foundryvtt-wh4-lang-fr-fr/scripts/s07GKMPCvQ8Heorc.js

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2024-10-08 20:52:09 +02:00
const value = this.effect.sourceActor.system.characteristics.wp.bonus;
this.script.message(await args.actor.applyBasicDamage(value, {damageType: game.wfrp4e.config.DAMAGE_TYPE.IGNORE_ALL, suppressMsg: true}));