let msg = `${this.actor.prototypeToken.name} perd 1 Blessure.
` if (this.actor.status.wounds.value <= 1) { msg += `${this.actor.prototypeToken.name} tombe Inconscient.
` await this.actor.addCondition("unconscious") } this.script.scriptMessage(msg) this.actor.modifyWounds(-1)