let caster = this.effect.sourceActor if (caster && (this.actor.has(game.i18n.localize("NAME.Undead")) || this.actor.has(game.i18n.localize("NAME.Daemonic")))) { let wp = caster.system.characteristics.wp.value if (wp > this.actor.system.characteristics.t.value) { if (this.actor.has(game.i18n.localize("NAME.Unstable"))) { this.actor.update({ "system.status.wounds.value": 0 }) this.actor.addCondition("dead") } else { fromUuid("Compendium.wfrp4e-core.items.D0ImWEIMSDgElsnl").then(item => { this.actor.createEmbeddedDocuments("Item", [item.toObject()], { fromEffect: this.effect.id }) ChatMessage.create({ content: `Ajout de Instable à ${this.actor.prototypeToken.name}`, speaker: { alias: caster.name } }) }) } } }