foundryvtt-wh4-lang-fr-fr/reference_scripts/vvdo1NxjmGVkmFCT.js

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await this.actor.addCondition("stunned");
let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {fields: {difficulty : "hard"}, skipTargets: true, appendTitle : " - " + this.effect.name})
await test.roll();
if (test.failed)
{
await this.actor.addCondition("prone")
await this.actor.addCondition("stunned")
}
let location = this.item.system.location.key;
if (location)
{
let dropped = this.item.system.weaponsAtLocation;
if (dropped.length)
{
this.script.scriptNotification(`Dropped ${dropped.map(i => i.name).join(", ")}!`)
for(let weapon of dropped)
{
await weapon.system.toggleEquip();
}
}
}