foundryvtt-wh4-lang-fr-fr/reference_scripts/JEbs0WlqhKNDOo5A.js

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let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : ` - ${this.effect.name}`, fields: {difficulty: "hard"}})
await test.roll();
if (test.failed)
{
this.actor.addCondition("unconscious")
}