foundryvtt-wh4-lang-fr-fr/scripts/sx7Ikn8WW00gBFb4.js

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JavaScript
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let location = (Math.ceil(CONFIG.Dice.randomUniform() * 2) == 2 ? "r" : "l") + "Arm"
if (location == "lArm")
{
this.script.scriptNotification("Résultat : gauche")
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}
else if (location == "rArm")
{
this.script.scriptNotification("Résultat : Droite")
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}
this.effect.updateSource({"flags.wfrp4e.location" : location});
if (location)
{
let dropped = this.actor.itemTypes.weapon.filter(i => i.isEquipped & i.system.usesHands.includes(location));
if (dropped.length)
{
this.script.scriptNotification(`Laché ${dropped.map(i => i.name).join(", ")}!`)
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for(let weapon of dropped)
{
await weapon.system.toggleEquip();
}
}
}
let roll = await new Roll("1d10").roll()
roll.toMessage(this.script.getChatData({flavor : `${this.effect.name} (Durée)`}));
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this.effect.updateSource({"duration.rounds" : roll.total})