foundryvtt-wh4-lang-fr-fr/scripts/IzoOmDywGLqLNljN.js

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let skill = `Language (Magick)`
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let currentCareer = this.actor.system.currentCareer;
let existingSkill = this.actor.itemTypes.skill.find(i => i.name == skill);
if (!currentCareer) return
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let inCurrentCareer = currentCareer.system.skills.concat(currentCareer.system.addedSkills).includes(skill);
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let witchAdded = actor.getFlag("wfrp4e", "witchAdded") || {};
if (existingSkill && inCurrentCareer && !witchAdded[existingSkill.name])
{
existingSkill.system.advances.costModifier = -5;
}
else
{
witchAdded[skill] = true;
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currentCareer.system.addedSkills.push(skill);
foundry.utils.setProperty(this.actor, "flags.wfrp4e.witchAdded", witchAdded)
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}