foundryvtt-wh4-lang-fr-fr/reference_scripts/3CdYFcInQVCIBUiE.js

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2024-06-06 21:09:27 +02:00
args.actor.system.details.move.value += 2;
args.actor.system.status.carries.max = Math.floor(args.actor.system.status.carries.max * 0.5);
args.actor.system.details.price.gc *= 1.1;