20 lines
879 B
JavaScript
20 lines
879 B
JavaScript
|
let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), { fields: { difficulty: "average" } })
|
||
|
await test.roll();
|
||
|
if (test.failed)
|
||
|
{
|
||
|
await this.actor.addCondition("prone")
|
||
|
let injury = await fromUuid("Compendium.wfrp4e-core.items.ZhMADOqoo0y8Q9bx");
|
||
|
injury = injury.toObject()
|
||
|
let toes = Math.clamped(Math.abs(test.result.SL) + 1, 1, 5)
|
||
|
injury.system.location.key = this.item.system.location.key[0] + injury.system.location.value
|
||
|
if (injury.system.location.key[0] == "r")
|
||
|
{
|
||
|
injury.system.location.value = `${toes} Right ${injury.system.location.value}s`
|
||
|
}
|
||
|
else if (injury.system.location.key[0] == "l")
|
||
|
{
|
||
|
injury.system.location.value = `${toes} Left ${injury.system.location.value}s`
|
||
|
}
|
||
|
setProperty(injury, "system.wfrp4e.count", toes)
|
||
|
this.actor.createEmbeddedDocuments("Item", [injury])
|
||
|
}
|