2024-05-17 12:46:44 +02:00
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if (args.test.options.useOnesArgumentative && (args.test.result.roll <= game.settings.get("wfrp4e", "automaticSuccess") || args.test.result.roll <= args.test.target)) {
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2024-05-16 17:57:51 +02:00
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2024-05-17 12:46:44 +02:00
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let SL = Math.floor(args.test.target / 10) - Math.floor(args.test.result.roll / 10)
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let ones = Number(args.test.result.roll.toString().split("").pop())
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2024-05-16 17:57:51 +02:00
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2024-05-17 12:46:44 +02:00
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if (ones > SL) {
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args.test.data.result.SL = "+" + (ones + args.test.successBonus + args.test.slBonus)
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args.test.result.other.push(`<b>${this.effect.name}</b>: Utilise le dé d'unité comme DR`)
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}
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2024-05-16 17:57:51 +02:00
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}
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