foundryvtt-wh4-lang-fr-fr/reference_scripts/ID8mCcjkl7PCQhDq.js

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let test = await this.actor.setupSkill(game.i18n.localize("NAME.Dodge"), {skipTargets: true, appendTitle : ` - ${this.effect.name}`})
await test.roll();
if(test.failed)
{
let damage = this.effect.sourceItem.system.computeSpellDamage("3", true);
this.script.scriptMessage(await this.actor.applyBasicDamage(damage, {suppressMsg: true, damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP}))
}