foundryvtt-wh4-lang-fr-fr/reference_scripts/2rzxQlL7A9ujZ9uK.js

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if (args.opposedTest.result.winner == "attacker") {
if (args.opposedTest.defenderTest.weapon && args.opposedTest.defenderTest.item.properties.qualities.shield) {
ui.notifications.notify(`<b>${this.effect.name}</b>: Gained ${this.item.Advances} Advantage`)
this.actor.setAdvantage(this.item.Advances)
}
}