console.log("SKILL", this) let test = await this.actor.setupSkill(game.i18n.localize("NAME.Cool"), {fields : {difficulty : "challenging"}, appendTitle : ` - ${this.effect.name}`}) await test.roll(); let rollD10 = await new Roll("1d10").roll() rollD10.toMessage(this.script.getChatData()) if (test.succeeded) { //... } else if (test.failed) { //... }