foundryvtt-wh4-lang-fr-fr/scripts/hmk8zV1LTElHUI8A.js

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let msg = `<b>${this.actor.prototypeToken.name}</b> perd 1 Blessure.<br>`
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if (this.actor.status.wounds.value <= 1)
{
msg += `<b>${this.actor.prototypeToken.name}</b> tombe Inconscient.<br>`
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await this.actor.addCondition("unconscious")
}
this.script.scriptMessage(msg)
this.actor.modifyWounds(-1)