foundryvtt-wh4-lang-fr-fr/reference_scripts/UH5MIzqi2MvEqTwj.js

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if (args.totalWoundLoss > 0)
{
let roll = await new Roll("1d10").roll();
roll.toMessage(this.script.getChatData());
args.totalWoundLoss += roll.total;
args.modifiers.other.push({label : this.effect.name, value : roll.total})
}