foundryvtt-wh4-lang-fr-fr/scripts/oV81zgbZsuTFG6L2.js

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2024-05-16 17:57:51 +02:00
let caster = this.effect.sourceActor;
this.actor.modifyWounds(caster.system.characteristics.fel.bonus);
this.script.scriptMessage(`Healed ${caster.system.characteristics.fel.bonus} Wounds`);