Carrrièes, stat patch et log
This commit is contained in:
		@@ -37,32 +37,6 @@ Hooks.once('init', () => {
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      return statParserFR( statString, type);
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					      return statParserFR( statString, type);
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    }
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					    }
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  /*---------------------------------------------------------------------*/
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  game.wfrp4e.utility.handleConditionClick = function(event) {
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    let cond = $(event.currentTarget).attr("data-cond")
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    if (!cond)
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      cond = event.target.text;
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    cond = cond.trim();
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    let condkey
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    // En vo, les noms d'états sont égaux aux clés en minuscules
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    if ( game.wfrp4e.config.conditions[cond.toLowerCase()] ) {
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      condkey = cond.toLowerCase();
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    } else {
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      try {
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        condkey = game.wfrp4e.utility.findKey(cond.toLowerCase(), game.wfrp4e.config.conditions, {caseInsensitive: true});
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      }
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      catch {
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        ui.notifications.error("L'état est inconnu : " + cond);
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      }
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    } 
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    let condName = game.wfrp4e.config.conditions[condkey];
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    let condDescr = game.wfrp4e.config.conditionDescriptions[condkey];
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    let messageContent = `<b>${condName}</b><br>${condDescr}`
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    let chatData = game.wfrp4e.utility.chatDataSetup(messageContent)
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    ChatMessage.create(chatData);
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  }
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  /*---------------------------------------------------------------------*/
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					  /*---------------------------------------------------------------------*/
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  game.wfrp4e.entities.ItemWfrp4e.prototype.computeSpellDamage = function(formula, isMagicMissile) {
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					  game.wfrp4e.entities.ItemWfrp4e.prototype.computeSpellDamage = function(formula, isMagicMissile) {
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    try {
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					    try {
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@@ -510,3 +484,31 @@ Hooks.once('init', () => {
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} );
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					} );
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					/* -------------------------------------------- */
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					// Register world usage statistics
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					function registerUsageCount( registerKey ) {
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					  if ( game.user.isGM ) {
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					    game.settings.register(registerKey, "world-key", {
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					      name: "Unique world key",
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					      scope: "world",
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					      config: false,
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					      type: String
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					    });
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					    let worldKey = game.settings.get(registerKey, "world-key")
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					    if ( worldKey == undefined || worldKey == "" ) {
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					      worldKey = randomID(32)
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					      game.settings.set(registerKey, "world-key", worldKey )
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					    }
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					    // Simple API counter
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					    $.ajax(`https://jdr.lahiette.com/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.data.version}"`)
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					    /* -------------------------------------------- */
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					  }
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					}
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					/*---------------------------------------------------------------------*/
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					Hooks.once('ready', () => {
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					  registerUsageCount("wh4-fr-translation")
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					});
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												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										2
									
								
								fr.json
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								fr.json
									
									
									
									
									
								
							@@ -1078,7 +1078,7 @@
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    "WFRP4E.ConditionName.Broken" : "Brisé",
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					    "WFRP4E.ConditionName.Broken" : "Brisé",
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    "WFRP4E.ConditionName.Deafened" : "Assourdi",
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					    "WFRP4E.ConditionName.Deafened" : "Assourdi",
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    "WFRP4E.ConditionName.Entangled" : "Empêtré",
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					    "WFRP4E.ConditionName.Entangled" : "Empêtré",
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    "WFRP4E.ConditionName.Fatigued" : "Exténué",
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					    "WFRP4E.ConditionName.Fatigued" : "Extenué",
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    "WFRP4E.ConditionName.Poisoned" : "Empoisonné",
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					    "WFRP4E.ConditionName.Poisoned" : "Empoisonné",
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    "WFRP4E.ConditionName.Prone" : "A Terre",
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					    "WFRP4E.ConditionName.Prone" : "A Terre",
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    "WFRP4E.ConditionName.Stunned" : "Assommé",
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					    "WFRP4E.ConditionName.Stunned" : "Assommé",
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@@ -2,7 +2,7 @@
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  "name": "WH4-fr-translation",
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					  "name": "WH4-fr-translation",
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  "title": "WFRP4e - Core Module en français.",
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					  "title": "WFRP4e - Core Module en français.",
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  "description": "Traduction Française pour Warhammer v4.",  
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					  "description": "Traduction Française pour Warhammer v4.",  
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  "version": "5.0.16",
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					  "version": "5.0.18",
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  "minimumCoreVersion" : "0.8.0",
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					  "minimumCoreVersion" : "0.8.0",
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  "compatibleCoreVersion": "9",
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					  "compatibleCoreVersion": "9",
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  "author": "LeRatierBretonnien",
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					  "author": "LeRatierBretonnien",
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@@ -140,30 +140,32 @@ export class WH4FRPatchConfig {
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      this.patch_subspecies();
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					      this.patch_subspecies();
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      this.patch_career();
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					      this.patch_career();
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      game.wfrp4e.config.conditionScripts = {
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					      /*game.wfrp4e.config.conditionScripts = {
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        "ablaze" : async function (actor) {
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					        "ablaze" : async function (actor) {
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          let effect = actor.hasCondition("ablaze")
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					          let effect = actor.hasCondition("ablaze")
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          let value = effect.conditionValue;
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					          let value = effect.conditionValue;
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          let leastProtectedLoc;
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					          let leastProtectedLoc;
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          let leastProtectedValue = 999;
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					          let leastProtectedValue = 999;
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          for (let loc in actor.status.armour) {
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					          for (let loc in actor.status.armour)
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            if (actor.status.armour[loc].value != undefined && actor.status.armour[loc].value < leastProtectedValue) {
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					          {
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					              if (actor.status.armour[loc].value != undefined && actor.status.armour[loc].value < leastProtectedValue)
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					              {
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                  leastProtectedLoc = loc;
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					                  leastProtectedLoc = loc;
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                  leastProtectedValue = actor.status.armour[loc].value;
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					                  leastProtectedValue = actor.status.armour[loc].value;
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              }
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					              }
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          }
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					          }
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          let rollString = `1d10 + ${value - 1}`
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					          let rollString = `1d10 + ${value - 1}`
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          let roll = new Roll(`${rollString} - ${leastProtectedValue || 0}`).roll();
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					          let roll = await new Roll(`${rollString} - ${leastProtectedValue || 0}`).roll();
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          let msg = `<h2>En Flammes</h2><b>Formule</b>: ${rollString}<br><b>Lancer</b>: ${roll.terms.map(i => i.total).splice(0, 3).join(" ")}` // Don't show AP in the roll formula
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					          let msg = `<h2>${game.i18n.localize("WFRP4E.ConditionName.Ablaze")}</h2><b>${game.i18n.localize("Formula")}</b>: ${rollString}<br><b>${game.i18n.localize("Roll")}</b>: ${roll.terms.map(i => i.total).splice(0, 3).join(" ")}` // Don't show AP in the roll formula
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          actor.runEffects("preApplyCondition", {effect, data : {msg, roll, rollString}})
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					          actor.runEffects("preApplyCondition", {effect, data : {msg, roll, rollString}})
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          value = effect.conditionValue;
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					          value = effect.conditionValue;
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          let damageMsg = (`<br>` + await actor.applyBasicDamage(roll.total, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg : true})).split("")
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					          let damageMsg = (`<br>` + await actor.applyBasicDamage(roll.total, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg : true})).split("")
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          damageMsg.splice(damageMsg.length-1, 1) // Removes the parentheses and adds + AP amount.
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					          damageMsg.splice(damageMsg.length-1, 1) // Removes the parentheses and adds + AP amount.
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          msg += damageMsg.join("").concat(` + ${leastProtectedValue} AP)`)
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					          msg += damageMsg.join("").concat(` + ${leastProtectedValue} ${game.i18n.localize("AP")})`)
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          let messageData = game.wfrp4e.utility.chatDataSetup(msg);
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					          let messageData = game.wfrp4e.utility.chatDataSetup(msg);
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          messageData.speaker = {alias: actor.data.token.name}
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					          messageData.speaker = {alias: actor.data.token.name}
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          actor.runEffects("applyCondition", {effect, data : {messageData}})
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					          actor.runEffects("applyCondition", {effect, data : {messageData}})
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@@ -217,7 +219,7 @@ export class WH4FRPatchConfig {
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          actor.runEffects("applyCondition", { effect, data: { messageData, bleedingRoll } })
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					          actor.runEffects("applyCondition", { effect, data: { messageData, bleedingRoll } })
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          return messageData
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					          return messageData
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        }
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					        }
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      }
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					      }*/
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      game.wfrp4e.config.statusEffects = [
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					      game.wfrp4e.config.statusEffects = [
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        {
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					        {
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@@ -239,7 +241,7 @@ export class WH4FRPatchConfig {
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            wfrp4e: {
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					            wfrp4e: {
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              "trigger": "endRound",
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					              "trigger": "endRound",
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              "effectTrigger": "prefillDialog",
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					              "effectTrigger": "prefillDialog",
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              "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
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					              "script": "args.prefillModifiers.modifier -= 10 * this.effect.conditionValue",
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              "value": 1
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					              "value": 1
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          }
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					          }
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          }
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					          }
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@@ -280,7 +282,7 @@ export class WH4FRPatchConfig {
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            wfrp4e: {
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					            wfrp4e: {
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              "trigger": "endRound",
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					              "trigger": "endRound",
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              "effectTrigger": "prefillDialog",
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					              "effectTrigger": "prefillDialog",
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              "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
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					              "script": "args.prefillModifiers.modifier -= 10 * this.effect.conditionValue",
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              "value": 1
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					              "value": 1
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            }
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					            }
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          }
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					          }
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@@ -308,7 +310,7 @@ export class WH4FRPatchConfig {
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          flags: {
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					          flags: {
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            wfrp4e: {
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					            wfrp4e: {
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              "effectTrigger": "prefillDialog",
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					              "effectTrigger": "prefillDialog",
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              "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
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					              "script": "args.prefillModifiers.modifier -= 10 * this.effect.conditionValue",
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              "value" : 1
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					              "value" : 1
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            }
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					            }
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          }
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					          }
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@@ -322,13 +324,13 @@ export class WH4FRPatchConfig {
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              "trigger": "endRound",
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					              "trigger": "endRound",
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              "effectTrigger": "dialogChoice",
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					              "effectTrigger": "dialogChoice",
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              "effectData" : {
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					              "effectData" : {
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                "description": "Tests relatifs à la vue",
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					                  "description" : "Tests related to sight",
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                  "modifier" : "-10 * this.flags.wfrp4e.value"
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					                  "modifier" : "-10 * this.flags.wfrp4e.value"
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              },
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					              },
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              "value": 1,
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					              "value": 1,
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              "secondaryEffect" :{
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					              "secondaryEffect" :{
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                  "effectTrigger": "targetPrefillDialog",
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					                  "effectTrigger": "targetPrefillDialog",
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                "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
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					                  "script": "if (args.item && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * this.effect.conditionValue",
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              }
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					              }
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            }
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					            }
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          }
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					          }
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@@ -340,7 +342,7 @@ export class WH4FRPatchConfig {
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          flags: {
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					          flags: {
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            wfrp4e: {
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					            wfrp4e: {
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              "effectTrigger": "prefillDialog",
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					              "effectTrigger": "prefillDialog",
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              "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
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					              "script": "args.prefillModifiers.modifier -= 10 * this.effect.conditionValue",
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              "value": 1
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					              "value": 1
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            }
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					            }
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          }
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					          }
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@@ -353,7 +355,7 @@ export class WH4FRPatchConfig {
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            wfrp4e: {
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					            wfrp4e: {
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              "effectTrigger": "dialogChoice",
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					              "effectTrigger": "dialogChoice",
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              "effectData" : {
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					              "effectData" : {
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                "description": "Tout les tests relatifs au mouvement",
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					                  "description" : "Tests related to movement of any kind",
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                  "modifier" : "-20"
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					                  "modifier" : "-20"
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              },
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					              },
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              "value": null,
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					              "value": null,
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@@ -372,14 +374,14 @@ export class WH4FRPatchConfig {
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            wfrp4e: {
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					            wfrp4e: {
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              "effectTrigger": "dialogChoice",
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					              "effectTrigger": "dialogChoice",
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              "effectData" : {
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					              "effectData" : {
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                "description": "Tests affectés ",
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					                  "description" : "Tests to affect",
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                  "slBonus" : "-1"
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					                  "slBonus" : "-1"
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              },
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					              },
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              "script" : `
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					              "script" : `
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                  if (this.flags.wfrp4e.fearName)
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					                  if (this.flags.wfrp4e.fearName)
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                      this.flags.wfrp4e.effectData.description += " " + this.flags.wfrp4e.fearName
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					                      this.flags.wfrp4e.effectData.description += " " + this.flags.wfrp4e.fearName
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                  else
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					                  else
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                            this.flags.wfrp4e.effectData.description += " la source de la Peur"
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					                      this.flags.wfrp4e.effectData.description += " the source of fear"
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              `,
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					              `,
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              "value": null
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					              "value": null
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            }
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					            }
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@@ -34,7 +34,7 @@ import WFRP_Utility from "/systems/wfrp4e/modules/system/utility-wfrp4e.js";
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import "./xregexp-all.js";
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					import "./xregexp-all.js";
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const us_carac = 'm\\s+ws\\s+bs\\s+s\\s+t\\s+i\\s+agi?\\s+dex\\s+int\\s+\\wp\\s+fel\\s+w';
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					const us_carac = 'm\\s+ws\\s+bs\\s+s\\s+t\\s+i\\s+agi?\\s+dex\\s+int\\s+\\wp\\s+fel\\s+w';
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const fr_carac = 'm\\s+ws\\s+bs\\s+s\\s+t\\s+i\\s+agi?\\s+dex\\s+int\\s+\\wp\\s+fel\\s+w';
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					const fr_carac = 'm\\s+ws\\s+bs\\s+s\\s+t\\s+i\\s+agi?\\s+dex\\s+int\\s+\\wp\\s+fel\\s+w';
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const carac_val = '(?<m>[0-9-]+)\\s+(?<ws>[0-9-]+)\\s+(?<bs>[0-9-]+)\\s+(?<s>[0-9-]+)\\s+(?<t>[0-9-]+)\\s+(?<i>[0-9-]+)\\s+(?<ag>[0-9-]+)\\s+(?<dex>[0-9-]+)\\s+(?<int>[0-9-]+)\\s+(?<wp>[0-9-]+)\\s+(?<fel>[0-9-]+)\\s+(?<w>[0-9-\*]+)';
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					const carac_val = '(?<m>[0-9\\-]+)\\s+(?<ws>[0-9\\-]+)\\s+(?<bs>[0-9\\-]+)\\s+(?<s>[0-9\\-]+)\\s+(?<t>[0-9\\-]+)\\s+(?<i>[0-9\\-]+)\\s+(?<ag>[0-9\\-]+)\\s+(?<dex>[0-9\\-]+)\\s+(?<int>[0-9\\-]+)\\s+(?<wp>[0-9\\-]+)\\s+(?<fel>[0-9\\-]+)\\s+(?<w>[0-9\\-\*]+)';
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const name_val = '(?<name>[a-zA-Z\\s\\-,]*)[\\s\\r\\na-zA-Z]*(?<tiers>.*|[\\(\\)a-z0-9]+)';
 | 
					const name_val = '(?<name>[a-zA-Z\\s\\-,]*)[\\s\\r\\na-zA-Z]*(?<tiers>.*|[\\(\\)a-z0-9]+)';
 | 
				
			||||||
let sectionData = [
 | 
					let sectionData = [
 | 
				
			||||||
  { name: "trait", toFind: "Traits\\s*:", secondParse: '(?<name>[a-z\\s]*)[\\s\\+]*(?<value>.*|[\\+0-9]+)', index: -1 },
 | 
					  { name: "trait", toFind: "Traits\\s*:", secondParse: '(?<name>[a-z\\s]*)[\\s\\+]*(?<value>.*|[\\+0-9]+)', index: -1 },
 | 
				
			||||||
@@ -164,6 +164,9 @@ function __patchName ( name) {
 | 
				
			|||||||
export default async function statParserFR(statString, type = "npc") {
 | 
					export default async function statParserFR(statString, type = "npc") {
 | 
				
			||||||
  let model = duplicate(game.system.model.Actor[type]);
 | 
					  let model = duplicate(game.system.model.Actor[type]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // Patch wront/strange carac value before processing
 | 
				
			||||||
 | 
					  statString = statString.replace(/ –/g, " 0")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  let reg1 = XRegExp(us_carac, 'gi');
 | 
					  let reg1 = XRegExp(us_carac, 'gi');
 | 
				
			||||||
  let res = reg1.test(statString);
 | 
					  let res = reg1.test(statString);
 | 
				
			||||||
  if (res) { //stat block identified go on
 | 
					  if (res) { //stat block identified go on
 | 
				
			||||||
@@ -196,7 +199,8 @@ export default async function statParserFR(statString, type = "npc") {
 | 
				
			|||||||
    let resCarac = XRegExp.exec(statString, reg2); // resr contains all carac found
 | 
					    let resCarac = XRegExp.exec(statString, reg2); // resr contains all carac found
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Setup carac
 | 
					    // Setup carac
 | 
				
			||||||
    if (resCarac["Agi"]) resCarac["Ag"] = resCarac["Agi"]; // Auto patch
 | 
					    //console.log("CARAC", resCarac)
 | 
				
			||||||
 | 
					    if (resCarac["Agi"]) resCarac["Ag"] = resCarac["Agi"] // Auto patch
 | 
				
			||||||
    model.details.move.value = Number(resCarac["m"]);
 | 
					    model.details.move.value = Number(resCarac["m"]);
 | 
				
			||||||
    for (let key in model.characteristics) {
 | 
					    for (let key in model.characteristics) {
 | 
				
			||||||
      if (resCarac[key] === '-') resCarac[key] = 0;
 | 
					      if (resCarac[key] === '-') resCarac[key] = 0;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,14 +0,0 @@
 | 
				
			|||||||
{
 | 
					 | 
				
			||||||
	"folders": [
 | 
					 | 
				
			||||||
		{
 | 
					 | 
				
			||||||
			"path": "."
 | 
					 | 
				
			||||||
		},
 | 
					 | 
				
			||||||
		{
 | 
					 | 
				
			||||||
			"path": "../WFRP4e-FoundryVTT"
 | 
					 | 
				
			||||||
		},
 | 
					 | 
				
			||||||
		{
 | 
					 | 
				
			||||||
			"path": "../../../foundry/foundrydata-dev/Data/modules/wfrp4e-core"
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	],
 | 
					 | 
				
			||||||
  "settings": {}
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
		Reference in New Issue
	
	Block a user