foundryvtt-wh4-lang-fr-fr/scripts/UXdlnmwVgjc1QpF2.js

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2024-06-06 22:07:28 +02:00
args.actor.system.details.move.value += 1;
args.actor.system.status.carries.max = Math.floor(args.actor.system.status.carries.max * 0.75);