foundryvtt-wh4-lang-fr-fr/tables/wind-direction.json

81 lines
2.9 KiB
JSON
Raw Permalink Normal View History

{
"name": "Table des vents",
"hide" : true,
"die": "1d100",
"rows": [{
"name" : "Calm Tailwind",
"description": "The boat drifts downstream at 25% of its normal movement rate; <b>Boat Handling</b> Tests are made with a penalty of -10.",
"range": [1, 3]
},
{
"name" : "Calm Sidewind",
"description": "The boat drifts downstream at 25% of its normal movement rate; <b>Boat Handling</b> Tests are made with a penalty of -10.",
"range": [4, 7]
},
{
"name" : "Calm Headwind",
"description": "The boat drifts downstream at 25% of its normal movement rate; <b>Boat Handling</b> Tests are made with a penalty of -10.",
"range": [8, 10]
},
{
"name" : "Light Tailwind",
"description": "Movement Speed: +5%",
"range": [11, 13]
},
{
"name" : "Light Sidewind",
"description": "No Modifiers",
"range": [14, 17]
},
{
"name" : "Light Headwind",
"description": "Movement Speed: -5%",
"range": [18, 20]
},
{
"name" : "Bracing Tailwind",
"description": "Movement Speed: +10%",
"range": [21, 23]
},
{
"name" : "Bracing Sidewind",
"description": "Movement Speed: +5%<b>The movement increase shown can only be achieved by tacking, which requires a successful <b>Boat Handling</b> Test.",
"range": [24, 27]
},
{
"name" : "Bracing Headwind",
"description": "Movement Speed: -10%",
"range": [28, 30]
},
{
"name" : "Strong Tailwind",
"description": "Movement Speed: +20%",
"range": [31, 33]
},
{
"name" : "Strong Sidewind",
"description": "Movement Speed: +10%<b>The movement increase shown can only be achieved by tacking, which requires a successful <b>Boat Handling</b> Test.",
"range": [34, 37]
},
{
"name" : "Strong Headwind",
"description": "Movement Speed: -20%",
"range": [38, 40]
},
{
"name" : "Very Strong Tailwind",
"description": "Movement Speed: +25%",
"range": [41, 43]
},
{
"name" : "Very Strong Sidewind",
"description": "A successful <b>Boat Handling</b> Test must be made in order to take the sail down before the boat keels over. If the Test is failed, the sail and rigging is torn down as above, and the boat begins to take on water. A <b>Boat Handling</b> Test may be attempted every turn in order to right the boat; there is a cumulative -5 penalty for each failed Test. The boat sinks in a number of rounds equal to its Toughness Bonus unless righted in time.",
"range": [44, 47]
},
{
"name" : "Very Strong Headwind",
"description": "Movement Speed: -25%<br>A successful <b>Boat Handling</b> Test is required to avoid damage to the sail and rigging. If the Test is failed, treat the result as a Critical Hit to the rigging (see below). The boat drifts out of control at 25% of its normal movement rate, modified according to the strength and direction of the wind; <b>Boat Handling</b> Tests to steer the boat are made at -20.",
"range": [48, 50]
}
]
}