11 lines
767 B
JavaScript
11 lines
767 B
JavaScript
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if (args.test.options.healWounds) {
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if (args.test.result.roll <= game.settings.get("wfrp4e", "automaticSuccess") || args.test.result.roll <= args.test.target) {
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let wounds = this.actor.characteristics.int.bonus + ~~args.test.result.SL
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if (args.test.options.fieldDressing && args.test.result.reversed)
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wounds = this.actor.characteristics.int.bonus + Math.min(1, Number(args.test.result.SL))
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args.test.result.woundsHealed = wounds
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args.test.result.other.push(`<b>${this.actor.name}</b> healed <b>${wounds}</b> wounds of the patient.`)
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}
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else if (this.actor.characteristics.int.bonus + args.test.result.SL < 0)
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args.test.result.other.push(`The patient contracts a @UUID[Compendium.wfrp4e-core.items.Item.1hQuVFZt9QnnbWzg]{Minor Infection}.`)
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}
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