foundryvtt-wh4-lang-fr-fr/scripts/ga6bQzPuoIiQQrKg.js

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2024-05-16 17:57:51 +02:00
if (args.totalWoundLoss > 0)
{
let test = await args.actor.setupCharacteristic("t", {skipTargets: true, appendTitle : ` - ${this.effect.name}`, fields : {difficulty : "hard"}})
await test.roll()
if (test.failed)
{
args.totalWoundLoss += this.effect.sourceActor.system.characteristics.wp.bonus
args.modifiers.other.push({label : this.effect.name, value : this.effect.sourceActor.system.characteristics.wp.bonus})
}
}