let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), { fields: { difficulty: "average" }, appendTitle: " - - Blessé" }) await test.roll(); if (test.failed) { fromUuid("Compendium.wfrp4e-core.items.kKccDTGzWzSXCBOb").then(disease => { this.actor.createEmbeddedDocuments("Item", [disease.toObject()]) this.script.scriptNotification("Gain de " + disease.name) }) }