foundryvtt-wh4-lang-fr-fr/scripts/2zeP2nMSURjxrqYz.js

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let wounds = this.actor.system.status.wounds
if (wounds.value == 0)
return this.script.scriptNotification("Aucun effet à 0 Blessures", "error")
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this.script.scriptNotification(`Soin de ${this.actor.characteristics.t.bonus} Blessures`)
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await this.actor.modifyWounds(this.actor.characteristics.t.bonus)