foundryvtt-wh4-lang-fr-fr/scripts/IupskvzvoGyD2H5o.js

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if (this.actor.type != "character")
{
return;
}
let god = await ValueDialog.create("Saisir une Déité", "Béni")
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if (god)
{
let prayers = await game.wfrp4e.utility.findAll("prayer", "Chargement des Prières")
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let blessings = prayers.filter(p => p.system.god.value.split(",").map(i => i.trim().toLowerCase()).includes(god.toLowerCase()) && p.system.type.value == "blessing")
if (blessings.length)
{
this.script.scriptNotification("Ajout de " + blessings.map(i => i.name).join(", "))
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await this.actor.createEmbeddedDocuments("Item", blessings, {fromEffect : this.effect.id})
}
else
{
this.script.scriptNotification(`Impossible de trouver des Bénédictions associées avec ${god}.`)
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}
this.item.updateSource({name : this.item.name.replace("Savoir divin", god)})
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await this.actor.update({"system.details.god.value": god})
}