foundryvtt-wh4-lang-fr-fr/reference_scripts/x9G6Du5EWV6byf4C.js

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if (parseInt(this.effect.sourceTest.result.SL) >= 3)
{
this.actor.modifyWounds(this.actor.system.characteristics.t.bonus * 2)
}
else
{
this.actor.modifyWounds(this.actor.system.characteristics.t.bonus)
}