foundryvtt-wh4-lang-fr-fr/reference_scripts/G7sFEnJlXZvfXL3V.js

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if (this.item.system.quantity.value)
{
this.item.system.reduceQuantity();
let actor = Array.from(game.user.targets)[0]?.actor || this.actor;
let effectData = this.item.effects.contents[1].convertToApplied();
effectData.flags.wfrp4e.sourceItem = this.item.uuid
actor.applyEffect({effectData : [effectData]})
}
else
{
this.script.scriptNotification("None left!", "error")
}