foundryvtt-wh4-lang-fr-fr/reference_scripts/E1vUepgop09FF5wy.js

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if (this.actor.system.status.advantage.value == 0)
{
return this.script.scriptNotification("Not enough Advantage!", "error")
}
let hatred = await fromUuid("Compendium.wfrp4e-core.items.Item.aE3pyW20Orvdjzj0")
let frenzy = await fromUuid("Compendium.wfrp4e-core.items.Item.yRhhOlt18COq4e1q");
if (this.actor.system.status.advantage.value >= 3)
{
this.script.scriptNotification(`Adding ${frenzy.name}`)
this.actor.setAdvantage(0)
this.actor.createEmbeddedDocuments("Item", [frenzy])
}
else if (this.actor.system.status.advantage.value >= 1)
{
let data = hatred.toObject();
data.system.specification.value = "Close Combat opponents"
this.script.scriptNotification(`Adding ${hatred.name}`)
this.actor.setAdvantage(0)
this.actor.createEmbeddedDocuments("Item", [data])
}