foundryvtt-wh4-lang-fr-fr/scripts/vFUVWZ1l8wpTjLcx.js

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2024-05-16 17:57:51 +02:00
if (!this.actor.has(game.i18n.localize("NAME.Daemonic")))
return
let caster = this.effect.sourceActor;
if (caster)
{
let wp = caster.system.characteristics.wp
if (this.actor.system.characteristics.wp.value >= wp.value)
{
this.script.scriptNotification("La cible a une Force Mentale supérieure, aucun effet")
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return
}
this.actor.applyBasicDamage(wp.bonus, { damageType: game.wfrp4e.config.DAMAGE_TYPE.IGNORE_ALL })
}