foundryvtt-wh4-lang-fr-fr/scripts/chUpiI3el8IO8MSs.js

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if (args.opposedTest.attackerTest.item?.name.includes("Morsure"))
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{
let woundsGained = args.totalWoundLoss;
this.script.scriptMessage(`Récupère ${woundsGained} Blessures`, { whisper: ChatMessage.getWhisperRecipients("GM") })
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this.actor.modifyWounds(woundsGained)
}