2024-05-16 17:57:51 +02:00
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let location = this.item.system.location.key;
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if (location)
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{
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let dropped = this.item.system.weaponsAtLocation;
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if (dropped.length)
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{
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2024-05-17 09:19:48 +02:00
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this.script.scriptNotification(`Lache ${dropped.map(i => i.name).join(", ")}!`)
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2024-05-16 17:57:51 +02:00
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for(let weapon of dropped)
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{
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await weapon.system.toggleEquip();
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}
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}
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}
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let roll = await new Roll("1d10").roll()
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2024-05-17 09:19:48 +02:00
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roll.toMessage(this.script.getChatData({flavor : `${this.effect.name} (Durée)`}));
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2024-05-16 17:57:51 +02:00
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this.effect.updateSource({"duration.rounds" : roll.total})
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