2024-05-16 17:57:51 +02:00
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let roll = await (new Roll(`max(0, 1d10 - ${this.actor.characteristics.wp.bonus})`).roll())
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let fatigued = roll.total
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roll.toMessage(this.script.getChatData());
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if (fatigued > this.actor.characteristics.wp.bonus)
|
|
|
|
{
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this.actor.addCondition("unconscious")
|
2024-05-17 12:46:44 +02:00
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this.script.scriptNotification(`Tombe Incoscient`)
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2024-05-16 17:57:51 +02:00
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|
}
|
|
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else
|
|
|
|
{
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|
|
fatigued = Math.max(0, fatigued)
|
|
|
|
if (fatigued)
|
|
|
|
this.actor.addCondition("fatigued", fatigued)
|
2024-05-17 12:46:44 +02:00
|
|
|
this.script.scriptNotification(`Subit ${fatigued} état Fatigué`)
|
2024-05-16 17:57:51 +02:00
|
|
|
}
|