foundryvtt-wh4-lang-fr-fr/scripts/s6eZXfZkC1My6EXl.js

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let lore = this.effect.name.split(" ")[2].toLowerCase();
if (args.item.type == "spell" && game.wfrp4e.config.magicLores[args.item.system.lore.value].toLowerCase() == lore)
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{
args.item.system.cn.value -= 1
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}