11 lines
589 B
JavaScript
11 lines
589 B
JavaScript
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let loc = Math.floor(CONFIG.Dice.randomUniform() * 2) == 0 ? "head" : "body"
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let damage = this.actor.system.characteristics.s.bonus + 6
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this.actor.setupSkill(game.i18n.localize("NAME.Cool"), {skipTargets: true, appendTitle : " - " + this.effect.name}).then(async test => {
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await test.roll();
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if(test.failed)
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{
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await this.actor.addCondition("stunned")
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this.script.scriptMessage(await this.actor.applyBasicDamage(damage, {loc, damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg: true}))
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}
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})
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