foundryvtt-wh4-lang-fr-fr/reference_scripts/tUwP7TjrOOOnaCYJ.js

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JavaScript
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let fatigued = this.actor.hasCondition("fatigued")
if (fatigued)
{
this.script.scriptNotification(`Cleared ${fatigued.conditionValue} Fatigued Conditions`)
fatigued.delete();
}
else
{
this.script.scriptNotification(`No Fatigued Conditions`)
}