let item = await fromUuid("Compendium.wfrp4e-core.items.QluSTTTq3viHJJUh") let data = item.toObject(); data.system.location.value = "Hip" this.actor.createEmbeddedDocuments("Item", [data], {fromEffect: this.effect.id}) let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : ` - ${this.effect.name}`}) await test.roll(); if (test.failed) { this.actor.addCondition("prone") }