foundryvtt-wh4-lang-fr-fr/scripts/iuSoKntfJ4eAPafQ.js

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let spells = await game.wfrp4e.utility.findAll("spell", "Chargement des sorts");
spells = spells.filter(s => ["feu", "cieux", "bêtes", "ombres", "lumière", "vie", "mort", "métal"].includes(s.system.lore.value)).sort((a, b) => a.system.lore.value > b.system.lore.value ? 1 : -1)
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let choice = await ItemDialog.create(spells, 1, "Choisir un sort");
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if (choice[0])
{
this.actor.createEmbeddedDocuments("Item", choice, {fromEffect: this.effect.id})
}