foundryvtt-wh4-lang-fr-fr/scripts/uwdQvZtzy2HVeEzx.js

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if (args.totalWoundLoss > 0)
{
let roll = await new Roll("1d10").roll();
roll.toMessage(this.script.getChatData());
args.modifiers.other.push({label : this.effect.name, value : roll.total})
args.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {fields : {difficulty : "hard"}, skipTargets: true, appendTitle : " - " + this.effect.name}).then(async test => {
await test.roll();
if (test.failed)
{
this.script.scriptMessage("<strong>" + args.actor.name + "</strong> subit un @Table[critbody]{Blessure Critique} au torse", {whisper: ChatMessage.getWhisperRecipients("GM")})
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}
})
}