if (this.item.system.quantity.value) { game.wfrp4e.utility.postCorruptionTest("minor", this.script.getChatData()); this.item.system.reduceQuantity(); let actor = Array.from(game.user.targets)[0]?.actor || this.actor; actor.applyEffect({effectData : [this.item.effects.contents[1].convertToApplied()]}) } else { this.script.scriptNotification("Quantité insuffisante!", "error") }