// An opponent that takes more than a single Wound from a Warp Blade strike // in melee combat must make an Average (+20) Endurance Test // or take a Stunned Condition if (args.totalWoundLoss > 1) { let test = await args.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {fields : {difficulty : "average"}, skipTargets: true, appendTitle : ` - ${this.effect.name}`}) await test.roll(); if(test.failed) { await args.actor.addCondition("stunned"); } }