2024-05-16 17:57:51 +02:00
|
|
|
let aoeDamage = this.effect.sourceTest.result.damage - 5 // Easily handle magic missile damage by just subtracting 5 from the item's (which has +10 base)
|
|
|
|
|
|
|
|
this.script.scriptMessage(await this.actor.applyBasicDamage(aoeDamage, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg : true}))
|
|
|
|
|
2024-06-09 17:08:53 +02:00
|
|
|
let test = await this.actor.setupSkill(game.i18n.localize("NAME.Dodge"), {skipTargets: true, appendTitle : ` - En Flammes`})
|
2024-05-16 17:57:51 +02:00
|
|
|
|
|
|
|
await test.roll();
|
|
|
|
|
|
|
|
if (!test.succeeded)
|
|
|
|
{
|
|
|
|
this.actor.addCondition("ablaze");
|
|
|
|
}
|