11 lines
488 B
JavaScript
11 lines
488 B
JavaScript
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let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : ` - ${this.effect.name}`, fields : {difficulty : "difficult"}})
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await test.roll();
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if (test.failed)
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{
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let sourceActor = this.effect.sourceActor;
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if (sourceActor)
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{
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this.script.scriptMessage(await this.actor.applyBasicDamage(sourceActor.system.characteristics.wp.bonus, {suppressMsg : true, damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_ALL}))
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}
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}
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