un archétype !", "ApplyEncumbrance": "Appliquer les pénalités d'encombrement", - "ApplyEncumbranceHint": "Appliquer les pénalités d'encombrement. Gardez à l'esprit que cela n'effectue pas les tests de Vigueur pour résister à la Fatigue", + "ApplyEncumbranceHint": "Appliquer les pénalités d'encombrement. Gardez à l'esprit que cela n'affecte pas les jets de Vigueur pour résister à la Fatigue", "LayOutChaseWithDeck": "Utiliser les cartes pour gérer la poursuite", - "ClearChaseCards": "Effacer les cartes de poursuite de la scène", - "NoSceneAvailable": "Il n'y a pas de scène disponible, ou vous avez désactivé le canvas", - "ChaseCardsCleared": "Toutes les cartes de poursuites ont été retirées de la scène.", + "ClearChaseCards": "Retirer les cartes de poursuite de la scène", + "NoSceneAvailable": "Il n'y a pas de scène disponible, ou vous avez désactivé le canevas", + "ChaseCardsCleared": "Toutes les cartes de poursuite ont été retirées de la scène.", "SetUpChase": "Paramétrer la poursuite", - "NotADeckCompendium": "Aucun paquet de cartes dans le compendium selectionné", - "ConvertToDeck": "Convertir en paquet de cartes", + "NotADeckCompendium": "Aucun jeu de cartes n'est sélectionné dans le compendium", + "ConvertToDeck": "Convertir en jeu de cartes", "Expiration.TabLabel": "Comportement du tour", - "Expiration.Description": "

Les effets expirent lors du prochain tour de la cible, ou plus tard

", - "Expiration.Behavior": "Comportement des expirations", - "Expiration.BeginAuto": "Début du tour, automatique", - "Expiration.BeginPrompt": "Début du tout, demande", - "Expiration.EndAuto": "Fin du tour, automatique", - "Expiration.EndPrompt": "Fin du tour, demande", + "Expiration.Description": "

Les effets s'arrêtent lors du prochain tour de la cible, ou plus tard

", + "Expiration.Behavior": "Comportement des fin d'effet", + "Expiration.BeginAuto": "Début du tour automatique", + "Expiration.BeginPrompt": "Début du tour sur demande", + "Expiration.EndAuto": "Fin du tour automatique", + "Expiration.EndPrompt": "Fin du tour sur demande", "Expiration.None": "Aucun", - "Expiration.LooseTurnOnHold": "perte du tour en attente", + "Expiration.LooseTurnOnHold": "perte du tour En attente", "RemoveEffectTitle": "Supprimer {label} ?", "RemoveEffectBody": "

Supprimer {label} de {parent}?

", "PPAbbreviation": "PP", - "ShowInChat": "Afficher dans le chat", - "ExpandDescription": "Agrandir pur montrer la description", + "ShowInChat": "Afficher dans la discussion ", + "ExpandDescription": "Agrandir pour montrer la description", "Favorite": "Favorite", - "Equip": "Equiper", - "RollDamage": "Lancer les dégats", + "Equip": "Équiper", + "RollDamage": "Lancer les dégâts", "SystemLinks.Changelog": "Changelog", "SystemLinks.Wiki": "Wiki", - "SystemLinks.ReportAnIssue": "Rapporter un problème", + "SystemLinks.ReportAnIssue": "Signaler un problème", "Keybindings.OpenFavoriteCards.Name": "Ouvrir la main préférée", "Keybindings.OpenFavoriteCards.UserConfigLabel": "Main préférée", - "Keybindings.OpenFavoriteCards.Hint": "Vous pouvez paramétrer votre main préférée dans la configuration utilisateur", + "Keybindings.OpenFavoriteCards.Hint": "Vous pouvez paramétrer votre main préférée dans la configuration d'utilisateur", "Keybindings.OpenFavoriteCards.NoCardsWarning": "Vous n'avez pas de main préférée", "Keybindings.Bennies.Name": "Dépenser/recevoir un jeton", - "Keybindings.Bennies.Hint": "Appuyer pour dépenser un jeton, gardez ALT appuyez tout en cliquant pour recevoir un jeton", + "Keybindings.Bennies.Hint": "Appuyer pour dépenser un jeton, gardez ALT appuyé tout en cliquant pour recevoir un jeton", "OpenOrigin": "Ouvrir l'origine", "EffectsTemporary": "Effets temporaires", "EffectsPermanent": "Effets permanents", @@ -458,29 +458,29 @@ "AddAdvance": "Ajouter une progression", "Appearance": "Apparence", "CharacterGoals": "Objectifs", - "Background": "Background", - "Advances.Number": "Numéro d'avancement", + "Background": "Historique", + "Advances.Number": "Numéro de progressions", "MAPenalty": { - "Label": "Pénalité d'action multiple", + "Label": "Pénalité d'actions multiples", "None": "Aucun" }, "Mod": { "Custom": { "Add": "Ajouter un modificateur" }, - "Support": "Support", + "Support": "Soutien", "Preset": { - "Choose": "Choisir un pré-reglage...", - "Add": "Ajouter un pré-réglage" + "Choose": "Choisir un préreglage...", + "Add": "Ajouter un préréglage" }, "Value": "Valeur", "Ignore": "Ignorer?" }, "Illumination": { - "_name": "Illumination", - "Dim": "Dim Light", - "Dark": "Darkness", - "Pitch": "Pitch Black" + "_name": "Visibilité", + "Dim": "Pénombre", + "Dark": "Obscurité", + "Pitch": "Ténèbres" }, "Cover": { "_name": "Couvert", @@ -498,19 +498,19 @@ }, "Expiration": { "TabLabel": "Comportement du tour", - "Description": "

Les effets expirent lors du prochain tour de la cible, ou plus tard

", - "Behavior": "Comportement des expirations", - "BeginAuto": "Début du tour, automatique", - "BeginPrompt": "Début du tout, demande", - "EndAuto": "Fin du tour, automatique", - "EndPrompt": "Fin du tour, demande", + "Description": "

Les effets s'arrêtent lors du prochain tour de la cible, ou plus tard

", + "Behavior": "Comportement des fins d'effet", + "BeginAuto": "Début du tour automatique", + "BeginPrompt": "Début du tour sur demande", + "EndAuto": "Fin du tour automatique", + "EndPrompt": "Fin du tour sur demande", "None": "Aucun", - "LooseTurnOnHold": "perte du tour en attente" + "LooseTurnOnHold": "perte du tour En attente" }, "SystemLinks": { "Changelog": "Changements", "Wiki": "Wiki", - "ReportAnIssue": "Soumettre un grief" + "ReportAnIssue": "Signaler un problème" }, "Ranks": { "Novice": "Novice", @@ -520,54 +520,54 @@ "Legendary": "Légendaire" }, "Advances": { - "EditorTitle": "Editeur avancé", - "Toggle": "Activer/Desactiver le plan de progression", + "EditorTitle": "Éditeur avancé", + "Toggle": "Activer/Désactiver le plan de progression", "Delete": "Supprimer la progression", "Planned": "Planifié", "Modes": { "Legacy": "Normal", - "Expanded": "Etendu" + "Expanded": "Étendu" }, "Types": { "Edge": "Nouvel atout", "SingleSkill": "Augmentation d'une Compétence", - "TwoSkills": "Augmentation de 2 Compétences", - "Attribute": "Augmentation d'un Attribut", - "Hindrance": "Réduire un Handicap" + "TwoSkills": "Augmentation de deux compétences", + "Attribute": "Augmentation d'un attribut", + "Hindrance": "Réduire un handicap" }, - "Number": "Advance number" + "Number": "Nombre de progressions" }, "ActiveEffects": { - "Add": "Ajouter un Active Effect", + "Add": "Ajouter un effet actif", "Source": "Source", - "ResetDuration": "Reset de la durée" + "ResetDuration": "Réinitialisation de la durée" }, "Keybindings": { "OpenFavoriteCards": { "Name": "Ouvrir la main préférée", "UserConfigLabel": "Main préférée", - "Hint": "Vous pouvez paramétrer votre main préférée dans la configuration utilisateur", + "Hint": "Vous pouvez paramétrer votre main préférée dans la configuration d'utilisateur", "NoCardsWarning": "Vous n'avez pas de main préférée" }, "Bennies": { "Name": "Dépenser/recevoir un jeton", - "Hint": "Appuyer pour dépenser un jeton, gardez ALT appuyez tout en cliquant pour recevoir un jeton" + "Hint": "Appuyer pour dépenser un jeton, gardez ALT appuyé tout en cliquant pour recevoir un jeton" } }, "Settings": { "HighlightTemplate": { - "Name": "Always Highlight Templates", - "Hint": "When enabled, Measured Templates alway highlight themselves instead of the grid." + "Name": "Toujours surligner les gabarits", + "Hint": "Quand l’option est activée, les gabarits de mesure sont toujours surlignés, au lieu de la grille." }, "FantasyCompanionEntangle": { - "Name": "Fantasy Companion Entangle", - "Hint": "Use the Fantasy Companion Entangle status instead of the Core version. Requires a reload to take effect" + "Name": "Statut Entravé du Compagnon Fantasy", + "Hint": "Utiliser le statut Entravé du Compagnon Fantasy au lieu de celui du livre de base. Changer ce paramètre nécessite un rechargement." }, "InitDiscardPile": { - "Name": "Défausse de l'Initiative" + "Name": "Défausse de l'initiative" }, "InitCardDeck": { - "Name": "Jeu de carte pour l'initiative" + "Name": "Jeu de cartes pour l'initiative" }, "ParryBase": { "Name": "Nom de la compétence de combat", @@ -575,26 +575,26 @@ }, "UseAttributeShorts": { "Name": "Utiliser des noms d'attributs courts", - "Hint": "Activez cette option si vous voulez des noms d'attributs courts sur les fiches de PJs et PNJs (ie Agi au lieu de Agilité ...)" + "Hint": "Activez cette option si vous voulez des noms d'attributs courts sur les fiches des PJs et des PNJs (c.a.d. Agi au lieu d'Agilité ...)" }, "WeightUnit": { "Name": "Unité de poids", - "Hint": "Indique si les poids sont mesurés en livres ou en kilogrammes. Changer ce paramètre ne changera PAS le poids des items, uniquement le calcul de l'encombrement" + "Hint": "Indique si les poids sont mesurés en livres ou en kilogrammes. Changer ce paramètre ne changera PAS le poids des objets, uniquement le calcul de l'encombrement" }, "HideNpcItemChatCards": { - "Name": "Cacher les cartes du chat d'objets des PNJ", - "Hint": "Quand l'option est activée, les cartes du chat d'objets des PNJ sont automatiquement envoyées en message privé à tous les Meneurs de Jeu au lieu d'être envoyées en chat public" + "Name": "Cacher les cartes de la discussion d'objets des PNJ", + "Hint": "Quand l'option est activée, les cartes de la discussion d'objets des PNJ sont automatiquement envoyées en message privé à tous les meneurs de jeu au lieu d'être envoyées dans la discussion publique" }, "EnableBennyNotify": { "Name": "Notifications des jetons", - "Hint": "Affiche des messages dans le chat lorsque les jetons sont modifiés." + "Hint": "Affiche des messages dans la discussion lorsque les jetons sont modifiés." }, "HideWC": { - "Name": "Cache le Joker des PNJ", - "Hint": "Ne montre pas le signe Joker aux joueurs pour les PNJ" + "Name": "Cache le signe Joker des PNJ", + "Hint": "Ne montre pas aux joueurs le signe Joker des PNJ" }, "CreateInitChat": { - "Name": "Créer un message dans le chat pour l'initiative" + "Name": "Créer un message dans la discussion pour l'initiative" }, "AutoInit": { "Name": "Initiative automatique", -- 2.35.3 From 15109ddea885dccb9c965c48dffd2b5c157f6cd8 Mon Sep 17 00:00:00 2001 From: ArnokSden Date: Fri, 19 Aug 2022 22:32:25 +0200 Subject: [PATCH 09/19] =?UTF-8?q?R=C3=A9alignement=20avec=20les=20termes?= =?UTF-8?q?=20de=20BBE=20(travail=20de=20Dame=20du=20Lac)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- fr.json | 168 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 84 insertions(+), 84 deletions(-) diff --git a/fr.json b/fr.json index bdd9bee..8483254 100644 --- a/fr.json +++ b/fr.json @@ -601,151 +601,151 @@ "Hint": "Pioche automatiquement l'initiative à chaque tour" }, "Benny3DFront": { - "Name": "Front Texture", - "Hint": "Front texture of the 3D Benny" + "Name": "Texture du jeton, côté face", + "Hint": "Texture du jeton 3D, côté face" }, "Benny3DBack": { - "Name": "Back Texture", - "Hint": "Back texture of the 3D Benny" + "Name": "Texture du jeton, côté pile", + "Hint": "Texture du jeton 3D, côté pile" }, "Benny3DBackBump": { - "Name": "Back Bump Map", - "Hint": "Back bump map of the benny" + "Name": "Relief de la texture du jeton, côté pile", + "Hint": "Relief de la texture du jeton 3D, côté pile" }, "Benny3DFrontBump": { - "Hint": "Front bump map of the benny", - "Name": "Front Bump Map" + "Hint": "Relief de la texture du jeton 3D, côté face", + "Name": "Relief de la texture du jeton, côté face" }, "CoreSkillsList": { - "Name": "List of Core Skills", - "Hint": "Enter a comma-separated list of skill names to be defined as core skills for all actors" + "Name": "Liste des compétences de base", + "Hint": "Entrez la liste des compétences de base de tous les acteurs, en séparant chaque nom par une virgule" }, "CoreSkillsPack": { - "Name": "Core Skills Compendium", - "Hint": "Choose from which Compendium the core skills will be drawn" + "Name": "Compendium des compétences de base", + "Hint": "Choisissez le compendium d’où viennent les compétences de base" }, "WealthType": { - "Name": "Wealth Type", - "Hint": "Choose how to track character wealth and currency" + "Name": "Type de Richesse", + "Hint": "Choisissez comment la richesse d’un personnage est notée, et sa monnaie" }, "CurrencyName": { - "Name": "Currency Name", - "Hint": "Name your currency" + "Name": "Nom de la monnaie", + "Hint": "Nommez la monnaie utilisée" }, "JokersWild": { - "Name": "Joker's Wild", - "Hint": "Gives a Benny to every player character when one of them is dealt a Joker" + "Name": "Un joker, c'est fou !", + "Hint": "Donnez un jeton à tous les PJ lorsque l'un d'entre eux tire un joker" }, "AmmoManagement": { - "Name": "Ammunition Management", - "Hint": "When turned on, and applicable, actions subtract ammunition from the magazine of the weapon. Item cards also gain a new reload button and you will not be able to roll an attack if not enough ammunition is available" + "Name": "Gestion des munitions", + "Hint": "Quand l'option est activée, et si c'est applicable, les actions soustraient des munitions du chargeur de votre arme. Les cartes d'objet ont aussi un nouveau bouton Recharger, et vous ne pourrez pas effectuer d'attaque si vous n'avez plus assez de munitions." }, "PCAmmoFromInventory": { - "Name": "PCs use Ammunition from Inventory", - "Hint": "When activated the option to set a `Gear` Item can be set to be used as ammunition and will be used when reloading the weapon" + "Name": "Les PJ utilisent les munitions de l'inventaire", + "Hint": "Quand l'option est activée, il est possible de marquer un objet « d’Équipement » comme munition. Il sera utilisé pour recharger l'arme." }, "NPCAmmoFromInventory": { - "Name": "NPCs use ammunition from their inventory" + "Name": "Les PNJ utilisent les munitions de leur inventaire" }, "VehicleAmmoFromInventory": { - "Name": "Vehicles use ammunition from their inventory" + "Name": "Les véhicules utilisent les munitions de leur inventaire" }, "EnableWoundPace": { - "Name": "Adjust Pace with Wounds", - "Hint": "When enabled, Pace is automatically affected by Wounds" + "Name": "Allure affectée par les blessures", + "Hint": "Quand l'option est activée, l'Allure est automatiquement affectée par les blessures." }, "EnableConv": { "Name": "Conviction", - "Hint": "Enable the Conviction setting rule" + "Hint": "Active la règle d'univers Conviction" }, "NoPowerPoints": { - "Name": "No Power Points", - "Hint": "When enabled this option hides all Power Point interactions" + "Name": "Pas de points de pouvoir", + "Hint": "Lorsqu’elle est activée, cette option cache toutes les interactions des points de pouvoir." }, "ApplyEncumbrance": { - "Name": "Apply Encumbrance Penalties", - "Hint": "Apply encumbrance penalties. Please keep in mind that this currently does NOT SUPPORT {vigor} tests to resist {fatigue}!" + "Name": "Appliquer les pénalités d'encombrement", + "Hint": "Appliquer les pénalités d'encombrement. Gardez à l'esprit que cela n'AFFECTE PAS les jets de {vigor} pour résister à la {fatigue} !" }, "GmBennies": { - "Name": "Gamemaster Bennies", - "Hint": "Sets how many Bennies the GM receives on a refresh" + "Name": "Jetons du MJ", + "Hint": "Détermine combien de jetons le MJ reçoit après une réinitialisation." }, "VehicleMods": { - "Name": "Vehicles Mods", - "Hint": "Vehicles use Mod-Slots" + "Name": "Mods du véhicule", + "Hint": "Le véhicule a des emplacements de Mods." }, "VehicleEdges": { - "Name": "Vehicle Edges", - "Hint": "Vehicles use Edges and Hindrances" + "Name": "Atouts du véhicule", + "Hint": "Le véhicule utilise des atouts et des handicaps." }, "BennyImageSheet": { - "Name": "Benny", - "Hint": "Select which image to use for Bennies on the Character Sheet" + "Name": "Jeton", + "Hint": "Sélectionnez l'image voulue pour les jetons sur la fiche de personnage." }, "HardChoices": { - "Name": "Hard Choices", - "Hint": "Checking this will enable the Hard Choices rule" + "Name": "Choix cornéliens", + "Hint": "Cocher cette option activera les règles des Choix cornéliens." }, "CardSound": { - "Name": "Card Sound", - "Hint": "Play a short card sound when dealing Initiative" + "Name": "Son lors de la pioche d’une carte", + "Hint": "Joue un son lorsqu’une carte d'initiative est piochée." } }, "EffectCallbacks": { "Shaken": { - "RollSpirit": "Jet d'âme", - "Title": "Enlever l'état secoué de {name}", - "Flavor": "Jet d'âme pour supprimer l'état secoué", - "UnshakeModifier": "Modificateur pour enlever l'état secoué", - "Question": "Que voulez vous faire?", - "Success": "Vous n'êtes plus secoué" + "RollSpirit": "Jet d'Âme", + "Title": "Enlever l'état Secoué de {name}", + "Flavor": "Jet d'Âme pour supprimer l'état Secoué", + "UnshakeModifier": "Modificateur pour enlever l'état Secoué", + "Question": "Que voulez-vous faire ?", + "Success": "Vous n'êtes plus Secoué" }, "Stunned": { - "Title": "Test de vigueur pour enlever l'état sonné", - "Fail": "Vous restez sonné", - "Success": "Vous n'êtes plus sonné mais restez vulnérable", - "Raise": "Vous n'êtes plus sonné ni vulnérable" + "Title": "Jet de Vigueur pour enlever l'état Sonné", + "Fail": "Vous restez Sonné", + "Success": "Vous n'êtes plus Sonné mais vous restez Vulnérable", + "Raise": "Vous n'êtes plus Sonné ni Vulnérable" }, "BleedingOut": { - "Title": "Test de vigueur pour resister à l'hémorragie", - "Fail": "Vous mourrez", - "Success": "Vous survivez, pour l'instant.", - "Raise": "Votre état s'est stabilisé" + "Title": "Jet de Vigueur pour résister à l'hémorragie", + "Fail": "Vous êtes mort.", + "Success": "Vous survivez, pour l'instant...", + "Raise": "Votre état est stable" } }, "BenniesSpendGM": "Dépenser un jeton du MJ", "DocumentLink": "Lien", - "DocumentTweaks": "Tweaks", - "TargetVulnerable": "La cible est vulnérable", - "WildAttack": "Attaqu sauvage", - "ItemType": "Type d'item", + "DocumentTweaks": "Ajustements", + "TargetVulnerable": "La cible est Vulnérable", + "WildAttack": "Attaque totale", + "ItemType": "Type d'objet", "Source": "Source", "Properties": "Propriétés", "AddAction": "Ajouter une action", - "DeleteEmbeddedActionPrompt": "Etes vous sur de vouloir supprimer l'action {action}", - "DeleteEmbeddedPowerPrompt": "Etes vous sur de vouloir supprimer le pouvoir {power}?", + "DeleteEmbeddedActionPrompt": "Voulez-vous vraiment supprimer l'action {action}", + "DeleteEmbeddedPowerPrompt": "Voulez-vous vraiment supprimer le pouvoir {power}?", "TrademarkWeapon": { - "Label": "Arme de marque", + "Label": "Arme fétiche", "Regular": "Normale", - "Improved": "Améliorée" + "Improved": "Adorée" }, - "OffHandPenalty": "Pénalité de main non-directrice", + "OffHandPenalty": "Malus de main non-directrice", "ItemEquipStatus": { "Label": "Localisation", - "Stored": "Rangé", + "Stored": "Stocké", "Carried": "Porté", - "Equipped": "Equipé", - "OffHand": "Main non directrice", - "MainHand": "Main principale", + "Equipped": "Équipé", + "OffHand": "Main non-directrice", + "MainHand": "Main directrice", "TwoHands": "Deux mains" }, - "DestroyOnEmpty": "Détruire quand vide", + "DestroyOnEmpty": "Détruire si vide", "Charges": "Charges", "Consumable": { "Use": "Utiliser", "Consumables": "Consommables" }, - "EmptyRacialAbilitiesHint": "Cet {race} ou {archetype} n'a pas encore de capacités. Faites du glisser/déplacer sur la fiche pour démarrer." + "EmptyRacialAbilitiesHint": "L’espèce '{race}' ou l'archétype '{archetype}' n'a pas encore de capacités. Faites des 'glisser/déplacer' sur la fiche pour commencer." }, "ACTOR": { "TypeCharacter": "Personnage", @@ -765,24 +765,24 @@ }, "CARD": { "CARD.TypeAdventure": " Cartes d'aventure", - "CARD.TypePoker": " Cartes de Poker" + "CARD.TypePoker": " Cartes de poker" }, "Actor": "Acteur", "Vehicles": "Véhicules", "Ground Vehicles": "Véhicules terrestres", "Civilian Vehicles": "Véhicules civils", "Futuristic Military Vehicles": "Véhicules militaires futuristes", - "World War II Military Vehicles": "Véhicules militaires de la Seconde Guerre mondiale", - "Aircraft": "Aviation", + "World War II Military Vehicles": "Véhicules militaires de la Seconde guerre mondiale", + "Aircraft": "Véhicule aérien", "Civilian": "Civil", "Bestiary": "Bestiaire", "Modern Military Aircraft": "Avions militaires modernes", - "World War II Military Aircraft": "Avions Seconde Guerre mondiale", - "Watercraft": "Maritime", - "Equipment": "Equipement", + "World War II Military Aircraft": "Avions de la Seconde guerre mondiale", + "Watercraft": "Véhicule nautique", + "Equipment": "Équipement", "Armor": "Armures", "Ammo": "Munitions", - "Common Gear": "Matériel de base", + "Common Gear": "Équipement divers", "Modern Firearms": "Armes à feu modernes", "Personal Weapons": "Armes de contact", "Special Weapons": "Armes spéciales", @@ -793,7 +793,7 @@ "Combat Edges": "Atouts de combat", "Leadership Edges": "Atouts de commandement", "Legendary Edges": "Atouts légendaires", - "Power Edges": "Atouts de pouvoirs", + "Power Edges": "Atouts de pouvoir", "Professional Edges": "Atouts professionnels", "Social Edges": "Atouts sociaux", "Weird Edges": "Atouts étranges", @@ -801,11 +801,11 @@ "Powers": "Pouvoirs", "Special Abilities": "Capacités spéciales", "1. Characters": "1. Personnages", - "2. Gear": "2. Matériel", + "2. Gear": "2. Equipement", "3. Rules": "3. Règles", "5. Powers": "5. Pouvoirs", "6. Bestiary": "6. Bestiaire", - "7. Game Mastering": "6. Conseils aux Maîtres de Jeu", - "Character Creation": "Création de personnages", - "The Adventure toolkit": "Boite à outils des aventures" + "7. Game Mastering": "6. Mener le jeu", + "Character Creation": "Création de personnage", + "The Adventure toolkit": "Outils pour l'aventures" } \ No newline at end of file -- 2.35.3 From abf9e4577abba2b2297695e5f51db3808f40e87c Mon Sep 17 00:00:00 2001 From: sladecraven Date: Thu, 25 Aug 2022 19:08:56 +0200 Subject: [PATCH 10/19] Fusion --- fr.json | 12 +++----- module.json | 80 ++++++++++++++++++++++++++++------------------------- 2 files changed, 46 insertions(+), 46 deletions(-) diff --git a/fr.json b/fr.json index 82ba5ab..6d197e4 100644 --- a/fr.json +++ b/fr.json @@ -300,7 +300,6 @@ "ArchetypeAbilities": "Capacités d'archetype", "ButtonReset": "Ré-initialisation", "ButtonSubmit": "Soumettre", - "ConvictionActivate": "Faire appel à leur conviction!", "CoreSkill": "Compétence de base", "CoreSkills": "Compétences de base", "CoreSkillsDesc": " >-", @@ -397,10 +396,6 @@ "Mod.Support": "Support", "Mod.Preset.Choose": "Choisissez une valeur pré-définie...", "Mod.Preset.Add": "Ajouter une valeur pré-définie", - "Illumination._name": "Illumination", - "Illumination.Dim": "Pénombre", - "Illumination.Dark": "Obscurité", - "Illumination.Pitch": "Noir", "Cover.Light": "Couvert léger", "Cover.Medium": "Couvert moyen", "Cover.Heavy": "Couvert important", @@ -478,9 +473,10 @@ }, "Illumination": { "_name": "Illumination", - "Dim": "Dim Light", - "Dark": "Darkness", - "Pitch": "Pitch Black" + "Dim": "Pénombre", + "Dark": "Obscurité", + "Pitch": "Noir" + }, "Cover": { "_name": "Couvert", diff --git a/module.json b/module.json index f647946..a388d67 100644 --- a/module.json +++ b/module.json @@ -1,60 +1,49 @@ { "name": "swade-fr", "title": "SWADE - Traduction française", - "description": "Ajoute le français (FRANCE) au système SWADE.

Une traduction Babele des compendiums est inclue mais optionnelle. (Encore en test, à utiliser à vos risques et périls !)

*** Join the official Discord server: Official Discord

*** Rejoignez la communauté Francophone: Discord francophone

", - "version": "1.2.0", - "minimumCoreVersion" : "0.7.9", - "compatibleCoreVersion" : "9", + "description": "Ajoute le français (FRANCE) au système SWADE.

Une traduction Babele des compendiums est inclue mais optionnelle. (Encore en test, à utiliser à vos risques et périls !)

*** Join the official Discord server: Official Discord

*** Rejoignez la communauté Francophone: Discord francophone

", "author": "BoboursToutCool, Gronyon, Kyane, LeRatierBretonnien, Sasmira, U~man,X.O. de Vorcen", "authors": [ { - "name": "BoboursToutCool", - "discord": "BoboursToutCool#9787" + "name": "BoboursToutCool", + "discord": "BoboursToutCool#9787" }, { - "name": "Cyril - Gronyon- Ronseaux", - "discord": "Gronyon#0843" + "name": "Cyril - Gronyon- Ronseaux", + "discord": "Gronyon#0843" }, { - "name": "Kyane von Schnitzel", - "discord": "Kyane von Schnitzel#8654" + "name": "Kyane von Schnitzel", + "discord": "Kyane von Schnitzel#8654" }, { - "name": "LeRatierBretonnien", - "discord": "LeRatierBretonnien#2065" + "name": "LeRatierBretonnien", + "discord": "LeRatierBretonnien#2065" }, { - "name": "Sasmira", - "discord": "Sasmira#4566" + "name": "Sasmira", + "discord": "Sasmira#4566" }, { - "name": "U~man", - "discord": "U~man#2374" + "name": "U~man", + "discord": "U~man#2374" }, { - "name" : "X.O. de Vorcen" + "name": "X.O. de Vorcen" } -], - - "dependencies": [ - { - "name": "swade", - "type": "system" - }, - { - "name": "dice-so-nice", - "type": "module", - "manifest": "https://gitlab.com/riccisi/foundryvtt-dice-so-nice/-/raw/master/module/module.json" - } - ], - + ], + "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", + "flags": {}, + "version": "1.2.0", + "minimumCoreVersion": "0.7.9", + "compatibleCoreVersion": "9", "scripts": [], - "styles": ["swade-fr.css"], - "packs": [], "esmodules": [ "modules/swade-fr-init.js" ], - + "styles": [ + "swade-fr.css" + ], "languages": [ { "lang": "fr", @@ -62,8 +51,23 @@ "path": "fr.json" } ], - - "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", + "packs": [], + "system": [], + "dependencies": [ + { + "name": "swade", + "type": "system" + }, + { + "name": "dice-so-nice", + "type": "module", + "manifest": "https://gitlab.com/riccisi/foundryvtt-dice-so-nice/-/raw/master/module/module.json" + } + ], + "socket": false, "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-1.2.0.zip" -} + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-1.2.0.zip", + "protected": false, + "coreTranslation": false, + "library": false +} \ No newline at end of file -- 2.35.3 From 2a9a84c7f8fca44857fc11ca1c50edda659d504f Mon Sep 17 00:00:00 2001 From: sladecraven Date: Wed, 31 Aug 2022 08:06:28 +0200 Subject: [PATCH 11/19] Align fr.json --- fr.json | 283 ++++++++++++++-------------------------------------- module.json | 4 +- 2 files changed, 79 insertions(+), 208 deletions(-) diff --git a/fr.json b/fr.json index 304cd91..1cccb64 100644 --- a/fr.json +++ b/fr.json @@ -1,15 +1,21 @@ { "SWADE": { + "ButtonReset": "Réinitialisation", + "ButtonSubmit": "Soumettre", "CommunityCharSheet": "Ancienne fiche de personnage", "CommunityNPCSheet": "Fiche de PNJ communautaire", "CommunityVicSheet": "Fiche de véhicule communautaire", "CommunityItemSheet": "Fiche d'objet communautaire", + "ItemSheet": "Savage Worlds Fiche d'objet", "Expand": "Agrandir", "OfficialSheet": "Fiche officielle Savage Worlds de Pinnacle", "ModHint": "Assurez-vous que votre modificateur inclut un + ou un -", + "ActionDeckPresetLight": "Cartes d'action (clair)", + "ActionDeckPresetDark": "Cartes d'action (sombre)", "Name": "Nom", "Tough": "Résistance", "Race": "Espèce", + "Archetype": "Archétype", "Pace": "Allure", "Running": "Course", "RunningDie": "Dé de course", @@ -30,6 +36,7 @@ "AttrAgi": "Agilité", "AttrSma": "Intellect", "AnimalSmarts": "Intellect animal", + "AnimalSmartsMarker": "A", "AttrSpr": "Âme", "AttrStr": "Force", "AttrVig": "Vigueur", @@ -41,10 +48,13 @@ "AttrVigShort": "Vig", "Skills": "Compétences", "Unskilled": "Non entraîné", + "CoreSkill": "Compétence de base", + "CoreSkills": "Compétences de base", "LinkAttr": "Attribut lié", + "ArcaneSkill": "Compétence d'arcane", + "ActivateArcaneDevice": "Activer l'objet", "Die": "Dé", "WildDie": "Dé joker", - "Modifiers": "Modificateurs", "Modifier": "Modificateur", "BenniesSpend": "Dépenser un jeton", "BenniesGive": "Donner un jeton", @@ -82,7 +92,19 @@ "Berserk": "Enragé", "Defending": "Défense totale", "Flying": "En vol", + "Follow": "Suivre {name}", + "Unfollow": "Arrêter de suivre {name}", + "MakeGroupLeader": "Promouvoir comme chef de groupe", + "RemoveGroupLeader": "Supprimer le chef de groupe", + "AddTokenFollowers": "Ajouter les jetons sélectionnés comme suivants", + "GroupByName": "Grouper par nom", + "SetGroupColor": "Choisir une couleur de groupe", + "SelectColor": "Sélectionner une couleur", "Holding": "En attente", + "Hold": "En attente", + "ActAfterCurrentCombatant": "Agir après le combattant actuel", + "ActBeforeCurrentCombatant": "Agir maintenant", + "LoseTurn": "Perdre le tour", "Frightened": "Effrayé", "Encumbered": "Encombré", "Prone": "À terre", @@ -91,24 +113,19 @@ "HeartAttack": "Arrêt cardiaque", "OnFire": "En feu", "Poisoned": "Empoisonné", - "Cover.Shield": "Couvert du bouclier", - "CoverShield": "Couvert du bouclier", "Reach": "Allonge", "Torch": "Torche", "Invisible": "Invisible", "Smite": "Frappe", "Armor": "Armure", - "Protection": "protection", + "Protection": "Protection", "Dmg": "Dégâts", "DmgOver": "Remplacement des dégâts", - "Rng": "Portée", "Ap": "PA", "APLong": "Pénétration d'armure", "RoF": "CdT", "Mag": "Coups", "Parry": "Parade", - "Cover._name": "Couvert", - "Couvert._name": "Couvert", "Notes": "Notes", "ActionsEffects": "Actions et effets", "Actions": "Actions", @@ -128,6 +145,7 @@ "Special": "Capacités spéciales", "Details": "Détails", "Equippable": "Équipable", + "ArcaneDevice": "Objet Arcanique", "Misc": "Divers", "QuickAccess": "Accès rapide", "Effects": "Effets actifs", @@ -158,6 +176,7 @@ "Price": "Prix", "PP": "Points de pouvoir", "PPShort": "Pt de pouvoir", + "PPCost": "Coût en PP", "CurPP": "Pt de pouvoir actuels", "MaxPP": "Pt de pouvoir max.", "Dur": "Durée", @@ -169,8 +188,10 @@ "FatigueMax": "Fatigue max.", "Incap": "Incapacité", "Init": "Initiative", + "DrawInit": "Lancer l'initiative", + "ActionDeckReset": " Réinitialise les cartes d'action", + "ActionDeckResetNotification": "Réinitialise les cartes d'action", "InitDraw": "pioche sa carte d'initiative !", - "JokersWild": "Un joker, c'est fou !", "General": "Général", "Addi": "Additionel", "Status": "Statut", @@ -192,33 +213,13 @@ "Vehicular": "Arme de véhicule", "VehicleMod": "Mod. de véhicule", "OpSkill": "Compétence de manœuvre", - "CardSound": "Son lors de la pioche d'une carte", - "CardSoundDesc": "Joue un son lorsqu'une carte d'initiative est piochée", - "EnableConv": "Activer la conviction", - "EnableConvDesc": "Active la règle d'univers Conviction", - "EnableWoundPace": "Allure affectée par les blessures", - "EnableWoundPaceDesc": "Quand l'option est activée, l'Allure est automatiquement affectée par les blessures", - "AutoLink": "Lier automatiquement les Jokers", - "AutoLinkDesc": "Le pion des Jokers sera lié lorsque leur statut sera basculé d'Extra à Joker", - "GmBennies": "Jetons du MJ", - "GmBenniesDesc": "Détermine combien de jetons le MJ reçoit après une réinitialisation", - "VehicleMods": "Mods du véhicule", - "VehicleModsDesc": "Le véhicule a des emplacements de Mods", - "VehicleEdges": "Atouts du véhicule", - "VehicleEdgesDesc": "Le véhicule utilise des atouts et des handicaps", "ShowBennyAnimation": "Montrer l'animation du jeton", "ShowBennyAnimationDesc": "Joue une animation en dépensant un jeton. Seulement disponible si Dice So Nice! est installé", "WildDiePreset": "Thème du dé joker", - "WildDiePresetDesc": "Sélectionnez un thème DSN pour votre dé joker. Sélectionnez « Personnalisé » si vous voulez créer le vôtre ou « Aucun » si vous ne voulez pas que votre dé joker soit différent. Gardez à l'esprit que pour le moment, vous seul pouvez voir votre dé joker personnalisé. Les autres joueurs le verront différemment.", - "AmmoManagement": "Gestion des munitions", - "AmmoManagementDesc": "Quand l'option est activée, et si c'est applicable, les actions soustraient des munitions du chargeur de votre arme. Les cartes d'objet ont aussi un nouveau bouton Recharger, et vous ne pourrez pas effectuer d'attaque si vous n'avez plus assez de munitions.", - "PCAmmoFromInventory": "Les PJ utilisent les munitions de leur inventaire", - "PCAmmoFromInventoryDesc": "Quand l'option est activée, il est possible de marquer un objet « d’Équipement » comme munition. Il sera utilisé pour recharger l'arme.", - "NPCAmmoFromInventory": "Les PNJ utilisent les munitions de leur inventaire", - "VehicleAmmoFromInventory": "Les véhicules utilisent les munitions de leur inventaire", + "WildDiePresetDesc": "Sélectionnez un thème DSN pour votre dé joker. Sélectionnez « Personnalisé » si vous voulez créer le vôtre ou « Aucun » si vous ne voulez pas que votre dé joker soit différent. Gardez à l'esprit que pour le moment, vous seul pouvez voir votre dé joker personnalisé. Les autres joueurs le verront différemment.", "SettingConf": "Configuration des règles", "SettingConfLabel": "Ouvrir la configuration des règles", - "SettingConfDesc": "Ajustez le système pour qu'il s'adapte à votre univers", + "SettingConfDesc": "Ajustez le système pour qu'il s'adapte à votre univers", "DiceConf": "Configuration des dés", "DiceConfDesc": "Configurer les options pour l'intégration SWADE/Dice So Nice", "DiceConfLabel": "Ouvrir la configuration des dés", @@ -272,56 +273,20 @@ "CurrentBennies": "Jetons actuels", "RerollWithBenny": "Relancer avec un jeton", "FreeReroll": "Relance gratuite", - "JokersWildDesc": "Donner un jeton à tous les PJ lorsque l'un d'entre eux tire un joker", - "ParryBase": "Compétence liée à la parade", - "ParryBaseDesc": "Le nom de la compétence utilisée pour calculer la parade du personnage", "AutoCalcParry": "Calculer la parade automatiquement, bouclier inclus", "Subtype": "Sous-type", "SpecialAbility": "Capacité spéciale", "SpecialAbilities": "Capacités spéciales", "RacialAbilities": "Capacités innées", + "ArchetypeAbilities": "Capacités d'archétype", "About": "Description", - "EdgesHindrances": "Atouts et handicaps", + "EdgesHindrances": "Atouts/Handicaps", "GrantsPowers": "Accorde des pouvoirs", "Crew": "Équipage requis", "Passengers": "Passagers", - "ActAfterCurrentCombatant": "Agir après le combattant actuel", - "ActNow": "Agir maintenant", - "ActionDeckPresetDark": "Cartes d'action (sombre)", - "ActionDeckPresetLight": "Cartes d'action (clair)", - "ActionDeckReset": " Réinitialise les cartes d'action", - "ActionDeckResetNotification": "Réinitialise les cartes d'action", - "ActivateArcaneDevice": "Activer l'objet", - "AddTokenFollowers": "Ajouter les tokens sélectionnés comme suivants", - "AnimalSmartsMarker": "A", - "ArcaneDevice": "Objet Arcanique", - "ArcaneSkill": "Compétence d'arcane", - "Archetype": "Archétype", - "ArchetypeAbilities": "Capacités d'archétype", - "ButtonReset": "Réinitialisation", - "ButtonSubmit": "Soumettre", - "CoreSkill": "Compétence de base", - "CoreSkills": "Compétences de base", - "CoreSkillsDesc": " >-", - "DrawInit": "Lancer l'initiative", - "Follow": "Suivre {name}", - "GroupByName": "Grouper par nom", - "Hold": "En attente", - "LoseTurn": "Changer en tour perdu", - "MakeGroupLeader": "Promouvoir comme chef de groupe", - "PPCost": "Coût en PP", - "RemoveGroupLeader": "Supprimer le chef de groupe", - "SelectColor": "Sélectionner une couleur", - "SetGroupColor": "Choisir une couleur de groupe", - "Unfollow": "Arrêter de suivre {name}", - "WeaponsAndArmor": "Armes & armures", - "WildCard": "Joker", "String": "Texte", "Number": "Nombre", "Checkbox": "Case à cocher", - "Ace": "As", - "NoPowerPoints": "Pas de points de pouvoir", - "NoPowerPointsDesc": "Lorsqu'elle est activés, cette option cache toutes les interactions avec des points de pouvoir", "WealthDie": { "Label": "Richesse (dé)", "Broke": { @@ -329,16 +294,12 @@ "Hint": "vous êtes fauché !" } }, - "CurrencyName": "Nom de la monnaie", - "CurrencyNameDesc": "Nommez la monnaie utilisée", "TraitRolls": "Jets de trait", "Trait": "Trait", "AltTrait": "Trait alternatif", "ClickSuggestions": "Cliquez pour les suggestions", - "Quick": "Rapide", + "Quick": "Vif", "BonusDamage": "Bonus aux dégâts", - "CoreSkillsPack": "Compendium des compétences de base", - "CoreSkillsPackDesc": "Choisissez le compendium d'où proviennent les compétences de base", "Joker": "Joker", "Subtract": "Soustraire", "DmgRolls": "Jets de dégats", @@ -346,7 +307,6 @@ "AddPPDesc": "Ajouter le coût en PP au total disponible", "RightClickZoom": "Clic-droit pour zoomer", "SysMigrationWarning": "Votre installation de SWADE est ancienne et ne peut pas être migrée vers la nouvelle version. La migration va être tentée, mais des erreurs peuvent se produire", - "SomethingWrongWithCardComp": "Une erreur s'est produite avec le Compendium des cartes, réglage par défaut activé", "DeckShuffled": "La pioche a été automatiquement mélangée", "BasePace": "Allure de base", "WarningPackLocked": "Vous ne pouvez pas éditer un compendium verrouillé. Déverrouillez-le d'abord.", @@ -364,21 +324,10 @@ "CopyMarkdown": "Copier le Markdown", "Imperial": "Impériale", "Metric": "Métrique", - "BennyImageSheet": "Jeton", - "BennyImageSheetDesc": "Sélectionnez l'image voulue pour les jetons sur la fiche de personnage", - "Benny3DFront": "Texture du jeton face", - "Benny3DFrontDesc": "Texture du jeton 3D, côté face", - "Benny3DBack": "Texture du jeton pile", - "Benny3DBackDesc": "Texture du jeton 3D, coté pile", "ChangeBennyWarning": "Changer ces paramètres nécessite un rechargement de la page !", "3DBennies": "Jetons 3D", - "HardChoices": "Choix cornéliens", - "HardChoicesDesc": "Cocher cette option activera les règles des Choix cornéliens", "WealthSelectionNoneOther": "Aucun/Autre", - "Benny3DFrontBump": "Relief texture de face", - "Benny3DBackBump": "Relief texture pile", - "Benny3DFrontBumpDesc": "Rendu de la texture du jeton 3D, côté face", - "Benny3DBackBumpDesc": "Rendu de la texture du jeton 3D, côté pile", + "Modifiers": "Modificateurs", "ActionTraitMod": "Modificateur de trait d'action", "ActionDmgMod": "Modificateur de dégâts", "ItemTraitMod": "Modificatteur de trait d'objet", @@ -391,70 +340,6 @@ "Characters": "Personnages", "SettingRules": "Règles d'univers", "WorldBasics": "Bases du monde", - "CoreSkillsList": "Liste des compétences de base", - "Mod.Custom.Add": "Ajouter un modificateur spécial", - "Mod.Support": "Support", - "Mod.Preset.Choose": "Choisissez une valeur pré-définie...", - "Mod.Preset.Add": "Ajouter une valeur pré-définie", - "Cover.Light": "Couvert léger", - "Cover.Medium": "Couvert moyen", - "Cover.Heavy": "Couvert important", - "Cover.Total": "Couvert total", - "Range.Medium": "Portée moyenne", - "Range.Long": "Portée longue", - "Range.Extreme": "Portée extrême", - "ModOther": "Autres modificateurs", - "Snapfire": "Tir statique", - "UnstablePlatform": "Plateforme instable", - "CannotAddRaceToRace": "Vous ne pouvez pas ajouter une espèce/un archétype à une espèce/un archétype !", - "ApplyEncumbrance": "Appliquer les pénalités d'encombrement", - "ApplyEncumbranceHint": "Appliquer les pénalités d'encombrement. Gardez à l'esprit que cela n'affecte pas les jets de Vigueur pour résister à la Fatigue", - "LayOutChaseWithDeck": "Utiliser les cartes pour gérer la poursuite", - "ClearChaseCards": "Retirer les cartes de poursuite de la scène", - "NoSceneAvailable": "Il n'y a pas de scène disponible, ou vous avez désactivé le canevas", - "ChaseCardsCleared": "Toutes les cartes de poursuite ont été retirées de la scène.", - "SetUpChase": "Paramétrer la poursuite", - "NotADeckCompendium": "Aucun jeu de cartes n'est sélectionné dans le compendium", - "ConvertToDeck": "Convertir en jeu de cartes", - "Expiration.TabLabel": "Comportement du tour", - "Expiration.Description": "

Les effets s'arrêtent lors du prochain tour de la cible, ou plus tard

", - "Expiration.Behavior": "Comportement des fin d'effet", - "Expiration.BeginAuto": "Début du tour automatique", - "Expiration.BeginPrompt": "Début du tour sur demande", - "Expiration.EndAuto": "Fin du tour automatique", - "Expiration.EndPrompt": "Fin du tour sur demande", - "Expiration.None": "Aucun", - "Expiration.LooseTurnOnHold": "perte du tour En attente", - "RemoveEffectTitle": "Supprimer {label} ?", - "RemoveEffectBody": "

Supprimer {label} de {parent}?

", - "PPAbbreviation": "PP", - "ShowInChat": "Afficher dans la discussion ", - "ExpandDescription": "Agrandir pour montrer la description", - "Favorite": "Favorite", - "Equip": "Équiper", - "RollDamage": "Lancer les dégâts", - "SystemLinks.Changelog": "Changelog", - "SystemLinks.Wiki": "Wiki", - "SystemLinks.ReportAnIssue": "Signaler un problème", - "Keybindings.OpenFavoriteCards.Name": "Ouvrir la main préférée", - "Keybindings.OpenFavoriteCards.UserConfigLabel": "Main préférée", - "Keybindings.OpenFavoriteCards.Hint": "Vous pouvez paramétrer votre main préférée dans la configuration d'utilisateur", - "Keybindings.OpenFavoriteCards.NoCardsWarning": "Vous n'avez pas de main préférée", - "Keybindings.Bennies.Name": "Dépenser/recevoir un jeton", - "Keybindings.Bennies.Hint": "Appuyer pour dépenser un jeton, gardez ALT appuyé tout en cliquant pour recevoir un jeton", - "OpenOrigin": "Ouvrir l'origine", - "EffectsTemporary": "Effets temporaires", - "EffectsPermanent": "Effets permanents", - "Ranks.Novice": "Novice", - "Ranks.Seasoned": "Aguerri", - "Ranks.Veteran": "Vétéran", - "Ranks.Heroic": "Héroïque", - "Ranks.Legendary": "Légendaire", - "AddAdvance": "Ajouter une progression", - "Appearance": "Apparence", - "CharacterGoals": "Objectifs", - "Background": "Historique", - "Advances.Number": "Numéro de progressions", "MAPenalty": { "Label": "Pénalité d'actions multiples", "None": "Aucun" @@ -491,6 +376,17 @@ "Long": "Portée longue", "Extreme": "Portée extrême" }, + "ModOther": "Autres modificateurs", + "Snapfire": "Tir statique", + "UnstablePlatform": "Plateforme instable", + "CannotAddRaceToRace": "Vous ne pouvez pas ajouter une espèce/un archétype à une espèce/un archétype !", + "LayOutChaseWithDeck": "Utiliser les cartes pour gérer la poursuite", + "ClearChaseCards": "Retirer les cartes de poursuite de la scène", + "NoSceneAvailable": "Il n'y a pas de scène disponible, ou vous avez désactivé le canevas", + "ChaseCardsCleared": "Toutes les cartes de poursuite ont été retirées de la scène.", + "SetUpChase": "Paramétrer la poursuite", + "NotADeckCompendium": "Aucun jeu de cartes n'est sélectionné dans le compendium", + "ConvertToDeck": "Convertir en jeu de cartes", "Expiration": { "TabLabel": "Comportement du tour", "Description": "

Les effets s'arrêtent lors du prochain tour de la cible, ou plus tard

", @@ -502,11 +398,22 @@ "None": "Aucun", "LooseTurnOnHold": "perte du tour En attente" }, + "RemoveEffectTitle": "Supprimer {label} ?", + "RemoveEffectBody": "

Supprimer {label} de {parent}?

", + "PPAbbreviation": "PP", + "ShowInChat": "Afficher dans la discussion ", + "ExpandDescription": "Agrandir pour montrer la description", + "Favorite": "Favorite", + "Equip": "Équiper", + "RollDamage": "Lancer les dégâts", "SystemLinks": { "Changelog": "Changements", "Wiki": "Wiki", "ReportAnIssue": "Signaler un problème" }, + "OpenOrigin": "Ouvrir l'origine", + "EffectsTemporary": "Effets temporaires", + "EffectsPermanent": "Effets permanents", "Ranks": { "Novice": "Novice", "Seasoned": "Aguerri", @@ -532,10 +439,14 @@ }, "Number": "Nombre de progressions" }, + "AddAdvance": "Ajouter une progression", + "Appearance": "Apparence", + "CharacterGoals": "Objectifs", + "Background": "Historique", "ActiveEffects": { "Add": "Ajouter un effet actif", "Source": "Source", - "ResetDuration": "Réinitialisation de la durée" + "ResetDuration": "Réinitialiser la durée" }, "Keybindings": { "OpenFavoriteCards": { @@ -744,63 +655,23 @@ }, "ACTOR": { "TypeCharacter": "Personnage", - "ACTOR.TypeNpc": "PNJ", - "ACTOR.TypeVehicle": "Véhicule" + "TypeNpc": "PNJ", + "TypeVehicle": "Véhicule" }, "ITEM": { - "ITEM.TypeWeapon": "Arme", - "ITEM.TypeArmor": "Armure", - "ITEM.TypeShield": "Bouclier", - "ITEM.TypeGear": "Équipement", - "ITEM.TypeEdge": "Atout", - "ITEM.TypeHindrance": "Handicap", - "ITEM.TypeSkill": "Compétence", - "ITEM.TypePower": "Pouvoir", - "ITEM.TypeAbility": "Capacité" + "TypeWeapon": "Arme", + "TypeArmor": "Armure", + "TypeShield": "Bouclier", + "TypeGear": "Équipement", + "TypeEdge": "Atout", + "TypeHindrance": "Handicap", + "TypeSkill": "Compétence", + "TypePower": "Pouvoir", + "TypeAbility": "Capacité", + "TypeConsumable": "Consommable" }, "CARD": { - "CARD.TypeAdventure": " Cartes d'aventure", - "CARD.TypePoker": " Cartes de poker" - }, - "Actor": "Acteur", - "Vehicles": "Véhicules", - "Ground Vehicles": "Véhicules terrestres", - "Civilian Vehicles": "Véhicules civils", - "Futuristic Military Vehicles": "Véhicules militaires futuristes", - "World War II Military Vehicles": "Véhicules militaires de la Seconde guerre mondiale", - "Aircraft": "Véhicule aérien", - "Civilian": "Civil", - "Bestiary": "Bestiaire", - "Modern Military Aircraft": "Avions militaires modernes", - "World War II Military Aircraft": "Avions de la Seconde guerre mondiale", - "Watercraft": "Véhicule nautique", - "Equipment": "Équipement", - "Armor": "Armures", - "Ammo": "Munitions", - "Common Gear": "Équipement divers", - "Modern Firearms": "Armes à feu modernes", - "Personal Weapons": "Armes de contact", - "Special Weapons": "Armes spéciales", - "Natural/Improvised Weapons": "Armes naturelles/improvisées", - "Skills": "Compétences", - "Edges": "Atouts", - "Background Edges": "Atouts de background", - "Combat Edges": "Atouts de combat", - "Leadership Edges": "Atouts de commandement", - "Legendary Edges": "Atouts légendaires", - "Power Edges": "Atouts de pouvoir", - "Professional Edges": "Atouts professionnels", - "Social Edges": "Atouts sociaux", - "Weird Edges": "Atouts étranges", - "Hindrances": "Handicaps", - "Powers": "Pouvoirs", - "Special Abilities": "Capacités spéciales", - "1. Characters": "1. Personnages", - "2. Gear": "2. Equipement", - "3. Rules": "3. Règles", - "5. Powers": "5. Pouvoirs", - "6. Bestiary": "6. Bestiaire", - "7. Game Mastering": "6. Mener le jeu", - "Character Creation": "Création de personnage", - "The Adventure toolkit": "Outils pour l'aventures" + "TypeAdventure": " Cartes d'aventure", + "TypePoker": " Cartes de poker" + } } \ No newline at end of file diff --git a/module.json b/module.json index 59dda98..37ae3cd 100644 --- a/module.json +++ b/module.json @@ -34,7 +34,7 @@ ], "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", "flags": {}, - "version": "1.2.1", + "version": "1.2.2", "minimumCoreVersion": "0.7.9", "compatibleCoreVersion": "9", "scripts": [], @@ -66,7 +66,7 @@ ], "socket": false, "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-1.2.1.zip", + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-1.2.2.zip", "protected": false, "coreTranslation": false, "library": false -- 2.35.3 From ae3c632315d3b72886fc88aa07c129429dadd959 Mon Sep 17 00:00:00 2001 From: sladecraven Date: Tue, 6 Sep 2022 08:24:59 +0200 Subject: [PATCH 12/19] Add folder translation again --- fr.json | 44 +++++++++++++++++++++++++++++++++++++++++++- module.json | 4 ++-- 2 files changed, 45 insertions(+), 3 deletions(-) diff --git a/fr.json b/fr.json index 1cccb64..3e864d4 100644 --- a/fr.json +++ b/fr.json @@ -673,5 +673,47 @@ "CARD": { "TypeAdventure": " Cartes d'aventure", "TypePoker": " Cartes de poker" - } + }, + + "Actor": "Acteur", + "Vehicles": "Véhicules", + "Ground Vehicles": "Véhicules terrestres", + "Civilian Vehicles": "Véhicules civils", + "Futuristic Military Vehicles": "Véhicules militaires futuristes", + "World War II Military Vehicles": "Véhicules militaires de la Seconde Guerre mondiale", + "Aircraft": "Aviation", + "Civilian": "Civil", + "Bestiary": "Bestiaire", + "Modern Military Aircraft": "Avions militaires modernes", + "World War II Military Aircraft": "Avions Seconde Guerre mondiale", + "Watercraft": "Maritime", + "Equipment": "Equipement", + "Armor": "Armures", + "Ammo": "Munitions", + "Common Gear": "Matériel de base", + "Modern Firearms": "Armes à feu modernes", + "Personal Weapons": "Armes de contact", + "Special Weapons": "Armes spéciales", + "Natural/Improvised Weapons": "Armes naturelles/improvisées", + "Skills": "Compétences", + "Edges": "Atouts", + "Background Edges": "Atouts de background", + "Combat Edges": "Atouts de combat", + "Leadership Edges": "Atouts de commandement", + "Legendary Edges": "Atouts légendaires", + "Power Edges": "Atouts de pouvoirs", + "Professional Edges": "Atouts professionnels", + "Social Edges": "Atouts sociaux", + "Weird Edges": "Atouts étranges", + "Hindrances": "Handicaps", + "Powers": "Pouvoirs", + "Special Abilities": "Capacités spéciales", + "1. Characters": "1. Personnages", + "2. Gear": "2. Matériel", + "3. Rules": "3. Règles", + "5. Powers": "5. Pouvoirs", + "6. Bestiary": "6. Bestiaire", + "7. Game Mastering": "6. Conseils aux Maîtres de Jeu", + "Character Creation": "Création de personnages", + "The Adventure toolkit": "Boite à outils des aventures" } \ No newline at end of file diff --git a/module.json b/module.json index 37ae3cd..23f8f51 100644 --- a/module.json +++ b/module.json @@ -34,7 +34,7 @@ ], "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", "flags": {}, - "version": "1.2.2", + "version": "1.2.3", "minimumCoreVersion": "0.7.9", "compatibleCoreVersion": "9", "scripts": [], @@ -66,7 +66,7 @@ ], "socket": false, "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-1.2.2.zip", + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-1.2.3.zip", "protected": false, "coreTranslation": false, "library": false -- 2.35.3 From 5421017b7c84458bc9da3490a2371635defcf6e1 Mon Sep 17 00:00:00 2001 From: sladecraven Date: Wed, 14 Sep 2022 09:36:45 +0200 Subject: [PATCH 13/19] Fix vehicles + v2.0 --- changelog.md | 4 +++ module.json | 71 +++++++++++++++++++++------------------- modules/swade-fr-init.js | 9 +++++ 3 files changed, 50 insertions(+), 34 deletions(-) diff --git a/changelog.md b/changelog.md index 342626b..5f0b11d 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,7 @@ +# 2.0.0 + +SWADE v2 (Fvtt v10) + fix sur pilotage + # 0.21.0.0 # 0.21.1.0 diff --git a/module.json b/module.json index 23f8f51..14ae7c5 100644 --- a/module.json +++ b/module.json @@ -1,43 +1,44 @@ { - "name": "swade-fr", "title": "SWADE - Traduction française", - "description": "Ajoute le français (FRANCE) au système SWADE.

Une traduction Babele des compendiums est inclue mais optionnelle. (Encore en test, à utiliser à vos risques et périls !)

*** Join the official Discord server: Official Discord

*** Rejoignez la communauté Francophone: Discord francophone

", - "author": "BoboursToutCool, Gronyon, Kyane, LeRatierBretonnien, Sasmira, U~man,X.O. de Vorcen", + "description": "Ajoute le français (FRANCE) au système SWADE.

*** Join the official Discord server: Official Discord

*** Rejoignez la communauté Francophone: Discord francophone

", "authors": [ { "name": "BoboursToutCool", - "discord": "BoboursToutCool#9787" + "discord": "BoboursToutCool#9787", + "flags": {} }, { "name": "Cyril - Gronyon- Ronseaux", - "discord": "Gronyon#0843" + "discord": "Gronyon#0843", + "flags": {} }, { "name": "Kyane von Schnitzel", - "discord": "Kyane von Schnitzel#8654" + "discord": "Kyane von Schnitzel#8654", + "flags": {} }, { "name": "LeRatierBretonnien", - "discord": "LeRatierBretonnien#2065" + "discord": "LeRatierBretonnien#2065", + "flags": {} }, { "name": "Sasmira", - "discord": "Sasmira#4566" + "discord": "Sasmira#4566", + "flags": {} }, { "name": "U~man", - "discord": "U~man#2374" + "discord": "U~man#2374", + "flags": {} }, { - "name": "X.O. de Vorcen" + "name": "X.O. de Vorcen", + "flags": {} } ], "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", - "flags": {}, - "version": "1.2.3", - "minimumCoreVersion": "0.7.9", - "compatibleCoreVersion": "9", - "scripts": [], + "version": "2.0.0", "esmodules": [ "modules/swade-fr-init.js" ], @@ -48,26 +49,28 @@ { "lang": "fr", "name": "French (FRANCE)", - "path": "fr.json" + "path": "fr.json", + "flags": {} } ], - "packs": [], - "system": [], - "dependencies": [ - { - "name": "swade", - "type": "system" - }, - { - "name": "dice-so-nice", - "type": "module", - "manifest": "https://gitlab.com/riccisi/foundryvtt-dice-so-nice/-/raw/master/module/module.json" - } - ], - "socket": false, "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-1.2.3.zip", - "protected": false, - "coreTranslation": false, - "library": false + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.0.0.zip", + "id": "swade-fr", + "relationships": { + "requires": [ + ], + "systems": [ + { + "id": "swade", + "type": "system", + "compatibility": {} + } + ] + }, + "minimumCoreVersion": "0.8.0", + "compatibleCoreVersion": "9", + "compatibility": { + "minimum": "0.8.0", + "verified": "10.285" + } } \ No newline at end of file diff --git a/modules/swade-fr-init.js b/modules/swade-fr-init.js index f7fd4ec..3e2820c 100644 --- a/modules/swade-fr-init.js +++ b/modules/swade-fr-init.js @@ -12,3 +12,12 @@ Hooks.once('init', () => { } }); + +/************************************************************************************/ +Hooks.once('ready', () => { + CONFIG.SWADE.vehicles.opSkills = { + maxHandlingPenalty: -4, + opSkills: ['', 'Navigation', 'Conduite', 'Pilotage', 'Équitation'], + } + +}) -- 2.35.3 From 4d95d6c9142cd2704afbeeabb6fce02722baad28 Mon Sep 17 00:00:00 2001 From: sladecraven Date: Wed, 14 Sep 2022 09:44:06 +0200 Subject: [PATCH 14/19] Fix vehicles + v2.0 --- module.json | 4 ++-- modules/swade-fr-init.js | 6 ++---- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/module.json b/module.json index 14ae7c5..c18a863 100644 --- a/module.json +++ b/module.json @@ -38,7 +38,7 @@ } ], "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", - "version": "2.0.0", + "version": "2.0.1", "esmodules": [ "modules/swade-fr-init.js" ], @@ -54,7 +54,7 @@ } ], "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.0.0.zip", + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.0.1.zip", "id": "swade-fr", "relationships": { "requires": [ diff --git a/modules/swade-fr-init.js b/modules/swade-fr-init.js index 3e2820c..827a087 100644 --- a/modules/swade-fr-init.js +++ b/modules/swade-fr-init.js @@ -15,9 +15,7 @@ Hooks.once('init', () => { /************************************************************************************/ Hooks.once('ready', () => { - CONFIG.SWADE.vehicles.opSkills = { - maxHandlingPenalty: -4, - opSkills: ['', 'Navigation', 'Conduite', 'Pilotage', 'Équitation'], - } + + CONFIG.SWADE.vehicles.opSkills = ['', 'Navigation', 'Conduite', 'Pilotage', 'Équitation'] }) -- 2.35.3 From d5359dd174267500e7d6cb8f3979befff2920a47 Mon Sep 17 00:00:00 2001 From: sladecraven Date: Sun, 18 Sep 2022 09:13:50 +0200 Subject: [PATCH 15/19] Corrections diverses suite v10 --- module.json | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/module.json b/module.json index c18a863..315723b 100644 --- a/module.json +++ b/module.json @@ -38,7 +38,7 @@ } ], "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", - "version": "2.0.1", + "version": "2.0.2", "esmodules": [ "modules/swade-fr-init.js" ], @@ -54,7 +54,8 @@ } ], "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.0.1.zip", + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.0.2.zip", + "name": "swade-fr", "id": "swade-fr", "relationships": { "requires": [ -- 2.35.3 From 3a28de3e0783a993c649fa6b6f799b2b33486262 Mon Sep 17 00:00:00 2001 From: LeRatierBretonnien Date: Wed, 25 Jan 2023 21:58:54 +0100 Subject: [PATCH 16/19] Sync with latest version --- fr.json | 104 +++- module.json | 4 +- tools/detect_missing_strings.lua | 23 +- tools/en.json | 789 +++++++++++++++++++++++++++++++ 4 files changed, 899 insertions(+), 21 deletions(-) create mode 100644 tools/en.json diff --git a/fr.json b/fr.json index 3e864d4..547ceba 100644 --- a/fr.json +++ b/fr.json @@ -216,10 +216,10 @@ "ShowBennyAnimation": "Montrer l'animation du jeton", "ShowBennyAnimationDesc": "Joue une animation en dépensant un jeton. Seulement disponible si Dice So Nice! est installé", "WildDiePreset": "Thème du dé joker", - "WildDiePresetDesc": "Sélectionnez un thème DSN pour votre dé joker. Sélectionnez « Personnalisé » si vous voulez créer le vôtre ou « Aucun » si vous ne voulez pas que votre dé joker soit différent. Gardez à l'esprit que pour le moment, vous seul pouvez voir votre dé joker personnalisé. Les autres joueurs le verront différemment.", + "WildDiePresetDesc": "Sélectionnez un thème DSN pour votre dé joker. Sélectionnez « Personnalisé » si vous voulez créer le vôtre ou « Aucun » si vous ne voulez pas que votre dé joker soit différent. Gardez à l'esprit que pour le moment, vous seul pouvez voir votre dé joker personnalisé. Les autres joueurs le verront différemment.", "SettingConf": "Configuration des règles", "SettingConfLabel": "Ouvrir la configuration des règles", - "SettingConfDesc": "Ajustez le système pour qu'il s'adapte à votre univers", + "SettingConfDesc": "Ajustez le système pour qu'il s'adapte à votre univers", "DiceConf": "Configuration des dés", "DiceConfDesc": "Configurer les options pour l'intégration SWADE/Dice So Nice", "DiceConfLabel": "Ouvrir la configuration des dés", @@ -405,7 +405,7 @@ "ExpandDescription": "Agrandir pour montrer la description", "Favorite": "Favorite", "Equip": "Équiper", - "RollDamage": "Lancer les dégâts", + "RollDamage": "Lancer les dégâts", "SystemLinks": { "Changelog": "Changements", "Wiki": "Wiki", @@ -674,7 +674,6 @@ "TypeAdventure": " Cartes d'aventure", "TypePoker": " Cartes de poker" }, - "Actor": "Acteur", "Vehicles": "Véhicules", "Ground Vehicles": "Véhicules terrestres", @@ -683,7 +682,7 @@ "World War II Military Vehicles": "Véhicules militaires de la Seconde Guerre mondiale", "Aircraft": "Aviation", "Civilian": "Civil", - "Bestiary": "Bestiaire", + "Bestiary": "Bestiaire", "Modern Military Aircraft": "Avions militaires modernes", "World War II Military Aircraft": "Avions Seconde Guerre mondiale", "Watercraft": "Maritime", @@ -715,5 +714,98 @@ "6. Bestiary": "6. Bestiaire", "7. Game Mastering": "6. Conseils aux Maîtres de Jeu", "Character Creation": "Création de personnages", - "The Adventure toolkit": "Boite à outils des aventures" + "The Adventure toolkit": "Boite à outils des aventures", + "AdditionalStats": { + "SelectHint": "Entrezune liste d'options, séparés par une virgule" + }, + "Attribute": "Attribut", + "AttributeManager": { + "Open": "Gérer les attributs", + "Title": "Gérer les atributs pour {name}" + }, + "BaseDie": "Dé de base", + "Category": "Catégorie d'item", + "ColdBodied": "Corps froid", + "CompendiumTOC": { + "Dialog": { + "Content": "Afin que le changement soit pris en compte, FoundryVTT et les autres clients doivent être rafraîchis. Merci de confirmer", + "Title": "Confirmer" + }, + "Header": "Contenu", + "Toggle": "Toggle use Compendium TOC" + }, + "CustomWildDie": "- Dé Joker spécial - ", + "DieSides": "Faces du dé", + "EffectWizard": { + "EnterSkill": { + "Label": "Entrez une compétence", + "Hint": "Vous pouvez saisir n'importe quel nom de compétence ou en sélectionner un de la liste suggérée" + }, + "Value": "Valeur", + "Preview": "Preview", + "Change": "Change", + "Mode": "Mode", + "Changes": "Changements", + "SelectAttribute": "Sélectionner un attribut" + }, + "EncumbranceSteps": "Etapes d'encombrement", + "HeavyArmor": "Armure lourde", + "HeavyWeapon": "Arme lourde", + "HotbarDropOwnedItemWarning": "Vous pouvez seulement créer des boutons de macro pour les items possédés", + "IgnFatigue": "Ignorer la fatigue", + "ItemGrants": { + "Header": "Cet item fourni", + "When": "Fournir les items lorsque", + "EmptyHint": "Cet otme ne fourni actuellement aucun autre item" + }, + "ItemIsAmmo": "Est une munition", + "MessageOnUse": { + "Label": "Messag eà l'utilisation", + "Hint": "Afficher un message dans le tchat lorsque cet item est utilisé" + }, + "NoTokenSelectedForResistRoll": "Pour faire un test de Résistance, sélectionnez d'abord un token", + "OtherStats": "Autres stats", + "Resist": "Resister", + "ResistRolls": "Jet de résistance", + "Selection": "Sélection", + "TOCSettings": { + "Label": "Ouvrir les paramètres des Compendiums", + "Hint": "Configurer l'application des compendiums", + "Name": "Gestion des sommaires de compendium" + }, + "Templates": { + "Cone": { + "Long": "Gabarit de cone", + "Short": "Cone" + }, + "Large": { + "Long": "Gabarit d'explosion - Grand", + "Short": "LBT" + }, + "Stream": { + "Long": "Gabarit - Stream", + "Short": "Stream" + }, + "Possible": "Gabarits possibles", + "Small": { + "Long": "Gabarit d'explosion - Petit", + "Short": "SBT" + }, + "Available": "Gabarits disponibles", + "Medium": { + "Long": "Gabarit d'explosion - Moyen", + "Short": "MBT" + } + }, + "UsesTOC": "Utiliser le sommaire du compendium", + "Vision": { + "SenseHeat": "Sentir la chaleu", + "Infravision": "Infravision", + "SeeHeat": "Voir la chaleur" + }, + "WeaponsAndArmor": "Armes & Armures", + "WildCard": "Joker Card", + "WildDieSides": "Faces du dé joker", + "WildDieTheme": "Thème du dé Joker", + "WildDieThemeDesc": "Sélectionnez un thème DSN pour votre dé joker. Choisissez 'Custom' si vous voulez créer le votre, ou 'Aucun/None' si vous ne voulez pas que votre dé joker soit différent. Gardez en tête que les thèmes 'custom' ne seront que vus par vous. Les autres joueurs le verront différents" } \ No newline at end of file diff --git a/module.json b/module.json index 315723b..79014d2 100644 --- a/module.json +++ b/module.json @@ -38,7 +38,7 @@ } ], "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", - "version": "2.0.2", + "version": "2.2.0", "esmodules": [ "modules/swade-fr-init.js" ], @@ -54,7 +54,7 @@ } ], "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.0.2.zip", + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.2.0.zip", "name": "swade-fr", "id": "swade-fr", "relationships": { diff --git a/tools/detect_missing_strings.lua b/tools/detect_missing_strings.lua index 34f22a0..e8b376e 100644 --- a/tools/detect_missing_strings.lua +++ b/tools/detect_missing_strings.lua @@ -1,30 +1,26 @@ package.path = package.path .. ";luajson/?.lua" local JSON = require"json" -local enjsonf = "../../swade/src/lang/en.yml" +local enjsonf = "en.json" local frjsonf = "../fr.json" local fp = io.open(enjsonf, "r") -local line = fp:read() -local entags = {} -while line do - --print("LINE", line) - local key, value = line:match("([%w%.]*):([>%-%+%p%s%w%d%.]*)" ) - if key then - entags[key] = value - end - line = fp:read() -end +local entags = JSON.decode( fp:read("*a") ) fp:close() +entags = entags.SWADE fp = io.open(frjsonf, "r") local frtags = JSON.decode( fp:read("*a") ) fp:close() +frtags = frtags.SWADE local todisplay = {} for tag, value in pairs(entags) do if not frtags[tag] then - todisplay[#todisplay+1] = { tag=tag, value=value } + if type(value) == "table" then + value = JSON.encode(value) + end + todisplay[#todisplay+1] = { tag=tag, value = value } end end @@ -33,7 +29,8 @@ table.sort(todisplay, function (a, b) end ) for _, tagDef in pairs(todisplay) do - print('"'.. tagDef.tag ..'":"'.. tagDef.value..'",') + print("\"" .. tagDef.tag .."\":" .. tagDef.value) + end diff --git a/tools/en.json b/tools/en.json new file mode 100644 index 0000000..4f8e328 --- /dev/null +++ b/tools/en.json @@ -0,0 +1,789 @@ +{ + "SWADE": { + "ButtonReset": "Reset", + "ButtonSubmit": "Submit", + "CommunityCharSheet": "Legacy Character Sheet", + "CommunityNPCSheet": "Community NPC Sheet", + "CommunityVicSheet": "Community Vehicle Sheet", + "CommunityItemSheet": "Community Item Sheet", + "ItemSheet": "Savage Worlds Item Sheet", + "Expand": "Expand", + "OfficialSheet": "Savage Worlds Official Sheet by Pinnacle", + "ModHint": "Make sure your modifier includes a + or -", + "ActionDeckPresetLight": "Action Deck (Light)", + "ActionDeckPresetDark": "Action Deck (Dark)", + "Name": "Name", + "Tough": "Toughness", + "Race": "Race", + "Archetype": "Archetype", + "Pace": "Pace", + "Running": "Running", + "RunningDie": "Running Die", + "RollRun": "Click to run", + "Adv": "Advances", + "Rank": "Rank", + "Inv": "Gear", + "Summary": "Traits", + "Pow": "Powers", + "WildCard": "Wild Card", + "Extra": "Extra", + "Bennies": "Bennies", + "TraitMod": "Trait Modifier", + "SkillTest": "Skill Test", + "AttributeTest": "Attribute Test", + "Attributes": "Attributes", + "Derived": "Derived Stats", + "AttrAgi": "Agility", + "AttrSma": "Smarts", + "AnimalSmarts": "Animal Smarts", + "AnimalSmartsMarker": "A", + "AttrSpr": "Spirit", + "AttrStr": "Strength", + "AttrVig": "Vigor", + "Tweaks": "Tweaks", + "AttrAgiShort": "Agi", + "AttrSmaShort": "Sma", + "AttrSprShort": "Spi", + "AttrStrShort": "Str", + "AttrVigShort": "Vig", + "Skills": "Skills", + "Unskilled": "Unskilled", + "CoreSkill": "Core Skill", + "CoreSkills": "Core Skills", + "LinkAttr": "Linked Attribute", + "ArcaneSkill": "Arcane Skill", + "ActivateArcaneDevice": "Activate Device", + "Die": "Die", + "WildDie": "Wild Die", + "Modifier": "Modifier", + "BenniesSpend": "Spend a Benny", + "BenniesGive": "Give a Benny", + "BenniesRefresh": "Refresh Bennies", + "AllBenniesRefresh": "Refresh All Bennies", + "BenniesRefreshMessage": "Bennies have been refreshed!", + "BenniesRefreshAllMessage": "All Bennies have been refreshed!", + "BenniesGMRefreshMessage": "GM Bennies have been refreshed!", + "BenniesAddMessage": "was given a new Benny!", + "BenniesGMAddMessage": "took an additional Benny!", + "BenniesSpendMessage": "spends a Benny!", + "BenniesMax": "Bennies Reset", + "EditSkill": "Edit Skill", + "EdEdge": "Edit Edge", + "EdHind": "Edit Hindrance", + "Ed": "Edit", + "Del": "Delete", + "Arcane": "Arcane", + "All": "All", + "HasPowers": "Has Powers", + "Weapons": "Weapons", + "MeleeWeapons": "Melee Weapons", + "RangedWeapons": "Ranged Weapons", + "Armors": "Armors", + "WeaponsAndArmor": "Weapons & Armor", + "Shields": "Shields", + "Biography": "Biography", + "Shaken": "Shaken", + "Distr": "Distracted", + "Vuln": "Vulnerable", + "Stunned": "Stunned", + "Entangled": "Entangled", + "Bound": "Bound", + "Aiming": "Aiming", + "Berserk": "Berserk", + "Defending": "Defending", + "Flying": "Flying", + "Follow": "Follow {name}", + "Unfollow": "Unfollow {name}", + "MakeGroupLeader": "Make Group Leader", + "RemoveGroupLeader": "Remove Group Leader", + "AddTokenFollowers": "Add Selected Tokens as Followers", + "GroupByName": "Group by Name", + "SetGroupColor": "Set Group Color", + "SelectColor": "Select a color", + "Holding": "Holding", + "Hold": "Hold", + "ActAfterCurrentCombatant": "Act After Current Combatant", + "ActBeforeCurrentCombatant": "Act now", + "LoseTurn": "Toggle Lose Turn", + "Frightened": "Frightened", + "Encumbered": "Encumbered", + "Prone": "Prone", + "BleedingOut": "Bleeding Out", + "Diseased": "Diseased", + "HeartAttack": "Heart Attack", + "OnFire": "On Fire", + "Poisoned": "Poisoned", + "Reach": "Reach", + "Torch": "Torch", + "Invisible": "Invisible", + "ColdBodied": "Cold Bodied", + "Smite": "Smite", + "Armor": "Armor", + "Protection": "Protection", + "Dmg": "Damage", + "DmgOver": "Action Damage", + "Resist": "Resist", + "ResistRolls": "Resistance Rolls", + "Ap": "AP", + "APLong": "Armor Piercing", + "RoF": "RoF", + "Mag": "Shots", + "Parry": "Parry", + "Notes": "Notes", + "ActionsEffects": "Actions & Effects", + "Actions": "Actions", + "DmgModUni": "Damage Modifier", + "SkillModUni": "Trait Modifier", + "ShotsUsed": "Shots Used", + "NaturalArmor": "Natural Armor", + "HitLocations": "Hit Locations", + "Head": "Head", + "Torso": "Torso", + "Arms": "Arms", + "Legs": "Legs", + "MinStrLong": "Minimum Strength", + "MinStr": "Min. Strength", + "MinStrShort": "Min.Str", + "Desc": "Description", + "Special": "Special Abilities", + "Details": "Details", + "Equippable": "Equippable", + "ArcaneDevice": "Arcane Device", + "Misc": "Misc", + "QuickAccess": "Quick Access", + "Effects": "Effects", + "Hindrances": "Hindrances", + "MajHind": "Major Hindrance", + "Major": "(Major)", + "Minor": "(Minor)", + "Edges": "Edges", + "ArcBack": "Arcane Background", + "Req": "Requirements", + "Conv": "Conviction", + "UseConv": "Calls on their Conviction!", + "Hesitant": "Hesitant", + "LevelHeaded": "Level Headed", + "ImprovedLevelHeaded": "Improved Level Headed", + "AutoCalc": "Automatic Calculations", + "InclArmor": "Automatically calculates Toughness, including armor", + "Label": "Label", + "HasMaxValue": "Has Max Value", + "Enabled": "Enabled", + "Currency": "Currency", + "CarryWeight": "Encumbrance", + "Eqd": "Eq'd", + "Equipped": "Equipped", + "Unequipped": "Unequipped", + "Quantity": "Quantity", + "Weight": "Weight", + "Price": "Cost", + "PP": "Power Points", + "PPShort": "P. Points", + "PPCost": "PP Cost", + "CurPP": "Current Power Points", + "MaxPP": "Maximum Power Points", + "Dur": "Duration", + "Trap": "Trapping", + "Wound": "Wound", + "Wounds": "Wounds", + "WoundsMax": "Max Wounds", + "Fatigue": "Fatigue", + "FatigueMax": "Max Fatigue", + "Incap": "Incapacitated", + "Init": "Initiative", + "DrawInit": "Draw Initiative", + "ActionDeckReset": "Reshuffle Action Deck", + "ActionDeckResetNotification": "Action Deck reshuffled", + "InitDraw": "drew the...", + "General": "General", + "Addi": "Additional", + "Status": "Status", + "Handling": "Handling", + "Topspeed": "Top Speed", + "OutOfControl": "Out of Control", + "Wrecked": "Wrecked", + "Item": "Item", + "Cargo": "Cargo", + "MaxCargo": "Maximum Cargo Weight", + "CargoWeight": "Cargo Weight", + "Mods": "Mods", + "ModSlots": "Mod Slots", + "MaxMods": "Maximum Mods", + "Operator": "Operator", + "ManCheck": "Maneuver Check", + "AltSkill": "Alternative Skill", + "Class": "Classification", + "Vehicular": "Vehicular Weapon", + "VehicleMod": "Vehicle Mod", + "OpSkill": "Operation Skill", + "ShowBennyAnimation": "Show Benny Animation", + "ShowBennyAnimationDesc": "Play an animation when spending a Benny. Only available if Dice So Nice! is installed", + "WildDiePreset": "Wild Die Preset", + "WildDiePresetDesc": "Select a DSN Preset design for your Wild Die.", + "WildDieTheme": "Wild Die Theme", + "WildDieThemeDesc": "Select a DSN Theme for your Wild Die. Select 'Custom' if you want to create your own or 'None' if you don't want your Wild Die to look differently. Please keep in mind that self-created Wild Dies currently can only be seen by you. Other players will see them differently.", + "SettingConf": "Setting Configurator", + "SettingConfLabel": "Open Setting Configurator", + "SettingConfDesc": "Fine tune the system to fit the setting you're playing", + "DiceConf": "Wild Die Configuration", + "DiceConfDesc": "Configure the settings for the SWADE/Dice So Nice integration", + "DiceConfLabel": "Open Wild Die Configuration", + "Formula": "Formula", + "SitMod": "Situational Mod", + "RollMode": "Roll Mode", + "RollExample": "eg. +1d6x or -2", + "Roll": "Roll", + "RollRaise": "Roll Raise", + "GroupRoll": "Group Roll", + "Ok": "Ok", + "Cancel": "Cancel", + "Redraw": "Draw Card", + "Add": "Add", + "ConfigInit": "Configure Initiative", + "IgnWounds": "Ignore Wounds", + "Size": "Size", + "Scale": "Scale", + "PickACard": "Pick a card for {name}", + "NoCardsLeft": "There are not enough cards left in the deck! Only {current} of {needed} needed cards are available", + "OldCard": "Old card", + "ActionCard": "Action Card", + "ConvictionActive": "Conviction Active", + "ConvictionActivate": "Calls upon their conviction!", + "ConvictionExtend": "Do you want to extend your conviction?", + "ConvictionEnd": "wavers in their conviction", + "NoBennies": "You don't have enough bennies!", + "GM": "Game Master", + "Vehicles": "Vehicles", + "AddStats": "Additional Stats", + "Actors": "Actors", + "Items": "Items", + "Max": "Max", + "Curr": "Current", + "DSNNone": "- None -", + "Reload": "Reload", + "Refresh": "Refresh this card", + "Ammo": "Ammunition", + "ReloadUnneeded": "The weapon is already fully loaded", + "ReloadSuccess": "The weapon has been successfully reloaded", + "NotEnoughAmmo": "You don't have enough ammunition for this action!", + "NotEnoughAmmoToReload": "There's not enough ammo for a full reload", + "AutoReload": "Doesn't need Reload action", + "NoAmmoSet": "There is no ammunition set", + "Trapping": "Trappings", + "AddBenny": "Add a Benny", + "CurrentBennies": "Current Bennies", + "RerollWithBenny": "Reroll with Benny", + "FreeReroll": "Free Reroll", + "AutoCalcParry": "Automatically calculates Parry, including Shields", + "Subtype": "Subtype", + "SpecialAbility": "Special Ability", + "SpecialAbilities": "Special Abilities", + "RacialAbilities": "Racial Abilities", + "ArchetypeAbilities": "Archetype Abilities", + "About": "About", + "EdgesHindrances": "Edges & Hindrances", + "GrantsPowers": "Grants Powers", + "Crew": "Required Crew", + "Passengers": "Optional Passengers", + "String": "Text", + "Number": "Number", + "Checkbox": "Checkbox", + "Selection": "Selection", + "WealthDie": { + "Label": "Wealth Die", + "Broke": { + "Label": "Broke", + "Hint": "You are Broke!" + }, + "Sides": "Wealth Die Sides" + }, + "TraitRolls": "Trait Rolls", + "Trait": "Trait", + "AltTrait": "Action Trait", + "ClickSuggestions": "Click for suggestions", + "Quick": "Quick", + "BonusDamage": "Bonus Damage", + "Joker": "Joker", + "CustomWildDie": "- Custom Wild Die -", + "Subtract": "Subtract", + "DmgRolls": "Damage Rolls", + "SubtractPPDesc": "Subtract PP Cost from the available PP", + "AddPPDesc": "Add PP Cost to the available PP", + "RightClickZoom": "Right-Click to Zoom", + "SysMigrationWarning": "Your SWADE system data is from too old a Foundry version and cannot be reliably migrated to the latest version. The process will be attempted, but errors may occur.", + "DeckShuffled": "Card Deck automatically shuffled", + "BasePace": "Base Pace", + "WarningPackLocked": "You cannot edit a locked Compendium. Please unlock it first", + "ActionCardEditor": "Action Card Editor", + "CardFace": "Card Face", + "CardValue": "Value", + "CardSuit": "Suit", + "IsJoker": "Is Joker", + "OpenACEditor": "Open in Action Card Editor", + "Yes": "Yes", + "No": "No", + "ShowCharacterSummary": "Show Character Summary", + "CharacterSummary": "Character Summary", + "CopyHtml": "Copy HTML", + "CopyMarkdown": "Copy Markdown", + "Imperial": "Imperial", + "Metric": "Metric", + "ChangeBennyWarning": "Changing these settings will require you to refresh the page!", + "3DBennies": "3D Bennies", + "WealthSelectionNoneOther": "None/Other", + "Modifiers": "Modifiers", + "ActionTraitMod": "Action Trait Modifier", + "ActionDmgMod": "Action Damage Modifier", + "ItemTraitMod": "Item Trait Modifier", + "ItemDmgMod": "Item Damage Modifier", + "Duplicates": "Duplicates Found", + "DuplicateItemsBodyText": "While adding the {type} {name} to the Actor {target} the following duplicates (by name and type) have been found. The new items have been renamed to reflect their source.", + "NoActionDeckFound": "No Action Deck found, creating one", + "NoActionDeckDiscardPileFound": "No Action Deck Discard Pile found, creating one", + "Wealth": "Wealth", + "Characters": "Characters", + "SettingRules": "Setting Rules", + "WorldBasics": "World Basics", + "MAPenalty": { + "Label": "Multi-Action Penalty", + "None": "None" + }, + "Mod": { + "Custom": { + "Add": "Add Custom Modifier" + }, + "Support": "Support", + "Preset": { + "Choose": "Choose a Preset...", + "Add": "Add Preset" + }, + "Value": "Value", + "Ignore": "Ignore?" + }, + "Illumination": { + "_name": "Illumination", + "Dim": "Dim Light", + "Dark": "Darkness", + "Pitch": "Pitch Black" + }, + "Cover": { + "_name": "Cover", + "Shield": "Cover - Shield", + "Light": "Light Cover", + "Medium": "Medium Cover", + "Heavy": "Heavy Cover", + "Total": "Total Cover" + }, + "Range": { + "_name": "Range", + "Medium": "Medium Range", + "Long": "Long Range", + "Extreme": "Extreme Range" + }, + "ModOther": "Other Modifiers", + "Snapfire": "Snapfire", + "UnstablePlatform": "Unstable Platform", + "CannotAddRaceToRace": "You cannot add a race/archetype to a race/archetype!", + "LayOutChaseWithDeck": "Use Deck to lay out Chase", + "ClearChaseCards": "Clear Chase cards from Scene", + "NoSceneAvailable": "There is no scene available or you've disabled the canvas", + "ChaseCardsCleared": "All chase cards have been removed from the scene.", + "SetUpChase": "Set Up Chase", + "NotADeckCompendium": "The compendium you selected doesn't appear to be a legacy deck", + "ConvertToDeck": "Convert to Deck", + "Expiration": { + "TabLabel": "Turn Behavior", + "Description": "

Effects expire on the target's next turn or later.

", + "Behavior": "Expiration Behavior", + "BeginAuto": "Start of Turn, Automatic", + "BeginPrompt": "Start of Turn, Prompt", + "EndAuto": "End of Turn, Automatic", + "EndPrompt": "End of Turn, Prompt", + "None": "None", + "LooseTurnOnHold": "Lose Turn on Hold" + }, + "RemoveEffectTitle": "Remove {label} ?", + "RemoveEffectBody": "

Remove {label} from {parent}?

", + "PPAbbreviation": "PP", + "ShowInChat": "Show in chat", + "ExpandDescription": "Expand to show description", + "Favorite": "Favorite", + "Equip": "Equip", + "RollDamage": "Roll Damage", + "SystemLinks": { + "Changelog": "Changelog", + "Wiki": "Wiki", + "ReportAnIssue": "Report an Issue" + }, + "OpenOrigin": "Open origin", + "EffectsTemporary": "Temporary Effects", + "EffectsPermanent": "Permanent Effects", + "Ranks": { + "Novice": "Novice", + "Seasoned": "Seasoned", + "Veteran": "Veteran", + "Heroic": "Heroic", + "Legendary": "Legendary" + }, + "Advances": { + "EditorTitle": "Advance Editor", + "Toggle": "Toggle Advance Planned Status", + "Delete": "Delete Advance", + "Planned": "Planned", + "Modes": { + "Legacy": "Legacy", + "Expanded": "Expanded" + }, + "Types": { + "Edge": "New Edge", + "SingleSkill": "Raise Single Skill", + "TwoSkills": "Raise Two Skills", + "Attribute": "Raise Attribute", + "Hindrance": "Decrease Hindrance" + }, + "Number": "Advance number" + }, + "AddAdvance": "Add Advance", + "Appearance": "Appearance", + "CharacterGoals": "Goals", + "Background": "Background", + "ActiveEffects": { + "Add": "Add Active Effect", + "Source": "Source", + "ResetDuration": "Reset Duration", + "AddGuided": "Open Wizard", + "AddUnguided": "Add Empty Effect" + }, + "Keybindings": { + "OpenFavoriteCards": { + "Name": "Open Favorite Card Hand", + "UserConfigLabel": "Favorite Card Hand", + "Hint": "You can set your favorite hand in the User Config", + "NoCardsWarning": "You don't have a favorite card hand set!" + }, + "Bennies": { + "Name": "Spend/Receive a Benny", + "Hint": "Press to spend a Benny, hold down Alt while you press the key to receive a Benny instead" + } + }, + "Settings": { + "HighlightTemplate": { + "Name": "Always Highlight Templates", + "Hint": "When enabled, Measured Templates alway highlight themselves instead of the grid." + }, + "FantasyCompanionEntangle": { + "Name": "Fantasy Companion Entangle", + "Hint": "Use the Fantasy Companion Entangle status instead of the Core version. Requires a reload to take effect" + }, + "InitDiscardPile": { + "Name": "Initiative Discard Pile" + }, + "InitCardDeck": { + "Name": "Card Deck to use for Initiative" + }, + "ParryBase": { + "Name": "Localized Fighting Skill Name", + "Hint": "The name of the skill which will be used to calculate a characters Parry" + }, + "UseAttributeShorts": { + "Name": "Use shortened attribute names", + "Hint": "Activate this option if you want to see abbreviated attribute names on the pc and npc sheets, i.e. Agi instead of Agility, Sma instead of Smarts, etc. You'll need to close and reopen all open sheets for this option to take effect." + }, + "WeightUnit": { + "Name": "Unit of weight", + "Hint": "Sets whether weights are measured in pounds or kilograms. Changing this will NOT change the weights on items, only how the encumbrance is calculated" + }, + "HideNpcItemChatCards": { + "Name": "Hide NPC Item Chat Cards", + "Hint": "When enabled, NPC Item Chat Cards are automatically sent as a whisper to all Gamemasters instead of being posted for all to see" + }, + "EnableBennyNotify": { + "Name": "Benny notifications", + "Hint": "Displays chat messages when bennies are taken, given or refreshed." + }, + "HideWC": { + "Name": "Hide NPC Wild Cards", + "Hint": "Do not show which NPCs are Wild Cards to players" + }, + "CreateInitChat": { + "Name": "Create Chat Message for Initiative" + }, + "AutoInit": { + "Name": "Automatic Initiative", + "Hint": "Automatically draw Action Cards every round" + }, + "Benny3DFront": { + "Name": "Front Texture", + "Hint": "Front texture of the 3D Benny" + }, + "Benny3DBack": { + "Name": "Back Texture", + "Hint": "Back texture of the 3D Benny" + }, + "Benny3DBackBump": { + "Name": "Back Bump Map", + "Hint": "Back bump map of the benny" + }, + "Benny3DFrontBump": { + "Hint": "Front bump map of the benny", + "Name": "Front Bump Map" + }, + "CoreSkillsList": { + "Name": "List of Core Skills", + "Hint": "Enter a comma-separated list of skill names to be defined as core skills for all actors" + }, + "CoreSkillsPack": { + "Name": "Core Skills Compendium", + "Hint": "Choose from which Compendium the core skills will be drawn" + }, + "WealthType": { + "Name": "Wealth Type", + "Hint": "Choose how to track character wealth and currency" + }, + "CurrencyName": { + "Name": "Currency Name", + "Hint": "Name your currency" + }, + "JokersWild": { + "Name": "Joker's Wild", + "Hint": "Gives a Benny to every player character when one of them is dealt a Joker" + }, + "AmmoManagement": { + "Name": "Ammunition Management", + "Hint": "When turned on, and applicable, actions subtract ammunition from the magazine of the weapon. Item cards also gain a new reload button and you will not be able to roll an attack if not enough ammunition is available" + }, + "PCAmmoFromInventory": { + "Name": "PCs use Ammunition from Inventory", + "Hint": "When activated the option to set a `Gear` Item can be set to be used as ammunition and will be used when reloading the weapon" + }, + "NPCAmmoFromInventory": { + "Name": "NPCs use ammunition from their inventory" + }, + "VehicleAmmoFromInventory": { + "Name": "Vehicles use ammunition from their inventory" + }, + "EnableWoundPace": { + "Name": "Adjust Pace with Wounds", + "Hint": "When enabled, Pace is automatically affected by Wounds" + }, + "EnableConv": { + "Name": "Conviction", + "Hint": "Enable the Conviction setting rule" + }, + "NoPowerPoints": { + "Name": "No Power Points", + "Hint": "When enabled this option hides all Power Point interactions" + }, + "AlwaysGeneralPP": { + "Name": "Always Show General Power Points", + "Hint": "When enabled the General Powers section always shows even if all powers have an associated Arcane Background" + }, + "ApplyEncumbrance": { + "Name": "Apply Encumbrance Penalties", + "Hint": "Apply encumbrance penalties. Please keep in mind that this currently does NOT SUPPORT {vigor} tests to resist {fatigue}!" + }, + "GmBennies": { + "Name": "Gamemaster Bennies", + "Hint": "Sets how many Bennies the GM receives on a refresh" + }, + "VehicleMods": { + "Name": "Vehicles Mods", + "Hint": "Vehicles use Mod-Slots" + }, + "VehicleEdges": { + "Name": "Vehicle Edges", + "Hint": "Vehicles use Edges and Hindrances" + }, + "BennyImageSheet": { + "Name": "Benny", + "Hint": "Select which image to use for Bennies on the Character Sheet" + }, + "HardChoices": { + "Name": "Hard Choices", + "Hint": "Checking this will enable the Hard Choices rule" + }, + "CardSound": { + "Name": "Card Sound", + "Hint": "Play a short card sound when dealing Initiative" + }, + "StartingCurrency": { + "PC": { + "Name": "Player Character starting currency", + "Hint": "Set the amount of currency that Player Character Actors recieve upon creation" + }, + "NPC": { + "Hint": "Set the amount of currency that NPC Actors recieve upon creation", + "Name": "NPC starting currency" + } + }, + "NPCCurrency": { + "Name": "NPCs use currency", + "Hint": "When enabled, all NPCs have the same currency options as Player Characters" + } + }, + "EffectCallbacks": { + "Shaken": { + "RollSpirit": "Roll Spirit", + "Title": "Remove Shaken from {name}", + "Flavor": "Spirit Test to remove Shaken", + "UnshakeModifier": "Unshake Modifier", + "Question": "What do you want to do?", + "Success": "You are no longer Shaken" + }, + "Stunned": { + "Title": "Vigor Test to remove Stunned", + "Fail": "You remain Stunned", + "Success": "You are no longer Stunned but remain Vulnerable", + "Raise": "You are no longer Stunned nor Vulnerable", + "UnStunModifier": "Unstun Modifier" + }, + "BleedingOut": { + "Title": "Vigor Test to resist Bleeding Out", + "Fail": "You perish", + "Success": "You hang on, for now.", + "Raise": "You successfully stabilize" + } + }, + "BenniesSpendGM": "Spend a GM Benny", + "DocumentLink": "Link", + "DocumentTweaks": "Tweaks", + "TargetVulnerable": "Target is Vulnerable", + "WildAttack": "Wild Attack", + "ItemType": "Item Type", + "Source": "Source", + "Properties": "Properties", + "AddAction": "Add Action", + "DeleteEmbeddedActionPrompt": "Are you sure you want to delete the action {action}", + "DeleteEmbeddedPowerPrompt": "Are you sure you want to delete the power {power}?", + "TrademarkWeapon": { + "Label": "Trademark Weapon", + "Regular": "Regular", + "Improved": "Improved" + }, + "OffHandPenalty": "Off-Hand Penalty", + "ItemEquipStatus": { + "Label": "Location", + "Stored": "Stored", + "Carried": "Carried", + "Equipped": "Equipped", + "OffHand": "Off-Hand", + "MainHand": "Main Hand", + "TwoHands": "Two Hands", + "Added": "Added", + "Readied": "Readied" + }, + "DestroyOnEmpty": "Destroy when Empty", + "Charges": "Charges", + "Consumable": { + "Use": "Use", + "Consumables": "Consumables" + }, + "EmptyRacialAbilitiesHint": "This {race} or {archetype} doesn't have any abilities yet. Drag&Drop something onto the sheet to get started.", + "NoTokenSelectedForResistRoll": "To make a resistance roll, first select one token", + "Templates": { + "Cone": { + "Short": "Cone", + "Long": "Cone Template" + }, + "Stream": { + "Short": "Stream", + "Long": "Stream Template" + }, + "Small": { + "Short": "SBT", + "Long": "Small Blast Template" + }, + "Medium": { + "Short": "MBT", + "Long": "Medium Blast Template" + }, + "Large": { + "Short": "LBT", + "Long": "Large Blast Template" + }, + "Available": "Available Templates", + "Possible": "Possible Templates" + }, + "CompendiumTOC": { + "Toggle": "Toggle use Compendium TOC", + "Dialog": { + "Title": "Confirm Toggle", + "Content": "In order for the change to take effect, Foundry VTT and all connected clients will be reloaded. Please confirm." + }, + "Header": "Contents" + }, + "Category": "Item Category", + "ItemIsAmmo": "Is Ammunition", + "Vision": { + "SeeHeat": "See Heat", + "SenseHeat": "Sense Heat", + "Infravision": "Infravision" + }, + "Attribute": "Attribute", + "BaseDie": "Base Die", + "AttributeManager": { + "Title": "Manage Attributes for {name}", + "Open": "Manage Attributes" + }, + "HeavyArmor": "Heavy Armor", + "HeavyWeapon": "Heavy Weapon", + "UsesTOC": "Use Compendium TOC", + "TOCSettings": { + "Label": "Open Compendium TOC Settings", + "Name": "Compendium TOC Settings", + "Hint": "Configure the Compendum TOC Application" + }, + "DieSides": "Die Sides", + "WildDieSides": "Wild Die Sides", + "EncumbranceSteps": "Encumbrance Steps", + "EffectWizard": { + "Preview": "Preview", + "Change": "Change", + "Mode": "Mode", + "Value": "Value", + "Changes": "Changes", + "SelectAttribute": "Select Attribute", + "EnterSkill": { + "Label": "Enter skill", + "Hint": "You can enter any skill name you like or select one from the list of suggestions" + } + }, + "OtherStats": "Other Stats", + "HotbarDropOwnedItemWarning": "You can only create macro buttons for owned Items", + "AdditionalStats": { + "SelectHint": "Enter a list of options, seperated by semicolon" + }, + "MessageOnUse": { + "Label": "Message on Use", + "Hint": "Display a chat message when this item is used" + }, + "ItemGrants": { + "EmptyHint": "This item currently grants no items", + "Header": "Item Grants", + "When": "Grant Items When" + }, + "IgnFatigue": "Ignore Fatigue" + }, + "ACTOR": { + "TypeCharacter": "Player Character", + "TypeNpc": "NPC", + "TypeVehicle": "Vehicle" + }, + "ITEM": { + "TypeWeapon": "Weapon", + "TypeArmor": "Armor", + "TypeShield": "Shield", + "TypeGear": "Gear", + "TypeEdge": "Edge", + "TypeHindrance": "Hindrance", + "TypeSkill": "Skill", + "TypePower": "Power", + "TypeAbility": "Ability", + "TypeConsumable": "Consumable", + "TypeAction": "Action" + }, + "CARD": { + "TypeAdventure": "Adventure Card", + "TypePoker": "Poker Card" + } +} \ No newline at end of file -- 2.35.3 From c3c8d3e5bc538129368d439cac09ead93aaaedd6 Mon Sep 17 00:00:00 2001 From: LeRatierBretonnien Date: Wed, 25 Jan 2023 22:02:07 +0100 Subject: [PATCH 17/19] Sync with latest version --- module.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/module.json b/module.json index 79014d2..b0e9a7d 100644 --- a/module.json +++ b/module.json @@ -72,6 +72,6 @@ "compatibleCoreVersion": "9", "compatibility": { "minimum": "0.8.0", - "verified": "10.285" + "verified": "10" } } \ No newline at end of file -- 2.35.3 From f4607cbd8db448d26455bca852317cdac6c7de0b Mon Sep 17 00:00:00 2001 From: LeRatierBretonnien Date: Wed, 25 Jan 2023 22:03:37 +0100 Subject: [PATCH 18/19] Sync with latest version --- fr.json | 190 ++++++++++++++++++++++++++-------------------------- module.json | 4 +- 2 files changed, 97 insertions(+), 97 deletions(-) diff --git a/fr.json b/fr.json index 547ceba..6f7882d 100644 --- a/fr.json +++ b/fr.json @@ -651,7 +651,100 @@ "Use": "Utiliser", "Consumables": "Consommables" }, - "EmptyRacialAbilitiesHint": "L’espèce '{race}' ou l'archétype '{archetype}' n'a pas encore de capacités. Faites des 'glisser/déplacer' sur la fiche pour commencer." + "EmptyRacialAbilitiesHint": "L’espèce '{race}' ou l'archétype '{archetype}' n'a pas encore de capacités. Faites des 'glisser/déplacer' sur la fiche pour commencer.", + "AdditionalStats": { + "SelectHint": "Entrezune liste d'options, séparés par une virgule" + }, + "Attribute": "Attribut", + "AttributeManager": { + "Open": "Gérer les attributs", + "Title": "Gérer les atributs pour {name}" + }, + "BaseDie": "Dé de base", + "Category": "Catégorie d'item", + "ColdBodied": "Corps froid", + "CompendiumTOC": { + "Dialog": { + "Content": "Afin que le changement soit pris en compte, FoundryVTT et les autres clients doivent être rafraîchis. Merci de confirmer", + "Title": "Confirmer" + }, + "Header": "Contenu", + "Toggle": "Toggle use Compendium TOC" + }, + "CustomWildDie": "- Dé Joker spécial - ", + "DieSides": "Faces du dé", + "EffectWizard": { + "EnterSkill": { + "Label": "Entrez une compétence", + "Hint": "Vous pouvez saisir n'importe quel nom de compétence ou en sélectionner un de la liste suggérée" + }, + "Value": "Valeur", + "Preview": "Preview", + "Change": "Change", + "Mode": "Mode", + "Changes": "Changements", + "SelectAttribute": "Sélectionner un attribut" + }, + "EncumbranceSteps": "Etapes d'encombrement", + "HeavyArmor": "Armure lourde", + "HeavyWeapon": "Arme lourde", + "HotbarDropOwnedItemWarning": "Vous pouvez seulement créer des boutons de macro pour les items possédés", + "IgnFatigue": "Ignorer la fatigue", + "ItemGrants": { + "Header": "Cet item fourni", + "When": "Fournir les items lorsque", + "EmptyHint": "Cet otme ne fourni actuellement aucun autre item" + }, + "ItemIsAmmo": "Est une munition", + "MessageOnUse": { + "Label": "Messag eà l'utilisation", + "Hint": "Afficher un message dans le tchat lorsque cet item est utilisé" + }, + "NoTokenSelectedForResistRoll": "Pour faire un test de Résistance, sélectionnez d'abord un token", + "OtherStats": "Autres stats", + "Resist": "Resister", + "ResistRolls": "Jet de résistance", + "Selection": "Sélection", + "TOCSettings": { + "Label": "Ouvrir les paramètres des Compendiums", + "Hint": "Configurer l'application des compendiums", + "Name": "Gestion des sommaires de compendium" + }, + "Templates": { + "Cone": { + "Long": "Gabarit de cone", + "Short": "Cone" + }, + "Large": { + "Long": "Gabarit d'explosion - Grand", + "Short": "LBT" + }, + "Stream": { + "Long": "Gabarit - Stream", + "Short": "Stream" + }, + "Possible": "Gabarits possibles", + "Small": { + "Long": "Gabarit d'explosion - Petit", + "Short": "SBT" + }, + "Available": "Gabarits disponibles", + "Medium": { + "Long": "Gabarit d'explosion - Moyen", + "Short": "MBT" + } + }, + "UsesTOC": "Utiliser le sommaire du compendium", + "Vision": { + "SenseHeat": "Sentir la chaleu", + "Infravision": "Infravision", + "SeeHeat": "Voir la chaleur" + }, + "WeaponsAndArmor": "Armes & Armures", + "WildCard": "Joker Card", + "WildDieSides": "Faces du dé joker", + "WildDieTheme": "Thème du dé Joker", + "WildDieThemeDesc": "Sélectionnez un thème DSN pour votre dé joker. Choisissez 'Custom' si vous voulez créer le votre, ou 'Aucun/None' si vous ne voulez pas que votre dé joker soit différent. Gardez en tête que les thèmes 'custom' ne seront que vus par vous. Les autres joueurs le verront différents" }, "ACTOR": { "TypeCharacter": "Personnage", @@ -714,98 +807,5 @@ "6. Bestiary": "6. Bestiaire", "7. Game Mastering": "6. Conseils aux Maîtres de Jeu", "Character Creation": "Création de personnages", - "The Adventure toolkit": "Boite à outils des aventures", - "AdditionalStats": { - "SelectHint": "Entrezune liste d'options, séparés par une virgule" - }, - "Attribute": "Attribut", - "AttributeManager": { - "Open": "Gérer les attributs", - "Title": "Gérer les atributs pour {name}" - }, - "BaseDie": "Dé de base", - "Category": "Catégorie d'item", - "ColdBodied": "Corps froid", - "CompendiumTOC": { - "Dialog": { - "Content": "Afin que le changement soit pris en compte, FoundryVTT et les autres clients doivent être rafraîchis. Merci de confirmer", - "Title": "Confirmer" - }, - "Header": "Contenu", - "Toggle": "Toggle use Compendium TOC" - }, - "CustomWildDie": "- Dé Joker spécial - ", - "DieSides": "Faces du dé", - "EffectWizard": { - "EnterSkill": { - "Label": "Entrez une compétence", - "Hint": "Vous pouvez saisir n'importe quel nom de compétence ou en sélectionner un de la liste suggérée" - }, - "Value": "Valeur", - "Preview": "Preview", - "Change": "Change", - "Mode": "Mode", - "Changes": "Changements", - "SelectAttribute": "Sélectionner un attribut" - }, - "EncumbranceSteps": "Etapes d'encombrement", - "HeavyArmor": "Armure lourde", - "HeavyWeapon": "Arme lourde", - "HotbarDropOwnedItemWarning": "Vous pouvez seulement créer des boutons de macro pour les items possédés", - "IgnFatigue": "Ignorer la fatigue", - "ItemGrants": { - "Header": "Cet item fourni", - "When": "Fournir les items lorsque", - "EmptyHint": "Cet otme ne fourni actuellement aucun autre item" - }, - "ItemIsAmmo": "Est une munition", - "MessageOnUse": { - "Label": "Messag eà l'utilisation", - "Hint": "Afficher un message dans le tchat lorsque cet item est utilisé" - }, - "NoTokenSelectedForResistRoll": "Pour faire un test de Résistance, sélectionnez d'abord un token", - "OtherStats": "Autres stats", - "Resist": "Resister", - "ResistRolls": "Jet de résistance", - "Selection": "Sélection", - "TOCSettings": { - "Label": "Ouvrir les paramètres des Compendiums", - "Hint": "Configurer l'application des compendiums", - "Name": "Gestion des sommaires de compendium" - }, - "Templates": { - "Cone": { - "Long": "Gabarit de cone", - "Short": "Cone" - }, - "Large": { - "Long": "Gabarit d'explosion - Grand", - "Short": "LBT" - }, - "Stream": { - "Long": "Gabarit - Stream", - "Short": "Stream" - }, - "Possible": "Gabarits possibles", - "Small": { - "Long": "Gabarit d'explosion - Petit", - "Short": "SBT" - }, - "Available": "Gabarits disponibles", - "Medium": { - "Long": "Gabarit d'explosion - Moyen", - "Short": "MBT" - } - }, - "UsesTOC": "Utiliser le sommaire du compendium", - "Vision": { - "SenseHeat": "Sentir la chaleu", - "Infravision": "Infravision", - "SeeHeat": "Voir la chaleur" - }, - "WeaponsAndArmor": "Armes & Armures", - "WildCard": "Joker Card", - "WildDieSides": "Faces du dé joker", - "WildDieTheme": "Thème du dé Joker", - "WildDieThemeDesc": "Sélectionnez un thème DSN pour votre dé joker. Choisissez 'Custom' si vous voulez créer le votre, ou 'Aucun/None' si vous ne voulez pas que votre dé joker soit différent. Gardez en tête que les thèmes 'custom' ne seront que vus par vous. Les autres joueurs le verront différents" + "The Adventure toolkit": "Boite à outils des aventures" } \ No newline at end of file diff --git a/module.json b/module.json index b0e9a7d..3b62f14 100644 --- a/module.json +++ b/module.json @@ -38,7 +38,7 @@ } ], "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", - "version": "2.2.0", + "version": "2.2.1", "esmodules": [ "modules/swade-fr-init.js" ], @@ -54,7 +54,7 @@ } ], "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.2.0.zip", + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.2.1.zip", "name": "swade-fr", "id": "swade-fr", "relationships": { -- 2.35.3 From 5221d5ceed28a0932965cb77b4cd777d1844fa2b Mon Sep 17 00:00:00 2001 From: LeRatierBretonnien Date: Fri, 9 Jun 2023 11:21:56 +0200 Subject: [PATCH 19/19] v11 update --- module.json | 9 +- tools/en.json | 1412 +++++++++++++++++++++++-------------------------- 2 files changed, 655 insertions(+), 766 deletions(-) diff --git a/module.json b/module.json index 3b62f14..cf96897 100644 --- a/module.json +++ b/module.json @@ -38,7 +38,7 @@ } ], "url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr", - "version": "2.2.1", + "version": "3.0.0", "esmodules": [ "modules/swade-fr-init.js" ], @@ -54,7 +54,7 @@ } ], "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.2.1.zip", + "download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-3.0.0.zip", "name": "swade-fr", "id": "swade-fr", "relationships": { @@ -71,7 +71,8 @@ "minimumCoreVersion": "0.8.0", "compatibleCoreVersion": "9", "compatibility": { - "minimum": "0.8.0", - "verified": "10" + "minimum": "9", + "verified": "11", + "maximum": "11" } } \ No newline at end of file diff --git a/tools/en.json b/tools/en.json index 4f8e328..85083a8 100644 --- a/tools/en.json +++ b/tools/en.json @@ -1,789 +1,677 @@ { "SWADE": { - "ButtonReset": "Reset", - "ButtonSubmit": "Submit", - "CommunityCharSheet": "Legacy Character Sheet", - "CommunityNPCSheet": "Community NPC Sheet", - "CommunityVicSheet": "Community Vehicle Sheet", - "CommunityItemSheet": "Community Item Sheet", - "ItemSheet": "Savage Worlds Item Sheet", - "Expand": "Expand", - "OfficialSheet": "Savage Worlds Official Sheet by Pinnacle", - "ModHint": "Make sure your modifier includes a + or -", - "ActionDeckPresetLight": "Action Deck (Light)", - "ActionDeckPresetDark": "Action Deck (Dark)", - "Name": "Name", - "Tough": "Toughness", - "Race": "Race", - "Archetype": "Archetype", - "Pace": "Pace", - "Running": "Running", - "RunningDie": "Running Die", - "RollRun": "Click to run", - "Adv": "Advances", - "Rank": "Rank", - "Inv": "Gear", - "Summary": "Traits", - "Pow": "Powers", - "WildCard": "Wild Card", - "Extra": "Extra", - "Bennies": "Bennies", - "TraitMod": "Trait Modifier", - "SkillTest": "Skill Test", - "AttributeTest": "Attribute Test", - "Attributes": "Attributes", - "Derived": "Derived Stats", - "AttrAgi": "Agility", - "AttrSma": "Smarts", - "AnimalSmarts": "Animal Smarts", - "AnimalSmartsMarker": "A", - "AttrSpr": "Spirit", - "AttrStr": "Strength", - "AttrVig": "Vigor", - "Tweaks": "Tweaks", - "AttrAgiShort": "Agi", - "AttrSmaShort": "Sma", - "AttrSprShort": "Spi", - "AttrStrShort": "Str", - "AttrVigShort": "Vig", - "Skills": "Skills", - "Unskilled": "Unskilled", - "CoreSkill": "Core Skill", - "CoreSkills": "Core Skills", - "LinkAttr": "Linked Attribute", - "ArcaneSkill": "Arcane Skill", - "ActivateArcaneDevice": "Activate Device", - "Die": "Die", - "WildDie": "Wild Die", - "Modifier": "Modifier", - "BenniesSpend": "Spend a Benny", - "BenniesGive": "Give a Benny", - "BenniesRefresh": "Refresh Bennies", - "AllBenniesRefresh": "Refresh All Bennies", - "BenniesRefreshMessage": "Bennies have been refreshed!", - "BenniesRefreshAllMessage": "All Bennies have been refreshed!", - "BenniesGMRefreshMessage": "GM Bennies have been refreshed!", - "BenniesAddMessage": "was given a new Benny!", - "BenniesGMAddMessage": "took an additional Benny!", - "BenniesSpendMessage": "spends a Benny!", - "BenniesMax": "Bennies Reset", - "EditSkill": "Edit Skill", - "EdEdge": "Edit Edge", - "EdHind": "Edit Hindrance", - "Ed": "Edit", - "Del": "Delete", - "Arcane": "Arcane", - "All": "All", - "HasPowers": "Has Powers", - "Weapons": "Weapons", - "MeleeWeapons": "Melee Weapons", - "RangedWeapons": "Ranged Weapons", - "Armors": "Armors", - "WeaponsAndArmor": "Weapons & Armor", - "Shields": "Shields", - "Biography": "Biography", - "Shaken": "Shaken", - "Distr": "Distracted", - "Vuln": "Vulnerable", - "Stunned": "Stunned", - "Entangled": "Entangled", - "Bound": "Bound", - "Aiming": "Aiming", - "Berserk": "Berserk", - "Defending": "Defending", - "Flying": "Flying", - "Follow": "Follow {name}", - "Unfollow": "Unfollow {name}", - "MakeGroupLeader": "Make Group Leader", - "RemoveGroupLeader": "Remove Group Leader", - "AddTokenFollowers": "Add Selected Tokens as Followers", - "GroupByName": "Group by Name", - "SetGroupColor": "Set Group Color", - "SelectColor": "Select a color", - "Holding": "Holding", - "Hold": "Hold", - "ActAfterCurrentCombatant": "Act After Current Combatant", - "ActBeforeCurrentCombatant": "Act now", - "LoseTurn": "Toggle Lose Turn", - "Frightened": "Frightened", - "Encumbered": "Encumbered", - "Prone": "Prone", - "BleedingOut": "Bleeding Out", - "Diseased": "Diseased", - "HeartAttack": "Heart Attack", - "OnFire": "On Fire", - "Poisoned": "Poisoned", - "Reach": "Reach", - "Torch": "Torch", - "Invisible": "Invisible", - "ColdBodied": "Cold Bodied", - "Smite": "Smite", - "Armor": "Armor", - "Protection": "Protection", - "Dmg": "Damage", - "DmgOver": "Action Damage", - "Resist": "Resist", - "ResistRolls": "Resistance Rolls", - "Ap": "AP", - "APLong": "Armor Piercing", - "RoF": "RoF", - "Mag": "Shots", - "Parry": "Parry", - "Notes": "Notes", - "ActionsEffects": "Actions & Effects", - "Actions": "Actions", - "DmgModUni": "Damage Modifier", - "SkillModUni": "Trait Modifier", - "ShotsUsed": "Shots Used", - "NaturalArmor": "Natural Armor", - "HitLocations": "Hit Locations", - "Head": "Head", - "Torso": "Torso", - "Arms": "Arms", - "Legs": "Legs", - "MinStrLong": "Minimum Strength", - "MinStr": "Min. Strength", - "MinStrShort": "Min.Str", - "Desc": "Description", - "Special": "Special Abilities", - "Details": "Details", - "Equippable": "Equippable", - "ArcaneDevice": "Arcane Device", - "Misc": "Misc", - "QuickAccess": "Quick Access", - "Effects": "Effects", - "Hindrances": "Hindrances", - "MajHind": "Major Hindrance", - "Major": "(Major)", - "Minor": "(Minor)", - "Edges": "Edges", - "ArcBack": "Arcane Background", - "Req": "Requirements", - "Conv": "Conviction", - "UseConv": "Calls on their Conviction!", - "Hesitant": "Hesitant", - "LevelHeaded": "Level Headed", - "ImprovedLevelHeaded": "Improved Level Headed", - "AutoCalc": "Automatic Calculations", - "InclArmor": "Automatically calculates Toughness, including armor", - "Label": "Label", - "HasMaxValue": "Has Max Value", - "Enabled": "Enabled", - "Currency": "Currency", - "CarryWeight": "Encumbrance", - "Eqd": "Eq'd", - "Equipped": "Equipped", - "Unequipped": "Unequipped", - "Quantity": "Quantity", - "Weight": "Weight", - "Price": "Cost", - "PP": "Power Points", - "PPShort": "P. Points", - "PPCost": "PP Cost", - "CurPP": "Current Power Points", - "MaxPP": "Maximum Power Points", - "Dur": "Duration", - "Trap": "Trapping", - "Wound": "Wound", - "Wounds": "Wounds", - "WoundsMax": "Max Wounds", - "Fatigue": "Fatigue", - "FatigueMax": "Max Fatigue", - "Incap": "Incapacitated", - "Init": "Initiative", - "DrawInit": "Draw Initiative", - "ActionDeckReset": "Reshuffle Action Deck", - "ActionDeckResetNotification": "Action Deck reshuffled", - "InitDraw": "drew the...", - "General": "General", - "Addi": "Additional", - "Status": "Status", - "Handling": "Handling", - "Topspeed": "Top Speed", - "OutOfControl": "Out of Control", - "Wrecked": "Wrecked", - "Item": "Item", - "Cargo": "Cargo", - "MaxCargo": "Maximum Cargo Weight", - "CargoWeight": "Cargo Weight", - "Mods": "Mods", - "ModSlots": "Mod Slots", - "MaxMods": "Maximum Mods", - "Operator": "Operator", - "ManCheck": "Maneuver Check", - "AltSkill": "Alternative Skill", - "Class": "Classification", - "Vehicular": "Vehicular Weapon", - "VehicleMod": "Vehicle Mod", - "OpSkill": "Operation Skill", - "ShowBennyAnimation": "Show Benny Animation", - "ShowBennyAnimationDesc": "Play an animation when spending a Benny. Only available if Dice So Nice! is installed", - "WildDiePreset": "Wild Die Preset", - "WildDiePresetDesc": "Select a DSN Preset design for your Wild Die.", - "WildDieTheme": "Wild Die Theme", - "WildDieThemeDesc": "Select a DSN Theme for your Wild Die. Select 'Custom' if you want to create your own or 'None' if you don't want your Wild Die to look differently. Please keep in mind that self-created Wild Dies currently can only be seen by you. Other players will see them differently.", - "SettingConf": "Setting Configurator", - "SettingConfLabel": "Open Setting Configurator", - "SettingConfDesc": "Fine tune the system to fit the setting you're playing", - "DiceConf": "Wild Die Configuration", - "DiceConfDesc": "Configure the settings for the SWADE/Dice So Nice integration", - "DiceConfLabel": "Open Wild Die Configuration", - "Formula": "Formula", - "SitMod": "Situational Mod", - "RollMode": "Roll Mode", - "RollExample": "eg. +1d6x or -2", - "Roll": "Roll", - "RollRaise": "Roll Raise", - "GroupRoll": "Group Roll", - "Ok": "Ok", - "Cancel": "Cancel", - "Redraw": "Draw Card", - "Add": "Add", - "ConfigInit": "Configure Initiative", - "IgnWounds": "Ignore Wounds", - "Size": "Size", - "Scale": "Scale", - "PickACard": "Pick a card for {name}", - "NoCardsLeft": "There are not enough cards left in the deck! Only {current} of {needed} needed cards are available", - "OldCard": "Old card", - "ActionCard": "Action Card", - "ConvictionActive": "Conviction Active", - "ConvictionActivate": "Calls upon their conviction!", - "ConvictionExtend": "Do you want to extend your conviction?", - "ConvictionEnd": "wavers in their conviction", - "NoBennies": "You don't have enough bennies!", - "GM": "Game Master", - "Vehicles": "Vehicles", - "AddStats": "Additional Stats", - "Actors": "Actors", - "Items": "Items", - "Max": "Max", - "Curr": "Current", - "DSNNone": "- None -", - "Reload": "Reload", - "Refresh": "Refresh this card", - "Ammo": "Ammunition", - "ReloadUnneeded": "The weapon is already fully loaded", - "ReloadSuccess": "The weapon has been successfully reloaded", - "NotEnoughAmmo": "You don't have enough ammunition for this action!", - "NotEnoughAmmoToReload": "There's not enough ammo for a full reload", - "AutoReload": "Doesn't need Reload action", - "NoAmmoSet": "There is no ammunition set", - "Trapping": "Trappings", - "AddBenny": "Add a Benny", - "CurrentBennies": "Current Bennies", - "RerollWithBenny": "Reroll with Benny", - "FreeReroll": "Free Reroll", - "AutoCalcParry": "Automatically calculates Parry, including Shields", - "Subtype": "Subtype", - "SpecialAbility": "Special Ability", - "SpecialAbilities": "Special Abilities", - "RacialAbilities": "Racial Abilities", - "ArchetypeAbilities": "Archetype Abilities", - "About": "About", - "EdgesHindrances": "Edges & Hindrances", - "GrantsPowers": "Grants Powers", - "Crew": "Required Crew", - "Passengers": "Optional Passengers", - "String": "Text", - "Number": "Number", - "Checkbox": "Checkbox", - "Selection": "Selection", - "WealthDie": { - "Label": "Wealth Die", - "Broke": { - "Label": "Broke", - "Hint": "You are Broke!" - }, - "Sides": "Wealth Die Sides" + "ButtonReset": "Reset", + "ButtonSubmit": "Submit", + "CommunityCharSheet": "Legacy Character Sheet", + "CommunityNPCSheet": "Community NPC Sheet", + "CommunityVicSheet": "Community Vehicle Sheet", + "CommunityItemSheet": "Community Item Sheet", + "ItemSheet": "Savage Worlds Item Sheet", + "Expand": "Expand", + "OfficialSheet": "Savage Worlds Official Sheet by Pinnacle", + "ModHint": "Make sure your modifier includes a + or -", + "ActionDeckPresetLight": "Action Deck (Light)", + "ActionDeckPresetDark": "Action Deck (Dark)", + "Name": "Name", + "Tough": "Toughness", + "Race": "Race", + "Archetype": "Archetype", + "Pace": "Pace", + "Running": "Running", + "RunningDie": "Running Die", + "RollRun": "Click to run", + "Adv": "Advances", + "Rank": "Rank", + "Inv": "Gear", + "Summary": "Traits", + "Pow": "Powers", + "WildCard": "Wild Card", + "Extra": "Extra", + "Bennies": "Bennies", + "TraitMod": "Trait Modifier", + "SkillTest": "Skill Test", + "AttributeTest": "Attribute Test", + "Attributes": "Attributes", + "Derived": "Derived Stats", + "AttrAgi": "Agility", + "AttrSma": "Smarts", + "AnimalSmarts": "Animal Smarts", + "AnimalSmartsMarker": "A", + "AttrSpr": "Spirit", + "AttrStr": "Strength", + "AttrVig": "Vigor", + "Tweaks": "Tweaks", + "AttrAgiShort": "Agi", + "AttrSmaShort": "Sma", + "AttrSprShort": "Spi", + "AttrStrShort": "Str", + "AttrVigShort": "Vig", + "Skills": "Skills", + "Unskilled": "Unskilled", + "CoreSkill": "Core Skill", + "CoreSkills": "Core Skills", + "LinkAttr": "Linked Attribute", + "ArcaneSkill": "Arcane Skill", + "ActivateArcaneDevice": "Activate Device", + "Die": "Die", + "WildDie": "Wild Die", + "Modifier": "Modifier", + "BenniesSpend": "Spend a Benny", + "BenniesGive": "Give a Benny", + "BenniesRefresh": "Refresh Bennies", + "AllBenniesRefresh": "Refresh All Bennies", + "BenniesRefreshMessage": "Bennies have been refreshed!", + "BenniesRefreshAllMessage": "All Bennies have been refreshed!", + "BenniesGMRefreshMessage": "GM Bennies have been refreshed!", + "BenniesAddMessage": "was given a new Benny!", + "BenniesGMAddMessage": "took an additional Benny!", + "BenniesSpendMessage": "spends a Benny!", + "BenniesMax": "Bennies Reset", + "EditSkill": "Edit Skill", + "EdEdge": "Edit Edge", + "EdHind": "Edit Hindrance", + "Ed": "Edit", + "Del": "Delete", + "Arcane": "Arcane", + "All": "All", + "HasPowers": "Has Powers", + "Weapons": "Weapons", + "MeleeWeapons": "Melee Weapons", + "RangedWeapons": "Ranged Weapons", + "Armors": "Armors", + "WeaponsAndArmor": "Weapons & Armor", + "Shields": "Shields", + "Biography": "Biography", + "Shaken": "Shaken", + "Distr": "Distracted", + "Vuln": "Vulnerable", + "Stunned": "Stunned", + "Entangled": "Entangled", + "Bound": "Bound", + "Aiming": "Aiming", + "Berserk": "Berserk", + "Defending": "Defending", + "Flying": "Flying", + "Follow": "Follow {name}", + "Unfollow": "Unfollow {name}", + "MakeGroupLeader": "Make Group Leader", + "RemoveGroupLeader": "Remove Group Leader", + "AddTokenFollowers": "Add Selected Tokens as Followers", + "GroupByName": "Group by Name", + "SetGroupColor": "Set Group Color", + "SelectColor": "Select a color", + "Holding": "Holding", + "Hold": "Hold", + "ActAfterCurrentCombatant": "Act After Current Combatant", + "ActBeforeCurrentCombatant": "Act now", + "LoseTurn": "Toggle Lose Turn", + "Frightened": "Frightened", + "Encumbered": "Encumbered", + "Prone": "Prone", + "BleedingOut": "Bleeding Out", + "Diseased": "Diseased", + "HeartAttack": "Heart Attack", + "OnFire": "On Fire", + "Poisoned": "Poisoned", + "Reach": "Reach", + "Torch": "Torch", + "Invisible": "Invisible", + "Smite": "Smite", + "Armor": "Armor", + "Protection": "Protection", + "Dmg": "Damage", + "DmgOver": "Action Damage", + "Ap": "AP", + "APLong": "Armor Piercing", + "RoF": "RoF", + "Mag": "Shots", + "Parry": "Parry", + "Notes": "Notes", + "ActionsEffects": "Actions & Effects", + "Actions": "Actions", + "DmgModUni": "Damage Modifier", + "SkillModUni": "Trait Modifier", + "ShotsUsed": "Shots Used", + "NaturalArmor": "Natural Armor", + "HitLocations": "Hit Locations", + "Head": "Head", + "Torso": "Torso", + "Arms": "Arms", + "Legs": "Legs", + "MinStrLong": "Minimum Strength", + "MinStr": "Min. Strength", + "MinStrShort": "Min.Str", + "Desc": "Description", + "Special": "Special Abilities", + "Details": "Details", + "Equippable": "Equippable", + "ArcaneDevice": "Arcane Device", + "Misc": "Misc", + "QuickAccess": "Quick Access", + "Effects": "Effects", + "Hindrances": "Hindrances", + "MajHind": "Major Hindrance", + "Major": "(Major)", + "Minor": "(Minor)", + "Edges": "Edges", + "ArcBack": "Arcane Background", + "Req": "Requirements", + "Conv": "Conviction", + "UseConv": "Calls on their Conviction!", + "Hesitant": "Hesitant", + "LevelHeaded": "Level Headed", + "ImprovedLevelHeaded": "Improved Level Headed", + "AutoCalc": "Automatic Calculations", + "InclArmor": "Automatically calculates Toughness, including armor", + "Label": "Label", + "HasMaxValue": "Has Max Value", + "Enabled": "Enabled", + "Currency": "Currency", + "CarryWeight": "Encumbrance", + "Eqd": "Eq'd", + "Equipped": "Equipped", + "Unequipped": "Unequipped", + "Quantity": "Quantity", + "Weight": "Weight", + "Price": "Cost", + "PP": "Power Points", + "PPShort": "P. Points", + "PPCost": "PP Cost", + "CurPP": "Current Power Points", + "MaxPP": "Maximum Power Points", + "Dur": "Duration", + "Trap": "Trapping", + "Wound": "Wound", + "Wounds": "Wounds", + "WoundsMax": "Max Wounds", + "Fatigue": "Fatigue", + "FatigueMax": "Max Fatigue", + "Incap": "Incapacitated", + "Init": "Initiative", + "DrawInit": "Draw Initiative", + "ActionDeckReset": "Reshuffle Action Deck", + "ActionDeckResetNotification": "Action Deck reshuffled", + "InitDraw": "drew the...", + "General": "General", + "Addi": "Additional", + "Status": "Status", + "Handling": "Handling", + "Topspeed": "Top Speed", + "OutOfControl": "Out of Control", + "Wrecked": "Wrecked", + "Item": "Item", + "Cargo": "Cargo", + "MaxCargo": "Maximum Cargo Weight", + "CargoWeight": "Cargo Weight", + "Mods": "Mods", + "ModSlots": "Mod Slots", + "MaxMods": "Maximum Mods", + "Operator": "Operator", + "ManCheck": "Maneuver Check", + "AltSkill": "Alternative Skill", + "Class": "Classification", + "Vehicular": "Vehicular Weapon", + "VehicleMod": "Vehicle Mod", + "OpSkill": "Operation Skill", + "ShowBennyAnimation": "Show Benny Animation", + "ShowBennyAnimationDesc": "Play an animation when spending a Benny. Only available if Dice So Nice! is installed", + "WildDiePreset": "Wild Die Theme", + "WildDiePresetDesc": "Select a DSN Theme for your Wild Die. Select 'Custom' if you want to create your own or 'None' if you don't want your Wild Die to look differently. Please keep in mind that self-created Wild Dies currently can only be seen by you. Other players will see them differently.", + "SettingConf": "Setting Configurator", + "SettingConfLabel": "Open Setting Configurator", + "SettingConfDesc": "Fine tune the system to fit the setting you're playing", + "DiceConf": "Dice Configuration", + "DiceConfDesc": "Configure the settings for the SWADE/Dice So Nice integration", + "DiceConfLabel": "Open Dice Configuration", + "Formula": "Formula", + "SitMod": "Situational Mod", + "RollMode": "Roll Mode", + "RollExample": "eg. +1d6x or -2", + "Roll": "Roll", + "RollRaise": "Roll Raise", + "GroupRoll": "Group Roll", + "Ok": "Ok", + "Cancel": "Cancel", + "Redraw": "Draw Card", + "Add": "Add", + "ConfigInit": "Configure Initiative", + "IgnWounds": "Ignore Wounds", + "Size": "Size", + "Scale": "Scale", + "PickACard": "Pick a card for {name}", + "NoCardsLeft": "There are not enough cards left in the deck! Only {current} of {needed} needed cards are available", + "OldCard": "Old card", + "ActionCard": "Action Card", + "ConvictionActive": "Conviction Active", + "ConvictionActivate": "Calls upon their conviction!", + "ConvictionExtend": "Do you want to extend your conviction?", + "ConvictionEnd": "wavers in their conviction", + "NoBennies": "You don't have enough bennies!", + "SBT": "Small Blast Template", + "MBT": "Medium Blast Template", + "LBT": "Large Blast Template", + "Cone": "Cone Template", + "GM": "Game Master", + "Vehicles": "Vehicles", + "AddStats": "Additional Stats", + "Actors": "Actors", + "Items": "Items", + "Max": "Max", + "Curr": "Current", + "DSNNone": "- None -", + "Reload": "Reload", + "Refresh": "Refresh this card", + "Ammo": "Ammunition", + "ReloadUnneeded": "The weapon is already fully loaded", + "ReloadSuccess": "The weapon has been successfully reloaded", + "NotEnoughAmmo": "You don't have enough ammunition for this action!", + "NotEnoughAmmoToReload": "There's not enough ammo for a full reload", + "AutoReload": "Doesn't need Reload action", + "NoAmmoSet": "There is no ammunition set", + "Trapping": "Trappings", + "AddBenny": "Add a Benny", + "CurrentBennies": "Current Bennies", + "RerollWithBenny": "Reroll with Benny", + "FreeReroll": "Free Reroll", + "AutoCalcParry": "Automatically calculates Parry, including Shields", + "Subtype": "Subtype", + "SpecialAbility": "Special Ability", + "SpecialAbilities": "Special Abilities", + "RacialAbilities": "Racial Abilities", + "ArchetypeAbilities": "Archetype Abilities", + "About": "About", + "EdgesHindrances": "Edges & Hindrances", + "GrantsPowers": "Grants Powers", + "Crew": "Required Crew", + "Passengers": "Optional Passengers", + "String": "Text", + "Number": "Number", + "Checkbox": "Checkbox", + "WealthDie": { + "Label": "Wealth Die", + "Broke": { + "Label": "Broke", + "Hint": "You are Broke!" + } + }, + "TraitRolls": "Trait Rolls", + "Trait": "Trait", + "AltTrait": "Action Trait", + "ClickSuggestions": "Click for suggestions", + "Quick": "Quick", + "BonusDamage": "Bonus Damage", + "Joker": "Joker", + "Subtract": "Subtract", + "DmgRolls": "Damage Rolls", + "SubtractPPDesc": "Subtract PP Cost from the available PP", + "AddPPDesc": "Add PP Cost to the available PP", + "RightClickZoom": "Right-Click to Zoom", + "SysMigrationWarning": "Your SWADE system data is from too old a Foundry version and cannot be reliably migrated to the latest version. The process will be attempted, but errors may occur.", + "DeckShuffled": "Card Deck automatically shuffled", + "BasePace": "Base Pace", + "WarningPackLocked": "You cannot edit a locked Compendium. Please unlock it first", + "ActionCardEditor": "Action Card Editor", + "CardFace": "Card Face", + "CardValue": "Value", + "CardSuit": "Suit", + "IsJoker": "Is Joker", + "OpenACEditor": "Open in Action Card Editor", + "Yes": "Yes", + "No": "No", + "ShowCharacterSummary": "Show Character Summary", + "CharacterSummary": "Character Summary", + "CopyHtml": "Copy HTML", + "CopyMarkdown": "Copy Markdown", + "Imperial": "Imperial", + "Metric": "Metric", + "ChangeBennyWarning": "Changing these settings will require you to refresh the page!", + "3DBennies": "3D Bennies", + "WealthSelectionNoneOther": "None/Other", + "Modifiers": "Modifiers", + "ActionTraitMod": "Action Trait Modifier", + "ActionDmgMod": "Action Damage Modifier", + "ItemTraitMod": "Item Trait Modifier", + "ItemDmgMod": "Item Damage Modifier", + "Duplicates": "Duplicates Found", + "DuplicateItemsBodyText": "While adding the {type} {name} to the Actor {target} the following duplicates (by name and type) have been found. The new items have been renamed to reflect their source.", + "NoActionDeckFound": "No Action Deck found, creating one", + "NoActionDeckDiscardPileFound": "No Action Deck Discard Pile found, creating one", + "Wealth": "Wealth", + "Characters": "Characters", + "SettingRules": "Setting Rules", + "WorldBasics": "World Basics", + "MAPenalty": { + "Label": "Multi-Action Penalty", + "None": "None" + }, + "Mod": { + "Custom": { + "Add": "Add Custom Modifier" }, - "TraitRolls": "Trait Rolls", - "Trait": "Trait", - "AltTrait": "Action Trait", - "ClickSuggestions": "Click for suggestions", - "Quick": "Quick", - "BonusDamage": "Bonus Damage", - "Joker": "Joker", - "CustomWildDie": "- Custom Wild Die -", - "Subtract": "Subtract", - "DmgRolls": "Damage Rolls", - "SubtractPPDesc": "Subtract PP Cost from the available PP", - "AddPPDesc": "Add PP Cost to the available PP", - "RightClickZoom": "Right-Click to Zoom", - "SysMigrationWarning": "Your SWADE system data is from too old a Foundry version and cannot be reliably migrated to the latest version. The process will be attempted, but errors may occur.", - "DeckShuffled": "Card Deck automatically shuffled", - "BasePace": "Base Pace", - "WarningPackLocked": "You cannot edit a locked Compendium. Please unlock it first", - "ActionCardEditor": "Action Card Editor", - "CardFace": "Card Face", - "CardValue": "Value", - "CardSuit": "Suit", - "IsJoker": "Is Joker", - "OpenACEditor": "Open in Action Card Editor", - "Yes": "Yes", - "No": "No", - "ShowCharacterSummary": "Show Character Summary", - "CharacterSummary": "Character Summary", - "CopyHtml": "Copy HTML", - "CopyMarkdown": "Copy Markdown", - "Imperial": "Imperial", - "Metric": "Metric", - "ChangeBennyWarning": "Changing these settings will require you to refresh the page!", - "3DBennies": "3D Bennies", - "WealthSelectionNoneOther": "None/Other", - "Modifiers": "Modifiers", - "ActionTraitMod": "Action Trait Modifier", - "ActionDmgMod": "Action Damage Modifier", - "ItemTraitMod": "Item Trait Modifier", - "ItemDmgMod": "Item Damage Modifier", - "Duplicates": "Duplicates Found", - "DuplicateItemsBodyText": "While adding the {type} {name} to the Actor {target} the following duplicates (by name and type) have been found. The new items have been renamed to reflect their source.", - "NoActionDeckFound": "No Action Deck found, creating one", - "NoActionDeckDiscardPileFound": "No Action Deck Discard Pile found, creating one", - "Wealth": "Wealth", - "Characters": "Characters", - "SettingRules": "Setting Rules", - "WorldBasics": "World Basics", - "MAPenalty": { - "Label": "Multi-Action Penalty", - "None": "None" + "Support": "Support", + "Preset": { + "Choose": "Choose a Preset...", + "Add": "Add Preset" }, - "Mod": { - "Custom": { - "Add": "Add Custom Modifier" - }, - "Support": "Support", - "Preset": { - "Choose": "Choose a Preset...", - "Add": "Add Preset" - }, - "Value": "Value", - "Ignore": "Ignore?" + "Value": "Value", + "Ignore": "Ignore?" + }, + "Illumination": { + "_name": "Illumination", + "Dim": "Dim Light", + "Dark": "Darkness", + "Pitch": "Pitch Black" + }, + "Cover": { + "_name": "Cover", + "Shield": "Cover - Shield", + "Light": "Light Cover", + "Medium": "Medium Cover", + "Heavy": "Heavy Cover", + "Total": "Total Cover" + }, + "Range": { + "_name": "Range", + "Medium": "Medium Range", + "Long": "Long Range", + "Extreme": "Extreme Range" + }, + "ModOther": "Other Modifiers", + "Snapfire": "Snapfire", + "UnstablePlatform": "Unstable Platform", + "CannotAddRaceToRace": "You cannot add a race/archetype to a race/archetype!", + "LayOutChaseWithDeck": "Use Deck to lay out Chase", + "ClearChaseCards": "Clear Chase cards from Scene", + "NoSceneAvailable": "There is no scene available or you've disabled the canvas", + "ChaseCardsCleared": "All chase cards have been removed from the scene.", + "SetUpChase": "Set Up Chase", + "NotADeckCompendium": "The compendium you selected doesn't appear to be a legacy deck", + "ConvertToDeck": "Convert to Deck", + "Expiration": { + "TabLabel": "Turn Behavior", + "Description": "

Effects expire on the target's next turn or later.

", + "Behavior": "Expiration Behavior", + "BeginAuto": "Start of Turn, Automatic", + "BeginPrompt": "Start of Turn, Prompt", + "EndAuto": "End of Turn, Automatic", + "EndPrompt": "End of Turn, Prompt", + "None": "None", + "LooseTurnOnHold": "Lose Turn on Hold" + }, + "RemoveEffectTitle": "Remove {label} ?", + "RemoveEffectBody": "

Remove {label} from {parent}?

", + "PPAbbreviation": "PP", + "ShowInChat": "Show in chat", + "ExpandDescription": "Expand to show description", + "Favorite": "Favorite", + "Equip": "Equip", + "RollDamage": "Roll Damage", + "SystemLinks": { + "Changelog": "Changelog", + "Wiki": "Wiki", + "ReportAnIssue": "Report an Issue" + }, + "OpenOrigin": "Open origin", + "EffectsTemporary": "Temporary Effects", + "EffectsPermanent": "Permanent Effects", + "Ranks": { + "Novice": "Novice", + "Seasoned": "Seasoned", + "Veteran": "Veteran", + "Heroic": "Heroic", + "Legendary": "Legendary" + }, + "Advances": { + "EditorTitle": "Advance Editor", + "Toggle": "Toggle Advance Planned Status", + "Delete": "Delete Advance", + "Planned": "Planned", + "Modes": { + "Legacy": "Legacy", + "Expanded": "Expanded" }, - "Illumination": { - "_name": "Illumination", - "Dim": "Dim Light", - "Dark": "Darkness", - "Pitch": "Pitch Black" + "Types": { + "Edge": "New Edge", + "SingleSkill": "Raise Single Skill", + "TwoSkills": "Raise Two Skills", + "Attribute": "Raise Attribute", + "Hindrance": "Decrease Hindrance" }, - "Cover": { - "_name": "Cover", - "Shield": "Cover - Shield", - "Light": "Light Cover", - "Medium": "Medium Cover", - "Heavy": "Heavy Cover", - "Total": "Total Cover" - }, - "Range": { - "_name": "Range", - "Medium": "Medium Range", - "Long": "Long Range", - "Extreme": "Extreme Range" - }, - "ModOther": "Other Modifiers", - "Snapfire": "Snapfire", - "UnstablePlatform": "Unstable Platform", - "CannotAddRaceToRace": "You cannot add a race/archetype to a race/archetype!", - "LayOutChaseWithDeck": "Use Deck to lay out Chase", - "ClearChaseCards": "Clear Chase cards from Scene", - "NoSceneAvailable": "There is no scene available or you've disabled the canvas", - "ChaseCardsCleared": "All chase cards have been removed from the scene.", - "SetUpChase": "Set Up Chase", - "NotADeckCompendium": "The compendium you selected doesn't appear to be a legacy deck", - "ConvertToDeck": "Convert to Deck", - "Expiration": { - "TabLabel": "Turn Behavior", - "Description": "

Effects expire on the target's next turn or later.

", - "Behavior": "Expiration Behavior", - "BeginAuto": "Start of Turn, Automatic", - "BeginPrompt": "Start of Turn, Prompt", - "EndAuto": "End of Turn, Automatic", - "EndPrompt": "End of Turn, Prompt", - "None": "None", - "LooseTurnOnHold": "Lose Turn on Hold" - }, - "RemoveEffectTitle": "Remove {label} ?", - "RemoveEffectBody": "

Remove {label} from {parent}?

", - "PPAbbreviation": "PP", - "ShowInChat": "Show in chat", - "ExpandDescription": "Expand to show description", - "Favorite": "Favorite", - "Equip": "Equip", - "RollDamage": "Roll Damage", - "SystemLinks": { - "Changelog": "Changelog", - "Wiki": "Wiki", - "ReportAnIssue": "Report an Issue" - }, - "OpenOrigin": "Open origin", - "EffectsTemporary": "Temporary Effects", - "EffectsPermanent": "Permanent Effects", - "Ranks": { - "Novice": "Novice", - "Seasoned": "Seasoned", - "Veteran": "Veteran", - "Heroic": "Heroic", - "Legendary": "Legendary" - }, - "Advances": { - "EditorTitle": "Advance Editor", - "Toggle": "Toggle Advance Planned Status", - "Delete": "Delete Advance", - "Planned": "Planned", - "Modes": { - "Legacy": "Legacy", - "Expanded": "Expanded" - }, - "Types": { - "Edge": "New Edge", - "SingleSkill": "Raise Single Skill", - "TwoSkills": "Raise Two Skills", - "Attribute": "Raise Attribute", - "Hindrance": "Decrease Hindrance" - }, - "Number": "Advance number" - }, - "AddAdvance": "Add Advance", - "Appearance": "Appearance", - "CharacterGoals": "Goals", - "Background": "Background", - "ActiveEffects": { - "Add": "Add Active Effect", - "Source": "Source", - "ResetDuration": "Reset Duration", - "AddGuided": "Open Wizard", - "AddUnguided": "Add Empty Effect" - }, - "Keybindings": { - "OpenFavoriteCards": { - "Name": "Open Favorite Card Hand", - "UserConfigLabel": "Favorite Card Hand", - "Hint": "You can set your favorite hand in the User Config", - "NoCardsWarning": "You don't have a favorite card hand set!" - }, - "Bennies": { - "Name": "Spend/Receive a Benny", - "Hint": "Press to spend a Benny, hold down Alt while you press the key to receive a Benny instead" - } - }, - "Settings": { - "HighlightTemplate": { - "Name": "Always Highlight Templates", - "Hint": "When enabled, Measured Templates alway highlight themselves instead of the grid." - }, - "FantasyCompanionEntangle": { - "Name": "Fantasy Companion Entangle", - "Hint": "Use the Fantasy Companion Entangle status instead of the Core version. Requires a reload to take effect" - }, - "InitDiscardPile": { - "Name": "Initiative Discard Pile" - }, - "InitCardDeck": { - "Name": "Card Deck to use for Initiative" - }, - "ParryBase": { - "Name": "Localized Fighting Skill Name", - "Hint": "The name of the skill which will be used to calculate a characters Parry" - }, - "UseAttributeShorts": { - "Name": "Use shortened attribute names", - "Hint": "Activate this option if you want to see abbreviated attribute names on the pc and npc sheets, i.e. Agi instead of Agility, Sma instead of Smarts, etc. You'll need to close and reopen all open sheets for this option to take effect." - }, - "WeightUnit": { - "Name": "Unit of weight", - "Hint": "Sets whether weights are measured in pounds or kilograms. Changing this will NOT change the weights on items, only how the encumbrance is calculated" - }, - "HideNpcItemChatCards": { - "Name": "Hide NPC Item Chat Cards", - "Hint": "When enabled, NPC Item Chat Cards are automatically sent as a whisper to all Gamemasters instead of being posted for all to see" - }, - "EnableBennyNotify": { - "Name": "Benny notifications", - "Hint": "Displays chat messages when bennies are taken, given or refreshed." - }, - "HideWC": { - "Name": "Hide NPC Wild Cards", - "Hint": "Do not show which NPCs are Wild Cards to players" - }, - "CreateInitChat": { - "Name": "Create Chat Message for Initiative" - }, - "AutoInit": { - "Name": "Automatic Initiative", - "Hint": "Automatically draw Action Cards every round" - }, - "Benny3DFront": { - "Name": "Front Texture", - "Hint": "Front texture of the 3D Benny" - }, - "Benny3DBack": { - "Name": "Back Texture", - "Hint": "Back texture of the 3D Benny" - }, - "Benny3DBackBump": { - "Name": "Back Bump Map", - "Hint": "Back bump map of the benny" - }, - "Benny3DFrontBump": { - "Hint": "Front bump map of the benny", - "Name": "Front Bump Map" - }, - "CoreSkillsList": { - "Name": "List of Core Skills", - "Hint": "Enter a comma-separated list of skill names to be defined as core skills for all actors" - }, - "CoreSkillsPack": { - "Name": "Core Skills Compendium", - "Hint": "Choose from which Compendium the core skills will be drawn" - }, - "WealthType": { - "Name": "Wealth Type", - "Hint": "Choose how to track character wealth and currency" - }, - "CurrencyName": { - "Name": "Currency Name", - "Hint": "Name your currency" - }, - "JokersWild": { - "Name": "Joker's Wild", - "Hint": "Gives a Benny to every player character when one of them is dealt a Joker" - }, - "AmmoManagement": { - "Name": "Ammunition Management", - "Hint": "When turned on, and applicable, actions subtract ammunition from the magazine of the weapon. Item cards also gain a new reload button and you will not be able to roll an attack if not enough ammunition is available" - }, - "PCAmmoFromInventory": { - "Name": "PCs use Ammunition from Inventory", - "Hint": "When activated the option to set a `Gear` Item can be set to be used as ammunition and will be used when reloading the weapon" - }, - "NPCAmmoFromInventory": { - "Name": "NPCs use ammunition from their inventory" - }, - "VehicleAmmoFromInventory": { - "Name": "Vehicles use ammunition from their inventory" - }, - "EnableWoundPace": { - "Name": "Adjust Pace with Wounds", - "Hint": "When enabled, Pace is automatically affected by Wounds" - }, - "EnableConv": { - "Name": "Conviction", - "Hint": "Enable the Conviction setting rule" - }, - "NoPowerPoints": { - "Name": "No Power Points", - "Hint": "When enabled this option hides all Power Point interactions" - }, - "AlwaysGeneralPP": { - "Name": "Always Show General Power Points", - "Hint": "When enabled the General Powers section always shows even if all powers have an associated Arcane Background" - }, - "ApplyEncumbrance": { - "Name": "Apply Encumbrance Penalties", - "Hint": "Apply encumbrance penalties. Please keep in mind that this currently does NOT SUPPORT {vigor} tests to resist {fatigue}!" - }, - "GmBennies": { - "Name": "Gamemaster Bennies", - "Hint": "Sets how many Bennies the GM receives on a refresh" - }, - "VehicleMods": { - "Name": "Vehicles Mods", - "Hint": "Vehicles use Mod-Slots" - }, - "VehicleEdges": { - "Name": "Vehicle Edges", - "Hint": "Vehicles use Edges and Hindrances" - }, - "BennyImageSheet": { - "Name": "Benny", - "Hint": "Select which image to use for Bennies on the Character Sheet" - }, - "HardChoices": { - "Name": "Hard Choices", - "Hint": "Checking this will enable the Hard Choices rule" - }, - "CardSound": { - "Name": "Card Sound", - "Hint": "Play a short card sound when dealing Initiative" - }, - "StartingCurrency": { - "PC": { - "Name": "Player Character starting currency", - "Hint": "Set the amount of currency that Player Character Actors recieve upon creation" - }, - "NPC": { - "Hint": "Set the amount of currency that NPC Actors recieve upon creation", - "Name": "NPC starting currency" - } - }, - "NPCCurrency": { - "Name": "NPCs use currency", - "Hint": "When enabled, all NPCs have the same currency options as Player Characters" - } - }, - "EffectCallbacks": { - "Shaken": { - "RollSpirit": "Roll Spirit", - "Title": "Remove Shaken from {name}", - "Flavor": "Spirit Test to remove Shaken", - "UnshakeModifier": "Unshake Modifier", - "Question": "What do you want to do?", - "Success": "You are no longer Shaken" - }, - "Stunned": { - "Title": "Vigor Test to remove Stunned", - "Fail": "You remain Stunned", - "Success": "You are no longer Stunned but remain Vulnerable", - "Raise": "You are no longer Stunned nor Vulnerable", - "UnStunModifier": "Unstun Modifier" - }, - "BleedingOut": { - "Title": "Vigor Test to resist Bleeding Out", - "Fail": "You perish", - "Success": "You hang on, for now.", - "Raise": "You successfully stabilize" - } - }, - "BenniesSpendGM": "Spend a GM Benny", - "DocumentLink": "Link", - "DocumentTweaks": "Tweaks", - "TargetVulnerable": "Target is Vulnerable", - "WildAttack": "Wild Attack", - "ItemType": "Item Type", + "Number": "Advance number" + }, + "AddAdvance": "Add Advance", + "Appearance": "Appearance", + "CharacterGoals": "Goals", + "Background": "Background", + "ActiveEffects": { + "Add": "Add Active Effect", "Source": "Source", - "Properties": "Properties", - "AddAction": "Add Action", - "DeleteEmbeddedActionPrompt": "Are you sure you want to delete the action {action}", - "DeleteEmbeddedPowerPrompt": "Are you sure you want to delete the power {power}?", - "TrademarkWeapon": { - "Label": "Trademark Weapon", - "Regular": "Regular", - "Improved": "Improved" + "ResetDuration": "Reset Duration" + }, + "Keybindings": { + "OpenFavoriteCards": { + "Name": "Open Favorite Card Hand", + "UserConfigLabel": "Favorite Card Hand", + "Hint": "You can set your favorite hand in the User Config", + "NoCardsWarning": "You don't have a favorite card hand set!" }, - "OffHandPenalty": "Off-Hand Penalty", - "ItemEquipStatus": { - "Label": "Location", - "Stored": "Stored", - "Carried": "Carried", - "Equipped": "Equipped", - "OffHand": "Off-Hand", - "MainHand": "Main Hand", - "TwoHands": "Two Hands", - "Added": "Added", - "Readied": "Readied" + "Bennies": { + "Name": "Spend/Receive a Benny", + "Hint": "Press to spend a Benny, hold down Alt while you press the key to receive a Benny instead" + } + }, + "Settings": { + "HighlightTemplate": { + "Name": "Always Highlight Templates", + "Hint": "When enabled, Measured Templates alway highlight themselves instead of the grid." }, - "DestroyOnEmpty": "Destroy when Empty", - "Charges": "Charges", - "Consumable": { - "Use": "Use", - "Consumables": "Consumables" + "FantasyCompanionEntangle": { + "Name": "Fantasy Companion Entangle", + "Hint": "Use the Fantasy Companion Entangle status instead of the Core version. Requires a reload to take effect" }, - "EmptyRacialAbilitiesHint": "This {race} or {archetype} doesn't have any abilities yet. Drag&Drop something onto the sheet to get started.", - "NoTokenSelectedForResistRoll": "To make a resistance roll, first select one token", - "Templates": { - "Cone": { - "Short": "Cone", - "Long": "Cone Template" - }, - "Stream": { - "Short": "Stream", - "Long": "Stream Template" - }, - "Small": { - "Short": "SBT", - "Long": "Small Blast Template" - }, - "Medium": { - "Short": "MBT", - "Long": "Medium Blast Template" - }, - "Large": { - "Short": "LBT", - "Long": "Large Blast Template" - }, - "Available": "Available Templates", - "Possible": "Possible Templates" + "InitDiscardPile": { + "Name": "Initiative Discard Pile" }, - "CompendiumTOC": { - "Toggle": "Toggle use Compendium TOC", - "Dialog": { - "Title": "Confirm Toggle", - "Content": "In order for the change to take effect, Foundry VTT and all connected clients will be reloaded. Please confirm." - }, - "Header": "Contents" + "InitCardDeck": { + "Name": "Card Deck to use for Initiative" }, - "Category": "Item Category", - "ItemIsAmmo": "Is Ammunition", - "Vision": { - "SeeHeat": "See Heat", - "SenseHeat": "Sense Heat", - "Infravision": "Infravision" + "ParryBase": { + "Name": "Localized Fighting Skill Name", + "Hint": "The name of the skill which will be used to calculate a characters Parry" }, - "Attribute": "Attribute", - "BaseDie": "Base Die", - "AttributeManager": { - "Title": "Manage Attributes for {name}", - "Open": "Manage Attributes" + "UseAttributeShorts": { + "Name": "Use shortened attribute names", + "Hint": "Activate this option if you want to see abbreviated attribute names on the pc and npc sheets, i.e. Agi instead of Agility, Sma instead of Smarts, etc. You'll need to close and reopen all open sheets for this option to take effect." }, - "HeavyArmor": "Heavy Armor", - "HeavyWeapon": "Heavy Weapon", - "UsesTOC": "Use Compendium TOC", - "TOCSettings": { - "Label": "Open Compendium TOC Settings", - "Name": "Compendium TOC Settings", - "Hint": "Configure the Compendum TOC Application" + "WeightUnit": { + "Name": "Unit of weight", + "Hint": "Sets whether weights are measured in pounds or kilograms. Changing this will NOT change the weights on items, only how the encumbrance is calculated" }, - "DieSides": "Die Sides", - "WildDieSides": "Wild Die Sides", - "EncumbranceSteps": "Encumbrance Steps", - "EffectWizard": { - "Preview": "Preview", - "Change": "Change", - "Mode": "Mode", - "Value": "Value", - "Changes": "Changes", - "SelectAttribute": "Select Attribute", - "EnterSkill": { - "Label": "Enter skill", - "Hint": "You can enter any skill name you like or select one from the list of suggestions" - } + "HideNpcItemChatCards": { + "Name": "Hide NPC Item Chat Cards", + "Hint": "When enabled, NPC Item Chat Cards are automatically sent as a whisper to all Gamemasters instead of being posted for all to see" }, - "OtherStats": "Other Stats", - "HotbarDropOwnedItemWarning": "You can only create macro buttons for owned Items", - "AdditionalStats": { - "SelectHint": "Enter a list of options, seperated by semicolon" + "EnableBennyNotify": { + "Name": "Benny notifications", + "Hint": "Displays chat messages when bennies are taken, given or refreshed." }, - "MessageOnUse": { - "Label": "Message on Use", - "Hint": "Display a chat message when this item is used" + "HideWC": { + "Name": "Hide NPC Wild Cards", + "Hint": "Do not show which NPCs are Wild Cards to players" }, - "ItemGrants": { - "EmptyHint": "This item currently grants no items", - "Header": "Item Grants", - "When": "Grant Items When" + "CreateInitChat": { + "Name": "Create Chat Message for Initiative" }, - "IgnFatigue": "Ignore Fatigue" + "AutoInit": { + "Name": "Automatic Initiative", + "Hint": "Automatically draw Action Cards every round" + }, + "Benny3DFront": { + "Name": "Front Texture", + "Hint": "Front texture of the 3D Benny" + }, + "Benny3DBack": { + "Name": "Back Texture", + "Hint": "Back texture of the 3D Benny" + }, + "Benny3DBackBump": { + "Name": "Back Bump Map", + "Hint": "Back bump map of the benny" + }, + "Benny3DFrontBump": { + "Hint": "Front bump map of the benny", + "Name": "Front Bump Map" + }, + "CoreSkillsList": { + "Name": "List of Core Skills", + "Hint": "Enter a comma-separated list of skill names to be defined as core skills for all actors" + }, + "CoreSkillsPack": { + "Name": "Core Skills Compendium", + "Hint": "Choose from which Compendium the core skills will be drawn" + }, + "WealthType": { + "Name": "Wealth Type", + "Hint": "Choose how to track character wealth and currency" + }, + "CurrencyName": { + "Name": "Currency Name", + "Hint": "Name your currency" + }, + "JokersWild": { + "Name": "Joker's Wild", + "Hint": "Gives a Benny to every player character when one of them is dealt a Joker" + }, + "AmmoManagement": { + "Name": "Ammunition Management", + "Hint": "When turned on, and applicable, actions subtract ammunition from the magazine of the weapon. Item cards also gain a new reload button and you will not be able to roll an attack if not enough ammunition is available" + }, + "PCAmmoFromInventory": { + "Name": "PCs use Ammunition from Inventory", + "Hint": "When activated the option to set a `Gear` Item can be set to be used as ammunition and will be used when reloading the weapon" + }, + "NPCAmmoFromInventory": { + "Name": "NPCs use ammunition from their inventory" + }, + "VehicleAmmoFromInventory": { + "Name": "Vehicles use ammunition from their inventory" + }, + "EnableWoundPace": { + "Name": "Adjust Pace with Wounds", + "Hint": "When enabled, Pace is automatically affected by Wounds" + }, + "EnableConv": { + "Name": "Conviction", + "Hint": "Enable the Conviction setting rule" + }, + "NoPowerPoints": { + "Name": "No Power Points", + "Hint": "When enabled this option hides all Power Point interactions" + }, + "ApplyEncumbrance": { + "Name": "Apply Encumbrance Penalties", + "Hint": "Apply encumbrance penalties. Please keep in mind that this currently does NOT SUPPORT {vigor} tests to resist {fatigue}!" + }, + "GmBennies": { + "Name": "Gamemaster Bennies", + "Hint": "Sets how many Bennies the GM receives on a refresh" + }, + "VehicleMods": { + "Name": "Vehicles Mods", + "Hint": "Vehicles use Mod-Slots" + }, + "VehicleEdges": { + "Name": "Vehicle Edges", + "Hint": "Vehicles use Edges and Hindrances" + }, + "BennyImageSheet": { + "Name": "Benny", + "Hint": "Select which image to use for Bennies on the Character Sheet" + }, + "HardChoices": { + "Name": "Hard Choices", + "Hint": "Checking this will enable the Hard Choices rule" + }, + "CardSound": { + "Name": "Card Sound", + "Hint": "Play a short card sound when dealing Initiative" + } + }, + "EffectCallbacks": { + "Shaken": { + "RollSpirit": "Roll Spirit", + "Title": "Remove Shaken from {name}", + "Flavor": "Spirit Test to remove Shaken", + "UnshakeModifier": "Unshake Modifier", + "Question": "What do you want to do?", + "Success": "You are no longer Shaken" + }, + "Stunned": { + "Title": "Vigor Test to remove Stunned", + "Fail": "You remain Stunned", + "Success": "You are no longer Stunned but remain Vulnerable", + "Raise": "You are no longer Stunned nor Vulnerable" + }, + "BleedingOut": { + "Title": "Vigor Test to resist Bleeding Out", + "Fail": "You perish", + "Success": "You hang on, for now.", + "Raise": "You successfully stabilize" + } + }, + "BenniesSpendGM": "Spend a GM Benny", + "DocumentLink": "Link", + "DocumentTweaks": "Tweaks", + "TargetVulnerable": "Target is Vulnerable", + "WildAttack": "Wild Attack", + "ItemType": "Item Type", + "Source": "Source", + "Properties": "Properties", + "AddAction": "Add Action", + "DeleteEmbeddedActionPrompt": "Are you sure you want to delete the action {action}", + "DeleteEmbeddedPowerPrompt": "Are you sure you want to delete the power {power}?", + "TrademarkWeapon": { + "Label": "Trademark Weapon", + "Regular": "Regular", + "Improved": "Improved" + }, + "OffHandPenalty": "Off-Hand Penalty", + "ItemEquipStatus": { + "Label": "Location", + "Stored": "Stored", + "Carried": "Carried", + "Equipped": "Equipped", + "OffHand": "Off-Hand", + "MainHand": "Main Hand", + "TwoHands": "Two Hands" + }, + "DestroyOnEmpty": "Destroy when Empty", + "Charges": "Charges", + "Consumable": { + "Use": "Use", + "Consumables": "Consumables" + }, + "EmptyRacialAbilitiesHint": "This {race} or {archetype} doesn't have any abilities yet. Drag&Drop something onto the sheet to get started." }, "ACTOR": { - "TypeCharacter": "Player Character", - "TypeNpc": "NPC", - "TypeVehicle": "Vehicle" + "TypeCharacter": "Player Character", + "TypeNpc": "NPC", + "TypeVehicle": "Vehicle" }, "ITEM": { - "TypeWeapon": "Weapon", - "TypeArmor": "Armor", - "TypeShield": "Shield", - "TypeGear": "Gear", - "TypeEdge": "Edge", - "TypeHindrance": "Hindrance", - "TypeSkill": "Skill", - "TypePower": "Power", - "TypeAbility": "Ability", - "TypeConsumable": "Consumable", - "TypeAction": "Action" + "TypeWeapon": "Weapon", + "TypeArmor": "Armor", + "TypeShield": "Shield", + "TypeGear": "Gear", + "TypeEdge": "Edge", + "TypeHindrance": "Hindrance", + "TypeSkill": "Skill", + "TypePower": "Power", + "TypeAbility": "Ability", + "TypeConsumable": "Consumable" }, "CARD": { - "TypeAdventure": "Adventure Card", - "TypePoker": "Poker Card" + "TypeAdventure": "Adventure Card", + "TypePoker": "Poker Card" } } \ No newline at end of file -- 2.35.3