foundryvtt-wh4-lang-fr-fr/reference_scripts/vS2D9QUslR7ZtXXm.js

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let test = await this.actor.setupCharacteristic("t", {skipTargets: true, appendTitle : ` - ${this.effect.name}`, fields : {difficulty : "hard"}})
await test.roll();
if (test.failed)
{
let roll = await new Roll("1d10").roll();
roll.toMessage(this.script.getChatData())
this.script.scriptMessage(await this.actor.applyBasicDamage(roll.total, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg : true}))
}