10 lines
394 B
JavaScript
10 lines
394 B
JavaScript
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let spells = await game.wfrp4e.utility.findAll("spell", "Loading Spells");
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spells = spells.filter(s => ["slaanesh"].includes(s.system.lore.value))
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let choice = await ItemDialog.create(spells, 1, "Choose Spell");
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if (choice[0])
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{
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this.item.updateSource({name : this.item.name + ` (${choice[0].name})`})
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this.actor.createEmbeddedDocuments("Item", choice, {fromEffect: this.effect.id})
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}
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