foundryvtt-wh4-lang-fr-fr/scripts/s94yKZ4o5XN4JWM1.js

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2024-05-16 17:57:51 +02:00
// Any attack with such ammunition which inflicts at least one Wound,
// also inflicts one Bleeding Condition.
if (args.totalWoundLoss > 0) {
args.actor.addCondition("bleeding")
}