Auto-translat careers/skills.comp
This commit is contained in:
parent
d40f768909
commit
d9bfa7efc4
@ -110,7 +110,7 @@ const __create_translation_tables = async (compmod) => {
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* */
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const __auto_patch_translation_journal_compendium = async (compmod) => {
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if (game.user.isGM) {
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/*let compData = game.packs.get( "WH4-fr-translation.tables-des-traductions" );
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let compData = game.packs.get( "WH4-fr-translation.tables-des-traductions" );
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compData.locked = false;
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let translEntries = await compData.getContent();
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for (let entryData of translEntries ) {
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@ -118,7 +118,7 @@ const __auto_patch_translation_journal_compendium = async (compmod) => {
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mydata.content = mydata.content.replace(/wfrp4e-content/g, compmod );
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entryData.update( mydata );
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}
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compData.locked = true;*/
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compData.locked = true;
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}
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}
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@ -165,29 +165,6 @@ const __check_fix_wrong_modules = ( chatFlag, patchFinished ) => {
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patch_trade_gazeteer()
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}
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if ( name == "wfrp4e-rnhd" && module.active && game.wfrp4e.tables.career) {
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game.wfrp4e.tables.career.name = "Carrières aléatoires";
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/*FilePicker.browse("data", "modules/WH4-fr-translation/tables/").then(resp => {
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for (var file of resp.files) {
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if ( file.match("career_gnome.json") ) {
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fetch(file).then(r=>r.json()).then(records => {
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let mycareer = records;
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game.wfrp4e.tables.career.columns = mycareer.columns;
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for (let k=0; k<game.wfrp4e.tables.career.rows.length; k++) {
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game.wfrp4e.tables.career.rows[k].range = mycareer.rows[k].range;
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game.wfrp4e.tables.career.rows[k].name = mycareer.rows[k].name; // Patch !!!
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}
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});
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}
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}
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});*/
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WH4FRPatchConfig.perform_rnhd_patch();
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if (game.user.isGM && chatFlag)
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ChatMessage.create( { title: "Module RNHD patché", content: "<strong>Le module RHND a été detecté et automatiquement patché.</strong>", whisper: ChatMessage.getWhisperRecipients("GM") } );
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}
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if ( name == 'ogre-kingdom-wfrp4e' && module.active) {
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WH4FRPatchConfig.perform_ogrekingdom_patch();
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if (game.user.isGM && chatFlag)
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@ -202,8 +179,9 @@ const __check_fix_wrong_modules = ( chatFlag, patchFinished ) => {
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}
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});
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if (game.user.isGM && patchFinished)
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if (game.user.isGM && patchFinished) {
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ChatMessage.create( { title: "Patch fini !", content: "Les modules WFRP4E ont été patchés <strong>avec succès</strong>. Vous pouvez y aller et que <strong>Shallya vous garde !</strong>", whisper: ChatMessage.getWhisperRecipients("GM") } );
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}
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}
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/************************************************************************************/
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@ -287,6 +265,7 @@ const __add_actors_translation = ( ) => {
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}
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}
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/************************************************************************************/
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/* Hook for specific command */
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Hooks.on("chatMessage", (html, content, msg) => {
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@ -309,6 +288,7 @@ Hooks.once('ready', () => {
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setTimeout( __check_fix_wrong_modules, 20000, false, true);
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setTimeout( __add_actors_translation, 21000, false, true);
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/*
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let compmod = "wfrp4e";
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// Check various settings in the installation
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game.modules.forEach((module, name) => {
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@ -321,6 +301,5 @@ Hooks.once('ready', () => {
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Auto-create translation journal tables
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__create_translation_tables(compmod);
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*/
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//__create_translation_tables(compmod);
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} );
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2
fr.json
2
fr.json
@ -440,6 +440,8 @@
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"ErrorSpeciesTalents": "Impossible d'ajouer le Talents pour les races",
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"Roll Characteristic": "Test de Caractéristique",
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"Infinite": "Infini",
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"any one": "Au choix",
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"Sing": "Chant",
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"ENTITY.Actor": "Acteur",
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@ -2,7 +2,7 @@
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"name": "WH4-fr-translation",
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"title": "WFRP4e - Core Module en français.",
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"description": "Traduction Française pour Warhammer v4.",
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"version": "4.1.2",
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"version": "4.1.3",
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"minimumCoreVersion" : "0.8.0",
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"compatibleCoreVersion": "0.8.8",
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"author": "LeRatierBretonnien",
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@ -1,6 +1,112 @@
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export class WH4FRPatchConfig {
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/************************************************************************************/
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static translateSkillList( skillList) {
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let newList = [];
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for( let compName of skillList) {
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let special = "";
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let newName = compName;
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if ( compName.includes("(") && compName.includes(")") ) { // Then process specific skills name with (xxxx) inside
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var re = /(.*) +\((.*)\)/i;
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var res = re.exec( compName );
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compName = res[1].trim(); // Get the root skill name
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special = " (" + game.i18n.localize( res[2].trim() ) + ")"; // And the special keyword
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}
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var compNameFR = game.babele.translate( 'wfrp4e-core.skills', { name: compName }, true );
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//console.log(">>>>> Skill ?", compName, special, compNameFR);
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if (compNameFR.name != compName) { // Translation OK
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newName = compNameFR.name + special;
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}
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newList.push(newName);
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}
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return newList;
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}
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/************************************************************************************/
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static translateTalentList( talentList) {
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let newList = [];
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for( let talentLine of talentList) {
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let special = "";
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let newName = talentLine;
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if ( isNaN(talentLine) ) {
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let subList = talentLine.split(',');
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let newSubList = [];
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for (let talentName of subList ) {
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talentName = talentName.trim();
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let newName2 = talentName;
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if ( talentName.includes("(") && talentName.includes(")") ) { // Then process specific skills name with (xxxx) inside
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var re = /(.*) +\((.*)\)/i;
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var res = re.exec( talentName );
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talentName = res[1].trim(); // Get the root skill name
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special = " (" + game.i18n.localize( res[2].trim() ) + ")"; // And the special keyword
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}
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var talentNameFR = game.babele.translate( 'wfrp4e-core.talents', { name: talentName }, true );
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//console.log(">>>>> Talent ?", talentName, special, talentNameFR);
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if (talentNameFR.name != talentName) { // Translation OK
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newName2 = talentNameFR.name + special;
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}
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newSubList.push(newName2);
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}
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newName = newSubList.join(', ');
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}
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newList.push(newName);
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}
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return newList;
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}
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/************************************************************************************/
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static patch_subspecies( ) {
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for ( let speciesName in game.wfrp4e.config.subspecies) {
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let subspeciesList = game.wfrp4e.config.subspecies[speciesName];
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for ( let subspeciesName in subspeciesList) {
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let subspecies = subspeciesList[subspeciesName];
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//console.log("Subpecies translate....", subspecies);
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if ( subspecies.skills) {
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subspecies.skills = this.translateSkillList(subspecies.skills);
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}
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if ( subspecies.talents) {
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subspecies.talents = this.translateTalentList(subspecies.talents);
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}
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}
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}
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}
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/************************************************************************************/
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static patch_species_skills( ) {
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for (let speciesName in game.wfrp4e.config.speciesSkills) {
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let speciesComp = game.wfrp4e.config.speciesSkills[speciesName];
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game.wfrp4e.config.speciesSkills[speciesName] = this.translateSkillList( speciesComp )
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}
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}
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/************************************************************************************/
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static patch_species_talents( ) {
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for (let speciesName in game.wfrp4e.config.speciesTalents) {
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let speciesTalents = game.wfrp4e.config.speciesTalents[speciesName];
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game.wfrp4e.config.speciesTalents[speciesName] = this.translateTalentList( speciesTalents);
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}
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}
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/************************************************************************************/
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static patch_career() {
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for( let row of game.wfrp4e.tables.career.rows) {
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for ( let key in row) {
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if (key != "range") {
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if ( row[key].name == 'Slayer' ) {
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row[key].name = "Tueur Nains";
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} else if ( row[key].name == 'Duelist' ) {
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row[key].name = "Duelliste";
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//console.log(">>>>> Career ?", key, row[key].name, career_fr.name );
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} else {
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var career_fr = game.babele.translate( 'wfrp4e-core.careers', {name: row[key].name}, true );
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row[key].name = career_fr.name;
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}
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}
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}
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}
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}
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/************************************************************************************/
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static perform_patch() {
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@ -21,301 +127,18 @@ export class WH4FRPatchConfig {
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"doigts de fée": "dex",
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"guerrier né": "ws"
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}
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game.wfrp4e.config.speciesSkills["human"] = [
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"Soins aux animaux",
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"Charme",
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"Calme",
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"Evaluation",
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"Ragot",
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"Marchandage",
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"Langue (Bretonnien)",
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"Langue (Wastelander)",
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"Commandement",
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"Savoir (Reikland)",
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"Corps à corps (Base)",
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"Projectiles (Arc)"
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];
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game.wfrp4e.config.speciesSkills["dwarf"] = [
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"Résistance à l'alcool",
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"Calme",
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"Résistance",
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"Divertissement (Raconter)",
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"Evaluation",
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"Intimidation",
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"Langue (Khazalid)",
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"Savoir (Nains)",
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"Savoir (Geologie)",
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"Savoir (Metallurgie)",
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"Corps à corps (Base)",
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"Métier (Au choix)"
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];
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game.wfrp4e.config.speciesSkills["halfling"] = [
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"Charme",
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"Résistance à l'alcool",
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"Esquive",
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"Pari",
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"Marchandage",
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"Intuition",
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"Langue (Mootland)",
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"Savoir (Reikland)",
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"Perception",
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"Escamotage",
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"Discrétion (Au choix)",
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"Métier (Cuisinier)"
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];
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game.wfrp4e.config.speciesSkills["helf"] = [
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"Calme",
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"Divertissement (Chant)",
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"Evaluation",
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"Langue (Eltharin)",
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"Commandement",
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"Corps à corps (Base)",
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"Orientation",
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"Perception",
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"Musicien (Au choix)",
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"Projectiles (Arc)",
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"Voile",
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"Natation"
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];
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game.wfrp4e.config.speciesSkills["welf"] = [
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"Athlétisme",
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"Escalade",
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"Résistance",
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"Divertissement (Chant)",
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"Intimidation",
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"Langue (Eltharin)",
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"Corps à corps (Base)",
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"Survie en extérieur",
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"Perception",
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"Projectiles (Arc)",
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"Discrétion (Rural)",
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"Pistage"
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];
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game.wfrp4e.config.speciesTalents["human"] = [
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"Destinée",
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"Affable, Perspicace",
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3
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]
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game.wfrp4e.config.speciesTalents["dwarf"] = [
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"Résistance à la Magie",
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"Vision Nocturne",
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"Lire/Ecrire, Impitoyable",
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"Déterminé, Obstiné",
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"Costaud",
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0
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]
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game.wfrp4e.config.speciesTalents["halfling"] = [
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"Sens Aiguisé (Gout)",
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"Vision Nocturne",
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"Résistant (Chaos)",
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"Petit",
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2
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];
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game.wfrp4e.config.speciesTalents["helf"] = [
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"Sens Aiguisé (Vue)",
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"Imperturbable, Perspicace",
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"Vision Nocturne",
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"Seconde Vue, Sixième Sens",
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"Lire/Ecrire",
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0
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]
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game.wfrp4e.config.speciesTalents["welf"] = [
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"Sens Aiguisé (Vue)",
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"Dur à cuire, Seconde Vue",
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"Vision Nocturne",
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"Nomade",
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"Lire/Ecrire, Très Résistant",
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0
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]
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game.wfrp4e.config.species["human"] = "Humain";
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game.wfrp4e.config.species["dwarf"] = "Nain";
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game.wfrp4e.config.species["halfling"] = "Halfling";
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game.wfrp4e.config.species["helf"] = "Haut Elfe";
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game.wfrp4e.config.species["welf"] = "Elfe Sylvain";
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game.wfrp4e.config.subspecies["human"]["reiklander"] = {
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name: "Reiklander",
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skills: [
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"Soins aux animaux",
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"Charme",
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"Calme",
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"Evaluation",
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"Ragot",
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"Marchandage",
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"Langue (Bretonnien)",
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"Langue (Wastelander)",
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"Commandement",
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"Savoir (Reikland)",
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"Corps à corps (Base)",
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"Projectiles (Arc)"
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],
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talents: [
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"Destinée",
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"Affable, Perspicace",
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3
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]
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}
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if (game.wfrp4e.config.subspecies["welf"]["harioth"]) { // Archives Empire
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game.wfrp4e.config.subspecies["welf"]["harioth"] = {
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name: "Harioth",
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talents: [
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"Sens Aiguisé (Vue)",
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"Dur à cuire, Seconde Vue",
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"Vision Nocturne",
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"Lire/Ecrire, Très Résistant",
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"Nomade",
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"Youngblood",
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0
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]
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}
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game.wfrp4e.config.subspecies["halfling"]["ashfield"] = {
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name: "Ashfield",
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skills: [
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"Charme",
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"Résistance à l'alcool",
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"Marchandage",
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"Savoir (Reikland)",
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"Escamotage",
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"Discrétion (Au choix)",
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"Métier (Cuisinier)",
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"Calme",
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"Intuition",
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"Langue (Mootish)",
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"Projectiles (Au choix)"
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],
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talents: [
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"Sens Aiguisé (Goût)",
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"Vision Nocturne",
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"Résistant (Chaos)",
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"Petit",
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"Sens Aiguisé (Vue), Etiquette (Soldats)",
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1
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]
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}
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game.wfrp4e.config.subspecies.halfling["brambledown"] = {
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name: "Brambledown",
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skills: [
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"Charme",
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"Résistance à l'alcool",
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"Marchandage",
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"Savoir (Reikland)",
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"Escamotage",
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"Discrétion (Au choix)",
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"Métier (Cuisinier)",
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"Langue (Mootish) ",
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"Orientation",
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"Survie en extérieur ",
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"Natation"
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],
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talents: [
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"Sens Aiguisé (Goût)",
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"Vision Nocturne",
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"Résistant (Chaos)",
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"Petit",
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"Sociable, Voyageur aguerri",
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1
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]
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}
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game.wfrp4e.config.subspecies.halfling["brandysnap"] = {
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name: "Brandysnap",
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skills: [
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"Charme",
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"Résistance à l'alcool",
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"Marchandage",
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"Savoir (Reikland)",
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"Escamotage",
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"Discrétion (Au choix)",
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"Métier (Cuisinier)",
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"Soins aux animaux",
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"Pari",
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"Langue (Mootish)",
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"Métier (Herboriste)"
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],
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talents: [
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"Sens Aiguisé (Goût)",
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"Vision Nocturne",
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"Résistant (Chaos)",
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"Petit",
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"Maître Artisan (Fermier), Costaud",
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1
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]
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}
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game.wfrp4e.config.subspecies.halfling["hayfoot"] = {
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name: "Hayfoot",
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skills: [
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"Charme",
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"Résistance à l'alcool",
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"Marchandage",
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"Savoir (Reikland)",
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"Escamotage",
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"Discrétion (Au choix)",
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"Métier (Cuisinier)",
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"Gamble",
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"Pari",
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"Evaluation",
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"Langue (Mootish)"
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],
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talents: [
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"Sens Aiguisé (Goût)",
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"Vision Nocturne",
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"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Négociateur, Etiquette (Guildes)",
|
||||
1
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies.halfling["hollyfoot"] = {
|
||||
name: "Hollyfoot",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Subornation",
|
||||
"Marchandage",
|
||||
"Ragot",
|
||||
"Langue (Mootish)"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Maître Artisan (Au choix), Doigts de fée",
|
||||
1
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies.halfling["hayfoot—hollyfoot"] = {
|
||||
name: "Hayfoot—Hollyfoot",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Subornation",
|
||||
"Marchandage",
|
||||
"Ragot",
|
||||
"Langue (Mootish)"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Ergoteur, Numismate",
|
||||
1
|
||||
]
|
||||
}
|
||||
|
||||
}
|
||||
this.patch_species_skills();
|
||||
this.patch_species_talents();
|
||||
this.patch_subspecies();
|
||||
this.patch_career();
|
||||
|
||||
game.wfrp4e.config.conditionScripts = {
|
||||
"ablaze": async function (actor) {
|
||||
@ -1852,32 +1675,4 @@ export class WH4FRPatchConfig {
|
||||
]
|
||||
|
||||
}
|
||||
|
||||
/************************************************************************************/
|
||||
static perform_rnhd_patch() {
|
||||
game.wfrp4e.config.species['gnome'] = 'Gnome';
|
||||
game.wfrp4e.config.speciesSkills["gnome"] = [
|
||||
"Focalisation (Ulgu)",
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Esquive",
|
||||
"Divertissement (Au choix)",
|
||||
"Ragot",
|
||||
"Marchandage",
|
||||
"Langue (Ghassally)",
|
||||
"Langue (Magick)",
|
||||
"Langue (Wastelander)",
|
||||
"Survie en extérieur",
|
||||
"Discrétion (Au choix)"
|
||||
];
|
||||
game.wfrp4e.config.speciesTalents["gnome"] = [
|
||||
"Insignifiant, Imprégné avec Uglu",
|
||||
"Chanceux, Imitation",
|
||||
"Vision Nocturne",
|
||||
"Pêcheur, Lire/Ecrire",
|
||||
"Seconde Vue, Sixième Sens",
|
||||
"Petit",
|
||||
0
|
||||
];
|
||||
}
|
||||
}
|
366
modules/discarded.txt
Normal file
366
modules/discarded.txt
Normal file
@ -0,0 +1,366 @@
|
||||
/*
|
||||
game.wfrp4e.config.speciesSkills["human"] = [
|
||||
"Soins aux animaux",
|
||||
"Charme",
|
||||
"Calme",
|
||||
"Evaluation",
|
||||
"Ragot",
|
||||
"Marchandage",
|
||||
"Langue (Bretonnien)",
|
||||
"Langue (Wastelander)",
|
||||
"Commandement",
|
||||
"Savoir (Reikland)",
|
||||
"Corps à corps (Base)",
|
||||
"Projectiles (Arc)"
|
||||
];
|
||||
game.wfrp4e.config.speciesSkills["dwarf"] = [
|
||||
"Résistance à l'alcool",
|
||||
"Calme",
|
||||
"Résistance",
|
||||
"Divertissement (Raconter)",
|
||||
"Evaluation",
|
||||
"Intimidation",
|
||||
"Langue (Khazalid)",
|
||||
"Savoir (Nains)",
|
||||
"Savoir (Geologie)",
|
||||
"Savoir (Metallurgie)",
|
||||
"Corps à corps (Base)",
|
||||
"Métier (Au choix)"
|
||||
];
|
||||
game.wfrp4e.config.speciesSkills["halfling"] = [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Esquive",
|
||||
"Pari",
|
||||
"Marchandage",
|
||||
"Intuition",
|
||||
"Langue (Mootland)",
|
||||
"Savoir (Reikland)",
|
||||
"Perception",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)"
|
||||
];
|
||||
game.wfrp4e.config.speciesSkills["helf"] = [
|
||||
"Calme",
|
||||
"Divertissement (Chant)",
|
||||
"Evaluation",
|
||||
"Langue (Eltharin)",
|
||||
"Commandement",
|
||||
"Corps à corps (Base)",
|
||||
"Orientation",
|
||||
"Perception",
|
||||
"Musicien (Au choix)",
|
||||
"Projectiles (Arc)",
|
||||
"Voile",
|
||||
"Natation"
|
||||
];
|
||||
|
||||
game.wfrp4e.config.speciesSkills["welf"] = [
|
||||
"Athlétisme",
|
||||
"Escalade",
|
||||
"Résistance",
|
||||
"Divertissement (Chant)",
|
||||
"Intimidation",
|
||||
"Langue (Eltharin)",
|
||||
"Corps à corps (Base)",
|
||||
"Survie en extérieur",
|
||||
"Perception",
|
||||
"Projectiles (Arc)",
|
||||
"Discrétion (Rural)",
|
||||
"Pistage"
|
||||
];*/
|
||||
game.wfrp4e.config.speciesTalents["human"] = [
|
||||
"Destinée",
|
||||
"Affable, Perspicace",
|
||||
3
|
||||
]
|
||||
game.wfrp4e.config.speciesTalents["dwarf"] = [
|
||||
"Résistance à la Magie",
|
||||
"Vision Nocturne",
|
||||
"Lire/Ecrire, Impitoyable",
|
||||
"Déterminé, Obstiné",
|
||||
"Costaud",
|
||||
0
|
||||
]
|
||||
game.wfrp4e.config.speciesTalents["halfling"] = [
|
||||
"Sens Aiguisé (Gout)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
2
|
||||
];
|
||||
game.wfrp4e.config.speciesTalents["helf"] = [
|
||||
"Sens Aiguisé (Vue)",
|
||||
"Imperturbable, Perspicace",
|
||||
"Vision Nocturne",
|
||||
"Seconde Vue, Sixième Sens",
|
||||
"Lire/Ecrire",
|
||||
0
|
||||
]
|
||||
game.wfrp4e.config.speciesTalents["welf"] = [
|
||||
"Sens Aiguisé (Vue)",
|
||||
"Dur à cuire, Seconde Vue",
|
||||
"Vision Nocturne",
|
||||
"Nomade",
|
||||
"Lire/Ecrire, Très Résistant",
|
||||
0
|
||||
]
|
||||
|
||||
/************************************************************************************/
|
||||
static perform_rnhd_patch() {
|
||||
game.wfrp4e.config.species['gnome'] = 'Gnome';
|
||||
game.wfrp4e.config.speciesSkills["gnome"] = [
|
||||
"Focalisation (Ulgu)",
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Esquive",
|
||||
"Divertissement (Au choix)",
|
||||
"Ragot",
|
||||
"Marchandage",
|
||||
"Langue (Ghassally)",
|
||||
"Langue (Magick)",
|
||||
"Langue (Wastelander)",
|
||||
"Survie en extérieur",
|
||||
"Discrétion (Au choix)"
|
||||
];
|
||||
game.wfrp4e.config.speciesTalents["gnome"] = [
|
||||
"Insignifiant, Imprégné avec Uglu",
|
||||
"Chanceux, Imitation",
|
||||
"Vision Nocturne",
|
||||
"Pêcheur, Lire/Ecrire",
|
||||
"Seconde Vue, Sixième Sens",
|
||||
"Petit",
|
||||
0
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
game.wfrp4e.config.subspecies["human"]["reiklander"] = {
|
||||
name: "Reiklander",
|
||||
skills: [
|
||||
"Soins aux animaux",
|
||||
"Charme",
|
||||
"Calme",
|
||||
"Evaluation",
|
||||
"Ragot",
|
||||
"Marchandage",
|
||||
"Langue (Bretonnien)",
|
||||
"Langue (Wastelander)",
|
||||
"Commandement",
|
||||
"Savoir (Reikland)",
|
||||
"Corps à corps (Base)",
|
||||
"Projectiles (Arc)"
|
||||
],
|
||||
talents: [
|
||||
"Destinée",
|
||||
"Affable, Perspicace",
|
||||
3
|
||||
]
|
||||
}
|
||||
|
||||
if (game.wfrp4e.config.subspecies["welf"]["harioth"]) { // Archives Empire
|
||||
game.wfrp4e.config.subspecies["welf"]["harioth"] = {
|
||||
name: "Harioth",
|
||||
talents: [
|
||||
"Sens Aiguisé (Vue)",
|
||||
"Dur à cuire, Seconde Vue",
|
||||
"Vision Nocturne",
|
||||
"Lire/Ecrire, Très Résistant",
|
||||
"Nomade",
|
||||
"Youngblood",
|
||||
0
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies["halfling"]["ashfield"] = {
|
||||
name: "Ashfield",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Calme",
|
||||
"Intuition",
|
||||
"Langue (Mootish)",
|
||||
"Projectiles (Au choix)"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Sens Aiguisé (Vue), Etiquette (Soldats)",
|
||||
1
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies.halfling["brambledown"] = {
|
||||
name: "Brambledown",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Langue (Mootish) ",
|
||||
"Orientation",
|
||||
"Survie en extérieur ",
|
||||
"Natation"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Sociable, Voyageur aguerri",
|
||||
1
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies.halfling["brandysnap"] = {
|
||||
name: "Brandysnap",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Soins aux animaux",
|
||||
"Pari",
|
||||
"Langue (Mootish)",
|
||||
"Métier (Herboriste)"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Maître Artisan (Fermier), Costaud",
|
||||
1
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies.halfling["hayfoot"] = {
|
||||
name: "Hayfoot",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Gamble",
|
||||
"Pari",
|
||||
"Evaluation",
|
||||
"Langue (Mootish)"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Négociateur, Etiquette (Guildes)",
|
||||
1
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies.halfling["hollyfoot"] = {
|
||||
name: "Hollyfoot",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Subornation",
|
||||
"Marchandage",
|
||||
"Ragot",
|
||||
"Langue (Mootish)"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Maître Artisan (Au choix), Doigts de fée",
|
||||
1
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies.halfling["hayfoot—hollyfoot"] = {
|
||||
name: "Hayfoot—Hollyfoot",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Subornation",
|
||||
"Marchandage",
|
||||
"Ragot",
|
||||
"Langue (Mootish)"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Ergoteur, Numismate",
|
||||
1
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies.halfling["lostpockets"] = {
|
||||
name: "Lostpockets",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Résistance",
|
||||
"Pari",
|
||||
"Ragot",
|
||||
"Intuition"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Dur à cuire, Brouet",
|
||||
1
|
||||
]
|
||||
}
|
||||
game.wfrp4e.config.subspecies.halfling["lowhaven"] = {
|
||||
name: "Lowhaven",
|
||||
skills: [
|
||||
"Charme",
|
||||
"Résistance à l'alcool",
|
||||
"Marchandage",
|
||||
"Savoir (Reikland)",
|
||||
"Escamotage",
|
||||
"Discrétion (Au choix)",
|
||||
"Métier (Cuisinier)",
|
||||
"Subornation",
|
||||
"Marchandage",
|
||||
"Intimidation",
|
||||
"Langue (Mootish)"
|
||||
],
|
||||
talents: [
|
||||
"Sens Aiguisé (Goût)",
|
||||
"Vision Nocturne",
|
||||
"Résistant (Chaos)",
|
||||
"Petit",
|
||||
"Criminel, Etiquette (Criminels ou Guildes)",
|
||||
1
|
||||
]
|
||||
}
|
Loading…
Reference in New Issue
Block a user