10 lines
473 B
JavaScript
10 lines
473 B
JavaScript
|
let test = await this.actor.setupSkill(game.i18n.localize("NAME.Dodge"), {skipTargets: true, appendTitle : ` - ${this.effect.name}`})
|
||
|
await test.roll();
|
||
|
let baseDamage = "4";
|
||
|
if (test.succeeded)
|
||
|
baseDamage = "0";
|
||
|
|
||
|
let damage = this.effect.sourceItem.system.computeSpellDamage(baseDamage, true) + parseInt(this.effect.sourceTest.result.SL);
|
||
|
|
||
|
this.script.scriptMessage(await this.actor.applyBasicDamage(damage, {suppressMsg : true}))
|
||
|
this.actor.addCondition("ablaze")
|