diff --git a/packs/aides-de-jeu-fr/000762.log b/packs/aides-de-jeu-fr/000762.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/aides-de-jeu-fr/MANIFEST-000760 b/packs/aides-de-jeu-fr/MANIFEST-000760 new file mode 100644 index 0000000..28cccc6 Binary files /dev/null and b/packs/aides-de-jeu-fr/MANIFEST-000760 differ diff --git a/packs/antidotes-and-remedes/000764.log b/packs/antidotes-and-remedes/000764.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/antidotes-and-remedes/MANIFEST-000762 b/packs/antidotes-and-remedes/MANIFEST-000762 new file mode 100644 index 0000000..3048157 Binary files /dev/null and b/packs/antidotes-and-remedes/MANIFEST-000762 differ diff --git a/packs/apothicarium/000762.log b/packs/apothicarium/000762.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/apothicarium/MANIFEST-000760 b/packs/apothicarium/MANIFEST-000760 new file mode 100644 index 0000000..ad10794 Binary files /dev/null and b/packs/apothicarium/MANIFEST-000760 differ diff --git a/packs/dons-de-rhya/000762.log b/packs/dons-de-rhya/000762.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/dons-de-rhya/MANIFEST-000760 b/packs/dons-de-rhya/MANIFEST-000760 new file mode 100644 index 0000000..8d975a1 Binary files /dev/null and b/packs/dons-de-rhya/MANIFEST-000760 differ diff --git a/packs/plats-dauberges/000762.log b/packs/plats-dauberges/000762.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/plats-dauberges/MANIFEST-000760 b/packs/plats-dauberges/MANIFEST-000760 new file mode 100644 index 0000000..b03ebe7 Binary files /dev/null and b/packs/plats-dauberges/MANIFEST-000760 differ diff --git a/packs/tables-des-traductions/000405.log b/packs/tables-des-traductions/000405.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/tables-des-traductions/MANIFEST-000403 b/packs/tables-des-traductions/MANIFEST-000403 new file mode 100644 index 0000000..1f676d1 Binary files /dev/null and b/packs/tables-des-traductions/MANIFEST-000403 differ diff --git a/scripts/18MeEQ0As3JvER71.js b/scripts/18MeEQ0As3JvER71.js new file mode 100644 index 0000000..122146a --- /dev/null +++ b/scripts/18MeEQ0As3JvER71.js @@ -0,0 +1,7 @@ +let state = !this.effect.disabled; +this.effect.update({"disabled": state}); + +if (state) + return ui.notifications.info("EFFECT.CreatureBackInWater", {localize: true}) + +return ui.notifications.info("EFFECT.CreatureOutOfWater", {localize: true}); \ No newline at end of file diff --git a/scripts/1LDSzXeO5CzXgTOc.js b/scripts/1LDSzXeO5CzXgTOc.js new file mode 100644 index 0000000..031e1ac --- /dev/null +++ b/scripts/1LDSzXeO5CzXgTOc.js @@ -0,0 +1 @@ +return args.skill?.name.includes(game.i18n.localize("NAME.Channelling")) || args.skill?.name == `${game.i18n.localize("NAME.Language")} (${game.i18n.localize("SPEC.Magick")})` \ No newline at end of file diff --git a/scripts/1jQq9v8fXK8zuEBU.js b/scripts/1jQq9v8fXK8zuEBU.js new file mode 100644 index 0000000..f6758b8 --- /dev/null +++ b/scripts/1jQq9v8fXK8zuEBU.js @@ -0,0 +1,20 @@ +let damage = this.effect.sourceActor.hasCondition("fatigued") ? 6 : 10; + +let loc = "body" + +let APatLoc = this.actor.system.status.armour[loc]; + +let metalAP = APatLoc.layers.reduce((metal, layer) => metal += ((layer.metal && !layer.magical) ? layer.value : 0), 0) + +let APused = Math.max(0, APatLoc.value - metalAP); // remove metal AP at location; + +damage -= (APused + this.actor.system.characteristics.t.bonus) + +let msg = await this.actor.applyBasicDamage(damage, {suppressMsg : true, damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_ALL}); +msg += ` (ignore ${metalAP} PA de métal sur ${game.wfrp4e.config.locations[loc]})` +this.script.scriptMessage(msg) + +let test = await this.actor.setupSkill("Résistance", {fields : {difficulty : "difficult"}, appendTitle : ` - ${this.effect.name}`}); +await test.roll(); +if (test.failed) + this.actor.addCondition("stunned"); \ No newline at end of file diff --git a/scripts/2QB0LjueuJcIaHaC.js b/scripts/2QB0LjueuJcIaHaC.js new file mode 100644 index 0000000..88b5805 --- /dev/null +++ b/scripts/2QB0LjueuJcIaHaC.js @@ -0,0 +1,8 @@ +if (isNaN(parseInt(this.item.system.specification.value))) +{ + let value = await ValueDialog.create("Entrer la valeur d'Armure", this.effect.name); + if (value) + { + this.item.updateSource({"system.specification.value" : value}); + } +} \ No newline at end of file diff --git a/scripts/3CdYFcInQVCIBUiE.js b/scripts/3CdYFcInQVCIBUiE.js new file mode 100644 index 0000000..69af1ae --- /dev/null +++ b/scripts/3CdYFcInQVCIBUiE.js @@ -0,0 +1,3 @@ +args.actor.system.details.move.value += 2; +args.actor.system.status.carries.max = Math.floor(args.actor.system.status.carries.max * 0.5); +args.actor.system.details.price.gc *= 1.1; \ No newline at end of file diff --git a/scripts/3nTSOcCmNZpQWK8b.js b/scripts/3nTSOcCmNZpQWK8b.js new file mode 100644 index 0000000..49dd61a --- /dev/null +++ b/scripts/3nTSOcCmNZpQWK8b.js @@ -0,0 +1 @@ +this.actor.addCondition("blinded", 3); \ No newline at end of file diff --git a/scripts/4cumLUlcuJ7m8C6t.js b/scripts/4cumLUlcuJ7m8C6t.js new file mode 100644 index 0000000..ce8df65 --- /dev/null +++ b/scripts/4cumLUlcuJ7m8C6t.js @@ -0,0 +1,4 @@ +let item = args.actor.items.find(i => i.name.includes("Smoothing")); +let smoothing = item?.effects.find(e => e.name === "Smoothing"); +if (smoothing) + smoothing.disabled = true; \ No newline at end of file diff --git a/scripts/4drWKXjMgasxY7Jy.js b/scripts/4drWKXjMgasxY7Jy.js new file mode 100644 index 0000000..313f7b5 --- /dev/null +++ b/scripts/4drWKXjMgasxY7Jy.js @@ -0,0 +1 @@ +args.actor.system.details.price.gc += Math.floor(args.actor.system.details.price.gc * 0.1); \ No newline at end of file diff --git a/scripts/4otpLq2TnDdgzpvc.js b/scripts/4otpLq2TnDdgzpvc.js new file mode 100644 index 0000000..ce5c7f0 --- /dev/null +++ b/scripts/4otpLq2TnDdgzpvc.js @@ -0,0 +1 @@ +args.actor.system.details.man -= 3; \ No newline at end of file diff --git a/scripts/4uAUUZmLgxBKSmXA.js b/scripts/4uAUUZmLgxBKSmXA.js new file mode 100644 index 0000000..42f8c77 --- /dev/null +++ b/scripts/4uAUUZmLgxBKSmXA.js @@ -0,0 +1,2 @@ +if (args.totalWoundLoss > 0) + this.effect.delete(); \ No newline at end of file diff --git a/scripts/5ScjIdRUOxblHdWS.js b/scripts/5ScjIdRUOxblHdWS.js new file mode 100644 index 0000000..ca84c4b --- /dev/null +++ b/scripts/5ScjIdRUOxblHdWS.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Métier (Charpentier)'; +const difficulty = 'challenging'; +const target = 40; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/5sYpJkT2WXIe0gIZ.js b/scripts/5sYpJkT2WXIe0gIZ.js new file mode 100644 index 0000000..c5b5bc6 --- /dev/null +++ b/scripts/5sYpJkT2WXIe0gIZ.js @@ -0,0 +1,19 @@ +const rating = parseInt(this.effect.name.match(/\d+/)?.[0]) || 1; + +let crewList = foundry.utils.duplicate(this.actor.system.passengers.list); +let selectedCrew = []; + +while (selectedCrew.length < rating && crewList.length) { + selectedCrew.push(crewList.splice(crewList.length * Math.random() | 0, 1)[0]); +} + +for (let member of selectedCrew) { + let actor = game.actors.get(member.id); + actor.applyBasicDamage(9, { + damageType: game.wfrp4e.config.DAMAGE_TYPE.NORMAL, + minimumOne: true, + loc: "roll", + suppressMsg: false, + hideDSN: false + }); +} \ No newline at end of file diff --git a/scripts/6Ws3ieQ7pG5poUyT.js b/scripts/6Ws3ieQ7pG5poUyT.js new file mode 100644 index 0000000..0d1dea8 --- /dev/null +++ b/scripts/6Ws3ieQ7pG5poUyT.js @@ -0,0 +1,8 @@ +if (isNaN(parseInt(this.item.system.specification.value))) +{ + let value = await ValueDialog.create("Saisir lde Savoir de lancer de sort", this.effect.name, "", Object.values(game.wfrp4e.config.magicLores)); + if (value) + { + this.item.updateSource({"system.specification.value" : value}); + } +} \ No newline at end of file diff --git a/scripts/6gRixT3zIOAberJb.js b/scripts/6gRixT3zIOAberJb.js new file mode 100644 index 0000000..09172e0 --- /dev/null +++ b/scripts/6gRixT3zIOAberJb.js @@ -0,0 +1,5 @@ +const disease = await fromUuid("Compendium.wfrp4e-soc.items.Item.8Q9JYtR1y3B5J6UH"); +const data = disease.toObject(); +data.system.incubation.value = 0; +data.system.duration.active = true; +this.actor.createEmbeddedDocuments("Item", [data], {fromEffect: this.effect.id}); \ No newline at end of file diff --git a/scripts/6jp8slPU33oBQe1V.js b/scripts/6jp8slPU33oBQe1V.js new file mode 100644 index 0000000..e38825c --- /dev/null +++ b/scripts/6jp8slPU33oBQe1V.js @@ -0,0 +1 @@ +return args.options.crewTest?.system.handling !== true; \ No newline at end of file diff --git a/scripts/6oSs8qKFNFz2lSmh.js b/scripts/6oSs8qKFNFz2lSmh.js new file mode 100644 index 0000000..a96cb59 --- /dev/null +++ b/scripts/6oSs8qKFNFz2lSmh.js @@ -0,0 +1,2 @@ +if (args.actorsystem.details.move.sail.value > 0) + args.actor.system.details.move.sail.value = 0; diff --git a/scripts/6qJP0hpShEM43ohx.js b/scripts/6qJP0hpShEM43ohx.js new file mode 100644 index 0000000..3b9591f --- /dev/null +++ b/scripts/6qJP0hpShEM43ohx.js @@ -0,0 +1,31 @@ +const actor = args.actor; + +if (actor.itemTypes.skill.find(s => s.name === "Savoir (Océans)")) { + const loreTest = await actor.setupSkill('Savoir (Océans)', { + appendTitle: ` – ${this.effect.name}`, + skipTargets: true, + fields: {difficulty: 'hard'}, + characteristic: 'int', + }); + await loreTest.roll(); + + if (loreTest.succeeded) { + loreTest.result.other.push(`${actor.name} reconnaît l'attrait du Léviathan.`); + loreTest.renderRollCard(); + return; + } +} + +let test = await actor.setupSkill('Calme', { + appendTitle: ` – ${this.effect.name}`, + skipTargets: true, + fields: {difficulty: 'easy'}, + characteristic: 'wp', +}); +await test.roll(); + +if (!test.succeeded) { + test.result.other.push(`${actor.name} devien @Condition[Assommé] par cette vision.`); + test.renderRollCard(); + actor.addCondition("stunned"); +} \ No newline at end of file diff --git a/scripts/6ubojp9zwbfJnosT.js b/scripts/6ubojp9zwbfJnosT.js new file mode 100644 index 0000000..0620aad --- /dev/null +++ b/scripts/6ubojp9zwbfJnosT.js @@ -0,0 +1 @@ +args.actor.system.details.move.value += 1; \ No newline at end of file diff --git a/scripts/7w7QA7GBhzZ98OS0.js b/scripts/7w7QA7GBhzZ98OS0.js new file mode 100644 index 0000000..2227fc2 --- /dev/null +++ b/scripts/7w7QA7GBhzZ98OS0.js @@ -0,0 +1,32 @@ +const sin = this.effect.sourceActor.system.status.sin.value; +const result = await WFRP_Tables.rollTable("manann-mood-made-meaningless", sin); +let match = result.text.match(/b>([^<]+)/i); +let key = match[1]; +let roll = new Roll("5d10"); +let value = undefined; + +await this.script.scriptMessage(result.text, {flavor: result.title}); + +switch (key) { + case 'Stromfels Triumphant!': + value = 0; + break; + case 'Stromfels Ascends!': + await roll.evaluate(); + if (this.actor.system.status.mood.value > 0) + value = -roll.total; + else if (this.actor.system.status.mood.value < 0) + value = roll.total; + break; + case 'No effect.': + break; + case 'Manann Provoked!': + await roll.evaluate(); + value = -roll.total; + break; +} + +if (roll._evaluated) + await roll.toMessage(); + +await this.effect.setFlag("wfrp4e-soc", "m4result", {result: key, value}); \ No newline at end of file diff --git a/scripts/86ivOsBQAuu0UmFg.js b/scripts/86ivOsBQAuu0UmFg.js new file mode 100644 index 0000000..e440e5a --- /dev/null +++ b/scripts/86ivOsBQAuu0UmFg.js @@ -0,0 +1,6 @@ +let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {fields : {difficulty : "hard"}, appendTitle : ` - ${this.effect.name}`, skipTargets: true}); +await test.roll(); +if (test.failed) +{ + this.actor.addCondition("poisoned"); +} \ No newline at end of file diff --git a/scripts/8xqYrBIf1Zhlwizg.js b/scripts/8xqYrBIf1Zhlwizg.js new file mode 100644 index 0000000..1643b88 --- /dev/null +++ b/scripts/8xqYrBIf1Zhlwizg.js @@ -0,0 +1,53 @@ +const repaired_message = `

Fini de passer l'ancre.

`; +const test = 'Strength'; +const difficulty = 'vhard'; +const target = 20; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/9HWEDsnNxSykqbF5.js b/scripts/9HWEDsnNxSykqbF5.js new file mode 100644 index 0000000..0ca9acf --- /dev/null +++ b/scripts/9HWEDsnNxSykqbF5.js @@ -0,0 +1,3 @@ +args.actor.system.details.move.value += 3; +args.actor.system.status.carries.max = Math.floor(args.actor.system.status.carries.max * 0.25); +args.actor.system.details.price.gc *= 1.1; \ No newline at end of file diff --git a/scripts/AFiB20FaOBmBv2Kz.js b/scripts/AFiB20FaOBmBv2Kz.js new file mode 100644 index 0000000..9a000d5 --- /dev/null +++ b/scripts/AFiB20FaOBmBv2Kz.js @@ -0,0 +1,2 @@ +if (args.actorsystem.details.move.sail.value > 0) + args.actor.system.details.move.sail.value = Math.floor(args.actor.system.details.move.sail.value * .5); diff --git a/scripts/AaPPmnv7AtxsRVUs.js b/scripts/AaPPmnv7AtxsRVUs.js new file mode 100644 index 0000000..18f4b61 --- /dev/null +++ b/scripts/AaPPmnv7AtxsRVUs.js @@ -0,0 +1 @@ +args.actor.details.move.value = 1; \ No newline at end of file diff --git a/scripts/BVNKF9omCppWPLys.js b/scripts/BVNKF9omCppWPLys.js new file mode 100644 index 0000000..be61da0 --- /dev/null +++ b/scripts/BVNKF9omCppWPLys.js @@ -0,0 +1,28 @@ +let actor = game.user.character ?? canvas.tokens.controlled[0]?.actor; +if (!actor || !(actor.system instanceof StandardActorModel)) + return ui.notifications.warn("Vous devez contrôler un Acteur capable de réaliser un Test de Force"); + +let test = await actor.setupCharacteristic("s", { + skipTargets: true, + appendTitle: " - Renflouement", + fields: { + difficulty: "challenging" + }, + context: { + success: "Reduced the Holed rating!" + } +}); + +await test.roll(); +if (test.succeeded) { + let SL = parseInt(test.result.SL); + let name = this.effect.name.replace(/\d+/, rating => parseInt(rating) - SL); + await this.effect.update({name}); +} + +let rating = parseInt(this.effect.name.match(/\d+/)?.[0]); +if (rating <= 1) { + const scriptData = this.effect.flags.wfrp4e.scriptData; + scriptData[2].trigger = ''; + await this.effect.update({disabled: true, "flags.wfrp4e.scriptData": scriptData}); +} \ No newline at end of file diff --git a/scripts/BZETMpgrI5k1ol5b.js b/scripts/BZETMpgrI5k1ol5b.js new file mode 100644 index 0000000..5934888 --- /dev/null +++ b/scripts/BZETMpgrI5k1ol5b.js @@ -0,0 +1,11 @@ +// If the creature currently has a Surprised, Unconscious, or Entangled Condition, it does not gain this Advantage. +const surprised = this.actor.hasCondition("surprised") +const unconscious = this.actor.hasCondition("unconscious") +const entangled = this.actor.hasCondition("entangled") +if (entangled || unconscious || surprised) return + +// If, at the beginning of its turn, this creature does not have at least Rating Advantage points, its Advantage pool immediately increases to Rating. +const grimRating = parseInt(this.item.specification.value) || 1 +if (grimRating > this.actor.status.advantage.value) { + this.actor.setAdvantage(grimRating) +} diff --git a/scripts/C69xngEMghfwUx13.js b/scripts/C69xngEMghfwUx13.js new file mode 100644 index 0000000..65f9299 --- /dev/null +++ b/scripts/C69xngEMghfwUx13.js @@ -0,0 +1,3 @@ +let easier = ['challenging', 'average', 'easy', 'veasy']; +if (easier.includes(args.fields.difficulty)) + args.fields.difficulty = "difficult"; \ No newline at end of file diff --git a/scripts/CD4RnDpXZ9hnqVPQ.js b/scripts/CD4RnDpXZ9hnqVPQ.js new file mode 100644 index 0000000..d733e08 --- /dev/null +++ b/scripts/CD4RnDpXZ9hnqVPQ.js @@ -0,0 +1,2 @@ +if (!this.actor.hasCondition("entangled")) + this.actor.addCondition("entangled"); \ No newline at end of file diff --git a/scripts/CS6O7UUjQcUJoOUP.js b/scripts/CS6O7UUjQcUJoOUP.js new file mode 100644 index 0000000..1a8a772 --- /dev/null +++ b/scripts/CS6O7UUjQcUJoOUP.js @@ -0,0 +1,9 @@ +if (args.test.failed) { + let SL = Number(args.test.result.SL) + if (SL <= -2 && SL > -4) + this.actor.addCondition("stunned") + else if (SL <= -4 && SL > -6) + this.script.scriptMessage(this.actor.prototypeToken.name + " doit réaliser un Test de Force Mentale s.name === "Savoir (Savoir)")) { + const loreTest = await actor.setupSkill('Savoir (Savoir)', { + appendTitle: ` – ${this.effect.name}`, + skipTargets: true, + fields: {difficulty: 'hard'}, + characteristic: 'int', + }); + await loreTest.roll(); + + if (loreTest.succeeded) { + loreTest.result.other.push(`${actor.name} reconnaît les leurres de Lurkerfis.`); + loreTest.renderRollCard(); + return; + } +} + +let test = await actor.setupSkill('Calme', { + appendTitle: ` – ${this.effect.name}`, + skipTargets: true, + fields: {difficulty: 'easy'}, + characteristic: 'wp', +}); +await test.roll(); + +if (!test.succeeded) { + test.result.other.push(`${actor.name} est devenu séduit par la vue et incapable d'effectuer aucune action sauf se diriger vers la lumière`); + test.renderRollCard(); + actor.addCondition("unconscious"); +} \ No newline at end of file diff --git a/scripts/EDAMEOzdBfkoKHxP.js b/scripts/EDAMEOzdBfkoKHxP.js new file mode 100644 index 0000000..6b1f28e --- /dev/null +++ b/scripts/EDAMEOzdBfkoKHxP.js @@ -0,0 +1 @@ +return args.skill?.name !== game.i18n.localize("NAME.Navigation"); \ No newline at end of file diff --git a/scripts/F2u4L4o0r1LTWeWK.js b/scripts/F2u4L4o0r1LTWeWK.js new file mode 100644 index 0000000..6151da2 --- /dev/null +++ b/scripts/F2u4L4o0r1LTWeWK.js @@ -0,0 +1,8 @@ +if (isNaN(parseInt(this.item.system.specification.value))) +{ + let value = await ValueDialog.create("Saisir la valeur de Terreur", this.effect.name); + if (value) + { + this.item.updateSource({"system.specification.value" : value}); + } +} \ No newline at end of file diff --git a/scripts/FPYNcxm21678boLT.js b/scripts/FPYNcxm21678boLT.js new file mode 100644 index 0000000..ccdea9e --- /dev/null +++ b/scripts/FPYNcxm21678boLT.js @@ -0,0 +1,18 @@ +if (args.attackerTest.data.preData.rollClass !== "CharacteristicTest") return; +if (args.attackerTest.data.preData.characteristic !== "s") return; + +const SL = args.opposedTest.data.opposeResult.differenceSL; + +const targetId = this.effect.getFlag("wfrp4e", "target"); +const target = canvas.scene.tokens.get(targetId); + +if (SL > 4) { + args.opposedTest.data.opposeResult.other.push(`${args.defenderTest.actor.name} a été obligé de lâcher çà ${target.name}.`); + return await this.effect.delete(); +} + +if (SL > 0) { + args.opposedTest.data.opposeResult.other.push(`${args.defenderTest.actor.name} a été empêché de presser ${target.name} pour un tour.`); + let turns = this.effect.getFlag("wfrp4e", "turns"); + this.effect.setFlag("wfrp4e", "turns", turns + 1); +} \ No newline at end of file diff --git a/scripts/FtZf56VI6Qsspu0D.js b/scripts/FtZf56VI6Qsspu0D.js new file mode 100644 index 0000000..b12fa81 --- /dev/null +++ b/scripts/FtZf56VI6Qsspu0D.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Métier (Charpentier)'; +const difficulty = 'difficult'; +const target = 20; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/Fwk8WA8NfRivLFWJ.js b/scripts/Fwk8WA8NfRivLFWJ.js new file mode 100644 index 0000000..4aa2968 --- /dev/null +++ b/scripts/Fwk8WA8NfRivLFWJ.js @@ -0,0 +1 @@ +return args.skill?.name === "Divertissement (Chant)"; \ No newline at end of file diff --git a/scripts/GsAyB5xnK3ASeoah.js b/scripts/GsAyB5xnK3ASeoah.js new file mode 100644 index 0000000..f6b69c0 --- /dev/null +++ b/scripts/GsAyB5xnK3ASeoah.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Métier (Charpentier)'; +const difficulty = 'easy'; +const target = 20; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/H85k4L3yICm7cfIk.js b/scripts/H85k4L3yICm7cfIk.js new file mode 100644 index 0000000..62a436f --- /dev/null +++ b/scripts/H85k4L3yICm7cfIk.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de${this.item.name}.

`; +const test = 'Voile'; +const difficulty = 'easy'; +const target = 10; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/HUKzssLxeQo1wbx9.js b/scripts/HUKzssLxeQo1wbx9.js new file mode 100644 index 0000000..e1129c3 --- /dev/null +++ b/scripts/HUKzssLxeQo1wbx9.js @@ -0,0 +1,9 @@ + +let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), { fields: { difficulty: "average" }, appendTitle: " - - Blessé" }) +await test.roll(); +if (test.failed) { + fromUuid("Compendium.wfrp4e-core.items.kKccDTGzWzSXCBOb").then(disease => { + this.actor.createEmbeddedDocuments("Item", [disease.toObject()]) + this.script.scriptNotification("Gain de " + disease.name) + }) +} diff --git a/scripts/HYrl5aNMm8BAdqH7.js b/scripts/HYrl5aNMm8BAdqH7.js new file mode 100644 index 0000000..2a4f990 --- /dev/null +++ b/scripts/HYrl5aNMm8BAdqH7.js @@ -0,0 +1,7 @@ + +let modifier = 0 +if (this.effect.name.includes("Moderate")) + modifier = -20 +else + modifier = -10 +args.fields.modifier += modifier diff --git a/scripts/IOroJBqTsWvoakJN.js b/scripts/IOroJBqTsWvoakJN.js new file mode 100644 index 0000000..504fa5a --- /dev/null +++ b/scripts/IOroJBqTsWvoakJN.js @@ -0,0 +1,2 @@ +if (args.actorsystem.details.move.oars.value > 0) + args.actor.system.details.move.oars.value -= 2; diff --git a/scripts/IrkWq7IiFS65bTvC.js b/scripts/IrkWq7IiFS65bTvC.js new file mode 100644 index 0000000..0b5a84a --- /dev/null +++ b/scripts/IrkWq7IiFS65bTvC.js @@ -0,0 +1,7 @@ +if (this.actor.flags.holed.half !== true) return; +if (this.actor.flags.holed.reminded === true) return; + +const speaker = ChatMessage.getSpeaker({actor: this.actor}); +this.script.scriptMessage(`

${speaker.alias} tombe lourdements dans l'eau. A moins que la cargaison soit étanche, elle perd [[d10]]% de sa valeur.

`); + +this.actor.flags.holed.reminded = true; \ No newline at end of file diff --git a/scripts/JBoKPBr27C3PMoSD.js b/scripts/JBoKPBr27C3PMoSD.js new file mode 100644 index 0000000..c1ae1c1 --- /dev/null +++ b/scripts/JBoKPBr27C3PMoSD.js @@ -0,0 +1 @@ +return args.skill?.name === game.i18n.localize("NAME.Navigation"); \ No newline at end of file diff --git a/scripts/JXBUE0XuJOJNG7zE.js b/scripts/JXBUE0XuJOJNG7zE.js new file mode 100644 index 0000000..ffd727d --- /dev/null +++ b/scripts/JXBUE0XuJOJNG7zE.js @@ -0,0 +1,18 @@ +if (args.totalWoundLoss <= 7) return; + +let options = { + appendTitle : " – " + this.effect.name, + skipTargets: true, + fields: {difficulty: 'average'}, + characteristic: 'wp', +} + +let test = await args.actor.setupSkill('Calme', options); +await test.roll(); + +if (!test.succeeded) { + const targetId = this.effect.getFlag("wfrp4e", "target"); + const target = canvas.scene.tokens.get(targetId); + await this.effect.delete(); + args.extraMessages.push(`${args.actor.name} perd ${args.totalWoundLoss} Blessures de l'attaque, ce qui l'a amené à lâcher prise ${target.name}.`); +} \ No newline at end of file diff --git a/scripts/JhbZWZhOJ23yOBmG.js b/scripts/JhbZWZhOJ23yOBmG.js new file mode 100644 index 0000000..bef0044 --- /dev/null +++ b/scripts/JhbZWZhOJ23yOBmG.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Métier (Charpente)'; +const difficulty = 'hard'; +const target = 30; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/LjfScVGBf0Egr70E.js b/scripts/LjfScVGBf0Egr70E.js new file mode 100644 index 0000000..07e1a29 --- /dev/null +++ b/scripts/LjfScVGBf0Egr70E.js @@ -0,0 +1,9 @@ +let animalCare = this.actor.itemTypes.skill.find(s => s.name === game.i18n.localize("NAME.AnimalCare")); +let animalTrainings = this.actor.itemTypes.skill.filter(s => s.name.includes(game.i18n.localize("NAME.AnimalTraining"))); + +if (animalCare) + animalCare.system.modifier.value += 20; + +for (let training of animalTrainings) { + training.system.modifier.value += 30; +} \ No newline at end of file diff --git a/scripts/MIhYSuJ6MI9B65UT.js b/scripts/MIhYSuJ6MI9B65UT.js new file mode 100644 index 0000000..a1d2254 --- /dev/null +++ b/scripts/MIhYSuJ6MI9B65UT.js @@ -0,0 +1,4 @@ +let specification = Number(this.item.specification.value) || 1; +args.actor.system.status.wounds.max += Math.floor(args.actor.system.status.wounds.max * 0.3 * specification); +args.actor.system.status.carries.max -= Math.floor(args.actor.system.status.carries.max * 0.1 * specification); +args.actor.system.details.price.gc += Math.floor(args.actor.system.details.price.gc * 0.2 * specification); \ No newline at end of file diff --git a/scripts/MMv2B8TH7jxNCtdl.js b/scripts/MMv2B8TH7jxNCtdl.js new file mode 100644 index 0000000..1bdc6d1 --- /dev/null +++ b/scripts/MMv2B8TH7jxNCtdl.js @@ -0,0 +1,44 @@ +let actor = this.actor; +let effect = this.effect; +let bleedingAmt; +let bleedingRoll; +let msg = "" + +let damage = effect.conditionValue; +let scriptArgs = { msg, damage }; +await Promise.all(actor.runScripts("preApplyCondition", { effect, data: scriptArgs })) +msg = scriptArgs.msg; +damage = scriptArgs.damage; +msg += await actor.applyBasicDamage(damage, { damageType: game.wfrp4e.config.DAMAGE_TYPE.IGNORE_ALL, minimumOne: false, suppressMsg: true }) + +if (actor.status.wounds.value == 0 && !actor.hasCondition("unconscious")) { + await actor.addCondition("unconscious") + msg += "
" + game.i18n.format("BleedUnc", { name: actor.prototypeToken.name }) +} + +if (actor.hasCondition("unconscious")) { + bleedingAmt = effect.conditionValue; + bleedingRoll = (await new Roll("1d100").roll()).total; + if (bleedingRoll <= bleedingAmt * 10) { + msg += "
" + game.i18n.format("BleedFail", { name: actor.prototypeToken.name }) + " (" + game.i18n.localize("Rolled") + " " + bleedingRoll + ")"; + await actor.addCondition("dead") + } + else if (bleedingRoll % 11 == 0) { + msg += "
" + game.i18n.format("BleedCrit", { name: actor.prototypeToken.name }) + " (" + game.i18n.localize("Rolled") + bleedingRoll + ")" + await actor.removeCondition("bleeding") + } + else { + msg += "
" + game.i18n.localize("BleedRoll") + ": " + bleedingRoll; + } +} + +await Promise.all(actor.runScripts("applyCondition", { effect, data: { bleedingRoll } })) +if (args.suppressMessage) { + let messageData = game.wfrp4e.utility.chatDataSetup(msg); + messageData.speaker = { alias: this.effect.name } + messageData.flavor = this.effect.name; + return messageData +} +else { + return this.script.scriptMessage(msg) +} diff --git a/scripts/MMx8f5uJ15XOgJGg.js b/scripts/MMx8f5uJ15XOgJGg.js new file mode 100644 index 0000000..8146820 --- /dev/null +++ b/scripts/MMx8f5uJ15XOgJGg.js @@ -0,0 +1 @@ +return args.skill?.name !== game.i18n.localize("NAME.Row") && args.skill?.name !== game.i18n.localize("NAME.Swim") && !args.skill?.name.includes(game.i18n.localize("NAME.Sail")); \ No newline at end of file diff --git a/scripts/Me1wS5XdqUEy7OGt.js b/scripts/Me1wS5XdqUEy7OGt.js new file mode 100644 index 0000000..ff366cb --- /dev/null +++ b/scripts/Me1wS5XdqUEy7OGt.js @@ -0,0 +1,5 @@ +let loc = (await game.wfrp4e.tables.rollTable("hitloc")).result; +let critTable = `crit${this.generalizeTable(loc)`; +let crit = (await game.wfrp4e.tables.rollTable(critTable)).result; + +this.script.scriptMessage(`{this.actor.name} subit un ${crit} (localisation : ${loc}). Ne pas appliquer d'Hemmoragie ou de Blessures additionnelles.`); \ No newline at end of file diff --git a/scripts/NI3ZzIAlpQfVSjvf.js b/scripts/NI3ZzIAlpQfVSjvf.js new file mode 100644 index 0000000..fa88808 --- /dev/null +++ b/scripts/NI3ZzIAlpQfVSjvf.js @@ -0,0 +1,8 @@ +if (isNaN(parseInt(this.item.system.specification.value))) +{ + let value = await ValueDialog.create("Saisir la valeur de Peur", this.item.name); + if (value) + { + this.item.updateSource({"system.specification.value" : value}); + } +} \ No newline at end of file diff --git a/scripts/O45vpR4jDbQQnmvJ.js b/scripts/O45vpR4jDbQQnmvJ.js new file mode 100644 index 0000000..9d1a9c1 --- /dev/null +++ b/scripts/O45vpR4jDbQQnmvJ.js @@ -0,0 +1,13 @@ +let items = []; + +let etiquette = (await fromUuid("Compendium.wfrp4e-core.items.Item.sYbgpSnRqSZWgwFP")).toObject(); +etiquette.name += " (Suivants de Khorne)"; + +items.push(etiquette); + +let animosity = (await fromUuid("Compendium.wfrp4e-core.items.Item.Q2MCUrG2HppMcvN0")).toObject(); +animosity.name = animosity.name.replace("(Cible)", "(Suivants de Slaanesh)"); + +items.push(animosity); + +await this.actor.createEmbeddedDocuments("Item", items, {fromEffect : this.effect.id}); diff --git a/scripts/OsLXutfXyQCAkhAf.js b/scripts/OsLXutfXyQCAkhAf.js new file mode 100644 index 0000000..99e5a25 --- /dev/null +++ b/scripts/OsLXutfXyQCAkhAf.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de${this.item.name}.

`; +const test = 'Voile'; +const difficulty = 'average'; +const target = 30; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/Pn5fekTbkwlr61XU.js b/scripts/Pn5fekTbkwlr61XU.js new file mode 100644 index 0000000..4a98f12 --- /dev/null +++ b/scripts/Pn5fekTbkwlr61XU.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Métier (Ingénieur)'; +const difficulty = 'easy'; +const target = 10; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/PsO7aTdELJt35eHP.js b/scripts/PsO7aTdELJt35eHP.js new file mode 100644 index 0000000..08dcbea --- /dev/null +++ b/scripts/PsO7aTdELJt35eHP.js @@ -0,0 +1,10 @@ +let morale = await new Roll("-1d10").roll(); +let mood = await new Roll("-2d10").roll(); + +morale.toMessage(this.script.getChatData({flavor : "Morale"})); +mood.toMessage(this.script.getChatData({flavor : "Manann's Mood"})); + +await this.actor.system.status.morale.addEntry("Albatross Died", morale.total) +await this.actor.system.status.mood.addEntry("Albatross Died", mood.total); + +this.effect.delete(); \ No newline at end of file diff --git a/scripts/Q5gh5Y9dCdclcwsD.js b/scripts/Q5gh5Y9dCdclcwsD.js new file mode 100644 index 0000000..50f5352 --- /dev/null +++ b/scripts/Q5gh5Y9dCdclcwsD.js @@ -0,0 +1 @@ +return !args.skill?.name.includes(game.i18n.localize("NAME.Channelling")) && args.skill?.name != `${game.i18n.localize("NAME.Language")} (${game.i18n.localize("SPEC.Magick")})` \ No newline at end of file diff --git a/scripts/Q7eULXQ9AfDRmUGO.js b/scripts/Q7eULXQ9AfDRmUGO.js new file mode 100644 index 0000000..6b8e034 --- /dev/null +++ b/scripts/Q7eULXQ9AfDRmUGO.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Métier (Charpentier)'; +const difficulty = 'difficult'; +const target = 40; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/QHQ7XmFOjT9wXgw1.js b/scripts/QHQ7XmFOjT9wXgw1.js new file mode 100644 index 0000000..3a516b8 --- /dev/null +++ b/scripts/QHQ7XmFOjT9wXgw1.js @@ -0,0 +1,4 @@ +if (args.actorsystem.details.move.oars.value > 0) + args.actor.system.details.move.oars.value -= 1; + +args.actor.system.details.man -= 2; \ No newline at end of file diff --git a/scripts/QNxmImpLTou6WdMQ.js b/scripts/QNxmImpLTou6WdMQ.js new file mode 100644 index 0000000..ee0cb1b --- /dev/null +++ b/scripts/QNxmImpLTou6WdMQ.js @@ -0,0 +1,3 @@ +let test = args.test +if (test.result.minormis || test.result.majormis || test.result.catastrophicmis) + test.result.other.push("Peut faire un Test de Force Mentale Difficile (-10) pour éviter l'Incantation Imparfaite") \ No newline at end of file diff --git a/scripts/QfTBRGXVfwQSghmd.js b/scripts/QfTBRGXVfwQSghmd.js new file mode 100644 index 0000000..180052e --- /dev/null +++ b/scripts/QfTBRGXVfwQSghmd.js @@ -0,0 +1,18 @@ +fromUuid(this.effect.origin).then(caster => { + if (caster) { + if (actor.items.find(it => it.name == game.i18n.localize("Bestial"))) { + let healed = caster.characteristics.wp.bonus + let wounds = duplicate(args.actor.status.wounds) + wounds.value += healed + + if (wounds.value > wounds.max) + wounds.value = wounds.max + + args.actor.update({ "system.status.wounds": wounds }) + ChatMessage.create({ content: `${this.actor.prototypeToken.name} regagne ${healed} Blessures`, speaker: { alias: this.effect.name } }) + } else { + ui.notifications.warn("L'Acteur ciblé n'a pas le Trait Bestial") + } + } +}) + diff --git a/scripts/R8FBHZaaARA3z9pB.js b/scripts/R8FBHZaaARA3z9pB.js new file mode 100644 index 0000000..d22c67d --- /dev/null +++ b/scripts/R8FBHZaaARA3z9pB.js @@ -0,0 +1,53 @@ +const repaired_message = `

Répération finie de ${this.item.name}.

`; +const test = 'Métier (Charpentier)'; +const difficulty = 'hard'; +const target = 40; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/R8ecKGRzOr4ThvVa.js b/scripts/R8ecKGRzOr4ThvVa.js new file mode 100644 index 0000000..e44abdb --- /dev/null +++ b/scripts/R8ecKGRzOr4ThvVa.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Test de Maintenance Equipage'; +const difficulty = 'hard'; +const target = 80; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/RPqgRUkiLY5thVbC.js b/scripts/RPqgRUkiLY5thVbC.js new file mode 100644 index 0000000..cc3928e --- /dev/null +++ b/scripts/RPqgRUkiLY5thVbC.js @@ -0,0 +1,53 @@ +const repaired_message = `

Finished repairing ${this.item.name}.

`; +const test = 'Strength'; +const difficulty = 'average'; +const target = 10; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Repair the ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/RlhOAKfN0ghrrooR.js b/scripts/RlhOAKfN0ghrrooR.js new file mode 100644 index 0000000..b0e5aae --- /dev/null +++ b/scripts/RlhOAKfN0ghrrooR.js @@ -0,0 +1,7 @@ +let holed = this.actor.appliedEffects.filter(e => e.name.includes("Holed")); + +for (let effect of holed) { + await effect.update({name: effect.name.replace(/\d+/, rating => parseInt(rating) * 2)}); +} + +this.script.scriptNotification(`Holed Ratings of ${this.actor.name} have been doubled.`); \ No newline at end of file diff --git a/scripts/Rnpw6UQdJifLeuna.js b/scripts/Rnpw6UQdJifLeuna.js new file mode 100644 index 0000000..b9fc369 --- /dev/null +++ b/scripts/Rnpw6UQdJifLeuna.js @@ -0,0 +1 @@ +this.effect.updateSource({"flags.wfrp4e.applicationData.type" : "crew"}) \ No newline at end of file diff --git a/scripts/RsWXCcYHONf3ANlD.js b/scripts/RsWXCcYHONf3ANlD.js new file mode 100644 index 0000000..8924600 --- /dev/null +++ b/scripts/RsWXCcYHONf3ANlD.js @@ -0,0 +1 @@ +this.actor.addCondition("stunned", 1); diff --git a/scripts/RwMw848y13Jq2L4f.js b/scripts/RwMw848y13Jq2L4f.js new file mode 100644 index 0000000..6ca32d3 --- /dev/null +++ b/scripts/RwMw848y13Jq2L4f.js @@ -0,0 +1,23 @@ +let test = await this.actor.setupSkill("Résistance", {fields : {difficulty : "difficult"}, appendTitle : ` - ${this.effect.name}`}); +await test.roll(); +if (test.failed) +{ + await this.actor.addCondition("blinded"); +} + +let msg = `` +let armour = args.actor.itemTypes.armour.filter(i => i.system.isMetal && i.system.isEquipped); +for(let item of armour) +{ + for(let key in item.system.AP) + { + let AP = item.system.AP[key] + let damage = Math.floor(AP / 2); + await item.system.damageItem(damage, [key]); + } + msg += `

${item.name} PA divisé par 2

` +} +if (msg) +{ + this.script.scriptMessage(msg, {speaker : {alias : args.actor.name}}); +} \ No newline at end of file diff --git a/scripts/SefcrhXsdYGFcCW6.js b/scripts/SefcrhXsdYGFcCW6.js new file mode 100644 index 0000000..13bf563 --- /dev/null +++ b/scripts/SefcrhXsdYGFcCW6.js @@ -0,0 +1,3 @@ +args.actor.system.details.move.value -= 3; +args.actor.system.details.man -= 2; +args.actor.system.status.carries.max *= 2; \ No newline at end of file diff --git a/scripts/Ssn21dxoMQiqD1y4.js b/scripts/Ssn21dxoMQiqD1y4.js new file mode 100644 index 0000000..6767d5a --- /dev/null +++ b/scripts/Ssn21dxoMQiqD1y4.js @@ -0,0 +1 @@ +return args.type == "cast" && args.item.lore.value == "fire" \ No newline at end of file diff --git a/scripts/T3RfSt3VMEat3iDD.js b/scripts/T3RfSt3VMEat3iDD.js new file mode 100644 index 0000000..747d789 --- /dev/null +++ b/scripts/T3RfSt3VMEat3iDD.js @@ -0,0 +1 @@ +return args.skill?.name !== game.i18n.localize("NAME.Perception"); \ No newline at end of file diff --git a/scripts/UDPsaymtZf39UsMk.js b/scripts/UDPsaymtZf39UsMk.js new file mode 100644 index 0000000..f8fd2d9 --- /dev/null +++ b/scripts/UDPsaymtZf39UsMk.js @@ -0,0 +1,6 @@ + +let fatigued = this.actor.hasCondition("fatigued") +if (!fatigued) { + this.actor.addCondition("fatigued") + ui.notifications.notify("Fatigue ajouté à " + this.actor.name + " qui ne peut être supprimé tant que le symptôme Malaise est présent.") +} \ No newline at end of file diff --git a/scripts/UXdlnmwVgjc1QpF2.js b/scripts/UXdlnmwVgjc1QpF2.js new file mode 100644 index 0000000..999ec85 --- /dev/null +++ b/scripts/UXdlnmwVgjc1QpF2.js @@ -0,0 +1,2 @@ +args.actor.system.details.move.value += 1; +args.actor.system.status.carries.max = Math.floor(args.actor.system.status.carries.max * 0.75); \ No newline at end of file diff --git a/scripts/UlRSaZG4ZUU6fMND.js b/scripts/UlRSaZG4ZUU6fMND.js new file mode 100644 index 0000000..7e0b3e6 --- /dev/null +++ b/scripts/UlRSaZG4ZUU6fMND.js @@ -0,0 +1,53 @@ +const repaired_message = `

Finished repairing ${this.item.name}.

`; +const test = 'Trade (Carpenter)'; +const difficulty = 'challenging'; +const target = 10; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Repair the ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/UtqUthabeQ4rHDLQ.js b/scripts/UtqUthabeQ4rHDLQ.js new file mode 100644 index 0000000..291bca4 --- /dev/null +++ b/scripts/UtqUthabeQ4rHDLQ.js @@ -0,0 +1,2 @@ +let item = await fromUuid("Compendium.wfrp4e-core.items.Item.tNWrJUOArwfWXsPw"); +this.actor.createEmbeddedDocuments("Item", [item], {fromEffect: this.effect.id}); \ No newline at end of file diff --git a/scripts/VINX6TBAJQznhVcN.js b/scripts/VINX6TBAJQznhVcN.js new file mode 100644 index 0000000..87ceb4a --- /dev/null +++ b/scripts/VINX6TBAJQznhVcN.js @@ -0,0 +1,53 @@ +const repaired_message = `

Finished replacing ${this.item.name} with a makeshift one.

`; +const test = 'Maintenance Crew Test'; +const difficulty = 'hard'; +const target = 80; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Repair the ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/VLdF2HPnCrNIgp7a.js b/scripts/VLdF2HPnCrNIgp7a.js new file mode 100644 index 0000000..387201b --- /dev/null +++ b/scripts/VLdF2HPnCrNIgp7a.js @@ -0,0 +1,13 @@ +let items = []; + +let etiquette = (await fromUuid("Compendium.wfrp4e-core.items.Item.sYbgpSnRqSZWgwFP")).toObject(); +etiquette.name += " (Suivants de Khorne)"; + +items.push(etiquette); + +let animosity = (await fromUuid("Compendium.wfrp4e-core.items.Item.0VpT5yubw4UL7j6f")).toObject(); + animosity.system.specification.value = "Suivants de Slaanesh"; + +items.push(animosity); + +await this.actor.createEmbeddedDocuments("Item", items, {fromEffect : this.effect.id}); diff --git a/scripts/VTS4RzbmReI87K9a.js b/scripts/VTS4RzbmReI87K9a.js new file mode 100644 index 0000000..7281d15 --- /dev/null +++ b/scripts/VTS4RzbmReI87K9a.js @@ -0,0 +1 @@ +args.fields.slBonus = Math.floor(this.item.system.total.value * 0.1); \ No newline at end of file diff --git a/scripts/VlHuDIAvPr8JM1P5.js b/scripts/VlHuDIAvPr8JM1P5.js new file mode 100644 index 0000000..3f2a904 --- /dev/null +++ b/scripts/VlHuDIAvPr8JM1P5.js @@ -0,0 +1 @@ +return args.skill?.name !== game.i18n.localize("NAME.Row"); \ No newline at end of file diff --git a/scripts/Vns6WrafVq8NjX7t.js b/scripts/Vns6WrafVq8NjX7t.js new file mode 100644 index 0000000..3b16346 --- /dev/null +++ b/scripts/Vns6WrafVq8NjX7t.js @@ -0,0 +1 @@ +return args.skill?.name != game.i18n.localize("NAME.Heal") \ No newline at end of file diff --git a/scripts/WJkwIrdj4NceOYe8.js b/scripts/WJkwIrdj4NceOYe8.js new file mode 100644 index 0000000..47fd0a7 --- /dev/null +++ b/scripts/WJkwIrdj4NceOYe8.js @@ -0,0 +1 @@ +return args.characteristic !== 'fel'; \ No newline at end of file diff --git a/scripts/WR0Kqn8CF5iwToak.js b/scripts/WR0Kqn8CF5iwToak.js new file mode 100644 index 0000000..60fd32e --- /dev/null +++ b/scripts/WR0Kqn8CF5iwToak.js @@ -0,0 +1,53 @@ +const repaired_message = `

Finished repairing ${this.item.name}.

`; +const test = 'Trade (Tailor)'; +const difficulty = 'difficult'; +const target = 40; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Repair the ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/WeTlTniskT3Ej6vg.js b/scripts/WeTlTniskT3Ej6vg.js new file mode 100644 index 0000000..5ae3d41 --- /dev/null +++ b/scripts/WeTlTniskT3Ej6vg.js @@ -0,0 +1 @@ +args.modifiers.other.push({label : this.effect.name, value : 2}) \ No newline at end of file diff --git a/scripts/X08401eOhKJrhNf1.js b/scripts/X08401eOhKJrhNf1.js new file mode 100644 index 0000000..cb65e67 --- /dev/null +++ b/scripts/X08401eOhKJrhNf1.js @@ -0,0 +1,9 @@ +const grim = this.actor.items.find(i => i.type === "trait" && i.name.includes("Grim")); + +if (args.options?.deltaAdv > 0 && this.actor.hasCondition("engaged") && grim.specification.value !== 4) { + grim.update({"system.specification.value": 4}); +} + +if (!this.actor.hasCondition("engaged") && grim.specification.value !== 2) { + grim.update({"system.specification.value": 2}); +} \ No newline at end of file diff --git a/scripts/X3vpmNUj9SL2CDnF.js b/scripts/X3vpmNUj9SL2CDnF.js new file mode 100644 index 0000000..2be4884 --- /dev/null +++ b/scripts/X3vpmNUj9SL2CDnF.js @@ -0,0 +1,2 @@ +let item = args.actor.items.find(i => i.name.includes("Flying Jib")); +item.name += ` (Désactivé par ${this.item.name})`; \ No newline at end of file diff --git a/scripts/XCAfy460IotarQek.js b/scripts/XCAfy460IotarQek.js new file mode 100644 index 0000000..92b4e92 --- /dev/null +++ b/scripts/XCAfy460IotarQek.js @@ -0,0 +1 @@ +return false; \ No newline at end of file diff --git a/scripts/YySjPfSAPdMAfjsh.js b/scripts/YySjPfSAPdMAfjsh.js new file mode 100644 index 0000000..d23d05f --- /dev/null +++ b/scripts/YySjPfSAPdMAfjsh.js @@ -0,0 +1,11 @@ +let talents = ["Charge Berserk", "Vigilance", "Combat Instinctif", "Assaut féroce", "Endurci", "Résistance à la Magie", "Résistant (Magie)", "Déterminé", "Coup puissant", "Guerrier né"]; +let currentCareer = this.actor.system.currentCareer; + +if (!currentCareer) return; + +for (let talent of talents) { + if (currentCareer.system.talents.includes(talent)) + continue; + currentCareer.system.talents.push(talent); +} + diff --git a/scripts/Z41L3MwOpJdAjVaj.js b/scripts/Z41L3MwOpJdAjVaj.js new file mode 100644 index 0000000..e772071 --- /dev/null +++ b/scripts/Z41L3MwOpJdAjVaj.js @@ -0,0 +1,2 @@ +if (args.actorsystem.details.move.sail.value > 0) + args.actor.system.details.move.sail.value -= 2; diff --git a/scripts/ZCBcwbVFHFTFRntb.js b/scripts/ZCBcwbVFHFTFRntb.js new file mode 100644 index 0000000..da61c9c --- /dev/null +++ b/scripts/ZCBcwbVFHFTFRntb.js @@ -0,0 +1,53 @@ +const repaired_message = `

Finished repairing ${this.item.name}.

`; +const test = 'Trade (Carpentry)'; +const difficulty = 'easy'; +const target = 10; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Repair the ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/ZLspFT2I3ZdWWr2H.js b/scripts/ZLspFT2I3ZdWWr2H.js new file mode 100644 index 0000000..a3fa949 --- /dev/null +++ b/scripts/ZLspFT2I3ZdWWr2H.js @@ -0,0 +1 @@ +return args.skill?.name !== game.i18n.localize("NAME.Leadership"); \ No newline at end of file diff --git a/scripts/ZOgtDW3mkTfeyc5M.js b/scripts/ZOgtDW3mkTfeyc5M.js new file mode 100644 index 0000000..5e590a8 --- /dev/null +++ b/scripts/ZOgtDW3mkTfeyc5M.js @@ -0,0 +1 @@ +args.actor.system.details.price.gc += args.actor.system.details.price.gc * 0.1; \ No newline at end of file diff --git a/scripts/ZRoG7GiMDQWso6gN.js b/scripts/ZRoG7GiMDQWso6gN.js new file mode 100644 index 0000000..b4ed82d --- /dev/null +++ b/scripts/ZRoG7GiMDQWso6gN.js @@ -0,0 +1,53 @@ +const repaired_message = `

Répération finie de ${this.item.name}.

`; +const test = 'Métier (Charpentier)'; +const difficulty = 'difficult'; +const target = 30; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/ZuoIVv3nmlGhhdx0.js b/scripts/ZuoIVv3nmlGhhdx0.js new file mode 100644 index 0000000..3c729c7 --- /dev/null +++ b/scripts/ZuoIVv3nmlGhhdx0.js @@ -0,0 +1,4 @@ +let rating = parseInt(this.effect.name.match(/\d+/)?.[0]) || 1; +let holed = this.actor.flags.holed || {holed: 0}; +holed.holed += rating; +this.actor.flags.holed = holed; diff --git a/scripts/araS9qYWOAVrV8F7.js b/scripts/araS9qYWOAVrV8F7.js new file mode 100644 index 0000000..7415a12 --- /dev/null +++ b/scripts/araS9qYWOAVrV8F7.js @@ -0,0 +1,2 @@ +args.actor.system.details.man -= 3; +args.actor.system.details.move.value -= 2; \ No newline at end of file diff --git a/scripts/b8G4cjfn3RG2tEYX.js b/scripts/b8G4cjfn3RG2tEYX.js new file mode 100644 index 0000000..692d5e5 --- /dev/null +++ b/scripts/b8G4cjfn3RG2tEYX.js @@ -0,0 +1 @@ +this.actor.addCondition("ablaze", 3); \ No newline at end of file diff --git a/scripts/bL98Sr1TRLMPEdlk.js b/scripts/bL98Sr1TRLMPEdlk.js new file mode 100644 index 0000000..7f837ba --- /dev/null +++ b/scripts/bL98Sr1TRLMPEdlk.js @@ -0,0 +1,4 @@ +if (args.test.failed) +{ + this.actor.addCondition("fatigued"); +} \ No newline at end of file diff --git a/scripts/bRiFHPC1StKxqNIC.js b/scripts/bRiFHPC1StKxqNIC.js new file mode 100644 index 0000000..01b1acd --- /dev/null +++ b/scripts/bRiFHPC1StKxqNIC.js @@ -0,0 +1,6 @@ +if (isNaN(parseInt(this.item.system.specification.value))) { + let value = await ValueDialog.create("Valeur de Robustesse", "Saisir la valeur de robustesse"); + if (value) { + this.item.updateSource({"system.specification.value" : value}); + } +} \ No newline at end of file diff --git a/scripts/cTYNaKbepMwqYsZ8.js b/scripts/cTYNaKbepMwqYsZ8.js new file mode 100644 index 0000000..2ad2d51 --- /dev/null +++ b/scripts/cTYNaKbepMwqYsZ8.js @@ -0,0 +1,14 @@ + +let difficulty = "" +if (this.effect.name.includes("Moderate")) + difficulty = "easy" +else if (this.effect.name.includes("Severe")) + difficulty = "average" +else + difficulty = "veasy" + +let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), { context: { failure: this.actor.name + " meurt du Fléau" }, fields: { difficulty }, appendTitle: " - Blight" }) +await test.roll(); +if (test.failed) { + this.actor.addCondition("dead"); +} diff --git a/scripts/ckKbPfaTiQ2qBZdR.js b/scripts/ckKbPfaTiQ2qBZdR.js new file mode 100644 index 0000000..39c15b2 --- /dev/null +++ b/scripts/ckKbPfaTiQ2qBZdR.js @@ -0,0 +1 @@ +console.log("DAMAGE", this) \ No newline at end of file diff --git a/scripts/dULCkRxtisuzQyuK.js b/scripts/dULCkRxtisuzQyuK.js new file mode 100644 index 0000000..aa8b036 --- /dev/null +++ b/scripts/dULCkRxtisuzQyuK.js @@ -0,0 +1,2 @@ +if (args.options.condition) + this.effect.delete(); \ No newline at end of file diff --git a/scripts/dWr3tkFoIzsAgelu.js b/scripts/dWr3tkFoIzsAgelu.js new file mode 100644 index 0000000..ee54da3 --- /dev/null +++ b/scripts/dWr3tkFoIzsAgelu.js @@ -0,0 +1,11 @@ +let injury = this.effect.itemTargets[0] +if (injury && this.effect.sourceTest.result.outcome == "success") { + let days = new Roll(injury.system.duration.value).roll( {async: false} ).total + let num = 1 + Number(this.effect.sourceTest.result.SL); + let roll = await new Roll(num+'d10').roll({async: false}) + await roll.toMessage(this.script.getChatData()) + let newDays = Math.max(days - roll.total, 1) + this.actor.updateEmbeddedDocuments("Item", [{_id: injury.id, 'system.duration.value': newDays} ]) + let message = "Blessures réduites à "+newDays+" (-" + roll.total + ") au lieu de "+days + this.script.scriptMessage(message) +} diff --git a/scripts/dbHv7dAXgB2Oy1Fg.js b/scripts/dbHv7dAXgB2Oy1Fg.js new file mode 100644 index 0000000..bb1fa09 --- /dev/null +++ b/scripts/dbHv7dAXgB2Oy1Fg.js @@ -0,0 +1,3 @@ +let nbBleeding = 1 + Number(this.effect.sourceTest.result.SL); +this.actor.removeCondition("bleeding", nbBleeding); +console.log(this.actor); diff --git a/scripts/dh5mAlaOOLCBC0YQ.js b/scripts/dh5mAlaOOLCBC0YQ.js new file mode 100644 index 0000000..9dae7e4 --- /dev/null +++ b/scripts/dh5mAlaOOLCBC0YQ.js @@ -0,0 +1 @@ +args.actor.system.details.length.value += args.actor.system.details.length.value * 0.1; \ No newline at end of file diff --git a/scripts/dsXGavzXLerXR8Xg.js b/scripts/dsXGavzXLerXR8Xg.js new file mode 100644 index 0000000..fb7fc0e --- /dev/null +++ b/scripts/dsXGavzXLerXR8Xg.js @@ -0,0 +1 @@ +return !args.skill?.name.includes(game.i18n.localize("NAME.Sail")) && !args.skill?.name.includes(game.i18n.localize("NAME.Row")) \ No newline at end of file diff --git a/scripts/dxxDFXNNqUsuMyUD.js b/scripts/dxxDFXNNqUsuMyUD.js new file mode 100644 index 0000000..b0dbc02 --- /dev/null +++ b/scripts/dxxDFXNNqUsuMyUD.js @@ -0,0 +1 @@ +args.fields.slBonus += 1 \ No newline at end of file diff --git a/scripts/e4HotRnEiyXR0pIu.js b/scripts/e4HotRnEiyXR0pIu.js new file mode 100644 index 0000000..94eae28 --- /dev/null +++ b/scripts/e4HotRnEiyXR0pIu.js @@ -0,0 +1 @@ +this.actor.applyEffect({effectUuids : this.item.effects.contents[1].uuid}) \ No newline at end of file diff --git a/scripts/f29Pv6TQtgILxt1h.js b/scripts/f29Pv6TQtgILxt1h.js new file mode 100644 index 0000000..036a985 --- /dev/null +++ b/scripts/f29Pv6TQtgILxt1h.js @@ -0,0 +1,11 @@ +if (args.test.options.healWounds) { + if (args.test.result.roll <= game.settings.get("wfrp4e", "automaticSuccess") || args.test.result.roll <= args.test.target) { + let wounds = this.actor.characteristics.int.bonus + ~~args.test.result.SL + if (args.test.options.fieldDressing && args.test.result.reversed) + wounds = this.actor.characteristics.int.bonus + Math.min(1, Number(args.test.result.SL)) + args.test.result.woundsHealed = wounds + args.test.result.other.push(`${this.actor.name} soigne ${wounds} Blessures du patient.`) + } + else if (this.actor.characteristics.int.bonus + args.test.result.SL < 0) + args.test.result.other.push(`Le patient contracte un @UUID[Compendium.wfrp4e-core.items.Item.1hQuVFZt9QnnbWzg]{Infection Mineure}.`) +} \ No newline at end of file diff --git a/scripts/fFi9JD4uCY9DPC5B.js b/scripts/fFi9JD4uCY9DPC5B.js new file mode 100644 index 0000000..c8fc681 --- /dev/null +++ b/scripts/fFi9JD4uCY9DPC5B.js @@ -0,0 +1,4 @@ +let specification = Number(this.item.specification.value) || 1; +args.actor.system.characteristics.t.initial += 10 * specification; +args.actor.system.status.carries.max -= Math.floor(args.actor.system.status.carries.max * 0.1 * specification); +args.actor.system.details.price.gc += Math.floor(args.actor.system.details.price.gc * 0.1 * specification); \ No newline at end of file diff --git a/scripts/fTw3mpSUOlkqVVUC.js b/scripts/fTw3mpSUOlkqVVUC.js new file mode 100644 index 0000000..861c31d --- /dev/null +++ b/scripts/fTw3mpSUOlkqVVUC.js @@ -0,0 +1 @@ +this.actor.applyEffect({effectUuids : this.item.effects.contents[0].uuid}) \ No newline at end of file diff --git a/scripts/gMIenSmLklAkB2Zm.js b/scripts/gMIenSmLklAkB2Zm.js new file mode 100644 index 0000000..f22fc7e --- /dev/null +++ b/scripts/gMIenSmLklAkB2Zm.js @@ -0,0 +1,8 @@ +if (isNaN(parseInt(this.item.system.specification.value))) +{ + let value = await ValueDialog.create("Saisir la force du Venin", this.effect.name, "", Object.values(game.wfrp4e.config.difficultyNames)); + if (value) + { + this.item.updateSource({"system.specification.value" : value}); + } +} \ No newline at end of file diff --git a/scripts/gOm8utR3HLQBT5hA.js b/scripts/gOm8utR3HLQBT5hA.js new file mode 100644 index 0000000..d8929cd --- /dev/null +++ b/scripts/gOm8utR3HLQBT5hA.js @@ -0,0 +1,6 @@ +let {value} = this.effect.getFlag("wfrp4e-soc", "m4result") || {}; + +if (value === 0) + args.actor.system.status.mood.value = 0; +else if (value !== undefined) + args.actor.system.status.mood.value += value; \ No newline at end of file diff --git a/scripts/goz8yTlMozlsz3uY.js b/scripts/goz8yTlMozlsz3uY.js new file mode 100644 index 0000000..ce2d140 --- /dev/null +++ b/scripts/goz8yTlMozlsz3uY.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Force'; +const difficulty = 'easy'; +const target = 10; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/groEX1wJ9l00PkDF.js b/scripts/groEX1wJ9l00PkDF.js new file mode 100644 index 0000000..29d3364 --- /dev/null +++ b/scripts/groEX1wJ9l00PkDF.js @@ -0,0 +1,75 @@ +let turns = this.effect.getFlag("wfrp4e", "turns"); +if (turns <= 0) return; +turns--; + +const speaker = ChatMessage.getSpeaker({actor: this.actor}); +const targetId = this.effect.getFlag("wfrp4e", "target"); +const target = canvas.scene.tokens.get(targetId); + +if (turns > 0) { + this.effect.setFlag("wfrp4e", "turns", turns); + + return this.script.scriptMessage(`

${speaker.alias} continue de s'enrouler autour de ${target.name}. Il pourra commencer à lui faire des dommages dans ${turns} turns.

`); +} + +if (this.actor.items.find(i => i.type === "extendedTest" && i.name === this.effect.name)) { + this.script.scriptMessage(`

${speaker.alias} peut reprendre l'écrasementcan sur ${target.name} avec un Test Etendu.

`); + + return; +} + +const extendedTestData = { + name: this.effect.name, + type: "extendedTest", + img: this.effect.img, + system: { + SL: { + current: 0, + target: target.actor.system.status.wounds.value + }, + test: { + value: 'Force' + }, + completion: { + value: "remove" + }, + difficulty: { + value: "challenging" + } + } +}; + +const extendedTests = await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); +const extendedTest = extendedTests[0]; + +this.script.scriptMessage(`

${speaker.alias} a fini de s'enrouler aytour de ${target.name}. Il peut maintenant l'écraser via le Test Etendu @UUID[${extendedTest.uuid}].

`); + +let effect = { + name: extendedTest.name, + icon: extendedTest.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: extendedTest.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.effects.find(e => e.id === id); + const speaker = ChatMessage.getSpeaker({actor: this.actor}); + const targetId = effect.getFlag("wfrp4e", "target"); + const target = canvas.scene.tokens.get(targetId); + this.script.scriptMessage(\`

${speaker.alias} écrase ${target.name}. Le bateau se brise, réduit à une masse d'épaves.

\`); + await effect.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } +} + +await extendedTests[0].createEmbeddedDocuments("ActiveEffect", [effect]); \ No newline at end of file diff --git a/scripts/gxuBeGHwjZ7WfPeu.js b/scripts/gxuBeGHwjZ7WfPeu.js new file mode 100644 index 0000000..027009f --- /dev/null +++ b/scripts/gxuBeGHwjZ7WfPeu.js @@ -0,0 +1,2 @@ +let specification = Number(this.item.specification.value) || 1; +args.fields.slBonus -= specification; \ No newline at end of file diff --git a/scripts/hOgha3ir8K9TVphO.js b/scripts/hOgha3ir8K9TVphO.js new file mode 100644 index 0000000..c573099 --- /dev/null +++ b/scripts/hOgha3ir8K9TVphO.js @@ -0,0 +1 @@ +return args.characteristic !== "fel"; \ No newline at end of file diff --git a/scripts/hSImyYjL0CENTvXf.js b/scripts/hSImyYjL0CENTvXf.js new file mode 100644 index 0000000..e7f7433 --- /dev/null +++ b/scripts/hSImyYjL0CENTvXf.js @@ -0,0 +1,23 @@ +let test = await this.actor.setupSkill("Résistance", {fields : {difficulty : "difficult", appendTitle : ` - ${this.effect.name}`}}); +await test.roll(); +if (test.failed) +{ + await this.actor.addCondition("blinded"); +} + +let msg = `` +let armour = args.actor.itemTypes.armour.filter(i => i.system.isMetal && i.system.isEquipped); +for(let item of armour) +{ + for(let key in item.system.AP) + { + let AP = item.system.AP[key] + let damage = Math.floor(AP / 2); + await item.system.damageItem(damage, [key]); + } + msg += `

${item.name} PA divisé par 2

` +} +if (msg) +{ + this.script.scriptMessage(msg, {speaker : {alias : args.actor.name}}); +} \ No newline at end of file diff --git a/scripts/hWWvkPbgIN3lxz1u.js b/scripts/hWWvkPbgIN3lxz1u.js new file mode 100644 index 0000000..f135bff --- /dev/null +++ b/scripts/hWWvkPbgIN3lxz1u.js @@ -0,0 +1 @@ +return args.item?.system?.attackType !== "melee"; \ No newline at end of file diff --git a/scripts/hYNWp75ggWSTht55.js b/scripts/hYNWp75ggWSTht55.js new file mode 100644 index 0000000..0fc323a --- /dev/null +++ b/scripts/hYNWp75ggWSTht55.js @@ -0,0 +1,7 @@ +if (args.test.result.hitloc.value != "head" && args.test.result.critical) +{ + game.wfrp4e.utility.sleep(200).then(() => { + this.script.scriptMessage("Peut effectuer un jet sur the @Table[crithead]{Coups Critiques à la Tête} au lieu de la localisation normale") + + }) +} \ No newline at end of file diff --git a/scripts/hj7tI212neKIu9dh.js b/scripts/hj7tI212neKIu9dh.js new file mode 100644 index 0000000..c400384 --- /dev/null +++ b/scripts/hj7tI212neKIu9dh.js @@ -0,0 +1 @@ +this.actor.system.status.ward.value = 7; \ No newline at end of file diff --git a/scripts/ht7csu1KImHzpzL5.js b/scripts/ht7csu1KImHzpzL5.js new file mode 100644 index 0000000..132862f --- /dev/null +++ b/scripts/ht7csu1KImHzpzL5.js @@ -0,0 +1 @@ +return args.item?.actor?.type !== "vehicle" || args.item?.type !== "weapon" || !args.item.name.includes("Cannon"); \ No newline at end of file diff --git a/scripts/huJcVpVn6Q7sQkFC.js b/scripts/huJcVpVn6Q7sQkFC.js new file mode 100644 index 0000000..abfc1b0 --- /dev/null +++ b/scripts/huJcVpVn6Q7sQkFC.js @@ -0,0 +1,2 @@ +if (args.actorsystem.details.move.sail.value > 0) + args.actor.system.details.move.sail.value -= 1; diff --git a/scripts/iO2hCDwyQ7v4qrOI.js b/scripts/iO2hCDwyQ7v4qrOI.js new file mode 100644 index 0000000..9de633f --- /dev/null +++ b/scripts/iO2hCDwyQ7v4qrOI.js @@ -0,0 +1,10 @@ +if (args.test.options.staunchBleeding) { + if (args.test.result.roll <= game.settings.get("wfrp4e", "automaticSuccess") || args.test.result.roll <= args.test.target) { + let staunch = ~~args.test.result.SL + 1 + if (args.test.options.fieldDressing && args.test.result.reversed) + staunch = Math.min(1, Number(args.test.result.SL)) + 1 + args.test.result.other.push(`${this.actor.name} supprime ${staunch} Etats Hémorragiques du patient.`) + } + else if (this.actor.characteristics.int.bonus + args.test.result.SL < 0) + args.test.result.other.push(`Le patient contracte une @UUID[Compendium.wfrp4e-core.items.Item.1hQuVFZt9QnnbWzg]{Infection Mineure}.`) +} \ No newline at end of file diff --git a/scripts/iqUvV1Vu81M3WyZ4.js b/scripts/iqUvV1Vu81M3WyZ4.js new file mode 100644 index 0000000..3688a7d --- /dev/null +++ b/scripts/iqUvV1Vu81M3WyZ4.js @@ -0,0 +1,4 @@ +let SL = Number(this.effect.sourceTest.result.SL); +for (let i=0; i${speaker.alias} est immergé dans la Elémentair de Mer et subit la @UUID[Compendium.wfrp4e-core.journals.JournalEntry.NS3YGlJQxwTggjRX.JournalEntryPage.WCivInLZrqEtZzF4#drowning-and-suffocation]{Suffocation}

Il peut essayer de s'échapperen s"évadant de l'Etat @Condition[Entravé} comme si il était @UUID[Compendium.wfrp4e-core.journals.JournalEntry.NS3YGlJQxwTggjRX.JournalEntryPage.wmA76Q2zJJ9HrkvA#grappling]{Grappled} par l'Elémentaire de Mer, en réalisant un Test Opposé de Force contre une Force de 59.

`); \ No newline at end of file diff --git a/scripts/k0AkkBLtE8oZhBwn.js b/scripts/k0AkkBLtE8oZhBwn.js new file mode 100644 index 0000000..8951892 --- /dev/null +++ b/scripts/k0AkkBLtE8oZhBwn.js @@ -0,0 +1,6 @@ +if (isNaN(parseInt(this.item.system.specification.value))) { + let value = await ValueDialog.create("Valeur d'armure", "Saisir la valeur d'Armure"); + if (value) { + this.item.updateSource({"system.specification.value" : value}); + } +} \ No newline at end of file diff --git a/scripts/kbXDGAmWWD4CZJHB.js b/scripts/kbXDGAmWWD4CZJHB.js new file mode 100644 index 0000000..46569c0 --- /dev/null +++ b/scripts/kbXDGAmWWD4CZJHB.js @@ -0,0 +1,5 @@ +const sin = this.effect.sourceActor.system.status.sin.value; +const roll = new Roll(`2d10 - ${sin}`); +await roll.evaluate(); +await roll.toMessage({flavor: `${this.effect.name}`}); +this.actor.system.status.mood.addEntry(`${this.effect.name} (${this.effect.sourceActor.name})`, roll.total); \ No newline at end of file diff --git a/scripts/kvnZz8yqdTZbErkr.js b/scripts/kvnZz8yqdTZbErkr.js new file mode 100644 index 0000000..e35746a --- /dev/null +++ b/scripts/kvnZz8yqdTZbErkr.js @@ -0,0 +1,3 @@ +args.actor.system.details.move.value -= 2; +args.actor.system.details.man -= 1; +args.actor.system.status.carries.max *= 1.5; \ No newline at end of file diff --git a/scripts/lOIHiAIDtj91kllN.js b/scripts/lOIHiAIDtj91kllN.js new file mode 100644 index 0000000..35b81b2 --- /dev/null +++ b/scripts/lOIHiAIDtj91kllN.js @@ -0,0 +1,6 @@ +const chanties = await WFRP_Utility.findAll('wfrp4e-soc.chanty'); +let choice = await ItemDialog.create(chanties, 1, "Choose Chanty"); +if (choice.length) { + console.log(choice); + this.actor.createEmbeddedDocuments("Item", choice, {fromEffect: this.effect.id}); +} \ No newline at end of file diff --git a/scripts/lZuavewrJzOehrJQ.js b/scripts/lZuavewrJzOehrJQ.js new file mode 100644 index 0000000..2cbb278 --- /dev/null +++ b/scripts/lZuavewrJzOehrJQ.js @@ -0,0 +1,14 @@ +let test = await this.actor.setupSkill('Résistance', { + appendTitle: ` – ${this.effect.name}`, + skipTargets: true, + fields: {difficulty: 'easy'}, + characteristic: 't', + context: {failure: "Mast shattered!"} +}); +await test.roll(); + +if (test.failed) { + let crit = await fromUuid("Item.d4bCnR1zINTNF9VC"); + await this.actor.createEmbeddedDocuments("Item", [crit]); + this.effect.update({disabled: true}); +} \ No newline at end of file diff --git a/scripts/ljGX2w8hCTyLAjRp.js b/scripts/ljGX2w8hCTyLAjRp.js new file mode 100644 index 0000000..2371ff4 --- /dev/null +++ b/scripts/ljGX2w8hCTyLAjRp.js @@ -0,0 +1,2 @@ +let specification = Number(this.item.specification.value) || 1; +args.actor.system.details.price.gc -= Math.floor(args.actor.system.details.price.gc * 0.1 * specification); \ No newline at end of file diff --git a/scripts/mGHKBkDp4omSaBlD.js b/scripts/mGHKBkDp4omSaBlD.js new file mode 100644 index 0000000..36c1d60 --- /dev/null +++ b/scripts/mGHKBkDp4omSaBlD.js @@ -0,0 +1,12 @@ +this.actor.getActiveTokens().forEach(t => t.document.update({light : { + "dim": 20, + "bright": 10, + "angle": 360, + "alpha": 0.4, + "animation": { + "speed": 3, + "intensity": 3, + "type": "torch", + }, + "color": "#ffcc66", + }})); \ No newline at end of file diff --git a/scripts/mT7PDcjF3cJTDbjR.js b/scripts/mT7PDcjF3cJTDbjR.js new file mode 100644 index 0000000..6995528 --- /dev/null +++ b/scripts/mT7PDcjF3cJTDbjR.js @@ -0,0 +1,2 @@ +args.actor.system.details.move.value -= 1; +args.actor.system.status.carries.max *= 1.25; \ No newline at end of file diff --git a/scripts/mlulnXQo8XU8vKLD.js b/scripts/mlulnXQo8XU8vKLD.js new file mode 100644 index 0000000..7b2da8e --- /dev/null +++ b/scripts/mlulnXQo8XU8vKLD.js @@ -0,0 +1,8 @@ +if (isNaN(parseInt(this.item.system.specification.value))) +{ + let value = await ValueDialog.create("Saisir le valeur de Grim", this.effect.name); + if (value) + { + this.item.updateSource({"system.specification.value" : value}); + } +} \ No newline at end of file diff --git a/scripts/nIOeK0BrtdZeZW8X.js b/scripts/nIOeK0BrtdZeZW8X.js new file mode 100644 index 0000000..8e85711 --- /dev/null +++ b/scripts/nIOeK0BrtdZeZW8X.js @@ -0,0 +1,17 @@ +console.log("SKILL", this) + +let test = await this.actor.setupSkill(game.i18n.localize("NAME.Cool"), {fields : {difficulty : "challenging"}, appendTitle : ` - ${this.effect.name}`}) +await test.roll(); + +let rollD10 = await new Roll("1d10").roll() +rollD10.toMessage(this.script.getChatData()) + + +if (test.succeeded) +{ + //... +} +else if (test.failed) +{ + //... +} diff --git a/scripts/nkSmu7v9WiAaK4vq.js b/scripts/nkSmu7v9WiAaK4vq.js new file mode 100644 index 0000000..823720e --- /dev/null +++ b/scripts/nkSmu7v9WiAaK4vq.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Métier (Tailleur)'; +const difficulty = 'easy'; +const target = 20; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/nlQA0shW8FCXjY7u.js b/scripts/nlQA0shW8FCXjY7u.js new file mode 100644 index 0000000..179770d --- /dev/null +++ b/scripts/nlQA0shW8FCXjY7u.js @@ -0,0 +1 @@ +return args.type != "cast" || args.item.lore.value != "fire" \ No newline at end of file diff --git a/scripts/pVSnn4Zw6y1EBDhv.js b/scripts/pVSnn4Zw6y1EBDhv.js new file mode 100644 index 0000000..bbb77c7 --- /dev/null +++ b/scripts/pVSnn4Zw6y1EBDhv.js @@ -0,0 +1,2 @@ +args.actor.system.details.man -= 1; +args.actor.system.details.move.value -= 1; \ No newline at end of file diff --git a/scripts/pkKpxVqRHIzywerL.js b/scripts/pkKpxVqRHIzywerL.js new file mode 100644 index 0000000..208a37c --- /dev/null +++ b/scripts/pkKpxVqRHIzywerL.js @@ -0,0 +1,6 @@ +const ablaze = this.actor.hasCondition("ablaze"); + +if (ablaze) { + ablaze.delete(); + this.script.scriptNotification("Résiste à En Flammes"); +} \ No newline at end of file diff --git a/scripts/pvk5OhTNdVgwXoUa.js b/scripts/pvk5OhTNdVgwXoUa.js new file mode 100644 index 0000000..29ff2f6 --- /dev/null +++ b/scripts/pvk5OhTNdVgwXoUa.js @@ -0,0 +1 @@ +args.fields.successBonus += 2; \ No newline at end of file diff --git a/scripts/q8lOAWr2970sZeTw.js b/scripts/q8lOAWr2970sZeTw.js new file mode 100644 index 0000000..ae65012 --- /dev/null +++ b/scripts/q8lOAWr2970sZeTw.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Métier (Charpentier)'; +const difficulty = 'challenging'; +const target = 20; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/qTcK1TSjLTi0jNQK.js b/scripts/qTcK1TSjLTi0jNQK.js new file mode 100644 index 0000000..b894a45 --- /dev/null +++ b/scripts/qTcK1TSjLTi0jNQK.js @@ -0,0 +1,8 @@ +let AP = args.actor.status.armour; + +AP["head"].value += 1; +AP["rArm"].value += 1; +AP["lArm"].value += 1; +AP["body"].value += 1; +AP["lLeg"].value += 1; +AP["rLeg"].value += 1; \ No newline at end of file diff --git a/scripts/qnJu82zgnfOsnqZV.js b/scripts/qnJu82zgnfOsnqZV.js new file mode 100644 index 0000000..3f9a440 --- /dev/null +++ b/scripts/qnJu82zgnfOsnqZV.js @@ -0,0 +1,12 @@ +let closed = !this.item.getFlag("wfrp4e-soc", "gunport") || false; + +await this.item.setFlag("wfrp4e-soc", "gunport", closed); +let scriptData = this.effect.flags.wfrp4e.scriptData; + +if (closed) { + scriptData[0].label = "Ouvert"; +} else { + scriptData[0].label = "Fermé"; +} + +await this.effect.update({"flags.wfrp4e.scriptData": scriptData}); \ No newline at end of file diff --git a/scripts/qzGPJflVW7c2Ciim.js b/scripts/qzGPJflVW7c2Ciim.js new file mode 100644 index 0000000..cb29090 --- /dev/null +++ b/scripts/qzGPJflVW7c2Ciim.js @@ -0,0 +1 @@ +return args.skill?.name !== game.i18n.localize("NAME.Cool"); \ No newline at end of file diff --git a/scripts/rBAoyhzeU3Q8MVSk.js b/scripts/rBAoyhzeU3Q8MVSk.js new file mode 100644 index 0000000..0ebc1e8 --- /dev/null +++ b/scripts/rBAoyhzeU3Q8MVSk.js @@ -0,0 +1,53 @@ +const repaired_message = `

Réparation finie de ${this.item.name}.

`; +const test = 'Métier (Charpentier)'; +const difficulty = 'difficult'; +const target = 50; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Réparer le ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/rVRDoxiWILo7d8FF.js b/scripts/rVRDoxiWILo7d8FF.js new file mode 100644 index 0000000..a75ce6f --- /dev/null +++ b/scripts/rVRDoxiWILo7d8FF.js @@ -0,0 +1,4 @@ +let specification = Number(this.item.specification.value) || 1; +args.actor.system.status.wounds.max += Math.floor(args.actor.system.status.wounds.max * 0.3 * specification); +args.actor.system.status.carries.max -= Math.floor(args.actor.system.status.carries.max * 0.1 * specification); +args.actor.system.details.price.gc += args.actor.system.details.price.gc * 0.2 * specification; \ No newline at end of file diff --git a/scripts/rX8FTinyTMj9WJri.js b/scripts/rX8FTinyTMj9WJri.js new file mode 100644 index 0000000..d0c393f --- /dev/null +++ b/scripts/rX8FTinyTMj9WJri.js @@ -0,0 +1,37 @@ +if (!this.actor.flags.holed) return; +if (this.actor.flags.holed.applied === true) return; +if (this.actor.hasCondition("dead")) return; + +const currentHoled = this.actor.flags.holed.holed || 0; + +const openGunPorts = this.actor.itemTypes.vehicleMod.reduce((acc, m) => { + if (!m.name.toLowerCase().includes("gun port")) + return acc; + + let closed = m.getFlag("wfrp4e-soc", "gunport"); + if (!closed) acc++; + + return acc; +}, 0); + +const totalHoled = currentHoled + openGunPorts; +const toughness = this.actor.system.characteristics.t.value; +this.actor.flags.holed.total = totalHoled; + +if (totalHoled >= toughness) { + const speaker = ChatMessage.getSpeaker({actor: this.actor}); + this.script.scriptMessage(` +

${speaker.alias} sank due to having Holed (${totalHoled}) rating equal to, or exceeding its Toughness (${toughness })

+

+ Holed due to Critical Damage: ${currentHoled}
+ Holed due to opened Gun Ports: ${openGunPorts} +

+ `, { flavor: this.effect.name.split("(")[0]}); + this.actor.addCondition("dead"); +} else if (totalHoled >= (toughness * 0.5)) { + this.actor.system.details.move.value -= 1; + this.actor.system.details.man -= 1; + this.actor.flags.holed.half = true; +} + +this.actor.flags.holed.applied = true; \ No newline at end of file diff --git a/scripts/rlTvhnDpj4lzfusf.js b/scripts/rlTvhnDpj4lzfusf.js new file mode 100644 index 0000000..2a8b74f --- /dev/null +++ b/scripts/rlTvhnDpj4lzfusf.js @@ -0,0 +1 @@ +return !args.skill?.name.includes(game.i18n.localize("NAME.Sail")) && args.skill?.name !== game.i18n.localize("NAME.Climb"); \ No newline at end of file diff --git a/scripts/rly9iBUy8EX7NhQT.js b/scripts/rly9iBUy8EX7NhQT.js new file mode 100644 index 0000000..c6e64e8 --- /dev/null +++ b/scripts/rly9iBUy8EX7NhQT.js @@ -0,0 +1,27 @@ +if (game.user.targets.size !== 1) + return ui.notifications.warn("You must target exactly one Boat."); + +const target = game.user.targets.first(); +const vehicle = target.actor; + +if (!(vehicle.system instanceof VehicleModel)) + return ui.notifications.warn("You can only Constrict a Boat"); + +if (vehicle.size > 3) + return ui.notifications.warn("You can only Constrict vessels of Size Large or smaller"); + +const turns = Math.ceil(vehicle.system.details.length.value / 10); + +const mainEffect = this.item.effects.contents[0]; +const effectData = mainEffect.toObject(); + +effectData.statuses = [effectData.name.slugify()]; + +foundry.utils.setProperty(effectData, "flags.wfrp4e.target", target.id); +foundry.utils.setProperty(effectData, "flags.wfrp4e.turns", turns); + +await this.actor.applyEffect({effectData: [effectData]}); + +const speaker = ChatMessage.getSpeaker({actor: this.actor}); + +this.script.scriptMessage(`${speaker.alias} started wrapping itself around the ${target.name} and will be able to start crushing it after ${turns} turns.`); \ No newline at end of file diff --git a/scripts/rqTT8yOyK4bUwbdm.js b/scripts/rqTT8yOyK4bUwbdm.js new file mode 100644 index 0000000..024c9a6 --- /dev/null +++ b/scripts/rqTT8yOyK4bUwbdm.js @@ -0,0 +1,15 @@ +let test = args.test +if (test.spell.lore.value == "fire") +{ + if (test.result.overcast.usage.target?.AoE) + { + test.result.overcast.usage.target.current += test.actor.characteristics.wp.bonus + test.result.overcast.usage.target.initial += test.actor.characteristics.wp.bonus + } + if (test.result.overcast.usage.range) + { + test.result.overcast.usage.range.current *= 2 + test.result.overcast.usage.range.initial *= 2 + } + +} \ No newline at end of file diff --git a/scripts/sHVLKIdPbzLVItCa.js b/scripts/sHVLKIdPbzLVItCa.js new file mode 100644 index 0000000..d0c491a --- /dev/null +++ b/scripts/sHVLKIdPbzLVItCa.js @@ -0,0 +1,2 @@ +if (args.actorsystem.details.move.oars.value > 0) + args.actor.system.details.move.oars.value -= 1; \ No newline at end of file diff --git a/scripts/sQDh3g11pWchxpW9.js b/scripts/sQDh3g11pWchxpW9.js new file mode 100644 index 0000000..2a92563 --- /dev/null +++ b/scripts/sQDh3g11pWchxpW9.js @@ -0,0 +1 @@ +return true \ No newline at end of file diff --git a/scripts/tuIsytv3jl2yAIb2.js b/scripts/tuIsytv3jl2yAIb2.js new file mode 100644 index 0000000..cf810e0 --- /dev/null +++ b/scripts/tuIsytv3jl2yAIb2.js @@ -0,0 +1 @@ +return args.skill?.name !== game.i18n.localize("NAME.Charm") && args.skill?.name !== game.i18n.localize("NAME.Intimidate") && args.skill?.name !== game.i18n.localize("NAME.Leadership") \ No newline at end of file diff --git a/scripts/uhCq5NwjQ2a2idPn.js b/scripts/uhCq5NwjQ2a2idPn.js new file mode 100644 index 0000000..c8158a4 --- /dev/null +++ b/scripts/uhCq5NwjQ2a2idPn.js @@ -0,0 +1,53 @@ +const repaired_message = `

Finished repairing ${this.item.name}.

`; +const test = 'Trade (Tailor)'; +const difficulty = 'easy'; +const target = 30; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Repair the ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/v18mmwUmuKiVfwzQ.js b/scripts/v18mmwUmuKiVfwzQ.js new file mode 100644 index 0000000..518055f --- /dev/null +++ b/scripts/v18mmwUmuKiVfwzQ.js @@ -0,0 +1,6 @@ +let test = await this.actor.setupTest(game.i18n.localize("NAME.Endurance"), {appendTitle : ` - ${this.effect.name}`, skipTargets: true}); +await test.roll(); +if (test.failed) +{ + this.actor.addCondition("stunned"); +} \ No newline at end of file diff --git a/scripts/vTebTUzXortx1Qut.js b/scripts/vTebTUzXortx1Qut.js new file mode 100644 index 0000000..d65570d --- /dev/null +++ b/scripts/vTebTUzXortx1Qut.js @@ -0,0 +1,4 @@ +let specification = Number(this.item.specification.value) || 1; +args.actor.system.characteristics.t.initial += 10 * specification; +args.actor.system.status.carries.max -= Math.floor(args.actor.system.status.carries.max * 0.1 * specification); +args.actor.system.details.price.gc += args.actor.system.details.price.gc * 0.1 * specification; \ No newline at end of file diff --git a/scripts/vUpMQlbwDiYfMCNS.js b/scripts/vUpMQlbwDiYfMCNS.js new file mode 100644 index 0000000..a1b5b3f --- /dev/null +++ b/scripts/vUpMQlbwDiYfMCNS.js @@ -0,0 +1 @@ +this.actor.addCondition("ablaze"); \ No newline at end of file diff --git a/scripts/w4RuGIfseGoxXA3k.js b/scripts/w4RuGIfseGoxXA3k.js new file mode 100644 index 0000000..55abc51 --- /dev/null +++ b/scripts/w4RuGIfseGoxXA3k.js @@ -0,0 +1,53 @@ +const repaired_message = `

Finished repairing ${this.item.name}.

`; +const test = 'Trade (Carpenter)'; +const difficulty = 'challenging'; +const target = 20; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Repair the ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/wRxgpGmlUpe7nwzJ.js b/scripts/wRxgpGmlUpe7nwzJ.js new file mode 100644 index 0000000..45b97af --- /dev/null +++ b/scripts/wRxgpGmlUpe7nwzJ.js @@ -0,0 +1,12 @@ +this.actor.getActiveTokens().forEach(t => t.document.update({light : { + "dim": 0, + "bright": 0, + "angle": 360, + "alpha": 0.5, + "animation": { + "speed": 0, + "intensity": 0, + "type": "none", + }, + "color": "", + }})); \ No newline at end of file diff --git a/scripts/xVYVegD692CCv8Yl.js b/scripts/xVYVegD692CCv8Yl.js new file mode 100644 index 0000000..54e7927 --- /dev/null +++ b/scripts/xVYVegD692CCv8Yl.js @@ -0,0 +1,12 @@ +let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {fields : {difficulty : "hard"}, appendTitle : ` - ${this.effect.name}`}) +await test.roll(); + +let newFortune = Math.max(0, this.actor.status.fortune.value - 1) +this.actor.update({ "system.status.fortune.value": newFortune }); + +if (test.failed) +{ + let char = this.effect.sourceActor.characteristics; + let duration = Math.floor((char.wp.initial + char.wp.advances)/10) ; + this.script.scriptMessage("Voleur du Destin a été appliqué à " + duration + " days"); +} \ No newline at end of file diff --git a/scripts/xWPgIZOQLba5nZ23.js b/scripts/xWPgIZOQLba5nZ23.js new file mode 100644 index 0000000..0e0672c --- /dev/null +++ b/scripts/xWPgIZOQLba5nZ23.js @@ -0,0 +1,14 @@ +let nbFatigue = 1 + Number(this.effect.sourceTest.result.SL); +this.actor.addCondition("fatigued", nbFatigue); + +let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {fields : {difficulty : "hard"}, appendTitle : ` - ${this.effect.name}`}) +await test.roll(); + +if (test.succeeded) +{ + this.script.scriptNotification(this.actor.name + "a résisté !") +} +else if (test.failed) +{ + this.actor.addCondition("unconscious", 1); +} \ No newline at end of file diff --git a/scripts/xihniGjgqOhuaKWc.js b/scripts/xihniGjgqOhuaKWc.js new file mode 100644 index 0000000..823e685 --- /dev/null +++ b/scripts/xihniGjgqOhuaKWc.js @@ -0,0 +1,7 @@ + +if (args.test.failed) { + let applicableCharacteristics = ["ws", "bs", "s", "fel", "ag", "t", "dex"]; + if (applicableCharacteristics.includes(args.test.characteristicKey)) { + this.actor.addCondition("stunned"); + } +} \ No newline at end of file diff --git a/scripts/z14Tb2YKCjiE5ZTU.js b/scripts/z14Tb2YKCjiE5ZTU.js new file mode 100644 index 0000000..927f0b6 --- /dev/null +++ b/scripts/z14Tb2YKCjiE5ZTU.js @@ -0,0 +1,12 @@ +this.actor.getActiveTokens().forEach(t => t.document.update({light : { + "dim": 30, + "bright": 20, + "angle": 90, + "alpha": 0.6, + "animation": { + "speed": 3, + "intensity": 3, + "type": "torch", + }, + "color": "#ffcc66", + }})); \ No newline at end of file diff --git a/scripts/zL7ECmBBMAqf5Esn.js b/scripts/zL7ECmBBMAqf5Esn.js new file mode 100644 index 0000000..b205bb2 --- /dev/null +++ b/scripts/zL7ECmBBMAqf5Esn.js @@ -0,0 +1,30 @@ +let hasMagazine = await Dialog.confirm({content: "

Does the vessel have a magazine or any other kind of store for blackpowder?

"}); + +if (!hasMagazine) return; + +let roll = new Roll("d10"); +await roll.evaluate(); +// await roll.toMessage(); +let anchor = roll.toAnchor(); + +let crits = []; + +for (let i = 0; i < roll.total; i++) { + let result = await WFRP_Tables.rollTable('crithull'); + let collection = game.packs.get(result.object.documentCollection) + + if (collection) + await collection.getDocuments() + + if (!collection) + collection = game.items; + + let item = collection.get(result.object.documentId) + if (item) + crits.push(item); +} + +const items = await this.actor.createEmbeddedDocuments("Item", crits); +const speaker = ChatMessage.getSpeaker({actor: this.actor}); +const uuids = items.map(i => `@UUID[${i.uuid}]`); +this.script.scriptMessage(`

${this.item.name} caused an additional ${anchor.outerHTML} Critical Hits to the Hull!

`) \ No newline at end of file diff --git a/scripts/zdGAvfL7zJ7wpYxG.js b/scripts/zdGAvfL7zJ7wpYxG.js new file mode 100644 index 0000000..8865d25 --- /dev/null +++ b/scripts/zdGAvfL7zJ7wpYxG.js @@ -0,0 +1,53 @@ +const repaired_message = `

Finished repairing ${this.item.name}.

`; +const test = 'Trade (Carpenter)'; +const difficulty = 'easy'; +const target = 40; + +const extendedTestData = { + name: this.item.name, + type: "extendedTest", + img: this.item.img, + system: { + SL: { + current: 0, + target: target + }, + test: { + value: test + }, + completion: { + value: "remove" + }, + difficulty: { + value: difficulty + } + }, + effects: [ + { + name: `Repair the ${this.item.name}`, + icon: this.item.img, + flags: { + wfrp4e: { + applicationData: { + type: "document", + documentType: "Item" + }, + scriptData: [ + { + label: this.item.name, + script: ` + let id = this.item.flags.wfrp4e.fromEffect; + let effect = this.actor.appliedEffects.find(e => e.id === id); + this.script.scriptMessage("${repaired_message}"); + await effect.item.delete(); + `, + trigger: "deleteEffect" + } + ] + } + } + } + ] +}; + +await this.actor.createEmbeddedDocuments("Item", [extendedTestData], {fromEffect: this.effect.id}); diff --git a/scripts/zkc1gIPLj0VoAONT.js b/scripts/zkc1gIPLj0VoAONT.js new file mode 100644 index 0000000..1a86fae --- /dev/null +++ b/scripts/zkc1gIPLj0VoAONT.js @@ -0,0 +1,8 @@ +let AP = args.actor.status.armour; + +AP["head"].value += 2; +AP["rArm"].value += 2; +AP["lArm"].value += 2; +AP["body"].value += 2; +AP["lLeg"].value += 2; +AP["rLeg"].value += 2; \ No newline at end of file diff --git a/scripts/ztIkD5Zt6ko9D4Ca.js b/scripts/ztIkD5Zt6ko9D4Ca.js new file mode 100644 index 0000000..22d98fa --- /dev/null +++ b/scripts/ztIkD5Zt6ko9D4Ca.js @@ -0,0 +1 @@ +args.fields.modifier -= 10 \ No newline at end of file