foundryvtt-wh4-lang-fr-fr/reference_scripts/zsoTVkHe4nHY1M52.js

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this.script.scriptMessage(await this.actor.applyBasicDamage(10 + parseInt(this.effect.sourceTest.result.SL), {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP}))